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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-01-24 16:00:58 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-02-03 15:39:46 +0100
commitc5f0fb7ac59e73d759c7526a9dac5bfc0852bf61 (patch)
treeb51888d62b6e6cbc21b580e146756a7d63cff3bd
parent74624ca46e56a2e8fc38dafa23eed20192c647bb (diff)
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Used automappingconverter to rename woodland rule layers
Now rules/woodland_example.tmx works again. Care needs to be taken to only use the automappingconverter after fixing the tileset references, otherwise it destroys tile layer data.
-rw-r--r--rules/woodland/rule_woodland_002.tmx16
-rw-r--r--rules/woodland/rule_woodland_003.tmx56
-rw-r--r--rules/woodland/rule_woodland_004.tmx18
-rw-r--r--rules/woodland/rule_woodland_005.tmx12
-rw-r--r--rules/woodland/rule_woodland_006.tmx12
-rw-r--r--rules/woodland/rule_woodland_007.tmx12
-rw-r--r--rules/woodland/rule_woodland_008.tmx12
-rw-r--r--rules/woodland/rule_woodland_050.tmx34
-rw-r--r--rules/woodland/rule_woodland_051.tmx34
-rw-r--r--rules/woodland/rule_woodland_053.tmx46
-rw-r--r--rules/woodland/rule_woodland_100.tmx30
-rw-r--r--rules/woodland/rule_woodland_101.tmx22
-rw-r--r--rules/woodland/rule_woodland_102.tmx22
-rw-r--r--rules/woodland/rule_woodland_105.tmx16
-rw-r--r--rules/woodland/rule_woodland_110.tmx28
-rw-r--r--rules/woodland/rule_woodland_111.tmx26
-rw-r--r--rules/woodland/rule_woodland_112.tmx28
-rw-r--r--rules/woodland/rule_woodland_115.tmx26
-rw-r--r--rules/woodland/rule_woodland_120.tmx10
-rw-r--r--rules/woodland/rule_woodland_121.tmx8
-rw-r--r--rules/woodland/rule_woodland_122.tmx10
-rw-r--r--rules/woodland/rule_woodland_123.tmx14
-rw-r--r--rules/woodland/rule_woodland_124.tmx12
-rw-r--r--rules/woodland/rule_woodland_125.tmx12
-rw-r--r--rules/woodland/rule_woodland_126.tmx12
-rw-r--r--rules/woodland/rule_woodland_127.tmx10
-rw-r--r--rules/woodland/rule_woodland_128.tmx14
-rw-r--r--rules/woodland/rule_woodland_129.tmx8
28 files changed, 280 insertions, 280 deletions
diff --git a/rules/woodland/rule_woodland_002.tmx b/rules/woodland/rule_woodland_002.tmx
index fa41f894..4ed78eca 100644
--- a/rules/woodland/rule_woodland_002.tmx
+++ b/rules/woodland/rule_woodland_002.tmx
@@ -1,40 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="3" height="3">
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXsjAwYAAAelBBcJAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="3" height="3" visible="0">
+ <layer id="3" name="Output_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWODJgAAIUpKTokAAAA
</data>
</layer>
- <layer name="rule1_Ground" width="3" height="3" visible="0">
+ <layer id="4" name="Output1_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWGDJgAAL1y6/UkAAAA
</data>
</layer>
- <layer name="rule2_Ground" width="3" height="3" visible="0">
+ <layer id="5" name="Output2_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWKDJgAAJjZLRUkAAAA
</data>
</layer>
- <layer name="rule3_Ground" width="3" height="3" visible="0">
+ <layer id="6" name="Output3_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWCDJgAALYiF+8kAAAA
</data>
</layer>
- <layer name="rule4_Ground" width="3" height="3" visible="0">
+ <layer id="7" name="Output4_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWMDJgAAJOJ0Q8kAAAA
</data>
diff --git a/rules/woodland/rule_woodland_003.tmx b/rules/woodland/rule_woodland_003.tmx
index d9719b6d..c4e68f69 100644
--- a/rules/woodland/rule_woodland_003.tmx
+++ b/rules/woodland/rule_woodland_003.tmx
@@ -1,140 +1,140 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="28" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="3" height="3">
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXTGRkwAAAXfyfXJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUzGBkwAAA2D7irJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="4" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUzGRkwAABwNN/OJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="5" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWzGBkwAAC6eXZhJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="6" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWzGRkwAAD8QhEEJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="7" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVzGBkwAABv5FXlJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="8" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVzGRkwAAAp3zKAJAAAAA==
</data>
</layer>
- <layer name="rule_Ground" width="3" height="3">
+ <layer id="9" name="Output_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule1_Ground" width="3" height="3">
+ <layer id="10" name="Output1_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule2_Ground" width="3" height="3">
+ <layer id="11" name="Output2_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule3_Ground" width="3" height="3">
+ <layer id="12" name="Output3_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule4_Ground" width="3" height="3">
+ <layer id="13" name="Output4_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule5_Ground" width="3" height="3">
