Age | Commit message (Expand) | Author | Files | Lines |
2021-08-07 | Add SQ00005_post | Jesusaves | 1 | -0/+0 |
2021-08-07 | Replace the female warrior (improper license) with a female magi. | Jesusaves | 2 | -0/+0 |
2021-08-07 | Initial version of the Council Room | Jesusaves | 2 | -0/+0 |
2021-08-07 | Update darklands BG to look less upscaled | Jesusaves | 1 | -0/+0 |
2021-08-07 | Add the castle indoors for the new cutscene | Jesusaves | 1 | -0/+0 |
2021-08-07 | Improve the quality of some of our story assets | Jesusaves | 3 | -0/+0 |
2020-12-30 | Remove parts which could invoke copyright ownership from Jewel Savior. | Jesusaves | 2 | -0/+0 |
2020-12-30 | Mob ID Changed | Jesusaves | 1 | -0/+0 |
2020-12-30 | Update GFX Mobs: Remove old and add new. | Jesusaves | 3 | -0/+0 |
2020-12-26 | Golden theme works better | Jesusaves | 5 | -0/+0 |
2020-12-26 | Replace the square bgs with kindland's bg | Jesusaves | 4 | -0/+0 |
2020-12-26 | Add elemental information to the unit squares. | Jesusaves | 6 | -0/+0 |
2020-12-25 | Add tavern image to built-in to speed up tavern loading time. | Jesusaves | 1 | -0/+0 |
2020-12-25 | Fork code, replace some ifs with showifs in screen, add dummy structures. | Jesusaves | 2 | -0/+0 |
2020-12-24 | Get rid of troublesome unused assets | Jesusaves | 3 | -0/+0 |
2020-12-24 | Add battle2.webp to builtin to prevent needless download | Jesusaves | 1 | -0/+0 |
2020-12-24 | Part II of the initial prologue done remaking. | Jesusaves | 3 | -0/+0 |
2020-12-24 | Rewrite the first part of the first prologue | Jesusaves | 5 | -0/+0 |
2020-12-23 | Remove mostly empty folder | Jesusaves | 23 | -0/+0 |
2020-12-23 | Rudimentary support for square images being fetch from remote server. | Jesusaves | 2 | -0/+0 |
2020-12-23 | Remove shady square pictures - Where do they come from, again? | Jesusaves | 88 | -0/+0 |
2020-12-23 | Replace some files with their WebP version (to save disk space) | Jesusaves | 6 | -0/+0 |
2020-12-22 | Replace main unit with one by David Revoy | Jesusaves | 1 | -0/+0 |
2020-12-21 | Redesign the splash screen | Jesusaves | 1 | -0/+0 |
2020-12-21 | Downscale the spheres from 80x80 to 60x60 | Jesusaves | 7 | -0/+0 |
2020-12-21 | Fix "neutral" element orb to be a real white orb, not just a negative | Jesusaves | 2 | -0/+0 |
2020-12-21 | Hopefully the last edit I'm doing on elemental orbs. | Jesusaves | 2 | -0/+0 |
2020-12-21 | Continue remaking the battle interface. | Jesusaves | 2 | -0/+0 |
2020-12-21 | Start remaking the combat GUI | Jesusaves | 4 | -0/+0 |
2020-12-20 | Remove unused sphere. Resize empty sphere to be adherent to conventions. | Jesusaves | 2 | -0/+0 |
2020-12-20 | Resize spheres from 40x40 to 80x80 | Jesusaves | 7 | -0/+0 |
2020-12-19 | Initial prototype redraw of the HUD | Jesusaves | 1 | -0/+0 |
2020-12-19 | Replace the cog | Jesusaves | 2 | -0/+0 |
2020-12-17 | Move development stuff to a new, non built and git hidden, assets/ folder | Jesusaves | 2 | -18/+0 |
2020-12-17 | Remake the spheres as well | Jesusaves | 7 | -0/+0 |
2020-12-17 | Replace elemental items with something prettier (and also under CC0) | Jesusaves | 10 | -0/+0 |
2020-12-16 | New main menu which looks much more awesome but we definitely need the license | Jesusaves | 3 | -0/+0 |
2020-12-09 | Initial commit, forked from Spheresinit | Jesusaves | 179 | -0/+18 |