diff options
28 files changed, 280 insertions, 280 deletions
diff --git a/rules/woodland/rule_woodland_002.tmx b/rules/woodland/rule_woodland_002.tmx index fa41f894..4ed78eca 100644 --- a/rules/woodland/rule_woodland_002.tmx +++ b/rules/woodland/rule_woodland_002.tmx @@ -1,40 +1,40 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXsjAwYAAAelBBcJAAAAA== </data> </layer> - <layer name="rule_Ground" width="3" height="3" visible="0"> + <layer id="3" name="Output_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWODJgAAIUpKTokAAAA </data> </layer> - <layer name="rule1_Ground" width="3" height="3" visible="0"> + <layer id="4" name="Output1_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWGDJgAAL1y6/UkAAAA </data> </layer> - <layer name="rule2_Ground" width="3" height="3" visible="0"> + <layer id="5" name="Output2_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWKDJgAAJjZLRUkAAAA </data> </layer> - <layer name="rule3_Ground" width="3" height="3" visible="0"> + <layer id="6" name="Output3_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWCDJgAALYiF+8kAAAA </data> </layer> - <layer name="rule4_Ground" width="3" height="3" visible="0"> + <layer id="7" name="Output4_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWMDJgAAJOJ0Q8kAAAA </data> diff --git a/rules/woodland/rule_woodland_003.tmx b/rules/woodland/rule_woodland_003.tmx index d9719b6d..c4e68f69 100644 --- a/rules/woodland/rule_woodland_003.tmx +++ b/rules/woodland/rule_woodland_003.tmx @@ -1,140 +1,140 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="28" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXTGRkwAAAXfyfXJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUzGBkwAAA2D7irJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="4" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUzGRkwAABwNN/OJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="5" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWzGBkwAAC6eXZhJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="6" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWzGRkwAAD8QhEEJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="7" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVzGBkwAABv5FXlJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="8" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVzGRkwAAAp3zKAJAAAAA== </data> </layer> - <layer name="rule_Ground" width="3" height="3"> + <layer id="9" name="Output_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule1_Ground" width="3" height="3"> + <layer id="10" name="Output1_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule2_Ground" width="3" height="3"> + <layer id="11" name="Output2_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule3_Ground" width="3" height="3"> + <layer id="12" name="Output3_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule4_Ground" width="3" height="3"> + <layer id="13" name="Output4_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule5_Ground" width="3" height="3"> + <layer id="14" name="Output5_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule6_Ground" width="3" height="3"> + <layer id="15" name="Output6_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule7_Ground" width="3" height="3"> + <layer id="16" name="Output7_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule8_Ground" width="3" height="3"> + <layer id="17" name="Output8_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule9_Ground" width="3" height="3"> + <layer id="18" name="Output9_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule10_Ground" width="3" height="3"> + <layer id="19" name="Output10_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule11_Ground" width="3" height="3"> + <layer id="20" name="Output11_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule12_Ground" width="3" height="3"> + <layer id="21" name="Output12_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule13_Ground" width="3" height="3"> + <layer id="22" name="Output13_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule14_Ground" width="3" height="3"> + <layer id="23" name="Output14_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule15_Ground" width="3" height="3"> + <layer id="24" name="Output15_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule16_Ground" width="3" height="3"> + <layer id="25" name="Output16_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="ruleSP_Ground" width="3" height="3" visible="0"> + <layer id="26" name="OutputSP_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAX9DJgAANiC2H0kAAAA </data> </layer> - <layer name="ruleSP1_Ground" width="3" height="3" visible="0"> + <layer id="27" name="OutputSP1_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXzGTABAP0pHp0kAAAA </data> diff --git a/rules/woodland/rule_woodland_004.tmx b/rules/woodland/rule_woodland_004.tmx index 5e400317..0c56b476 100644 --- a/rules/woodland/rule_woodland_004.tmx +++ b/rules/woodland/rule_woodland_004.tmx @@ -1,45 +1,45 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUajAwYAAA0tHM6JAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUcjAwYAAA/5I8gJAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWFDJgAAKvSE8AkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVFDJgAAGGfum8kAAAA </data> </layer> - <layer name="rule2_Fringe" width="3" height="3"> + <layer id="6" name="Output2_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXFDJgAACek3QokAAAA </data> </layer> - <layer name="rule3_Fringe" width="3" height="3"> + <layer id="7" name="Output3_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUlDJgAALQCmeskAAAA </data> </layer> - <layer name="rule4_Fringe" width="3" height="3"> + <layer id="8" name="Output4_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXNDJgAADO/7q4kAAAA </data> diff --git a/rules/woodland/rule_woodland_005.tmx b/rules/woodland/rule_woodland_005.tmx index 4b064692..4555f68b 100644 --- a/rules/woodland/rule_woodland_005.tmx +++ b/rules/woodland/rule_woodland_005.tmx @@ -1,30 +1,30 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWcjAwYAAB53+hFJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWajAwYAAByjxRfJAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAW8DJgAAHi059wkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAV8DJgAALL5TnMkAAAA </data> diff --git a/rules/woodland/rule_woodland_006.tmx b/rules/woodland/rule_woodland_006.tmx index afee5e76..328cfbc8 100644 --- a/rules/woodland/rule_woodland_006.tmx +++ b/rules/woodland/rule_woodland_006.tmx @@ -1,30 +1,30 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVcjAwYAACzkkHqJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVajAwYAAC4wr3wJAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAX8DJgAAPTCKRYkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUCDJgAAPAZcIokAAAA </data> diff --git a/rules/woodland/rule_woodland_007.tmx b/rules/woodland/rule_woodland_007.tmx index 9481b763..7f0ed39e 100644 --- a/rules/woodland/rule_woodland_007.tmx +++ b/rules/woodland/rule_woodland_007.tmx @@ -1,30 +1,30 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXajAwYAAD++dqVJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXcjAwYAAD1qSaPJAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVyDJgAAJdSiJMkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWyDJgAAF0fITwkAAAA </data> diff --git a/rules/woodland/rule_woodland_008.tmx b/rules/woodland/rule_woodland_008.tmx index c9d82a48..ecfb174e 100644 --- a/rules/woodland/rule_woodland_008.tmx +++ b/rules/woodland/rule_woodland_008.tmx @@ -1,30 +1,30 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAU8jAwYAABmD2JuJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAU6jAwYAABtX550JAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXyDJgAANFp7/YkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUKDJgAAN7iSnAkAAAA </data> diff --git a/rules/woodland/rule_woodland_050.tmx b/rules/woodland/rule_woodland_050.tmx index 16ff7517..0cdc338d 100644 --- a/rules/woodland/rule_woodland_050.tmx +++ b/rules/woodland/rule_woodland_050.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> @@ -8,59 +8,59 @@ <tileset firstgid="455" source="../../tilesets/woodland_x4.tsx"/> <tileset firstgid="471" source="../../tilesets/woodland_x5.tsx"/> <tileset firstgid="487" source="../../tilesets/woodland_x8.tsx"/> - <layer name="RuleRegions" width="5" height="3"> + <layer id="1" name="Regions" width="5" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA= </data> </layer> - <layer name="ruleSet" width="5" height="3"> + <layer id="2" name="Input_set" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA10GfFIAgEA35cDUzwAAAA= + H4sIAAAAAAAAA2NgwA10GfFIMjAwAADflwNTPAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="3"> + <layer id="3" name="Input_set" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA14GfFIAgEADUqxaTwAAAA= + H4sIAAAAAAAAA2NgwA14GfFIMjAwAAANSrFpPAAAAA== </data> </layer> - <layer name="ruleNotSet" width="5" height="3" opacity="0.48"> + <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA50GVFpbAAAdTgBXTwAAAA= </data> </layer> - <layer name="ruleNotSet" width="5" height="3" opacity="0.35"> + <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA54GVFpbAAALFlNcjwAAAA= </data> </layer> - <layer name="rule1_Collision" width="5" height="3" visible="0"> + <layer id="6" name="Output1_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule2_Collision" width="5" height="3" visible="0"> + <layer id="7" name="Output2_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule3_Collision" width="5" height="3" visible="0"> + <layer id="8" name="Output3_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule1_Fringe" width="5" height="3" visible="0"> + <layer id="9" name="Output1_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2WMzIwrGDELQ8AXwd77TwAAAA= + H4sIAAAAAAAAA2NgwA2WMzIwrGDErQAAXwd77TwAAAA= </data> </layer> - <layer name="rule2_Fringe" width="5" height="3" visible="0"> + <layer id="10" name="Output2_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA1WMjIwrGLELQ8ADt5LRDwAAAA= + H4sIAAAAAAAAA2NgwA1WMjIwrGLErQAADt5LRDwAAAA= </data> </layer> - <layer name="rule3_Fringe" width="5" height="3" visible="0"> + <layer id="11" name="Output3_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA1WMzIwrGHELQ8AVd0yeTwAAAA= + H4sIAAAAAAAAA2NgwA1WMzIwrGHErQAAVd0yeTwAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_051.tmx b/rules/woodland/rule_woodland_051.tmx index 25bd057a..69cabdd0 100644 --- a/rules/woodland/rule_woodland_051.tmx +++ b/rules/woodland/rule_woodland_051.