+ <layer id="14" name="Output5_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule6_Ground" width="3" height="3">
+ <layer id="15" name="Output6_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule7_Ground" width="3" height="3">
+ <layer id="16" name="Output7_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule8_Ground" width="3" height="3">
+ <layer id="17" name="Output8_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule9_Ground" width="3" height="3">
+ <layer id="18" name="Output9_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule10_Ground" width="3" height="3">
+ <layer id="19" name="Output10_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule11_Ground" width="3" height="3">
+ <layer id="20" name="Output11_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule12_Ground" width="3" height="3">
+ <layer id="21" name="Output12_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule13_Ground" width="3" height="3">
+ <layer id="22" name="Output13_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule14_Ground" width="3" height="3">
+ <layer id="23" name="Output14_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule15_Ground" width="3" height="3">
+ <layer id="24" name="Output15_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="rule16_Ground" width="3" height="3">
+ <layer id="25" name="Output16_Ground" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA
</data>
</layer>
- <layer name="ruleSP_Ground" width="3" height="3" visible="0">
+ <layer id="26" name="OutputSP_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX9DJgAANiC2H0kAAAA
</data>
</layer>
- <layer name="ruleSP1_Ground" width="3" height="3" visible="0">
+ <layer id="27" name="OutputSP1_Ground" width="3" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXzGTABAP0pHp0kAAAA
</data>
diff --git a/rules/woodland/rule_woodland_004.tmx b/rules/woodland/rule_woodland_004.tmx
index 5e400317..0c56b476 100644
--- a/rules/woodland/rule_woodland_004.tmx
+++ b/rules/woodland/rule_woodland_004.tmx
@@ -1,45 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="3" height="3">
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUajAwYAAA0tHM6JAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUcjAwYAAA/5I8gJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWFDJgAAKvSE8AkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVFDJgAAGGfum8kAAAA
</data>
</layer>
- <layer name="rule2_Fringe" width="3" height="3">
+ <layer id="6" name="Output2_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXFDJgAACek3QokAAAA
</data>
</layer>
- <layer name="rule3_Fringe" width="3" height="3">
+ <layer id="7" name="Output3_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUlDJgAALQCmeskAAAA
</data>
</layer>
- <layer name="rule4_Fringe" width="3" height="3">
+ <layer id="8" name="Output4_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXNDJgAADO/7q4kAAAA
</data>
diff --git a/rules/woodland/rule_woodland_005.tmx b/rules/woodland/rule_woodland_005.tmx
index 4b064692..4555f68b 100644
--- a/rules/woodland/rule_woodland_005.tmx
+++ b/rules/woodland/rule_woodland_005.tmx
@@ -1,30 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="3" height="3">
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWcjAwYAAB53+hFJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWajAwYAAByjxRfJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAW8DJgAAHi059wkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAV8DJgAALL5TnMkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_006.tmx b/rules/woodland/rule_woodland_006.tmx
index afee5e76..328cfbc8 100644
--- a/rules/woodland/rule_woodland_006.tmx
+++ b/rules/woodland/rule_woodland_006.tmx
@@ -1,30 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="3" height="3">
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVcjAwYAACzkkHqJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVajAwYAAC4wr3wJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAX8DJgAAPTCKRYkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUCDJgAAPAZcIokAAAA
</data>
diff --git a/rules/woodland/rule_woodland_007.tmx b/rules/woodland/rule_woodland_007.tmx
index 9481b763..7f0ed39e 100644
--- a/rules/woodland/rule_woodland_007.tmx
+++ b/rules/woodland/rule_woodland_007.tmx
@@ -1,30 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="3" height="3">
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXajAwYAAD++dqVJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXcjAwYAAD1qSaPJAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAVyDJgAAJdSiJMkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAWyDJgAAF0fITwkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_008.tmx b/rules/woodland/rule_woodland_008.tmx
index c9d82a48..ecfb174e 100644
--- a/rules/woodland/rule_woodland_008.tmx
+++ b/rules/woodland/rule_woodland_008.tmx
@@ -1,30 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="3" height="3">
+ <layer id="1" name="Regions" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="2" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAU8jAwYAABmD2JuJAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="3" height="3">
