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author | Jesusaves <cpntb1@ymail.com> | 2020-12-18 00:45:59 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-12-18 00:45:59 -0300 |
commit | a272b806dae3613a400d65ef8faf84aa19449d9a (patch) | |
tree | 0c5b3226bbb7deacbddf3b11b8d04fcbf174560f /game | |
parent | ddba5dd8d23a0e0c8cdfab9655c024b4cb81c151 (diff) | |
download | client-a272b806dae3613a400d65ef8faf84aa19449d9a.tar.gz client-a272b806dae3613a400d65ef8faf84aa19449d9a.tar.bz2 client-a272b806dae3613a400d65ef8faf84aa19449d9a.tar.xz client-a272b806dae3613a400d65ef8faf84aa19449d9a.zip |
Fix a bug on send_packet
Diffstat (limited to 'game')
-rw-r--r-- | game/04_init.rpy | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/game/04_init.rpy b/game/04_init.rpy index 5593b60..af8b005 100644 --- a/game/04_init.rpy +++ b/game/04_init.rpy @@ -160,8 +160,7 @@ init python: global tr_cmd, tr_busy, tr_load schedule_packet() send_packet_now(packet, args) - tr_val = wait_packet() - return + return wait_packet() # In past, this would keep running, in hopes of catching the program quit # and being able to kill the threads... But well, it worked poorly. |