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########################################################################################
# This file is part of Spheres.
# Copyright (C) 2019 Jesusalva
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
########################################################################################
init -3 python:
import json, copy, traceback
from collections import Counter
config.autoreload = False
config.save_on_mobile_background = False
ERR_JSONDECODER=101
ERR_INVALID=103
if (persistent.allfiles is None):
persistent.allfiles=[]
allfiles=[]
# Elements
Ele_Fire =1
Ele_Water =2
Ele_Nature =3
Ele_Light =4
Ele_Shadow =5
def ParseEle(ele):
if ele == 0:
return "Neutral"
elif ele == 1:
return "Fire"
elif ele == 2:
return "Water"
elif ele == 3:
return "Nature"
elif ele == 4:
return "Light"
elif ele == 5:
return "Shadow"
else:
return "ERROR (%d)" % ele
# Smart Print command
def stdout(message):
print(message)
renpy.write_log("[DEBUG] %s" % message)
return
# IF Then Else (IFTE)
def ifte(ifs, then, elses):
if (ifs):
return then
else:
return elses
# Global classes
# We need to override standard list method. Original by Triptych (stackoverflow)
class dlist(list):
def __setitem__(self, index, value):
size = len(self)
if index >= size:
self.extend(None for _ in range(size, index + 1))
list.__setitem__(self, index, value)
class ExecuteOnCall():
def __init__(self, callable, *args, **kwargs):
self.callable = callable
self.args = args
self.kwargs = kwargs
def __call__(self):
rv = self.callable(*self.args, **self.kwargs)
return rv
def id(self):
return self.__call__()
class RetString():
def __init__(self, string):
self.string = string
def __call__(self):
return self.string
def id(self):
return self.__call__()
class ExtraImage(renpy.display.im.Image):
"""
Custom image manipulator, based on bink's code, topic 11732
"""
def __init__(self, loc, **properties):
"""
@param loc: Where the image really is (get_path already applied)
"""
super(ExtraImage, self).__init__(loc, **properties)
self.loc = loc
def load(self, unscaled=False): # W0221
try:
#page = open(self.loc, "rb")
#pd = page.read()
#picdata = os.tmpfile()
#picdata.write(pd)
#picdata.seek(0) # reset seek position
stdout("Requested to open: %s" % repr(self.loc))
picdata = open(self.loc, "rb")
stdout("Picdata is open (%s)" % self.loc)
if unscaled:
surf = renpy.display.pgrender.load_image_unscaled(picdata, self.loc)
else:
surf = renpy.display.pgrender.load_image(picdata, self.loc)
stdout("Picdata was closed")
picdata.close()
#page.close()
return surf
except Exception:
if renpy.config.missing_image_callback:
im = renpy.config.missing_image_callback(self.loc)
if im is None:
raise
return im.load()
raise
def virtpos(posix):
if isinstance(posix, float):
return posix*1024
else:
return posix/1024.0
# File Managment Functions
def get_path(path):
return renpy.loader.get_path(path)
def get_path_if_exists(path):
return renpy.loader.transfn(path)
stdout("======================= %s %s" % (config.name, config.version))
print "[STDBY] Loading Basic functions......."
# Search for array[?][key]==search in an array of dicts
# Returns the dictionary, or returns ERR_INVALID
def dl_search(array, key, search):
try:
r=(item for item in array if item[key] == search).next()
except:
r=ERR_INVALID
if r is None:
r=ERR_INVALID
stdout("dlsearch: r is None")
return r
def GAME_LOADER():
global allunitsbase, allunits, allquests, allstory, allworld, alltaverns
global alltquests, tr_uptodate, tr_memcheck
# FIXME: Error handling
# Load unit data
#allunitsbase=json.loads(requests.get("http://"+HOST+'/units.json').text)
f=open(get_path_if_exists("units.json"), "r")
allunitsbase=json.load(f)
f.close()
# Reorder unit data
allunits={}
for j in allunitsbase:
allunits[j["unit_id"]]=j
allunitsbase.sort(key=lambda x: x["unit_id"])
# Load summons data
f=open(get_path_if_exists("summons.json"), "r")
allsummons=json.load(f)
f.close()
# Load quest data
f=open(get_path_if_exists("quests.json"), "r")
alltquests=json.load(f)
f.close()
alltquests["Main"].sort(key=lambda x: x["quest_id"])
allquests=alltquests["Main"]
# Load story data
f=open(get_path_if_exists("story.json"), "r")
allstory=json.load(f)
f.close()
# Load world data
f=open(get_path_if_exists("world.json"), "r")
allworld=json.load(f)
f.close()
# Load tavern data
f=open(get_path_if_exists("bar.json"), "r")
alltaverns=json.load(f)
f.close()
stdout("[OK] Game data loaded to memory")
tr_memcheck=True
return True
def card_composite(cid, path):
# We need to try to get rarity
try:
r=allunits[int(cid)]["rare"]
except:
r=4 # FIXME
# We need to try to get the element
try:
e=allunits[int(cid)]["attribute"]
print str(e)
except:
e=0
return Composite(
(640, 960),
(0, 0), "gfx/cards/bg.png",
(0, 0), path,
(0, 0), "gfx/cards/"+str(r)+".png",
(0, 0), "gfx/cards/ele/"+str(e)+".png")
# size,)
# TODO: square_ and gfx/square/units
# Converts regular image filepaths to displayables names and vice-versa
def img_regex(name, reverse=False):
if not reverse:
