diff options
Diffstat (limited to 'game/register.rpy')
-rw-r--r-- | game/register.rpy | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/game/register.rpy b/game/register.rpy index d09b579..0aae3fe 100644 --- a/game/register.rpy +++ b/game/register.rpy @@ -85,8 +85,14 @@ label register_email: "The email you've entered is not valid.") # You've inserted a valid email - raw=send_packet("register", """{"email": "%s"}""" % email) + raw=send_packet("register", """{"email": "%s", "MyUID": "%s"}""" % (email, persistent.MyUID)) bt=json_decode(raw) + # TODO: Maybe just use uuid4 to make a fake email, then fetch password + # Show player the fake email (UUID) and the password and disclaim: + # THIS WON'T BE SHOWN AGAIN, STORE IT SOMEWHERE SECURE + # (or save to persistent data and allow linking later?) + # ...Actually the email/UUID gimmick is useless? + # Also, couldn't people just brute-force other ppl passwords? try: password=bt["password"] |