+ <layer id="3" name="Input_set" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAU6jAwYAABtX550JAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="3" height="3">
+ <layer id="4" name="Output_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAXyDJgAANFp7/YkAAAA
</data>
</layer>
- <layer name="rule1_Fringe" width="3" height="3">
+ <layer id="5" name="Output1_Fringe" width="3" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgQAUKDJgAAN7iSnAkAAAA
</data>
diff --git a/rules/woodland/rule_woodland_050.tmx b/rules/woodland/rule_woodland_050.tmx
index 16ff7517..0cdc338d 100644
--- a/rules/woodland/rule_woodland_050.tmx
+++ b/rules/woodland/rule_woodland_050.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
@@ -8,59 +8,59 @@
<tileset firstgid="455" source="../../tilesets/woodland_x4.tsx"/>
<tileset firstgid="471" source="../../tilesets/woodland_x5.tsx"/>
<tileset firstgid="487" source="../../tilesets/woodland_x8.tsx"/>
- <layer name="RuleRegions" width="5" height="3">
+ <layer id="1" name="Regions" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="2" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA10GfFIAgEA35cDUzwAAAA=
+ H4sIAAAAAAAAA2NgwA10GfFIMjAwAADflwNTPAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="3" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA14GfFIAgEADUqxaTwAAAA=
+ H4sIAAAAAAAAA2NgwA14GfFIMjAwAAANSrFpPAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA50GVFpbAAAdTgBXTwAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA54GVFpbAAALFlNcjwAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="3" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="3" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="3" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="3" visible="0">
+ <layer id="9" name="Output1_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2WMzIwrGDELQ8AXwd77TwAAAA=
+ H4sIAAAAAAAAA2NgwA2WMzIwrGDErQAAXwd77TwAAAA=
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="3" visible="0">
+ <layer id="10" name="Output2_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1WMjIwrGLELQ8ADt5LRDwAAAA=
+ H4sIAAAAAAAAA2NgwA1WMjIwrGLErQAADt5LRDwAAAA=
</data>
</layer>
- <layer name="rule3_Fringe" width="5" height="3" visible="0">
+ <layer id="11" name="Output3_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1WMzIwrGHELQ8AVd0yeTwAAAA=
+ H4sIAAAAAAAAA2NgwA1WMzIwrGHErQAAVd0yeTwAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_051.tmx b/rules/woodland/rule_woodland_051.tmx
index 25bd057a..69cabdd0 100644
--- a/rules/woodland/rule_woodland_051.tmx
+++ b/rules/woodland/rule_woodland_051.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="4" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="4" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
@@ -8,59 +8,59 @@
<tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/>
<tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/>
<tileset firstgid="503" source="../../tilesets/woodland_x5.tsx"/>
- <layer name="RuleRegions" width="5" height="4">
+ <layer id="1" name="Regions" width="5" height="4">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYnxg6AAA0xovVUAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="4" visible="0">
+ <layer id="2" name="Input_set" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA3oMeKXBwCODi0QUAAAAA==
+ H4sIAAAAAAAAA2NgIA3oMeJXAACODi0QUAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="4" visible="0">
+ <layer id="3" name="Input_set" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIA3wMeKXBwBc058qUAAAAA==
+ H4sIAAAAAAAAA2NgIA3wMeJXAABc058qUAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="4" visible="0" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="4" visible="0" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="4" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="4" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="4" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="4" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="4">
+ <layer id="9" name="Output1_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB58Z2Rg+AHEPxlxqwEAohTWHFAAAAA=
+ H4sIAAAAAAAAA2NgIB58Z2Rg+MHIwPCTEbciAKIU1hxQAAAA
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="4">
+ <layer id="10" name="Output2_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB78YmRg+A3EfxhxqwEAWCgrD1AAAAA=
+ H4sIAAAAAAAAA2NgIB78YmRg+M3IwPCHEbciAFgoKw9QAAAA
</data>
</layer>
- <layer name="rule3_Fringe" width="5" height="4">
+ <layer id="11" name="Output3_Fringe" width="5" height="4">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB78ZWRg+AfE/xlxqwEAlhMV0VAAAAA=
+ H4sIAAAAAAAAA2NgIB78ZWRg+MfIwPCfEbciAJYTFdFQAAAA
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_053.tmx b/rules/woodland/rule_woodland_053.tmx
index 376c0e3b..276ca3ab 100644
--- a/rules/woodland/rule_woodland_053.tmx
+++ b/rules/woodland/rule_woodland_053.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="16" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
@@ -7,79 +7,79 @@
<tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/>
<tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/>
<tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/>
- <layer name="RuleRegions" width="5" height="3">
+ <layer id="1" name="Regions" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="2" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA0EGPFIAgEAMA+sFzwAAAA=
+ H4sIAAAAAAAAA2NgwA0EGPFIMjAwAAAwD6wXPAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="3">
+ <layer id="3" name="Input_set" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA0MGPFIAgEA4tIeLTwAAAA=
+ H4sIAAAAAAAAA2NgwA0MGPFIMjAwAADi0h4tPAAAAA==
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.48">
+ <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA4EGFFpbAAADTYeXzwAAAA=
</data>
</layer>
- <layer name="ruleNotSet" width="5" height="3" opacity="0.35">
+ <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA4MGFFpbAAAVFdScDwAAAA=
</data>
</layer>
- <layer name="rule1_Collision" width="5" height="3" visible="0">
+ <layer id="6" name="Output1_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule2_Collision" width="5" height="3" visible="0">
+ <layer id="7" name="Output2_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule3_Collision" width="5" height="3" visible="0">
+ <layer id="8" name="Output3_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule4_Collision" width="5" height="3" visible="0">
+ <layer id="9" name="Output4_Collision" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule5_Collision" width="5" height="3">
+ <layer id="10" name="Output5_Collision" width="5" height="3">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA=
</data>
</layer>
- <layer name="rule1_Fringe" width="5" height="3" visible="0">
+ <layer id="11" name="Output1_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA22MjIwbGPELQ8A1VOr2zwAAAA=
+ H4sIAAAAAAAAA2NgwA22MjIwbGPErQAA1VOr2zwAAAA=
</data>
</layer>
- <layer name="rule2_Fringe" width="5" height="3" visible="0">
+ <layer id="12" name="Output2_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2OMjIwHGPELQ8Aem66yTwAAAA=
+ H4sIAAAAAAAAA2NgwA2OMjIwHGPErQAAem66yTwAAAA=
</data>
</layer>
- <layer name="rule3_Fringe" width="5" height="3" visible="0">
+ <layer id="13" name="Output3_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2eMzIwvGDELQ8Au/th9TwAAAA=
+ H4sIAAAAAAAAA2NgwA2eMzIwvGDErQAAu/th9TwAAAA=
</data>
</layer>
- <layer name="rule4_Fringe" width="5" height="3" visible="0">
+ <layer id="14" name="Output4_Fringe" width="5" height="3" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1eMjIwvGLELQ8A6iJRXDwAAAA=
+ H4sIAAAAAAAAA2NgwA1eMjIwvGLErQAA6iJRXDwAAAA=
</data>
</layer>
- <layer name="rule5_Fringe" width="5" height="3">
+ <layer id="15" name="Output5_Fringe" width="5" height="3">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3OMTIwnGfELQ8AZEer7zwAAAA=
+ H4sIAAAAAAAAA2NgwA3OMTIwnGfErQAAZEer7zwAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_100.tmx b/rules/woodland/rule_woodland_100.tmx
index d7217aab..c3a9f977 100644
--- a/rules/woodland/rule_woodland_100.tmx
+++ b/rules/woodland/rule_woodland_100.tmx
@@ -1,62 +1,62 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="6" height="6">
+ <layer id="1" name="Regions" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="2" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2mM2JnkwpIMQcAFnmxPpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="3" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMGJnkwpIMQcAm3Ecc5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="4" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMmJnkwpIMQcAVurIpZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="5" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mMWJnkwpIMQcAQEDEBZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="6" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA1mM2JnkwpIMQcAjdsQ05AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="7" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3mMGJnkwpIMQcALRKsnpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="8" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3mMmJnkwpIMQcA4Il4SJAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
+ <layer id="9" name="Output_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCagH1Np5akAAAAA==
+ H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCigH1Np5akAAAAA==
</data>
</layer>
- <layer name="rule1_Ground" width="6" height="6">
+ <layer id="10" name="Output1_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJqAUA3CmvtpAAAAA=
+ H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJKAYA3CmvtpAAAAA=
</data>
</layer>
- <layer name="rule2_Ground" width="6" height="6">
+ <layer id="11" name="Output2_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAsAKtdBB5AAAAA=
+ H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAwAKtdBB5AAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_101.tmx b/rules/woodland/rule_woodland_101.tmx
index f188e6b7..f3923004 100644
--- a/rules/woodland/rule_woodland_101.tmx
+++ b/rules/woodland/rule_woodland_101.tmx
@@ -1,55 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="7">