# Extension is ommited, add them yourself!
if name.startswith("unit_"):
return "gfx/units/%s" % name.replace("unit_")
elif name.startswith("mob_"):
return "gfx/mobs/%s" % name.replace("mob_")
elif name.startswith("dialog_"):
return "gfx/dialog/%s" % name.replace("dialog_")
elif name.startswith("bg "):
return "gfx/bg/%s" % name.replace("bg ")
elif name.startswith("summon_"):
return "gfx/summons/%s" % name.replace("summon_")
else:
print("ERROR: Not a regular filename")
return name
else:
if name.startswith("gfx/units/"):
return "unit_%s" % name
elif name.startswith("gfx/mobs/"):
return "mob_%s" % name
elif name.startswith("gfx/dialog/"):
return "dialog_%s" % name
elif name.startswith("gfx/bg/"):
return "bg %s" % name
elif name.startswith("gfx/summons/"):
return "summon_%s" % name
else:
print("ERROR: Not a regular display name")
return name
# Loads a sound called VAL
def get_sfx(val, ext):
# Search for the sound
show_img(val, False, ext=ext)
valb=dl_search(persistent.allfiles, 0, val)[1]
if valb == ERR_INVALID:
print ("Invalid Sound: %s (%s)" % (path, val))
return "sfx/regnum.mp3" # FIXME
return valb
# Load sprite images: "unit"
for file in renpy.list_files():
fn=file.replace('gfx/units/','').replace('/', ' ').replace('.png','')
if file.startswith('gfx/units/'):
if file.endswith('.png') or file.endswith('.webp'):
name = "unit_"+fn
#renpy.image(name, Image(file, yanchor=1.0))
renpy.image(name, card_composite(fn, file))
dl=dl_search(persistent.allfiles, 0, name)
if dl is not ERR_INVALID:
persistent.allfiles.append((name, file))
allfiles.append(name)
continue
continue
# Load sprite images: "mob"
for file in renpy.list_files():
fn=file.replace('gfx/mobs/','').replace('/', ' ').replace('.png','')
if file.startswith('gfx/mobs/'):
if file.endswith('.png') or file.endswith('.webp'):
name = "mob_"+fn
renpy.image(name, Image(file, yanchor=1.0))
if not name in persistent.allfiles:
persistent.allfiles.append((name, file))
allfiles.append(name)
continue
continue
# Load sprite images: "dialog"
for file in renpy.list_files():
fn=file.replace('gfx/dialog/','').replace('/', ' ').replace('.png','').replace('.webp','')
if file.startswith('gfx/dialog/'):
if file.endswith('.png') or file.endswith('.webp'):
name = "dialog_"+fn
renpy.image(name, Image(file, yanchor=1.0))
dl=dl_search(persistent.allfiles, 0, name)
if dl is not ERR_INVALID:
persistent.allfiles.append((name, file))
allfiles.append(name)
continue
continue
# Load background images: "bg"
for file in renpy.list_files():
fn=file.replace('gfx/bg/','').replace('/', ' ').replace('.png','').replace('.webp','')
if file.startswith('gfx/bg/'):
if file.endswith('.png') or file.endswith('.webp'):
name = "bg "+fn
renpy.image(name, Frame(file, 0, 0))
dl=dl_search(persistent.allfiles, 0, name)
if dl is not ERR_INVALID:
persistent.allfiles.append((name, file))
allfiles.append(name)
continue
continue
# Load summon images: "summon"
for file in renpy.list_files():
fn=file.replace('gfx/summons/','').replace('/', ' ').replace('.png','').replace('.webp','')
if file.startswith('gfx/summons/'):
if file.endswith('.png') or file.endswith('.webp'):
name = "summon_"+fn
renpy.image(name, Image(file, yanchor=1.0))
dl=dl_search(persistent.allfiles, 0, name)
if dl is not ERR_INVALID:
persistent.allfiles.append((name, file))
allfiles.append(name)
continue
continue
def star_write(am):
i, st = 0, ""
