diff options
author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2025-01-24 16:00:58 +0100 |
---|---|---|
committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2025-02-03 15:39:46 +0100 |
commit | c5f0fb7ac59e73d759c7526a9dac5bfc0852bf61 (patch) | |
tree | b51888d62b6e6cbc21b580e146756a7d63cff3bd | |
parent | 74624ca46e56a2e8fc38dafa23eed20192c647bb (diff) | |
download | clientdata-c5f0fb7ac59e73d759c7526a9dac5bfc0852bf61.tar.gz clientdata-c5f0fb7ac59e73d759c7526a9dac5bfc0852bf61.tar.bz2 clientdata-c5f0fb7ac59e73d759c7526a9dac5bfc0852bf61.tar.xz clientdata-c5f0fb7ac59e73d759c7526a9dac5bfc0852bf61.zip |
Used automappingconverter to rename woodland rule layers
Now rules/woodland_example.tmx works again.
Care needs to be taken to only use the automappingconverter after fixing
the tileset references, otherwise it destroys tile layer data.
28 files changed, 280 insertions, 280 deletions
diff --git a/rules/woodland/rule_woodland_002.tmx b/rules/woodland/rule_woodland_002.tmx index fa41f894..4ed78eca 100644 --- a/rules/woodland/rule_woodland_002.tmx +++ b/rules/woodland/rule_woodland_002.tmx @@ -1,40 +1,40 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXsjAwYAAAelBBcJAAAAA== </data> </layer> - <layer name="rule_Ground" width="3" height="3" visible="0"> + <layer id="3" name="Output_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWODJgAAIUpKTokAAAA </data> </layer> - <layer name="rule1_Ground" width="3" height="3" visible="0"> + <layer id="4" name="Output1_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWGDJgAAL1y6/UkAAAA </data> </layer> - <layer name="rule2_Ground" width="3" height="3" visible="0"> + <layer id="5" name="Output2_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWKDJgAAJjZLRUkAAAA </data> </layer> - <layer name="rule3_Ground" width="3" height="3" visible="0"> + <layer id="6" name="Output3_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWCDJgAALYiF+8kAAAA </data> </layer> - <layer name="rule4_Ground" width="3" height="3" visible="0"> + <layer id="7" name="Output4_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWMDJgAAJOJ0Q8kAAAA </data> diff --git a/rules/woodland/rule_woodland_003.tmx b/rules/woodland/rule_woodland_003.tmx index d9719b6d..c4e68f69 100644 --- a/rules/woodland/rule_woodland_003.tmx +++ b/rules/woodland/rule_woodland_003.tmx @@ -1,140 +1,140 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="28" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXTGRkwAAAXfyfXJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUzGBkwAAA2D7irJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="4" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUzGRkwAABwNN/OJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="5" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWzGBkwAAC6eXZhJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="6" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWzGRkwAAD8QhEEJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="7" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVzGBkwAABv5FXlJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="8" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVzGRkwAAAp3zKAJAAAAA== </data> </layer> - <layer name="rule_Ground" width="3" height="3"> + <layer id="9" name="Output_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule1_Ground" width="3" height="3"> + <layer id="10" name="Output1_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule2_Ground" width="3" height="3"> + <layer id="11" name="Output2_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule3_Ground" width="3" height="3"> + <layer id="12" name="Output3_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule4_Ground" width="3" height="3"> + <layer id="13" name="Output4_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule5_Ground" width="3" height="3"> + <layer id="14" name="Output5_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule6_Ground" width="3" height="3"> + <layer id="15" name="Output6_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule7_Ground" width="3" height="3"> + <layer id="16" name="Output7_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule8_Ground" width="3" height="3"> + <layer id="17" name="Output8_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule9_Ground" width="3" height="3"> + <layer id="18" name="Output9_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule10_Ground" width="3" height="3"> + <layer id="19" name="Output10_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule11_Ground" width="3" height="3"> + <layer id="20" name="Output11_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule12_Ground" width="3" height="3"> + <layer id="21" name="Output12_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule13_Ground" width="3" height="3"> + <layer id="22" name="Output13_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule14_Ground" width="3" height="3"> + <layer id="23" name="Output14_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule15_Ground" width="3" height="3"> + <layer id="24" name="Output15_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="rule16_Ground" width="3" height="3"> + <layer id="25" name="Output16_Ground" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXhDJgAAHUfzF4kAAAA </data> </layer> - <layer