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="4" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="4" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> @@ -8,59 +8,59 @@ <tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/> <tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/> <tileset firstgid="503" source="../../tilesets/woodland_x5.tsx"/> - <layer name="RuleRegions" width="5" height="4"> + <layer id="1" name="Regions" width="5" height="4"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA6YGREYnxg6AAA0xovVUAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="4" visible="0"> + <layer id="2" name="Input_set" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA3oMeKXBwCODi0QUAAAAA== + H4sIAAAAAAAAA2NgIA3oMeJXAACODi0QUAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="4" visible="0"> + <layer id="3" name="Input_set" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA3wMeKXBwBc058qUAAAAA== + H4sIAAAAAAAAA2NgIA3wMeJXAABc058qUAAAAA== </data> </layer> - <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.48"> + <layer id="4" name="InputNot_set" width="5" height="4" visible="0" opacity="0.48"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA= </data> </layer> - <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.35"> + <layer id="5" name="InputNot_set" width="5" height="4" visible="0" opacity="0.35"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA= </data> </layer> - <layer name="rule1_Collision" width="5" height="4" visible="0"> + <layer id="6" name="Output1_Collision" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA= </data> </layer> - <layer name="rule2_Collision" width="5" height="4" visible="0"> + <layer id="7" name="Output2_Collision" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA= </data> </layer> - <layer name="rule3_Collision" width="5" height="4" visible="0"> + <layer id="8" name="Output3_Collision" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA= </data> </layer> - <layer name="rule1_Fringe" width="5" height="4"> + <layer id="9" name="Output1_Fringe" width="5" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB58Z2Rg+AHEPxlxqwEAohTWHFAAAAA= + H4sIAAAAAAAAA2NgIB58Z2Rg+MHIwPCTEbciAKIU1hxQAAAA </data> </layer> - <layer name="rule2_Fringe" width="5" height="4"> + <layer id="10" name="Output2_Fringe" width="5" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB78YmRg+A3EfxhxqwEAWCgrD1AAAAA= + H4sIAAAAAAAAA2NgIB78YmRg+M3IwPCHEbciAFgoKw9QAAAA </data> </layer> - <layer name="rule3_Fringe" width="5" height="4"> + <layer id="11" name="Output3_Fringe" width="5" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB78ZWRg+AfE/xlxqwEAlhMV0VAAAAA= + H4sIAAAAAAAAA2NgIB78ZWRg+MfIwPCfEbciAJYTFdFQAAAA </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_053.tmx b/rules/woodland/rule_woodland_053.tmx index 376c0e3b..276ca3ab 100644 --- a/rules/woodland/rule_woodland_053.tmx +++ b/rules/woodland/rule_woodland_053.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="16" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> @@ -7,79 +7,79 @@ <tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/> <tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/> <tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/> - <layer name="RuleRegions" width="5" height="3"> + <layer id="1" name="Regions" width="5" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA= </data> </layer> - <layer name="ruleSet" width="5" height="3"> + <layer id="2" name="Input_set" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA0EGPFIAgEAMA+sFzwAAAA= + H4sIAAAAAAAAA2NgwA0EGPFIMjAwAAAwD6wXPAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="3"> + <layer id="3" name="Input_set" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA0MGPFIAgEA4tIeLTwAAAA= + H4sIAAAAAAAAA2NgwA0MGPFIMjAwAADi0h4tPAAAAA== </data> </layer> - <layer name="ruleNotSet" width="5" height="3" opacity="0.48"> + <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA4EGFFpbAAADTYeXzwAAAA= </data> </layer> - <layer name="ruleNotSet" width="5" height="3" opacity="0.35"> + <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA4MGFFpbAAAVFdScDwAAAA= </data> </layer> - <layer name="rule1_Collision" width="5" height="3" visible="0"> + <layer