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-rw-r--r--game/ATTRIBUTION3
-rw-r--r--game/gui/WideBB_insensitive.pngbin0 -> 1162 bytes
-rw-r--r--game/screens.rpy14
-rw-r--r--game/script.rpy7
4 files changed, 19 insertions, 5 deletions
diff --git a/game/ATTRIBUTION b/game/ATTRIBUTION
index 794f807..5c47fe9 100644
--- a/game/ATTRIBUTION
+++ b/game/ATTRIBUTION
@@ -122,7 +122,8 @@ Where relevant, you must also include a link to https://tmw2.org in your credit.
gfx/units/10000000.png
# GUI
- elegant.png (?) (CC0) (Open Game Art)
+ gui/elegant.png (?) (CC0) (Open Game Art)
+ gui/WideBB_insensitive.png (Jesusalva) (CC0)
***All other assets are default Ren'Py assets (MIT)***
# SFX
diff --git a/game/gui/WideBB_insensitive.png b/game/gui/WideBB_insensitive.png
new file mode 100644
index 0000000..a2353b9
--- /dev/null
+++ b/game/gui/WideBB_insensitive.png
Binary files differ
diff --git a/game/screens.rpy b/game/screens.rpy
index 33b4392..e4e77e3 100644
--- a/game/screens.rpy
+++ b/game/screens.rpy
@@ -209,7 +209,10 @@ screen choice(items):
vbox:
for i in items:
- textbutton i.caption action i.action
+ textbutton i.caption:
+ xalign 0.5
+ xmaximum 0.95
+ action i.action
## When this is true, menu captions will be spoken by the narrator. When false,
@@ -223,17 +226,20 @@ style choice_button_text is button_text
style choice_vbox:
xalign 0.5
- ypos 320
- yanchor 0.5
+ ypos 0.25
+ yanchor 0.0
spacing gui.choice_spacing
style choice_button is default:
properties gui.button_properties("choice_button")
+ background Frame("gui/WideBB_insensitive.png", 5, 5)
style choice_button_text is default:
+ xmaximum 0.92
+ ymargin 12
properties gui.button_text_properties("choice_button")
- size 30
+ size 42
## Quick Menu screen ###########################################################
diff --git a/game/script.rpy b/game/script.rpy
index 63c7071..ccb1d73 100644
--- a/game/script.rpy
+++ b/game/script.rpy
@@ -32,6 +32,13 @@ label start:
# Initial configuration
call prestart
+ menu:
+ "Hello":
+ pass
+ "World":
+ pass
+ "This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.":
+ pass
# Run updater
$ renpy.invoke_in_thread(GAME_UPDATER)