name="ruleSP_Ground" width="3" height="3" visible="0"> + <layer id="26" name="OutputSP_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAX9DJgAANiC2H0kAAAA </data> </layer> - <layer name="ruleSP1_Ground" width="3" height="3" visible="0"> + <layer id="27" name="OutputSP1_Ground" width="3" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXzGTABAP0pHp0kAAAA </data> diff --git a/rules/woodland/rule_woodland_004.tmx b/rules/woodland/rule_woodland_004.tmx index 5e400317..0c56b476 100644 --- a/rules/woodland/rule_woodland_004.tmx +++ b/rules/woodland/rule_woodland_004.tmx @@ -1,45 +1,45 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUajAwYAAA0tHM6JAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUcjAwYAAA/5I8gJAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWFDJgAAKvSE8AkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVFDJgAAGGfum8kAAAA </data> </layer> - <layer name="rule2_Fringe" width="3" height="3"> + <layer id="6" name="Output2_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXFDJgAACek3QokAAAA </data> </layer> - <layer name="rule3_Fringe" width="3" height="3"> + <layer id="7" name="Output3_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUlDJgAALQCmeskAAAA </data> </layer> - <layer name="rule4_Fringe" width="3" height="3"> + <layer id="8" name="Output4_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXNDJgAADO/7q4kAAAA </data> diff --git a/rules/woodland/rule_woodland_005.tmx b/rules/woodland/rule_woodland_005.tmx index 4b064692..4555f68b 100644 --- a/rules/woodland/rule_woodland_005.tmx +++ b/rules/woodland/rule_woodland_005.tmx @@ -1,30 +1,30 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWcjAwYAAB53+hFJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWajAwYAAByjxRfJAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAW8DJgAAHi059wkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAV8DJgAALL5TnMkAAAA </data> diff --git a/rules/woodland/rule_woodland_006.tmx b/rules/woodland/rule_woodland_006.tmx index afee5e76..328cfbc8 100644 --- a/rules/woodland/rule_woodland_006.tmx +++ b/rules/woodland/rule_woodland_006.tmx @@ -1,30 +1,30 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVcjAwYAACzkkHqJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVajAwYAAC4wr3wJAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAX8DJgAAPTCKRYkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUCDJgAAPAZcIokAAAA </data> diff --git a/rules/woodland/rule_woodland_007.tmx b/rules/woodland/rule_woodland_007.tmx index 9481b763..7f0ed39e 100644 --- a/rules/woodland/rule_woodland_007.tmx +++ b/rules/woodland/rule_woodland_007.tmx @@ -1,30 +1,30 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXajAwYAAD++dqVJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXcjAwYAAD1qSaPJAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAVyDJgAAJdSiJMkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAWyDJgAAF0fITwkAAAA </data> diff --git a/rules/woodland/rule_woodland_008.tmx b/rules/woodland/rule_woodland_008.tmx index c9d82a48..ecfb174e 100644 --- a/rules/woodland/rule_woodland_008.tmx +++ b/rules/woodland/rule_woodland_008.tmx @@ -1,30 +1,30 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="3" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="3" height="3"> + <layer id="1" name="Regions" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXMjAwYAABHf/0SJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="2" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAU8jAwYAABmD2JuJAAAAA== </data> </layer> - <layer name="ruleSet" width="3" height="3"> + <layer id="3" name="Input_set" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAU6jAwYAABtX550JAAAAA== </data> </layer> - <layer name="rule_Fringe" width="3" height="3"> + <layer id="4" name="Output_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAXyDJgAANFp7/YkAAAA </data> </layer> - <layer name="rule1_Fringe" width="3" height="3"> + <layer id="5" name="Output1_Fringe" width="3" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgQAUKDJgAAN7iSnAkAAAA </data> diff --git a/rules/woodland/rule_woodland_050.tmx b/rules/woodland/rule_woodland_050.tmx index 16ff7517..0cdc338d 100644 --- a/rules/woodland/rule_woodland_050.tmx +++ b/rules/woodland/rule_woodland_050.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> @@ -8,59 +8,59 @@ <tileset firstgid="455" source="../../tilesets/woodland_x4.tsx"/> <tileset firstgid="471" source="../../tilesets/woodland_x5.tsx"/> <tileset firstgid="487" source="../../tilesets/woodland_x8.tsx"/> - <layer name="RuleRegions" width="5" height="3"> + <layer id="1" name="Regions" width="5" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA= </data> </layer> - <layer name="ruleSet" width="5" height="3"> + <layer id="2" name="Input_set" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA10GfFIAgEA35cDUzwAAAA= + H4sIAAAAAAAAA2NgwA10GfFIMjAwAADflwNTPAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="3"> + <layer id="3" name="Input_set" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA14GfFIAgEADUqxaTwAAAA= + H4sIAAAAAAAAA2NgwA14GfFIMjAwAAANSrFpPAAAAA== </data> </layer> - <layer name="ruleNotSet" width="5" height="3" opacity="0.48"> + <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA50GVFpbAAAdTgBXTwAAAA= </data> </layer> - <layer