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxMZ0Slaa0PGwAAy8LyyMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYESlaa0PGwAAC8EXdsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZESlaa0PGwAAkmgLlMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYkSlaa0PGwAAeJRfacQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZkSlaa0PGwAA4T1Di8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMYUSlaa0PGwAA7WuHSMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzMZUSlaa0PGwAAdMKbqsQAAAA=
</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7" visible="0">
+ <layer id="9" name="Output1_Ground" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAy4QWkPEvWlQekMCu0HAQC/t/OjxAAAAA==
</data>
</layer>
- <layer name="rule3_Ground" width="7" height="7">
+ <layer id="10" name="Output3_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzUQukGEvWlQekMCu0HAQBbtgd4xAAAAA==
</data>
diff --git a/rules/woodland/rule_woodland_102.tmx b/rules/woodland/rule_woodland_102.tmx
index 6c70f726..bacce0d4 100644
--- a/rules/woodland/rule_woodland_102.tmx
+++ b/rules/woodland/rule_woodland_102.tmx
@@ -1,52 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="7">
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+mM0IwOhvGR1dLDMCnD599uAAAWiD2c8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMEIwOhvGR1dLDMCnD599uAAAQDj/bcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMkIwOhvGR1dLDMCnD599uAAAaPfeJsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mMUIwOhvGR1dLDMCnD599uAAAEKa8+8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA9mM0IwOhvGR1dLDMCnD599uAAAOGmdsMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/mMEIwOhvGR1dLDMCnD599uAAAoQIJmsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/mMkIwOhvGR1dLDMCnD599uAAAic0o0cQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7">
+ <layer id="9" name="Output_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpE6AEA/B2eFsQAAAA=
+ H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpEaAIA/B2eFsQAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_105.tmx b/rules/woodland/rule_woodland_105.tmx
index ab1658ba..c0a44555 100644
--- a/rules/woodland/rule_woodland_105.tmx
+++ b/rules/woodland/rule_woodland_105.tmx
@@ -1,40 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="5">
+ <layer id="1" name="Regions" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="2" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9MZ8TOJhcAAINeeM6MAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="3" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MYMTOJhcAAH1VfQSMAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="4" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MZMTOJhcAAEpVZ32MAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="5" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MYsTOJhcAABNVSfaMAAAA
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="6" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/MZsTOJhcAACRVU4+MAAAA
</data>
</layer>
- <layer name="rule1_Error" width="7" height="5">
+ <layer id="7" name="Output1_Error" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA=
</data>
diff --git a/rules/woodland/rule_woodland_110.tmx b/rules/woodland/rule_woodland_110.tmx
index 9f0af6e3..55e03c9e 100644
--- a/rules/woodland/rule_woodland_110.tmx
+++ b/rules/woodland/rule_woodland_110.tmx
@@ -1,67 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="6" height="6">
+ <layer id="1" name="Regions" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="2" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3UGbGzSQWkmAMAKO3JP5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="3" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA00GLGzSQWkmAMApeVkcpAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="4" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA00GbGzSQWkmAMAaH6wpJAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="5" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA20GLGzSQWkmAMAftS8BJAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="6" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA20GbGzSQWkmAMAs09o0pAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="7" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA10GLGzSQWkmAMAE4bUn5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="8" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA10GbGzSQWkmAMA3h0ASZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="9" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA30GLGzSQWkmAMAyLcM6ZAAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="10" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA30GbGzSQWkmAMABSzYP5AAAAA=
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="11" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA0MGLGzSQWkmAMA0qZWcpAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
+ <layer id="12" name="Output_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCagGQStSnkAAAAA==
+ H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCigGQStSnkAAAAA==
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_111.tmx b/rules/woodland/rule_woodland_111.tmx
index 705b417c..026255dd 100644
--- a/rules/woodland/rule_woodland_111.tmx
+++ b/rules/woodland/rule_woodland_111.tmx