id="6" name="Output1_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule2_Collision" width="5" height="3" visible="0"> + <layer id="7" name="Output2_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule3_Collision" width="5" height="3" visible="0"> + <layer id="8" name="Output3_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule4_Collision" width="5" height="3" visible="0"> + <layer id="9" name="Output4_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule5_Collision" width="5" height="3"> + <layer id="10" name="Output5_Collision" width="5" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule1_Fringe" width="5" height="3" visible="0"> + <layer id="11" name="Output1_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA22MjIwbGPELQ8A1VOr2zwAAAA= + H4sIAAAAAAAAA2NgwA22MjIwbGPErQAA1VOr2zwAAAA= </data> </layer> - <layer name="rule2_Fringe" width="5" height="3" visible="0"> + <layer id="12" name="Output2_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2OMjIwHGPELQ8Aem66yTwAAAA= + H4sIAAAAAAAAA2NgwA2OMjIwHGPErQAAem66yTwAAAA= </data> </layer> - <layer name="rule3_Fringe" width="5" height="3" visible="0"> + <layer id="13" name="Output3_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2eMzIwvGDELQ8Au/th9TwAAAA= + H4sIAAAAAAAAA2NgwA2eMzIwvGDErQAAu/th9TwAAAA= </data> </layer> - <layer name="rule4_Fringe" width="5" height="3" visible="0"> + <layer id="14" name="Output4_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA1eMjIwvGLELQ8A6iJRXDwAAAA= + H4sIAAAAAAAAA2NgwA1eMjIwvGLErQAA6iJRXDwAAAA= </data> </layer> - <layer name="rule5_Fringe" width="5" height="3"> + <layer id="15" name="Output5_Fringe" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA3OMTIwnGfELQ8AZEer7zwAAAA= + H4sIAAAAAAAAA2NgwA3OMTIwnGfErQAAZEer7zwAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_100.tmx b/rules/woodland/rule_woodland_100.tmx index d7217aab..c3a9f977 100644 --- a/rules/woodland/rule_woodland_100.tmx +++ b/rules/woodland/rule_woodland_100.tmx @@ -1,62 +1,62 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="6" height="6"> + <layer id="1" name="Regions" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="2" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2mM2JnkwpIMQcAFnmxPpAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="3" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA1mMGJnkwpIMQcAm3Ecc5AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="4" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA1mMmJnkwpIMQcAVurIpZAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="5" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA1mMWJnkwpIMQcAQEDEBZAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="6" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA1mM2JnkwpIMQcAjdsQ05AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="7" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3mMGJnkwpIMQcALRKsnpAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="8" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3mMmJnkwpIMQcA4Il4SJAAAAA= </data> </layer> - <layer name="rule_Ground" width="6" height="6"> + <layer id="9" name="Output_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCagH1Np5akAAAAA== + H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCigH1Np5akAAAAA== </data> </layer> - <layer name="rule1_Ground" width="6" height="6"> + <layer id="10" name="Output1_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJqAUA3CmvtpAAAAA= + H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJKAYA3CmvtpAAAAA= </data> </layer> - <layer name="rule2_Ground" width="6" height="6"> + <layer id="11" name="Output2_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAsAKtdBB5AAAAA= + H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAwAKtdBB5AAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_101.tmx b/rules/woodland/rule_woodland_101.tmx index f188e6b7..f3923004 100644 --- a/rules/woodland/rule_woodland_101.tmx +++ b/rules/woodland/rule_woodland_101.tmx @@ -1,55 +1,55 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxMZ0Slaa0PGwAAy8LyyMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="3" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMYESlaa0PGwAAC8EXdsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="4" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMZESlaa0PGwAAkmgLlMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="5" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMYkSlaa0PGwAAeJRfacQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="6" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMZkSlaa0PGwAA4T1Di8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="7" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMYUSlaa0PGwAA7WuHSMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="8" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMZUSlaa0PGwAAdMKbqsQAAAA= </data> </layer> - <layer name="rule1_Ground" width="7" height="7" visible="0"> + <layer