name="ruleNotSet" width="5" height="3" opacity="0.35"> + <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA54GVFpbAAALFlNcjwAAAA= </data> </layer> - <layer name="rule1_Collision" width="5" height="3" visible="0"> + <layer id="6" name="Output1_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule2_Collision" width="5" height="3" visible="0"> + <layer id="7" name="Output2_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule3_Collision" width="5" height="3" visible="0"> + <layer id="8" name="Output3_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule1_Fringe" width="5" height="3" visible="0"> + <layer id="9" name="Output1_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2WMzIwrGDELQ8AXwd77TwAAAA= + H4sIAAAAAAAAA2NgwA2WMzIwrGDErQAAXwd77TwAAAA= </data> </layer> - <layer name="rule2_Fringe" width="5" height="3" visible="0"> + <layer id="10" name="Output2_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA1WMjIwrGLELQ8ADt5LRDwAAAA= + H4sIAAAAAAAAA2NgwA1WMjIwrGLErQAADt5LRDwAAAA= </data> </layer> - <layer name="rule3_Fringe" width="5" height="3" visible="0"> + <layer id="11" name="Output3_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA1WMzIwrGHELQ8AVd0yeTwAAAA= + H4sIAAAAAAAAA2NgwA1WMzIwrGHErQAAVd0yeTwAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_051.tmx b/rules/woodland/rule_woodland_051.tmx index 25bd057a..69cabdd0 100644 --- a/rules/woodland/rule_woodland_051.tmx +++ b/rules/woodland/rule_woodland_051.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="4" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="4" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> @@ -8,59 +8,59 @@ <tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/> <tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/> <tileset firstgid="503" source="../../tilesets/woodland_x5.tsx"/> - <layer name="RuleRegions" width="5" height="4"> + <layer id="1" name="Regions" width="5" height="4"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA6YGREYnxg6AAA0xovVUAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="4" visible="0"> + <layer id="2" name="Input_set" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA3oMeKXBwCODi0QUAAAAA== + H4sIAAAAAAAAA2NgIA3oMeJXAACODi0QUAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="4" visible="0"> + <layer id="3" name="Input_set" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA3wMeKXBwBc058qUAAAAA== + H4sIAAAAAAAAA2NgIA3wMeJXAABc058qUAAAAA== </data> </layer> - <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.48"> + <layer id="4" name="InputNot_set" width="5" height="4" visible="0" opacity="0.48"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA= </data> </layer> - <layer name="ruleNotSet" width="5" height="4" visible="0" opacity="0.35"> + <layer id="5" name="InputNot_set" width="5" height="4" visible="0" opacity="0.35"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA70GBEYWQyZxgYAzsvU9lAAAAA= </data> </layer> - <layer name="rule1_Collision" width="5" height="4" visible="0"> + <layer id="6" name="Output1_Collision" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA= </data> </layer> - <layer name="rule2_Collision" width="5" height="4" visible="0"> + <layer id="7" name="Output2_Collision" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA= </data> </layer> - <layer name="rule3_Collision" width="5" height="4" visible="0"> + <layer id="8" name="Output3_Collision" width="5" height="4" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGIkTQwYAq/amoVAAAAA= </data> </layer> - <layer name="rule1_Fringe" width="5" height="4"> + <layer id="9" name="Output1_Fringe" width="5" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB58Z2Rg+AHEPxlxqwEAohTWHFAAAAA= + H4sIAAAAAAAAA2NgIB58Z2Rg+MHIwPCTEbciAKIU1hxQAAAA </data> </layer> - <layer name="rule2_Fringe" width="5" height="4"> + <layer id="10" name="Output2_Fringe" width="5" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB78YmRg+A3EfxhxqwEAWCgrD1AAAAA= + H4sIAAAAAAAAA2NgIB78YmRg+M3IwPCHEbciAFgoKw9QAAAA </data> </layer> - <layer name="rule3_Fringe" width="5" height="4"> + <layer id="11" name="Output3_Fringe" width="5" height="4"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB78ZWRg+AfE/xlxqwEAlhMV0VAAAAA= + H4sIAAAAAAAAA2NgIB78ZWRg+MfIwPCfEbciAJYTFdFQAAAA </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_053.tmx b/rules/woodland/rule_woodland_053.tmx index 376c0e3b..276ca3ab 100644 --- a/rules/woodland/rule_woodland_053.tmx +++ b/rules/woodland/rule_woodland_053.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="3" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="16" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> @@ -7,79 +7,79 @@ <tileset firstgid="423" source="../../tilesets/woodland_x3.tsx"/> <tileset firstgid="455" source="../../tilesets/woodland_x2.tsx"/> <tileset firstgid="487" source="../../tilesets/woodland_x4.tsx"/> - <layer name="RuleRegions" width="5" height="3"> + <layer id="1" name="Regions" width="5" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA6YGREYFwAANhnGBDwAAAA= </data> </layer> - <layer name="ruleSet" width="5" height="3"> + <layer id="2" name="Input_set" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA0EGPFIAgEAMA+sFzwAAAA= + H4sIAAAAAAAAA2NgwA0EGPFIMjAwAAAwD6wXPAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="3"> + <layer