diff options
-rw-r--r-- | game/gfx/dialog/archmage.webp | bin | 54534 -> 138368 bytes | |||
-rw-r--r-- | game/gfx/dialog/detective.webp | bin | 33272 -> 49644 bytes | |||
-rw-r--r-- | game/gfx/dialog/mentor.webp | bin | 29708 -> 53846 bytes | |||
-rw-r--r-- | game/story.rpy | 8 |
4 files changed, 7 insertions, 1 deletions
diff --git a/game/gfx/dialog/archmage.webp b/game/gfx/dialog/archmage.webp Binary files differindex 61de7c4..41c6eb6 100644 --- a/game/gfx/dialog/archmage.webp +++ b/game/gfx/dialog/archmage.webp diff --git a/game/gfx/dialog/detective.webp b/game/gfx/dialog/detective.webp Binary files differindex bd3ddf2..13ca401 100644 --- a/game/gfx/dialog/detective.webp +++ b/game/gfx/dialog/detective.webp diff --git a/game/gfx/dialog/mentor.webp b/game/gfx/dialog/mentor.webp Binary files differindex e157066..ce00f38 100644 --- a/game/gfx/dialog/mentor.webp +++ b/game/gfx/dialog/mentor.webp diff --git a/game/story.rpy b/game/story.rpy index 1deed7e..96f0d40 100644 --- a/game/story.rpy +++ b/game/story.rpy @@ -130,6 +130,7 @@ label SQ00001_prologue: #################################################### label SQ00001_post: + window show scene bg forest_sunset show dialog_mentor at tcenter with fade @@ -141,7 +142,7 @@ label SQ00001_post: e_mn "The stronghold is much safer, go there and regroup with other students. I must go now." hide dialog_mentor with dissolve you "That was a lot to understand at once." - show dialog_giulio with dissolve + show dialog_giulio at tcenter with dissolve e_gg "I can't believe you. It was {i}him{/i}, the marshall who wiped out an enemy platoon with just tactics." e_gg "He told you to {color=#0f0}recruit someone at the Tavern{/color} and head to the stronghold, right? Let's go!" scene black @@ -149,6 +150,7 @@ label SQ00001_post: show expression Text(_("{font=f/Datalegreya.otf}{color=#fff}\n\nThe Empire Invades{/color}{/font}"), size=54) at truecenter show expression Text(_("{font=f/Datalegreya.otf}Mana Spheres{/font}"), size=27) with Dissolve(1.5) + window hide pause 2.5 scene black with Dissolve(1.5) pause 0.3 @@ -159,6 +161,10 @@ label SQ00005_post: $ show_img("bg humancity", False) scene bg humancity with Dissolve(1.0) "You" "We did it! We reached the Stronghold!" + show dialog_mentor at tcenter + with dissolve + e_mn "Yes, and you {i}are{/i} late. The council session has already started." + ## TODO FIXME old scripts scene black with dissolve |