id="9" name="Output1_Ground" width="7" height="7" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAy4QWkPEvWlQekMCu0HAQC/t/OjxAAAAA== </data> </layer> - <layer name="rule3_Ground" width="7" height="7"> + <layer id="10" name="Output3_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzUQukGEvWlQekMCu0HAQBbtgd4xAAAAA== </data> diff --git a/rules/woodland/rule_woodland_102.tmx b/rules/woodland/rule_woodland_102.tmx index 6c70f726..bacce0d4 100644 --- a/rules/woodland/rule_woodland_102.tmx +++ b/rules/woodland/rule_woodland_102.tmx @@ -1,52 +1,52 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+mM0IwOhvGR1dLDMCnD599uAAAWiD2c8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="3" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA9mMEIwOhvGR1dLDMCnD599uAAAQDj/bcQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="4" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA9mMkIwOhvGR1dLDMCnD599uAAAaPfeJsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="5" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA9mMUIwOhvGR1dLDMCnD599uAAAEKa8+8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="6" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA9mM0IwOhvGR1dLDMCnD599uAAAOGmdsMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="7" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/mMEIwOhvGR1dLDMCnD599uAAAoQIJmsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="8" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/mMkIwOhvGR1dLDMCnD599uAAAic0o0cQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7"> + <layer id="9" name="Output_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpE6AEA/B2eFsQAAAA= + H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpEaAIA/B2eFsQAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_105.tmx b/rules/woodland/rule_woodland_105.tmx index ab1658ba..c0a44555 100644 --- a/rules/woodland/rule_woodland_105.tmx +++ b/rules/woodland/rule_woodland_105.tmx @@ -1,40 +1,40 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="5"> + <layer id="1" name="Regions" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="2" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9MZ8TOJhcAAINeeM6MAAAA </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="3" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/MYMTOJhcAAH1VfQSMAAAA </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="4" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/MZMTOJhcAAEpVZ32MAAAA </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="5" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/MYsTOJhcAABNVSfaMAAAA </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="6" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/MZsTOJhcAACRVU4+MAAAA </data> </layer> - <layer name="rule1_Error" width="7" height="5"> + <layer id="7" name="Output1_Error" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA= </data> diff --git a/rules/woodland/rule_woodland_110.tmx b/rules/woodland/rule_woodland_110.tmx index 9f0af6e3..55e03c9e 100644 --- a/rules/woodland/rule_woodland_110.tmx +++ b/rules/woodland/rule_woodland_110.tmx @@ -1,67 +1,67 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="6" height="6"> + <layer id="1" name="Regions" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="2" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3UGbGzSQWkmAMAKO3JP5AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="3" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA00GLGzSQWkmAMApeVkcpAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="4" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA00GbGzSQWkmAMAaH6wpJAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="5" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA20GLGzSQWkmAMAftS8BJAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="6" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA20GbGzSQWkmAMAs09o0pAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="7" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA10GLGzSQWkmAMAE4bUn5AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="8" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA10GbGzSQWkmAMA3h0ASZAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="9" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA30GLGzSQWkmAMAyLcM6ZAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="10" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA30GbGzSQWkmAMABSzYP5AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="11" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA0MGLGzSQWkmAMA0qZWcpAAAAA= </data> </layer> - <layer name="rule_Ground" width="6" height="6"> + <layer id="12" name="Output_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCagGQStSnkAAAAA== + H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCigGQStSnkAAAAA== </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_111.tmx b/rules/woodland/rule_woodland_111.tmx