@@ -1,65 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="7">
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAyoM6LStNaHDQAA5n2VosQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMKLStNaHDQAAJn5wHMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMqLStNaHDQAAv9ds/sQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoMaLStNaHDQAAVSs4A8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAxoM6LStNaHDQAAzIIk4cQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMKLStNaHDQAAwNTgIsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMqLStNaHDQAAWX38wMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="9" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoMaLStNaHDQAAs4GoPcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="10" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAzoM6LStNaHDQAAKii038QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="11" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAwYMKLStNaHDQAAcoATm8QAAAA=
</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7">
+ <layer id="12" name="Output1_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAw4Q2lXEvUlQ+lUCu0HAQB4oaT2xAAAAA==
</data>
diff --git a/rules/woodland/rule_woodland_112.tmx b/rules/woodland/rule_woodland_112.tmx
index cf9bf6d9..289c838f 100644
--- a/rules/woodland/rule_woodland_112.tmx
+++ b/rules/woodland/rule_woodland_112.tmx
@@ -1,67 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="7">
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/UGSEYnQ3jo6slBuDTh88+XAAA4j2MN8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="3" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA80GCEYnQ3jo6slBuDTh88+XAAA+CWFKcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="4" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA80GSEYnQ3jo6slBuDTh88+XAAA0OqkYsQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="5" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+0GCEYnQ3jo6slBuDTh88+XAAAqLvGv8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="6" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+0GSEYnQ3jo6slBuDTh88+XAAAgHTn9MQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="7" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA90GCEYnQ3jo6slBuDTh88+XAAAGR9z3sQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="8" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA90GSEYnQ3jo6slBuDTh88+XAAAMdBSlcQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="9" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/0GCEYnQ3jo6slBuDTh88+XAAASYEwSMQAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="10" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/0GSEYnQ3jo6slBuDTh88+XAAAYU4RA8QAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="11" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA8MGCEYnQ3jo6slBuDTh88+XAAAfbEidMQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7" visible="0">
+ <layer id="12" name="Output_Ground" width="7" height="7" visible="0">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElE6AEAr73BUMQAAAA=
+ H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElEaAIAr73BUMQAAAA=
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_115.tmx b/rules/woodland/rule_woodland_115.tmx
index 0b610aaa..8d0b8711 100644
--- a/rules/woodland/rule_woodland_115.tmx
+++ b/rules/woodland/rule_woodland_115.tmx
@@ -1,65 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
<tileset firstgid="257" source="../../tilesets/collision.tsx"/>
<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="5">
+ <layer id="1" name="Regions" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="2" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+oM2JnkwsA+rxBn4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMGJnkwsABLdEVYwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="4" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMmJnkwsAM7deLIwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="5" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oMWJnkwsAardwp4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="6" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB9oM2JnkwsAXbdq3owAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
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<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMGJnkwsAmbFdaowAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="8" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMmJnkwsArrFHE4wAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="9" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oMWJnkwsA97FpmIwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="10" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB/oM2JnkwsAwLFz4YwAAAA=
</data>
</layer>
- <layer name="ruleSet" width="7" height="5">
+ <layer id="11" name="Input_set" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB8YMGJnkwsASqAS14wAAAA=
</data>
</layer>
- <layer name="rule_Error" width="7" height="5">
+ <layer id="12" name="Output_Error" width="7" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA=
</data>
diff --git a/rules/woodland/rule_woodland_120.tmx b/rules/woodland/rule_woodland_120.tmx
index 6457e662..c48fcc18 100644
