diff options
-rw-r--r-- | game/defs.rpy | 2 | ||||
-rw-r--r-- | game/options.rpy | 8 | ||||
-rw-r--r-- | game/script.rpy | 11 |
3 files changed, 12 insertions, 9 deletions
diff --git a/game/defs.rpy b/game/defs.rpy index 0fce7c1..fed7788 100644 --- a/game/defs.rpy +++ b/game/defs.rpy @@ -38,7 +38,7 @@ init -3 python: # Configuration config.autoreload = False config.save_on_mobile_background = False - persistent.release_name = "Renewal" + persistent.release_name = "Christmas" if persistent.host is None: persistent.host="spheres.tmw2.org" # FIXME: Set good defaults (=bad) for Android diff --git a/game/options.rpy b/game/options.rpy index d17cb93..06713f2 100644 --- a/game/options.rpy +++ b/game/options.rpy @@ -12,7 +12,7 @@ ## ## The _() surrounding the string marks it as eligible for translation. -define config.name = _("Spheres") +define config.name = _("Mana Spheres") ## Determines if the title given above is shown on the main menu screen. Set @@ -23,7 +23,7 @@ define gui.show_name = True ## The version of the game. -define config.version = "2.0.6.18" +define config.version = "2.0.12.15" ## Text that is placed on the game's about screen. Place the text between the ## triple-quotes, and leave a blank line between paragraphs. @@ -41,7 +41,7 @@ Card framework: {a=http://www.jewel-s.jp/}http://www.jewel-s.jp/{/a} ## distribution. This must be ASCII-only, and must not contain spaces, colons, ## or semicolons. -define build.name = "Spheres" +define build.name = "M.Spheres" ## Sounds and music ############################################################ @@ -153,7 +153,7 @@ define _game_menu_screen="history" ## This generally should not be changed, and if it is, should always be a ## literal string, not an expression. -define config.save_directory = "Spheres-1574430323" +define config.save_directory = "Mana-Spheres" ## Icon ######################################################################## diff --git a/game/script.rpy b/game/script.rpy index f5fc1af..7769112 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -50,15 +50,18 @@ init python: return def onopen(self): - global tr_busy, tr_load, tr_val - print("Opening connection") + global tr_busy, tr_load, tr_val, HOST + print("Opening connection to %s" % HOST) tr_load=True tr_val="" tr_busy=False self.send("Ping") def onerror(self, err): - print("ERROR RECEIVED") + stdout("ERROR RECEIVED") + stdout("More details: %s" % repr(err)) + stdout("An error happened: %s" % str(err)) + renpy.full_restart() raise err # Inform you are now ingame @@ -96,7 +99,7 @@ label start: # on_open=None, on_message=None, on_error=None, # on_close=None, on_ping=None, on_pong=None, # on_data=None): - ws = wsock.WebSocketApp("wss://localhost:61000", + ws = wsock.WebSocketApp("wss://"+HOST+":61000", on_data=ondata, on_error=onerror, on_open=onopen, on_message=onmsg) print repr(ws) |