index 705b417c..026255dd 100644 --- a/rules/woodland/rule_woodland_111.tmx +++ b/rules/woodland/rule_woodland_111.tmx @@ -1,65 +1,65 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAyoM6LStNaHDQAA5n2VosQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="3" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxoMKLStNaHDQAAJn5wHMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="4" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxoMqLStNaHDQAAv9ds/sQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="5" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxoMaLStNaHDQAAVSs4A8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="6" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxoM6LStNaHDQAAzIIk4cQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="7" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzoMKLStNaHDQAAwNTgIsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="8" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzoMqLStNaHDQAAWX38wMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="9" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzoMaLStNaHDQAAs4GoPcQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="10" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzoM6LStNaHDQAAKii038QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="11" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAwYMKLStNaHDQAAcoATm8QAAAA= </data> </layer> - <layer name="rule1_Ground" width="7" height="7"> + <layer id="12" name="Output1_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAw4Q2lXEvUlQ+lUCu0HAQB4oaT2xAAAAA== </data> diff --git a/rules/woodland/rule_woodland_112.tmx b/rules/woodland/rule_woodland_112.tmx index cf9bf6d9..289c838f 100644 --- a/rules/woodland/rule_woodland_112.tmx +++ b/rules/woodland/rule_woodland_112.tmx @@ -1,67 +1,67 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/UGSEYnQ3jo6slBuDTh88+XAAA4j2MN8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="3" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA80GCEYnQ3jo6slBuDTh88+XAAA+CWFKcQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="4" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA80GSEYnQ3jo6slBuDTh88+XAAA0OqkYsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="5" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+0GCEYnQ3jo6slBuDTh88+XAAAqLvGv8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="6" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+0GSEYnQ3jo6slBuDTh88+XAAAgHTn9MQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="7" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA90GCEYnQ3jo6slBuDTh88+XAAAGR9z3sQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="8" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA90GSEYnQ3jo6slBuDTh88+XAAAMdBSlcQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="9" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/0GCEYnQ3jo6slBuDTh88+XAAASYEwSMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="10" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/0GSEYnQ3jo6slBuDTh88+XAAAYU4RA8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="11" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA8MGCEYnQ3jo6slBuDTh88+XAAAfbEidMQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7" visible="0"> + <layer id="12" name="Output_Ground" width="7" height="7" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElE6AEAr73BUMQAAAA= + H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElEaAIAr73BUMQAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_115.tmx b/rules/woodland/rule_woodland_115.tmx index 0b610aaa..8d0b8711 100644 --- a/rules/woodland/rule_woodland_115.tmx +++ b/rules/woodland/rule_woodland_115.tmx @@ -1,65 +1,65 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="5"> + <layer id="1" name="Regions" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="2" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB+oM2JnkwsA+rxBn4wAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="3" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9oMGJnkwsABLdEVYwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="4" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9oMmJnkwsAM7deLIwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="5" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9oMWJnkwsAardwp4wAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="6" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9oM2JnkwsAXbdq3owAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="7" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/oMGJnkwsAmbFdaowAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="8" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/oMmJnkwsArrFHE4wAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="9" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/oMWJnkwsA97FpmIwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="10" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/oM2JnkwsAwLFz4YwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="11" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB8YMGJnkwsASqAS14wAAAA= </data> </layer> - <layer