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path: root/src/map/map.cpp
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2023-11-27activity checks and status cleanupHoraK-FDF1-1/+1
2017-11-12remove leftovers from testingv17.11.12gumi1-6/+2
2017-11-12re-fix the puppet despawn buggumi1-2/+6
2016-11-27Revert "Decrease the map npc counter when a npc is deleted"gumi1-3/+0
This reverts commit 4a69f1b47d4bd74b988b4d4fe66fd43a26aae123.
2016-11-09Decrease the map npc counter when a npc is deletedmekolat1-0/+3
2016-04-15fix compilation errorsmekolat1-2/+0
2016-04-15Remove old Magicwushin1-19/+1
2015-07-05fix getmapusersmekolat1-2/+2
2015-07-04important bug fixmeko1-1/+1
2015-06-19Merge pull request #118 from mekolat/patch-1Wushin1-1/+1
do not count hidden players
2015-06-12do not count hidden playersmeko1-1/+1
2015-06-07Don't segfault when inserting remote maps into DB.Rawng1-1/+2
2015-05-07wait for the player to be added to block listmekolat1-1/+1
2015-04-25Add Bitmasked Quest Logwushin1-0/+3
2015-01-23Use generated config for mapBen Longbons1-242/+93
2015-01-22Use Spanned<T> while parsing configBen Longbons1-87/+68
2015-01-22Generate most config parsersBen Longbons1-4/+0
2015-01-22Remove unsupportable config settingsBen Longbons1-1/+1
2015-01-03Switch MATCH to separate begin/end macrosBen Longbons1-20/+24
The for loop trick turned out to be very prone to infinite loops at runtime. It's better to force compiler errors even if it's ugly.
2014-11-19Magically allow "break" within WITH_VARBen Longbons1-1/+1
2014-11-04Use the new ASTsBen Longbons1-2/+2
2014-10-26Fix header rankingBen Longbons1-9/+5
2014-10-16Fix crash on login due to invalid mapBen Longbons1-0/+5
2014-10-13Convert container lookups to use Option<Borrowed<T>>Ben Longbons1-53/+65
2014-10-08Split npc parse functions in to their own fileBen Longbons1-0/+1
2014-10-08Split script.cppBen Longbons1-1/+1
2014-08-05Move magic to its own namespaceBen Longbons1-4/+4
2014-08-05Enums are not usually integers, sorryBen Longbons1-0/+1
2014-06-26Stick everything in a namespaceBen Longbons1-0/+4
2014-06-26Low hanging fruitBen Longbons1-34/+34
2014-06-24No one is .neutral() here (except IPv4 addresses)Ben Longbons1-3/+3
2014-05-12Split net/ from mmo/Ben Longbons1-2/+3
2014-04-24Conform magic headers to the decl/def ruleBen Longbons1-1/+1
2014-04-24Header cleanupBen Longbons1-2/+7
2014-04-22Use strict ID typesBen Longbons1-59/+53
Possibly some missing for the far side of the network. AccountId and BlockId are still terribly entangled.
2014-04-19Wouldn't it be nice to have some integers too?Ben Longbons1-1/+3
2014-04-14Ditch gcc 4.6 supportBen Longbons1-61/+61
2014-04-09Add all the missing copyright headersBen Longbons1-0/+21
2014-03-31Be stricter about most arraysBen Longbons1-13/+18
2014-03-24Implement new magic frontend using sexprBen Longbons1-1/+2
2014-03-16Clean up header organizationBen Longbons1-9/+12
2014-03-15Remove unused fields to shrink character structBen Longbons1-7/+1
2014-03-15Split out the keys from character data to have better paging performanceBen Longbons1-4/+4
2014-02-22Make mapflags bitmask instead of bitfieldBen Longbons1-1/+1
2014-02-08Implement AStringBen Longbons1-8/+8
2014-02-07Name the terminal escapesBen Longbons1-3/+4
2014-02-06Wrap remaining FDs in a classBen Longbons1-21/+22
2014-02-04Convert fd to Session* where meaningfulBen Longbons1-3/+3
2014-01-26Also do db/const.txt and data/resnametable.txtv14.1.27Ben Longbons1-0/+5
2014-01-25Implement unified config parsing (mostly)Ben Longbons1-56/+92