diff options
author | Hello=) <hello@themanaworld.org> | 2024-03-28 03:58:45 +0300 |
---|---|---|
committer | Hello=) <hello@themanaworld.org> | 2024-03-28 03:58:45 +0300 |
commit | db0b1da0060f5eb4b2af040c22ea9373d36970af (patch) | |
tree | dc2bdc0478c341bf4368fee4993c20e52f2d41c1 /src/net/nethandler.h | |
download | guildbot-db0b1da0060f5eb4b2af040c22ea9373d36970af.tar.gz guildbot-db0b1da0060f5eb4b2af040c22ea9373d36970af.tar.bz2 guildbot-db0b1da0060f5eb4b2af040c22ea9373d36970af.tar.xz guildbot-db0b1da0060f5eb4b2af040c22ea9373d36970af.zip |
Initial commit of Guild Bot, as seen in:
$ sha256sum guildsrc.zip
ef61469ab59ce3f5dd3289505e89bd5b84e3a82b89cda90d25ae3c41f7464beb guildsrc.zip
Verification shown its source 100% match to currently running version on TMWA.
The following changes were made VS version found in guildsrc.zip:
1) src/build and src/dist content completely removed.
Rationale: build-time artifacts; binaries contained login/password.
2) Executable flag (+x) removed from src/automation.cpp and src/main.cpp.
Rationale: executable CPP sources are weird thing. No change to file content.
3) src/main.cpp changes: 3 lines:
std::string main_username = "test";
std::string main_pw = "test";
std::string main_host = "127.0.0.1";
Rationale: avoid leaking real production credentials and ensure experimenters
dont hammer real TMW prod server by experiments.
Effort been made to preserve original file timestamps, etc. However toplevel src/
dir date adjusted to date of mentioned changes.
Diffstat (limited to 'src/net/nethandler.h')
-rw-r--r-- | src/net/nethandler.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/net/nethandler.h b/src/net/nethandler.h new file mode 100644 index 0000000..41f523c --- /dev/null +++ b/src/net/nethandler.h @@ -0,0 +1,33 @@ +#include "network.h" + +#include "loginhandler.h" +#include "../logindata.h" + +class NetHandler +{ + + +public: + + NetHandler(); + ~NetHandler(); + + static NetHandler *getNetInstance(); + + void loadHandlers(); + Network *getNetwork(); + void clean_up(); // for restart + + void accountLogin(LoginData *loginData); + void charLogin(LoginData *loginData); + void mapLogin(LoginData *loginData); + void attemptCharSelect(); + + void mapLoaded(); + void privateMessage(std::string name, std::string msg); + void publicMessage(std::string msg); + void ping(int tick); + void sit(); +private: + +}; |