name="rule_Error" width="7" height="5"> + <layer id="12" name="Output_Error" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA= </data> diff --git a/rules/woodland/rule_woodland_120.tmx b/rules/woodland/rule_woodland_120.tmx index 6457e662..c48fcc18 100644 --- a/rules/woodland/rule_woodland_120.tmx +++ b/rules/woodland/rule_woodland_120.tmx @@ -1,22 +1,22 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="6" height="6"> + <layer id="1" name="Regions" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="2" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3aGbGzSQWkmAMATPuSPpAAAAA= </data> </layer> - <layer name="rule_Ground" width="6" height="6"> + <layer id="3" name="Output_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CagE/UQ89kAAAAA== + H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CigE/UQ89kAAAAA== </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_121.tmx b/rules/woodland/rule_woodland_121.tmx index d78c4de4..55babee6 100644 --- a/rules/woodland/rule_woodland_121.tmx +++ b/rules/woodland/rule_woodland_121.tmx @@ -1,20 +1,20 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAy0M6LStNaHDQAAU2mwMsQAAAA= </data> </layer> - <layer name="rule1_Ground" width="7" height="7"> + <layer id="3" name="Output1_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAx4QWkfEvVlQekcCu0HAQAtXZlpxAAAAA== </data> diff --git a/rules/woodland/rule_woodland_122.tmx b/rules/woodland/rule_woodland_122.tmx index f937068e..cd4257dd 100644 --- a/rules/woodland/rule_woodland_122.tmx +++ b/rules/woodland/rule_woodland_122.tmx @@ -1,22 +1,22 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/aGSEYnQ3jo6slBuDTh88+XAAAXMfMGsQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7"> + <layer id="3" name="Output_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+00fg6BNRTCqzR+DZE6AEAaJu8tcQAAAA= + H4sIAAAAAAAAA2NgwA+00fg6BNRTCqzR+DZEaAIAaJu8tcQAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_123.tmx b/rules/woodland/rule_woodland_123.tmx index 2075690c..a43d8ec2 100644 --- a/rules/woodland/rule_woodland_123.tmx +++ b/rules/woodland/rule_woodland_123.tmx @@ -1,32 +1,32 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGRE0DKPL4dOHTx02M3GZgQ8AAJimuFXEAAAA </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB60M+LnkwOoYQYAJ5UujcQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7"> + <layer id="3" name="Output_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB4YovEZSdBLrJnkAAAwpfrTxAAAAA== </data> </layer> - <layer name="rule_Fringe" width="7" height="7"> + <layer id="4" name="Output_Fringe" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB4IofGZSNBLSwAAmXrp28QAAAA= </data> </layer> - <layer name="rule_Error" width="7" height="7"> + <layer id="5" name="Output_Error" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFjAwki5GQDDdbAoxAAAAA== + H4sIAAAAAAAAA2NgGFjAwki5IQDDdbAoxAAAAA== </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_124.tmx b/rules/woodland/rule_woodland_124.tmx index 21e79d81..ce3cd808 100644 --- a/rules/woodland/rule_woodland_124.tmx +++ b/rules/woodland/rule_woodland_124.tmx @@ -1,27 +1,27 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="8" height="8" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="8" height="8" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="8" height="8"> + <layer id="1" name="Regions" width="8" height="8"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIAyYGVHZMIwuhk09Nj4xAJ8ZuOzH5wZcAABa4mSDAAEAAA== </data> </layer> - <layer name="ruleSet" width="8" height="8"> + <layer id="2" name="Input_set" width="8" height="8"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB20M+Ln0wNQyw0ABb5nWQABAAA= </data> </layer> - <layer name="rule_Ground" width="8" height="8"> + <layer id="3" name="Output_Ground" width="8" height="8"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB0oovEZyTCDUoDuBnQ+sQAA+GtYcQABAAA= </data> </layer> - <layer name="rule_Fringe" width="8" height="8"> + <layer id="4" name="Output_Fringe" width="8" height="8"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB20ofGbyDCDUtCIxjcl0xwA8d3OaQABAAA= + H4sIAAAAAAAAA2NgIB20ofGbyDCDUtCIxjcl0yAA8d3OaQABAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_125.tmx b/rules/woodland/rule_woodland_125.tmx index b364b3cd..f52641eb 100644 --- a/rules/woodland/rule_woodland_125.tmx +++ b/rules/woodland/rule_woodland_125.tmx @@ -1,27 +1,27 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="9" height="9"> + <layer id="1" name="Regions" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB4wMxLmwzA2Pro6dDapgJA5pLgHH58QAACMiXpqRAEAAA== </data> </layer> - <layer name="ruleSet" width="9" height="9"> + <layer