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author | Jesusaves <cpntb1@ymail.com> | 2020-12-18 15:13:42 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-12-18 15:13:42 -0300 |
commit | 86af710bbb6ebfc4360f4c767eb4c94028739ba3 (patch) | |
tree | a5ef24cbc104903093ef0e37857b789958c3dcfe /game/f | |
parent | 736ba7a21e98debafd1cce8ff0b22e46562d5c61 (diff) | |
download | client-86af710bbb6ebfc4360f4c767eb4c94028739ba3.tar.gz client-86af710bbb6ebfc4360f4c767eb4c94028739ba3.tar.bz2 client-86af710bbb6ebfc4360f4c767eb4c94028739ba3.tar.xz client-86af710bbb6ebfc4360f4c767eb4c94028739ba3.zip |
Actually, why not - run the game updater before the socket connection is
even established. Updater is the slowest part of startup.
Diffstat (limited to 'game/f')
0 files changed, 0 insertions, 0 deletions