id="3" name="Input_set" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA0MGPFIAgEA4tIeLTwAAAA= + H4sIAAAAAAAAA2NgwA0MGPFIMjAwAADi0h4tPAAAAA== </data> </layer> - <layer name="ruleNotSet" width="5" height="3" opacity="0.48"> + <layer id="4" name="InputNot_set" width="5" height="3" opacity="0.48"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA4EGFFpbAAADTYeXzwAAAA= </data> </layer> - <layer name="ruleNotSet" width="5" height="3" opacity="0.35"> + <layer id="5" name="InputNot_set" width="5" height="3" opacity="0.35"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA4MGFFpbAAAVFdScDwAAAA= </data> </layer> - <layer name="rule1_Collision" width="5" height="3" visible="0"> + <layer id="6" name="Output1_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule2_Collision" width="5" height="3" visible="0"> + <layer id="7" name="Output2_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule3_Collision" width="5" height="3" visible="0"> + <layer id="8" name="Output3_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule4_Collision" width="5" height="3" visible="0"> + <layer id="9" name="Output4_Collision" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule5_Collision" width="5" height="3"> + <layer id="10" name="Output5_Collision" width="5" height="3"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGCEYFwAAt43XXzwAAAA= </data> </layer> - <layer name="rule1_Fringe" width="5" height="3" visible="0"> + <layer id="11" name="Output1_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA22MjIwbGPELQ8A1VOr2zwAAAA= + H4sIAAAAAAAAA2NgwA22MjIwbGPErQAA1VOr2zwAAAA= </data> </layer> - <layer name="rule2_Fringe" width="5" height="3" visible="0"> + <layer id="12" name="Output2_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2OMjIwHGPELQ8Aem66yTwAAAA= + H4sIAAAAAAAAA2NgwA2OMjIwHGPErQAAem66yTwAAAA= </data> </layer> - <layer name="rule3_Fringe" width="5" height="3" visible="0"> + <layer id="13" name="Output3_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2eMzIwvGDELQ8Au/th9TwAAAA= + H4sIAAAAAAAAA2NgwA2eMzIwvGDErQAAu/th9TwAAAA= </data> </layer> - <layer name="rule4_Fringe" width="5" height="3" visible="0"> + <layer id="14" name="Output4_Fringe" width="5" height="3" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA1eMjIwvGLELQ8A6iJRXDwAAAA= + H4sIAAAAAAAAA2NgwA1eMjIwvGLErQAA6iJRXDwAAAA= </data> </layer> - <layer name="rule5_Fringe" width="5" height="3"> + <layer id="15" name="Output5_Fringe" width="5" height="3"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA3OMTIwnGfELQ8AZEer7zwAAAA= + H4sIAAAAAAAAA2NgwA3OMTIwnGfErQAAZEer7zwAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_100.tmx b/rules/woodland/rule_woodland_100.tmx index d7217aab..c3a9f977 100644 --- a/rules/woodland/rule_woodland_100.tmx +++ b/rules/woodland/rule_woodland_100.tmx @@ -1,62 +1,62 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="6" height="6"> + <layer id="1" name="Regions" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="2" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2mM2JnkwpIMQcAFnmxPpAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="3" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA1mMGJnkwpIMQcAm3Ecc5AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="4" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA1mMmJnkwpIMQcAVurIpZAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="5" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA1mMWJnkwpIMQcAQEDEBZAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="6" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA1mM2JnkwpIMQcAjdsQ05AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="7" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3mMGJnkwpIMQcALRKsnpAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="8" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3mMmJnkwpIMQcA4Il4SJAAAAA= </data> </layer> - <layer name="rule_Ground" width="6" height="6"> + <layer id="9" name="Output_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCagH1Np5akAAAAA== + H4sIAAAAAAAAA2NgwA3SkdhheNQRAhFIbHcCigH1Np5akAAAAA== </data> </layer> - <layer name="rule1_Ground" width="6" height="6"> + <layer id="10" name="Output1_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJqAUA3CmvtpAAAAA= + H4sIAAAAAAAAA2NgwA3WIbF78agjBBYgsesJKAYA3CmvtpAAAAA= </data> </layer> - <layer name="rule2_Ground" width="6" height="6"> + <layer id="11" name="Output2_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAsAKtdBB5AAAAA= + H4sIAAAAAAAAA2NgwA3WI7Hn4lFHCExAYtcRUAwAKtdBB5AAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_101.tmx b/rules/woodland/rule_woodland_101.tmx index f188e6b7..f3923004 100644 --- a/rules/woodland/rule_woodland_101.tmx +++ b/rules/woodland/rule_woodland_101.tmx @@ -1,55 +1,55 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxMZ0Slaa0PGwAAy8LyyMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="3" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMYESlaa0PGwAAC8EXdsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="4" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMZESlaa0PGwAAkmgLlMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="5" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMYkSlaa0PGwAAeJRfacQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="6" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMZkSlaa0PGwAA4T1Di8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="7" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMYUSlaa0PGwAA7WuHSMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="8" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzMZUSlaa0PGwAAdMKbqsQAAAA= </data> </layer> - <layer