id="2" name="Input_set" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoC5oZ4RgdDa6Gnx8UuwiZA4x7qEUAADZl6KKRAEAAA== </data> </layer> - <layer name="rule_Ground" width="9" height="9"> + <layer id="3" name="Output_Ground" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoC5gJMCnN6CHewDPRyqKRAEAAA== </data> </layer> - <layer name="rule_Fringe" width="9" height="9"> + <layer id="4" name="Output_Fringe" width="9" height="9"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5QRuMzU9l8UoExGl+YBnYAAHcgL4JEAQAA + H4sIAAAAAAAAA2NgoC5QRuMzU9l8UoExGl+YBpYAAHcgL4JEAQAA </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_126.tmx b/rules/woodland/rule_woodland_126.tmx index b92b73c6..a66c0f84 100644 --- a/rules/woodland/rule_woodland_126.tmx +++ b/rules/woodland/rule_woodland_126.tmx @@ -1,27 +1,27 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="9" height="9"> + <layer id="1" name="Regions" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB4wM6KykfnIYjBxdD4+NeQAcu3C5W5s/iQGAADbAS+/RAEAAA== </data> </layer> - <layer name="ruleSet" width="9" height="9"> + <layer id="2" name="Input_set" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB+0M2LyYRiZT4w+atmPTQ26e6hlPwwAADsd5DVEAQAA </data> </layer> - <layer name="rule_Ground" width="9" height="9"> + <layer id="3" name="Output_Ground" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoC5gJMCnN6CHewDPRyqKRAEAAA== </data> </layer> - <layer name="rule_Fringe" width="9" height="9"> + <layer id="4" name="Output_Fringe" width="9" height="9"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5QQeObUNl8UoERGt+JBnYAAGEEDHlEAQAA + H4sIAAAAAAAAA2NgoC5QQeObUNl8UoERGt+JBpYAAGEEDHlEAQAA </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_127.tmx b/rules/woodland/rule_woodland_127.tmx index 610d9e8e..16f547c3 100644 --- a/rules/woodland/rule_woodland_127.tmx +++ b/rules/woodland/rule_woodland_127.tmx @@ -1,25 +1,25 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="5" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="5" height="5"> + <layer id="1" name="Regions" width="5" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA6YGRGYVDF0AACtapqmZAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="5"> + <layer id="2" name="Input_set" width="5" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3aGTH5MIxPHToAAHKtyWlkAAAA </data> </layer> - <layer name="rule_Ground" width="5" height="5"> + <layer id="3" name="Output_Ground" width="5" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA0wkqgeBADHOkTwZAAAAA== </data> </layer> - <layer name="rule_Fringe" width="5" height="5"> + <layer id="4" name="Output_Fringe" width="5" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA0okageBAD6geQeZAAAAA== </data> diff --git a/rules/woodland/rule_woodland_128.tmx b/rules/woodland/rule_woodland_128.tmx index d3acdf57..d2c329ac 100644 --- a/rules/woodland/rule_woodland_128.tmx +++ b/rules/woodland/rule_woodland_128.tmx @@ -1,27 +1,27 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="9" height="9"> + <layer id="1" name="Regions" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA4wMyIwNj411Qw19wAAAM+wp0QBAAA= </data> </layer> - <layer name="ruleSet" width="9" height="9"> + <layer id="2" name="Input_set" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB60M2LykcVgfJgYOp+QGCmAFHOJcQ8+fxICAEPlj75EAQAA </data> </layer> - <layer name="rule_Ground" width="9" height="9"> + <layer id="3" name="Output_Ground" width="9" height="9"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHewAAON6NOpEAQAA + H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHSwBAON6NOpEAQAA </data> </layer> - <layer name="rule_Error" width="9" height="9"> + <layer id="4" name="Output_Error" width="9" height="9"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFmAhZH6ZgIAlqgVuEQBAAA= + H4sIAAAAAAAAA2NgGFmAhZH6hgIAlqgVuEQBAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_129.tmx b/rules/woodland/rule_woodland_129.tmx index 5b2dc2a3..0c92b89d 100644 --- a/rules/woodland/rule_woodland_129.tmx +++ b/rules/woodland/rule_woodland_129.tmx @@ -1,21 +1,21 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="21" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="21" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> <tileset firstgid="423" source="../../tilesets/woodland_village.tsx"/> - <layer name="RuleRegions" width="9" height="21"> + <layer id="1" name="Regions" width="9" height="21"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA4wMyIwNj411Yy6Z9Q9tHQPAKAUBsP0AgAA </data> </layer> - <layer name="ruleSet" width="9" height="21"> + <layer id="2" name="Input_set" width="9" height="21"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB60M0IwOhtdHl0Nsjp8+kgF2MwhZC4u9+BzM7FuIcYcQmFIjL9IdRMus0jxO6E4JMYtxLiN1PRDTtgAAIrFeh70AgAA </data> </layer> - <layer name="rule_Error" width="9" height="21"> + <layer id="3" name="Output_Error" width="9" height="21"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoC5gYcTPpzcYdQ9+MBLdAwA+mKgy9AIAAA== </data> |