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author | Jesusaves <cpntb1@ymail.com> | 2020-12-25 11:34:43 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-12-25 11:34:43 -0300 |
commit | 61a0b9b9fec3a390dca60db81e18f26ae2e821b7 (patch) | |
tree | af01c66d6167c8f2ac6ed66c294c3cafb3d00dba /game/story.rpy | |
parent | 2577c43010c346470fca09d415b2b2a1d6fe2003 (diff) | |
download | client-61a0b9b9fec3a390dca60db81e18f26ae2e821b7.tar.gz client-61a0b9b9fec3a390dca60db81e18f26ae2e821b7.tar.bz2 client-61a0b9b9fec3a390dca60db81e18f26ae2e821b7.tar.xz client-61a0b9b9fec3a390dca60db81e18f26ae2e821b7.zip |
Optmize a bit the python tidbits from battle screen:
The fetcher for images and data structure loader is now outside screen code.
And, I just got an "ERROR SHOWING VICTORY BOX", so....
...Yup, bugs. This will not be enough =(
Diffstat (limited to 'game/story.rpy')
-rw-r--r-- | game/story.rpy | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/story.rpy b/game/story.rpy index 32c2a71..b83cf7c 100644 --- a/game/story.rpy +++ b/game/story.rpy @@ -43,7 +43,7 @@ label SQ00001_prologue: play music MUSIC_PROLOGUE01.id() fadein 0.5 scene black with None window hide - centered "{cps=36}{b}Somewhere distant{/b}{/cps}" + centered "{cps=36}{b}Somewhere distant{/b}{/cps}{w=2.0}{nw}" scene bg darklands with Dissolve(2.0) centered "{b}Somewhere distant{/b}\n\n{fast}{cps=36}Darklands{/cps}" show dialog_deadlyshock at toffscreenright with None |