name="rule1_Ground" width="7" height="7" visible="0"> + <layer id="9" name="Output1_Ground" width="7" height="7" visible="0"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAy4QWkPEvWlQekMCu0HAQC/t/OjxAAAAA== </data> </layer> - <layer name="rule3_Ground" width="7" height="7"> + <layer id="10" name="Output3_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzUQukGEvWlQekMCu0HAQBbtgd4xAAAAA== </data> diff --git a/rules/woodland/rule_woodland_102.tmx b/rules/woodland/rule_woodland_102.tmx index 6c70f726..bacce0d4 100644 --- a/rules/woodland/rule_woodland_102.tmx +++ b/rules/woodland/rule_woodland_102.tmx @@ -1,52 +1,52 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+mM0IwOhvGR1dLDMCnD599uAAAWiD2c8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="3" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA9mMEIwOhvGR1dLDMCnD599uAAAQDj/bcQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="4" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA9mMkIwOhvGR1dLDMCnD599uAAAaPfeJsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="5" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA9mMUIwOhvGR1dLDMCnD599uAAAEKa8+8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="6" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA9mM0IwOhvGR1dLDMCnD599uAAAOGmdsMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="7" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/mMEIwOhvGR1dLDMCnD599uAAAoQIJmsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="8" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/mMkIwOhvGR1dLDMCnD599uAAAic0o0cQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7"> + <layer id="9" name="Output_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpE6AEA/B2eFsQAAAA= + H4sIAAAAAAAAA2NgwA/M0fhmBNRTCtTR+GpEaAIA/B2eFsQAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_105.tmx b/rules/woodland/rule_woodland_105.tmx index ab1658ba..c0a44555 100644 --- a/rules/woodland/rule_woodland_105.tmx +++ b/rules/woodland/rule_woodland_105.tmx @@ -1,40 +1,40 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="5"> + <layer id="1" name="Regions" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="2" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9MZ8TOJhcAAINeeM6MAAAA </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="3" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/MYMTOJhcAAH1VfQSMAAAA </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="4" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/MZMTOJhcAAEpVZ32MAAAA </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="5" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/MYsTOJhcAABNVSfaMAAAA </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="6" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/MZsTOJhcAACRVU4+MAAAA </data> </layer> - <layer name="rule1_Error" width="7" height="5"> + <layer id="7" name="Output1_Error" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA= </data> diff --git a/rules/woodland/rule_woodland_110.tmx b/rules/woodland/rule_woodland_110.tmx index 9f0af6e3..55e03c9e 100644 --- a/rules/woodland/rule_woodland_110.tmx +++ b/rules/woodland/rule_woodland_110.tmx @@ -1,67 +1,67 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="6" height="6"> + <layer id="1" name="Regions" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="2" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3UGbGzSQWkmAMAKO3JP5AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="3" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA00GLGzSQWkmAMApeVkcpAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="4" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA00GbGzSQWkmAMAaH6wpJAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="5" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA20GLGzSQWkmAMAftS8BJAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="6" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA20GbGzSQWkmAMAs09o0pAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="7" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA10GLGzSQWkmAMAE4bUn5AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="8" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA10GbGzSQWkmAMA3h0ASZAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="9" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA30GLGzSQWkmAMAyLcM6ZAAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="10" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA30GbGzSQWkmAMABSzYP5AAAAA= </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="11" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA0MGLGzSQWkmAMA0qZWcpAAAAA= </data> </layer> - <layer name="rule_Ground" width="6" height="6"> + <layer id="12" name="Output_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCagGQStSnkAAAAA== + H4sIAAAAAAAAA2NgwA1SkNjBeNQRAqFIbBcCigGQStSnkAAAAA== </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_111.tmx b/rules/woodland/rule_woodland_111.tmx index 705b417c..026255dd 100644 --- a/rules/woodland/rule_woodland_111.tmx +++ b/rules/woodland/rule_woodland_111.tmx @@ -1,65 +1,65 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAyoM6LStNaHDQAA5n2VosQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="3" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxoMKLStNaHDQAAJn5wHMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="4" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxoMqLStNaHDQAAv9ds/sQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="5" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxoMaLStNaHDQAAVSs4A8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="6" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAxoM6LStNaHDQAAzIIk4cQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="7" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzoMKLStNaHDQAAwNTgIsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="8" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzoMqLStNaHDQAAWX38wMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="9" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzoMaLStNaHDQAAs4GoPcQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="10" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAzoM6LStNaHDQAAKii038QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="11" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAwYMKLStNaHDQAAcoATm8QAAAA= </data> </layer> - <layer name="rule1_Ground" width="7" height="7"> + <layer id="12" name="Output1_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAw4Q2lXEvUlQ+lUCu0HAQB4oaT2xAAAAA== </data> diff --git a/rules/woodland/rule_woodland_112.tmx b/rules/woodland/rule_woodland_112.tmx index cf9bf6d9..289c838f 100644 --- a/rules/woodland/rule_woodland_112.tmx +++ b/rules/woodland/rule_woodland_112.tmx @@ -1,67 +1,67 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/UGSEYnQ3jo6slBuDTh88+XAAA4j2MN8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="3" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA80GCEYnQ3jo6slBuDTh88+XAAA+CWFKcQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="4" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA80GSEYnQ3jo6slBuDTh88+XAAA0OqkYsQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="5" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+0GCEYnQ3jo6slBuDTh88+XAAAqLvGv8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="6" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+0GSEYnQ3jo6slBuDTh88+XAAAgHTn9MQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="7" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA90GCEYnQ3jo6slBuDTh88+XAAAGR9z3sQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="8" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA90GSEYnQ3jo6slBuDTh88+XAAAMdBSlcQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="9" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/0GCEYnQ3jo6slBuDTh88+XAAASYEwSMQAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="10" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/0GSEYnQ3jo6slBuDTh88+XAAAYU4RA8QAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="11" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA8MGCEYnQ3jo6slBuDTh88+XAAAfbEidMQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7" visible="0"> + <layer id="12" name="Output_Ground" width="7" height="7" visible="0"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElE6AEAr73BUMQAAAA= + H4sIAAAAAAAAA2NgwA8C0fhBBNRTChLR+ElEaAIAr73BUMQAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_115.tmx b/rules/woodland/rule_woodland_115.tmx index 0b610aaa..8d0b8711 100644 --- a/rules/woodland/rule_woodland_115.tmx +++ b/rules/woodland/rule_woodland_115.tmx @@ -1,65 +1,65 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="5"> + <layer id="1" name="Regions" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGQnLgWgYJkYfLgAAzgT1zYwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="2" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB+oM2JnkwsA+rxBn4wAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="3" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9oMGJnkwsABLdEVYwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="4" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9oMmJnkwsAM7deLIwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="5" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9oMWJnkwsAardwp4wAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="6" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB9oM2JnkwsAXbdq3owAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="7" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/oMGJnkwsAmbFdaowAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="8" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/oMmJnkwsArrFHE4wAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="9" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/oMWJnkwsA97FpmIwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="10" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB/oM2JnkwsAwLFz4YwAAAA= </data> </layer> - <layer name="ruleSet" width="7" height="5"> + <layer id="11" name="Input_set" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB8YMGJnkwsASqAS14wAAAA= </data> </layer> - <layer name="rule_Error" width="7" height="5"> + <layer id="12" name="Output_Error" width="7" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB+wMGJnkwsACo7WN4wAAAA= </data> diff --git