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#!/usr/bin/python3
import threading, time, json, ssl
#from simple_websocket_server import WebSocketServer, WebSocket
from websock import WebSocketServer, WebSocket
#from endpoint import MainEndpoint
###############################################################
# Configuration
f=open("pass.json", "r")
p=json.load(f)
f.close()
PORT=p["PORT"]
SECURE=p["SSL"]
clients = []
###############################################################
# Main Class
class WebSocketConn(WebSocket):
def handle(self):
global clients
"""
Called when websocket frame is received.
To access the frame data call self.data.
i.e. The client sent us a message \o/
If the frame is Text then self.data is a unicode object.
If the frame is Binary then self.data is a bytearray object.
"""
print("Message received from %s - %s" % (self.address[0], self.data))
self.send_message('ACK')
def connected(self):
global clients
"""
Called when a websocket client connects to the server.
"""
print(self.address, 'connected')
for client in clients:
print(repr(client))
client.send_message(self.address[0] + u' - connected')
# TODO: Drop OLD connections when same ID tries to connect
if (False):
close(self, status=1000, reason='Unrecognized')
else:
clients.append(self)
def handle_close(self):
global clients
"""
Called when a websocket server gets a Close frame from a client.
"""
clients.remove(self)
print(self.address, 'closed')
for client in clients:
client.send_message(self.address[0] + u' - disconnected')
##########################
# Useful functions:
# send_message()
# send_fragment_start() / send_fragment() / send_fragment_end()
#
##########################
def MainWebsocket():
if SECURE:
server = WebSocketServer('', PORT, WebSocketConn,
certfile="certificate.pem", keyfile="key.pem")
print("Begin Secure Websocket at %d" % PORT)
else:
server = WebSocketServer('', PORT, WebSocketConn)
print("Begin UNENCRYPTED Websocket at %d" % PORT)
t = threading.Thread(target=server.serve_forever)
t.daemon = True # Main server should not be a daemon?
t.start()
return
#while True:
# time.sleep(86400)
# Broadcast function
def sendmsg(m, t="raw"):
global clients
# Format message according to type
if t == "ping":
msg="pong"
else:
msg=u"%s" % m
# Send message
for c in clients:
c.send_message(msg)
return
###############################################################
# Begin stuff
print("Starting...")
MainWebsocket()
print("Please wait...")
try:
while True:
time.sleep(15)
sendmsg("Hello from SRV")
except:
print("Terminating!")
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