--- a/rules/woodland/rule_woodland_120.tmx
+++ b/rules/woodland/rule_woodland_120.tmx
@@ -1,22 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="6" height="6">
+ <layer id="1" name="Regions" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA
</data>
</layer>
- <layer name="ruleSet" width="6" height="6">
+ <layer id="2" name="Input_set" width="6" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA3aGbGzSQWkmAMATPuSPpAAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="6" height="6">
+ <layer id="3" name="Output_Ground" width="6" height="6">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CagE/UQ89kAAAAA==
+ H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CigE/UQ89kAAAAA==
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diff --git a/rules/woodland/rule_woodland_121.tmx b/rules/woodland/rule_woodland_121.tmx
index d78c4de4..55babee6 100644
--- a/rules/woodland/rule_woodland_121.tmx
+++ b/rules/woodland/rule_woodland_121.tmx
@@ -1,20 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="7">
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="rule1_Ground" width="7" height="7">
+ <layer id="3" name="Output1_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoAx4QWkfEvVlQekcCu0HAQAtXZlpxAAAAA==
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diff --git a/rules/woodland/rule_woodland_122.tmx b/rules/woodland/rule_woodland_122.tmx
index f937068e..cd4257dd 100644
--- a/rules/woodland/rule_woodland_122.tmx
+++ b/rules/woodland/rule_woodland_122.tmx
@@ -1,22 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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<tileset firstgid="259" source="../tile_sets/set_rules.tsx"/>
<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="7">
+ <layer id="1" name="Regions" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgwA/aGSEYnQ3jo6slBuDTh88+XAAAXMfMGsQAAAA=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="7">
+ <layer id="3" name="Output_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA+00fg6BNRTCqzR+DZE6AEAaJu8tcQAAAA=
+ H4sIAAAAAAAAA2NgwA+00fg6BNRTCqzR+DZEaAIAaJu8tcQAAAA=
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</layer>
</map>
diff --git a/rules/woodland/rule_woodland_123.tmx b/rules/woodland/rule_woodland_123.tmx
index 2075690c..a43d8ec2 100644
--- a/rules/woodland/rule_woodland_123.tmx
+++ b/rules/woodland/rule_woodland_123.tmx
@@ -1,32 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32">
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<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="7" height="7">
+ <layer id="1" name="Regions" width="7" height="7">
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</data>
</layer>
- <layer name="ruleSet" width="7" height="7">
+ <layer id="2" name="Input_set" width="7" height="7">
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</data>
</layer>
- <layer name="rule_Ground" width="7" height="7">
+ <layer id="3" name="Output_Ground" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB4YovEZSdBLrJnkAAAwpfrTxAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="7" height="7">
+ <layer id="4" name="Output_Fringe" width="7" height="7">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB4IofGZSNBLSwAAmXrp28QAAAA=
</data>
</layer>
- <layer name="rule_Error" width="7" height="7">
+ <layer id="5" name="Output_Error" width="7" height="7">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFjAwki5GQDDdbAoxAAAAA==
+ H4sIAAAAAAAAA2NgGFjAwki5IQDDdbAoxAAAAA==
</data>
</layer>
</map>
diff --git a/rules/woodland/rule_woodland_124.tmx b/rules/woodland/rule_woodland_124.tmx
index 21e79d81..ce3cd808 100644
--- a/rules/woodland/rule_woodland_124.tmx
+++ b/rules/woodland/rule_woodland_124.tmx
@@ -1,27 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="8" height="8" tilewidth="32" tileheight="32">
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<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="8" height="8">
+ <layer id="1" name="Regions" width="8" height="8">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIAyYGVHZMIwuhk09Nj4xAJ8ZuOzH5wZcAABa4mSDAAEAAA==
</data>
</layer>
- <layer name="ruleSet" width="8" height="8">
+ <layer id="2" name="Input_set" width="8" height="8">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB20M+Ln0wNQyw0ABb5nWQABAAA=
</data>
</layer>
- <layer name="rule_Ground" width="8" height="8">
+ <layer id="3" name="Output_Ground" width="8" height="8">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB0oovEZyTCDUoDuBnQ+sQAA+GtYcQABAAA=
</data>
</layer>
- <layer name="rule_Fringe" width="8" height="8">
+ <layer id="4" name="Output_Fringe" width="8" height="8">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgIB20ofGbyDCDUtCIxjcl0xwA8d3OaQABAAA=
+ H4sIAAAAAAAAA2NgIB20ofGbyDCDUtCIxjcl0yAA8d3OaQABAAA=
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diff --git a/rules/woodland/rule_woodland_125.tmx b/rules/woodland/rule_woodland_125.tmx
index b364b3cd..f52641eb 100644
--- a/rules/woodland/rule_woodland_125.tmx
+++ b/rules/woodland/rule_woodland_125.tmx
@@ -1,27 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32">