a/rules/woodland/rule_woodland_120.tmx b/rules/woodland/rule_woodland_120.tmx index 6457e662..c48fcc18 100644 --- a/rules/woodland/rule_woodland_120.tmx +++ b/rules/woodland/rule_woodland_120.tmx @@ -1,22 +1,22 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="6" height="6"> + <layer id="1" name="Regions" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA2YGRE0jI0sjg+gq0c2Cx8AABj1d5WQAAAA </data> </layer> - <layer name="ruleSet" width="6" height="6"> + <layer id="2" name="Input_set" width="6" height="6"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3aGbGzSQWkmAMATPuSPpAAAAA= </data> </layer> - <layer name="rule_Ground" width="6" height="6"> + <layer id="3" name="Output_Ground" width="6" height="6"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CagE/UQ89kAAAAA== + H4sIAAAAAAAAA2NgwA2ykdhReNQRAjFIbG8CigE/UQ89kAAAAA== </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_121.tmx b/rules/woodland/rule_woodland_121.tmx index d78c4de4..55babee6 100644 --- a/rules/woodland/rule_woodland_121.tmx +++ b/rules/woodland/rule_woodland_121.tmx @@ -1,20 +1,20 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAy0M6LStNaHDQAAU2mwMsQAAAA= </data> </layer> - <layer name="rule1_Ground" width="7" height="7"> + <layer id="3" name="Output1_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoAx4QWkfEvVlQekcCu0HAQAtXZlpxAAAAA== </data> diff --git a/rules/woodland/rule_woodland_122.tmx b/rules/woodland/rule_woodland_122.tmx index f937068e..cd4257dd 100644 --- a/rules/woodland/rule_woodland_122.tmx +++ b/rules/woodland/rule_woodland_122.tmx @@ -1,22 +1,22 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGSEYnU1Ijp5mAgAsuIhLxAAAAA== </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA/aGSEYnQ3jo6slBuDTh88+XAAAXMfMGsQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7"> + <layer id="3" name="Output_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA+00fg6BNRTCqzR+DZE6AEAaJu8tcQAAAA= + H4sIAAAAAAAAA2NgwA+00fg6BNRTCqzR+DZEaAIAaJu8tcQAAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_123.tmx b/rules/woodland/rule_woodland_123.tmx index 2075690c..a43d8ec2 100644 --- a/rules/woodland/rule_woodland_123.tmx +++ b/rules/woodland/rule_woodland_123.tmx @@ -1,32 +1,32 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="7" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="7" height="7"> + <layer id="1" name="Regions" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA+YGRE0DKPL4dOHTx02M3GZgQ8AAJimuFXEAAAA </data> </layer> - <layer name="ruleSet" width="7" height="7"> + <layer id="2" name="Input_set" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB60M+LnkwOoYQYAJ5UujcQAAAA= </data> </layer> - <layer name="rule_Ground" width="7" height="7"> + <layer id="3" name="Output_Ground" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB4YovEZSdBLrJnkAAAwpfrTxAAAAA== </data> </layer> - <layer name="rule_Fringe" width="7" height="7"> + <layer id="4" name="Output_Fringe" width="7" height="7"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB4IofGZSNBLSwAAmXrp28QAAAA= </data> </layer> - <layer name="rule_Error" width="7" height="7"> + <layer id="5" name="Output_Error" width="7" height="7"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFjAwki5GQDDdbAoxAAAAA== + H4sIAAAAAAAAA2NgGFjAwki5IQDDdbAoxAAAAA== </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_124.tmx b/rules/woodland/rule_woodland_124.tmx index 21e79d81..ce3cd808 100644 --- a/rules/woodland/rule_woodland_124.tmx +++ b/rules/woodland/rule_woodland_124.tmx @@ -1,27 +1,27 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="8" height="8" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="8" height="8" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="8" height="8"> + <layer id="1" name="Regions" width="8" height="8"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIAyYGVHZMIwuhk09Nj4xAJ8ZuOzH5wZcAABa4mSDAAEAAA== </data> </layer> - <layer name="ruleSet" width="8" height="8"> + <layer id="2" name="Input_set" width="8" height="8"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB20M+Ln0wNQyw0ABb5nWQABAAA= </data> </layer> - <layer name="rule_Ground" width="8" height="8"> + <layer id="3" name="Output_Ground" width="8" height="8"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB0oovEZyTCDUoDuBnQ+sQAA+GtYcQABAAA= </data> </layer> - <layer name="rule_Fringe" width="8" height="8"> + <layer id="4" name="Output_Fringe" width="8" height="8"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB20ofGbyDCDUtCIxjcl0xwA8d3OaQABAAA= + H4sIAAAAAAAAA2NgIB20ofGbyDCDUtCIxjcl0yAA8d3OaQABAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_125.tmx b/rules/woodland/rule_woodland_125.tmx index b364b3cd..f52641eb 100644 --- a/rules/woodland/rule_woodland_125.tmx +++ b/rules/woodland/rule_woodland_125.tmx @@ -1,27 +1,27 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="9" height="9"> + <layer id="1" name="Regions" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB4wMxLmwzA2Pro6dDapgJA5pLgHH58QAACMiXpqRAEAAA== </data> </layer> - <layer name="ruleSet" width="9" height="9"> + <layer id="2" name="Input_set" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoC5oZ4RgdDa6Gnx8UuwiZA4x7qEUAADZl6KKRAEAAA== </data> </layer> - <layer name="rule_Ground" width="9" height="9"> + <layer id="3" name="Output_Ground" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoC5gJMCnN6CHewDPRyqKRAEAAA== </data> </layer> - <layer