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2024-02-22Update test cases for addition of Item Mode fieldFedja Beader1-8/+10
See "Item Mode" commit from Apr 3 2023
2024-02-01Fix bug whereby stat updates were not sent to client after equipping +1 stat ↵Fedja Beader1-1/+1
pt item when base stat is 1. What is funnier is that it sent updates for all other 5 (unchanged stats). Example, amethyst ring +1 dex: Sending update for stat 0: saved: 0+1, new: 0+0 (str?) Sending update for stat 1: saved: 0+1, new: 0+0 (agi?) Sending update for stat 2: saved: 0+1, new: 0+0 (vit?) Sending update for stat 3: saved: 0+1, new: 0+0 (int?) Sending update for stat 5: saved: 0+1, new: 0+0 (luk?)
2024-01-31Transfer something from local/ to live repository so there are less conflictsJesusaves1-2/+2
2023-11-27activity checks and status cleanupHoraK-FDF12-126/+318
2023-11-08SC_MATKPOTHoraK-FDF1-5/+7
2023-08-28Revert magic attack delay to original behaviourLed Mitz1-9/+9
2023-08-03weapon base attack delay standardizationHoraK-FDF9-44/+81
2023-06-10Backport MaxlvlHoraK-FDF1-16/+27
2023-04-04SC_COOLDOWN_UPMARMUHoraK-FDF3-0/+4
2023-04-03Merge branch 'item_mode' into 'master'Led Mitz9-1/+47
Item mode See merge request legacy/tmwa!246
2023-04-03Item modeHoraK-FDF9-1/+47
2023-02-09bAllStats, bAgiVit, bAgiDexStr, bDeadlyStrikeRate, bDeadlyStrikeAddRateHoraK-FDF5-126/+190
2023-01-22bSpeedCapHoraK-FDF3-1/+15
2022-12-23mesn was missing, but now the three minimum functions are here!Jesusaves1-0/+18
2022-12-22Fix a typoJesusaves1-0/+1
2022-12-16mobs critical_def + 10 drops + storage 500HoraK-FDF7-49/+98
2022-12-15Hello=). Someone said its up to GMs to deal with users exploiting their servers.Hello TMW1-0/+11
2022-12-15item bonus and showexprateHoraK-FDF7-227/+479
2022-12-08Merge branch 'equipment_stats' into 'master'HoraK-FDF2-0/+25
Equipment stats See merge request legacy/tmwa!238
2022-12-08Equipment statsHoraK-FDF2-0/+25
2022-12-08Introduce mesq() for compatibility with Evol2Jesusaves1-0/+15
2022-12-08Add l() function for compatibility with Evol2 scriptsJesusaves1-0/+14
2022-11-19summon fixHoraK-FDF1-1/+1
2022-11-17Keep getusers(0) disabledv2022.11.19Jesusaves1-1/+3
2022-11-17Merge branch 'mobinfo' into 'master'Jesusalva Jesusalva10-55/+721
Mobinfo See merge request legacy/tmwa!237
2022-11-17MobInfoHoraK-FDF10-55/+721
* includes @mobinfo ingame command aswell as mobinfo functions for scripts * enhanced summon script command to take a name to support spawn names * moved @summon to where other mob related commands are * added enchanter and koyntety cooldown symbols * some translations * some constants added for drops and mobs
2022-11-15Revert the General ASPD Nerf. But retain mages capacity to use Conc Potion.Jesusaves1-2/+2
2022-11-09This is the patch for tomorrow. Have fun :3Jesusaves1-4/+10
- Fix the lighting machine gun bug - Fix upmarmu workings - Reduce nerf factor from 11 to 15
2022-11-09Revert previous commit, but upmarmu is strange and TMWA is not honoring its ↵Jesusaves1-3/+3
own limits. No wonder upmarmu is so powerful, it is easy to be if you ignore max_aspeed parameter. Also, smooth the aspd nerf.
2022-11-09Fix the promised machine gunJesusaves1-2/+3
2022-11-08Nerf the "Red Threshold" attack speed.v22.11.9Jesusaves2-2/+7
2022-11-08Slow down Setzer in 10ms - unnoticeable except in DPS calculations.Jesusaves1-1/+1
2022-11-08Break balance: Potions and Betsanc now affect mages speed (incl. upmarmu).Jesusaves1-2/+3
2022-11-08Remove getusers(0) because it is broken in TMWA (causes a SEGV)Jesusaves1-2/+2
2022-11-05Reduce scope of a variable to prevent possible exploits.Jesusaves1-1/+4
2022-10-26Reintroduce OnPCLogoutEvent labelv22.10.26Jesusaves1-0/+2
2022-10-24Sc cooldown added frillyar and kaflosh status symbols and <1s fixHoraK-FDF4-31/+63
2022-10-23Added get all reg2, get single reg2, set/add reg2 and del reg2 to ↵HoraK-FDF12-202/+1315
tmwa-admin. Fixed communication from char server to login server. Added translations and comments. Minor QoL.
2022-10-22Merge branch 'compilation_fix' into 'master'Jesusalva Jesusalva1-0/+1
I unfortunately do not care for TMWA. So I'll not check if this fixes anything either. TMWA could always be compiled anyway. There's no compilation error AFAIK But as I said ─ whatever, I don't care. See merge request legacy/tmwa!233
2022-09-28mana guardian and tyrant cooldown symbolsHoraK-FDF2-0/+6
2022-09-20compilation error fixHoraK-FDF1-0/+1
2022-09-20cooldown status symbolHoraK-FDF2-0/+4
2020-07-08never clear the invisible/hidden gm statusgumi5-12/+49
2020-07-06ensure that returning builtins always return, else abortgumi2-6/+28
2020-07-06fix formatting of the script nullpo macrogumi1-12/+16
2020-07-06abort script execution when encountering a null pointergumi1-121/+106
2020-04-18don't spam the GM logs with hugo/linusgumi1-4/+8
2019-09-27remove useless file, fix formattinggumi1-1/+1
2019-09-03expand exp table to level 135gumi1-1/+13
2019-08-28Revert the changes from the last 2 releasesgumi6-139/+74
battle.cpp is very messy and full of bugs