index
:
spheres/client
master
M. Spheres client w/o review
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
game
/
gui
/
battle.rpy
Age
Commit message (
Expand
)
Author
Files
Lines
2021-08-16
Allow you to switch the summon during combat (this is what the cog does)
Jesusaves
1
-2
/
+2
2021-08-16
It looks fugly, but animate actions from the party and enemy members
Jesusaves
1
-7
/
+7
2021-08-15
Look and learn, @Xanthem noob - THIS is how you do it!
Jesusaves
1
-42
/
+68
2021-08-12
Display summoning animations
Jesusaves
1
-1
/
+1
2021-08-11
Add the summon button (no protocol-level action yet)
Jesusaves
1
-1
/
+12
2021-08-07
If game crashes after registration, ensure this error is recoverable
Jesusaves
1
-0
/
+16
2020-12-31
Try to make the "I'm ready" button more sensitive (for smaller phones)
Jesusaves
1
-1
/
+4
2020-12-31
Add support for custom battle backgrounds
Jesusaves
1
-1
/
+1
2020-12-31
Remove some old, unmaintaned and unused code
Jesusaves
1
-48
/
+1
2020-12-30
Outlines so the names are readable
Jesusaves
1
-3
/
+6
2020-12-30
Show monster elemental along name
Jesusaves
1
-3
/
+9
2020-12-29
Split battle interface in three screens
Jesusaves
1
-37
/
+45
2020-12-25
Fork code, replace some ifs with showifs in screen, add dummy structures.
Jesusaves
1
-215
/
+220
2020-12-25
Optmize a bit the python tidbits from battle screen:
Jesusaves
1
-43
/
+0
2020-12-24
Change battle logic to make it a bit more seamless to user.
Jesusaves
1
-4
/
+5
2020-12-21
Move HP bar to the absolute bottom, looks better this way.
Jesusaves
1
-16
/
+24
2020-12-21
actionarea height went from 30px to 48px, so correct scripts to reflect this.
Jesusaves
1
-7
/
+7
2020-12-21
Continue remaking the battle interface.
Jesusaves
1
-32
/
+41
2020-12-18
Fix a bunch of bugs
Jesusaves
1
-2
/
+10
2020-12-18
Split combat.rpy in three files, move python+screen code away from the label.
Jesusaves
1
-0
/
+419