name="rule_Fringe" width="9" height="9"> + <layer id="4" name="Output_Fringe" width="9" height="9"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5QRuMzU9l8UoExGl+YBnYAAHcgL4JEAQAA + H4sIAAAAAAAAA2NgoC5QRuMzU9l8UoExGl+YBpYAAHcgL4JEAQAA </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_126.tmx b/rules/woodland/rule_woodland_126.tmx index b92b73c6..a66c0f84 100644 --- a/rules/woodland/rule_woodland_126.tmx +++ b/rules/woodland/rule_woodland_126.tmx @@ -1,27 +1,27 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="9" height="9"> + <layer id="1" name="Regions" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB4wM6KykfnIYjBxdD4+NeQAcu3C5W5s/iQGAADbAS+/RAEAAA== </data> </layer> - <layer name="ruleSet" width="9" height="9"> + <layer id="2" name="Input_set" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB+0M2LyYRiZT4w+atmPTQ26e6hlPwwAADsd5DVEAQAA </data> </layer> - <layer name="rule_Ground" width="9" height="9"> + <layer id="3" name="Output_Ground" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoC5gJMCnN6CHewDPRyqKRAEAAA== </data> </layer> - <layer name="rule_Fringe" width="9" height="9"> + <layer id="4" name="Output_Fringe" width="9" height="9"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC5QQeObUNl8UoERGt+JBnYAAGEEDHlEAQAA + H4sIAAAAAAAAA2NgoC5QQeObUNl8UoERGt+JBpYAAGEEDHlEAQAA </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_127.tmx b/rules/woodland/rule_woodland_127.tmx index 610d9e8e..16f547c3 100644 --- a/rules/woodland/rule_woodland_127.tmx +++ b/rules/woodland/rule_woodland_127.tmx @@ -1,25 +1,25 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="5" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="5" height="5" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="5" height="5"> + <layer id="1" name="Regions" width="5" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA6YGRGYVDF0AACtapqmZAAAAA== </data> </layer> - <layer name="ruleSet" width="5" height="5"> + <layer id="2" name="Input_set" width="5" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgwA3aGTH5MIxPHToAAHKtyWlkAAAA </data> </layer> - <layer name="rule_Ground" width="5" height="5"> + <layer id="3" name="Output_Ground" width="5" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA0wkqgeBADHOkTwZAAAAA== </data> </layer> - <layer name="rule_Fringe" width="5" height="5"> + <layer id="4" name="Output_Fringe" width="5" height="5"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA0okageBAD6geQeZAAAAA== </data> diff --git a/rules/woodland/rule_woodland_128.tmx b/rules/woodland/rule_woodland_128.tmx index d3acdf57..d2c329ac 100644 --- a/rules/woodland/rule_woodland_128.tmx +++ b/rules/woodland/rule_woodland_128.tmx @@ -1,27 +1,27 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="9" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextlayerid="5" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> - <layer name="RuleRegions" width="9" height="9"> + <layer id="1" name="Regions" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA4wMyIwNj411Qw19wAAAM+wp0QBAAA= </data> </layer> - <layer name="ruleSet" width="9" height="9"> + <layer id="2" name="Input_set" width="9" height="9"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB60M2LykcVgfJgYOp+QGCmAFHOJcQ8+fxICAEPlj75EAQAA </data> </layer> - <layer name="rule_Ground" width="9" height="9"> + <layer id="3" name="Output_Ground" width="9" height="9"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHewAAON6NOpEAQAA + H4sIAAAAAAAAA2NgoC7wRONHUtl8UkEmHSwBAON6NOpEAQAA </data> </layer> - <layer name="rule_Error" width="9" height="9"> + <layer id="4" name="Output_Error" width="9" height="9"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFmAhZH6ZgIAlqgVuEQBAAA= + H4sIAAAAAAAAA2NgGFmAhZH6hgIAlqgVuEQBAAA= </data> </layer> </map> diff --git a/rules/woodland/rule_woodland_129.tmx b/rules/woodland/rule_woodland_129.tmx index 5b2dc2a3..0c92b89d 100644 --- a/rules/woodland/rule_woodland_129.tmx +++ b/rules/woodland/rule_woodland_129.tmx @@ -1,21 +1,21 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="9" height="21" tilewidth="32" tileheight="32"> +<map version="1.2" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="21" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1"> <tileset firstgid="1" source="../../tilesets/woodland_ground.tsx"/> <tileset firstgid="257" source="../../tilesets/collision.tsx"/> <tileset firstgid="259" source="../tile_sets/set_rules.tsx"/> <tileset firstgid="263" source="../tile_sets/set_woodland.tsx"/> <tileset firstgid="423" source="../../tilesets/woodland_village.tsx"/> - <layer name="RuleRegions" width="9" height="21"> + <layer id="1" name="Regions" width="9" height="21"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIA4wMyIwNj411Yy6Z9Q9tHQPAKAUBsP0AgAA </data> </layer> - <layer name="ruleSet" width="9" height="21"> + <layer id="2" name="Input_set" width="9" height="21"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgIB60M0IwOhtdHl0Nsjp8+kgF2MwhZC4u9+BzM7FuIcYcQmFIjL9IdRMus0jxO6E4JMYtxLiN1PRDTtgAAIrFeh70AgAA </data> </layer> - <layer name="rule_Error" width="9" height="21"> + <layer id="3" name="Output_Error" width="9" height="21"> <data encoding="base64" compression="gzip"> H4sIAAAAAAAAA2NgoC5gYcTPpzcYdQ9+MBLdAwA+mKgy9AIAAA== </data> |