while i < am:
i+=1
st+="★"
return st
# Overrides renpy.image() method
def new_img(name, where):
# d: Downloaded path
if not isinstance(name, tuple):
name = tuple(name.split())
#d = renpy.renpy.easy.displayable(where)
if True or renpy.android:
d=ExtraImage(where)
else:
d = renpy.renpy.easy.displayable(where)
renpy.renpy.display.image.register_image(name, d)
return
# Retrieves Ren'Py displayable name associated to PATH
def get_img(path):
# Search for the image name
val=img_regex(path, True)
show_img(val, False)
valb=dl_search(persistent.allfiles, 0, val)[1]
if valb == ERR_INVALID:
print ("Invalid Image: %s (%s)" % (path, val))
return "gfx/spinner.png"
return valb
# Overrides renpy.show() and renpy.image() methods
# Missing: transient=False, munge_name=True
def show_img(img, show=True, at_list=[ ], tag=None, zorder=None, behind=[ ], atl=None, what=None, layer=None, ext=".webp"):
global tr_loading
# Image exists, display it
if img in allfiles:
if show:
renpy.show(img, at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer)
return
# Have we downloaded this image previously?
path=dl_search(persistent.allfiles, 0, img)
print str(path)
# Image doesn't exists, we must download it
while (path == ERR_INVALID):
tr_loading=True
# Latest version converts these formats to WebP
if ext in [".png", ".jpg", ".jpeg"]:
ext=".webp"
# Otherwise, preserve extension.
if True or renpy.android:
addr="extra_%s%s" % (img.replace(" ", "_"), ext)
else:
addr="extra/%s%s" % (img.replace(" ", "_"), ext)
f=open(get_path(addr), "w")
stdout("Downloading additional file: %s" % img.replace(" ", "_"))
try:
x=requests.get("%s://%s/assets/%s?token=%s" % (ifte(persistent.ssl_enabled, "https", "http"), HOST, img.replace(" ", "_"), get_token()), verify=False) # , timeout=8.0 → Need to handle sudden death
except:
# Oh noes - something went *terribly* wrong
traceback.print_exc()
x=requests.Response()
x.status_code=403
if x.status_code == 200:
f.write(x.content)
f.close()
# Android needs paths to be saved by full
# But audio hates it, so.
if ext not in [".mp3", ".ogg"]:
addr=get_path(addr)
path=((img, addr))
persistent.allfiles.append(path)
else:
stdout("ERROR FOR: %s://%s/assets/%s?token=%s" % (ifte(persistent.ssl_enabled, "https", "http"), HOST, img.replace(" ", "_"), get_token()))
try:
retry=renpy.call_screen("confirm", "Error downloading file.\nError Code: %d\n\nRetry?" % x.status_code, Return(True), Return(False))
if not retry:
if tag is None:
tag=img
path=None
if show:
if tag is None:
tag=img
print("tag is %s" % str(tag))
renpy.show("spinner", at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer) # TODO Show error
tr_loading=False
return
# TODO: “Retry?”
except:
print("Failed, trying again")
# Image exists, but wasn't loaded yet
if (path != ERR_INVALID and path is not None):
print "Detected not loaded image"
# Valid Image Extensions: PNG, JPG, JPEG, GIF, WEBP
if ext in [".png", ".jpg", ".jpeg", ".gif", ".webp"]:
# Maybe it is an unit
if img.startswith("unit_"):
new_img(img, card_composite(img.replace("unit_", ""), path[1]))
else:
new_img(img, path[1])
stdout("registered image: "+path[1])
allfiles.append(img)
if show:
renpy.show(img, at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer)
tr_loading=False
return
# Something went wrong
stdout("show_img reached abnormal ending")
return
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