+<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1">
<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="9" height="9">
+ <layer id="1" name="Regions" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB4wMxLmwzA2Pro6dDapgJA5pLgHH58QAACMiXpqRAEAAA==
</data>
</layer>
- <layer name="ruleSet" width="9" height="9">
+ <layer id="2" name="Input_set" width="9" height="9">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="rule_Ground" width="9" height="9">
+ <layer id="3" name="Output_Ground" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoC5gJMCnN6CHewDPRyqKRAEAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="9" height="9">
+ <layer id="4" name="Output_Fringe" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC5QRuMzU9l8UoExGl+YBnYAAHcgL4JEAQAA
+ H4sIAAAAAAAAA2NgoC5QRuMzU9l8UoExGl+YBpYAAHcgL4JEAQAA
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diff --git a/rules/woodland/rule_woodland_126.tmx b/rules/woodland/rule_woodland_126.tmx
index b92b73c6..a66c0f84 100644
--- a/rules/woodland/rule_woodland_126.tmx
+++ b/rules/woodland/rule_woodland_126.tmx
@@ -1,27 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32">
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<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="9" height="9">
+ <layer id="1" name="Regions" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIB4wM6KykfnIYjBxdD4+NeQAcu3C5W5s/iQGAADbAS+/RAEAAA==
</data>
</layer>
- <layer name="ruleSet" width="9" height="9">
+ <layer id="2" name="Input_set" width="9" height="9">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="rule_Ground" width="9" height="9">
+ <layer id="3" name="Output_Ground" width="9" height="9">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgoC5gJMCnN6CHewDPRyqKRAEAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="9" height="9">
+ <layer id="4" name="Output_Fringe" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC5QQeObUNl8UoERGt+JBnYAAGEEDHlEAQAA
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diff --git a/rules/woodland/rule_woodland_127.tmx b/rules/woodland/rule_woodland_127.tmx
index 610d9e8e..16f547c3 100644
--- a/rules/woodland/rule_woodland_127.tmx
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@@ -1,25 +1,25 @@
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<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="5" height="5">
+ <layer id="1" name="Regions" width="5" height="5">
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H4sIAAAAAAAAA2NgwA6YGRGYVDF0AACtapqmZAAAAA==
</data>
</layer>
- <layer name="ruleSet" width="5" height="5">
+ <layer id="2" name="Input_set" width="5" height="5">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="rule_Ground" width="5" height="5">
+ <layer id="3" name="Output_Ground" width="5" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA0wkqgeBADHOkTwZAAAAA==
</data>
</layer>
- <layer name="rule_Fringe" width="5" height="5">
+ <layer id="4" name="Output_Fringe" width="5" height="5">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA2NgIA0okageBAD6geQeZAAAAA==
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diff --git a/rules/woodland/rule_woodland_128.tmx b/rules/woodland/rule_woodland_128.tmx
index d3acdf57..d2c329ac 100644
--- a/rules/woodland/rule_woodland_128.tmx
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@@ -1,27 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
- <layer name="RuleRegions" width="9" height="9">
+ <layer id="1" name="Regions" width="9" height="9">
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H4sIAAAAAAAAA2NgIA4wMyIwNj411Qw19wAAAM+wp0QBAAA=
</data>
</layer>
- <layer name="ruleSet" width="9" height="9">
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</data>
</layer>
- <layer name="rule_Ground" width="9" height="9">
+ <layer id="3" name="Output_Ground" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHewAAON6NOpEAQAA
+ H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHSwBAON6NOpEAQAA
</data>
</layer>
- <layer name="rule_Error" width="9" height="9">
+ <layer id="4" name="Output_Error" width="9" height="9">
<data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgGFmAhZH6ZgIAlqgVuEQBAAA=
+ H4sIAAAAAAAAA2NgGFmAhZH6hgIAlqgVuEQBAAA=
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diff --git a/rules/woodland/rule_woodland_129.tmx b/rules/woodland/rule_woodland_129.tmx
index 5b2dc2a3..0c92b89d 100644
--- a/rules/woodland/rule_woodland_129.tmx
+++ b/rules/woodland/rule_woodland_129.tmx
@@ -1,21 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
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<tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/>
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<tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/>
<tileset firstgid="423" source="../../tilesets/woodland_village.tsx"/>
- <layer name="RuleRegions" width="9" height="21">
+ <layer id="1" name="Regions" width="9" height="21">
<data encoding="base64" compression="gzip">
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</data>
</layer>
- <layer name="ruleSet" width="9" height="21">
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