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author | Jesusaves <cpntb1@ymail.com> | 2020-12-09 13:32:01 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-12-09 13:32:01 -0300 |
commit | 63afe4145f410a844c647d4e3f1059f568175c1e (patch) | |
tree | 15da6a890c78d73370f44f9fd5d59badfbbe60e4 /game/editor.rpy | |
download | client-init.tar.gz client-init.tar.bz2 client-init.tar.xz client-init.zip |
Initial commit, forked from Spheresinit
Diffstat (limited to 'game/editor.rpy')
-rw-r--r-- | game/editor.rpy | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/game/editor.rpy b/game/editor.rpy new file mode 100644 index 0000000..dd22cdb --- /dev/null +++ b/game/editor.rpy @@ -0,0 +1,415 @@ +######################################################################################## +# This file is part of Spheres. +# Copyright (C) 2019 Jesusalva + +# This library is free software; you can redistribute it and/or +# modify it under the terms of the GNU Lesser General Public +# License as published by the Free Software Foundation; either +# version 2.1 of the License, or (at your option) any later version. + +# This library is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# Lesser General Public License for more details. + +# You should have received a copy of the GNU Lesser General Public +# License along with this library; if not, write to the Free Software +# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +######################################################################################## +# Editor labels for developers +screen quest_editor(): + modal True + frame: + background Frame("gui/frame.png", 0, 0) + xalign 0.5 + yalign 0.5 + ymargin 15 + ypadding 10 + xmargin 10 + + hbox: + spacing 30 + xmaximum 0.85 + ymaximum 0.85 + + # Navigation + viewport: + #child_size (350, 1000) + mousewheel True + draggable True + pagekeys True + xfill False + xmaximum 350 + scrollbars "vertical" + + vbox: + spacing 2 + label _("Quest list") + $i=0 + for entry in allquests: + textbutton "{size=18}"+_("%02d (D %d) (C %d)" % (entry["quest_id"], entry["difficulty"], entry["cost"]))+"{/size}" action SetVariable("current", i) + $i+=1 + $del i + + # News screen + viewport: + #child_size (0.4, 0.8) + mousewheel True + #draggable True + #arrowkeys True + xfill False + scrollbars "vertical" + + vbox: + xalign 0.5 + spacing 20 + + $ qedit=allquests[current] + $ qreq=qedit["requeriment"] + + label _("Quest %d" % (qedit["quest_id"])) + hbox: + spacing 10 + textbutton _("-") action Function(qeditor, "quest_id", -1) + label ("%d" % qedit["quest_id"]) + textbutton _("+") action Function(qeditor, "quest_id", 1) + null height 25 + + + ########################################### + label _("Requeriment") + hbox: + spacing 10 + textbutton _("-") action Function(qeditor, "requeriment", -1) + label ("%d" % qedit["requeriment"]) + textbutton _("+") action Function(qeditor, "requeriment", 1) + null height 15 + + + ########################################### + label _("Difficulty") + hbox: + spacing 10 + textbutton _("-10") action Function(qeditor, "difficulty", -10) + textbutton _("-5") action Function(qeditor, "difficulty", -5) + textbutton _("-1") action Function(qeditor, "difficulty", -1) + label _("%d" % qedit["difficulty"]) + textbutton _("+1") action Function(qeditor, "difficulty", 1) + textbutton _("+5") action Function(qeditor, "difficulty", 5) + textbutton _("+10") action Function(qeditor, "difficulty", 10) + null height 15 + + + ########################################### + label _("Cost") + hbox: + spacing 10 + textbutton _("-") action Function(qeditor, "cost", -1) + label _("%d" % qedit["cost"]) + textbutton _("+") action Function(qeditor, "cost", 1) + null height 15 + + + ########################################### + label _("Flags") + hbox: + spacing 10 + textbutton _("-") action Function(qeditor, "flags", -1) + label _("%d" % qedit["flags"]) + textbutton _("+") action Function(qeditor, "flags", 1) + text "None: 0\nClear Gems: 1\nTutorial Gems: 2\nSpecial: 4\nFirst Loot: 8\nDouble XP: 16\nDouble GP: 32" size 12 + null height 15 + + + ########################################### + label _("Loot") + vbox: + spacing 0 + $i=0 + for lt, ch in qedit["loot"]: + hbox: + spacing 1 + $ input=Input( + value=EditorInputValue(lt, "loot", i, "str", key3=0), + copypaste=True, + allow="0123456789", + length=9) + button: + #key_events True + action input.enable + add input + + label ": " + + $ input=Input( + value=EditorInputValue(ch, "loot", i, "int", key3=1), + copypaste=True, + allow="0123456789", + length=5) + button: + #key_events True + action input.enable + add input + + null width 40 + textbutton _("X Delete") action None + $i+=1 + textbutton _("Add Loot") action Function(qeditor_addloot) + null height 15 + + + ########################################### + label _("Waves") + vbox: + spacing 0 + $ wc=0 + null height 10 + for wave in qedit["waves"]: + $wc+=1 + label _("{size=22}Wave %d{/size}" % wc) + $ mc=0 + for mob in wave: + $mc+=1 + label _("{size=20}%s{/size}" % mob["name"]) + textbutton "{size=20}%d{/size}" % mob["sprite"] action None + hbox: + spacing 7 + textbutton "{size=20}Ele: %d{/size}" % mob["attribute"] action None + textbutton "{size=20}Boss: %s{/size}" % str(mob["boss"]) action Function(qeditor_input, "waves", wc-1, "bool", key3=mc-1, key4="boss") + null width 20 + textbutton _("X Delete") action Function(qeditor_delete, "waves", wc-1, mc-1) + null height 20 + textbutton "{size=22}"+_("Add Monster")+"{/size}" action Function(qeditor_addmonster, wc) + textbutton "{size=22}"+_("Delete Wave")+"{/size}" action Function(qeditor_delete, "waves", wc-1) + null height 20 + null height 20 + text "Fire: 1 Water: 2\nNature: 3 Light: 4\nDark: 5" size 12 + textbutton _("Add Wave") action Function(qeditor_addwave) + + + # TODO: Loot, waves + ########################################### + null height 40 + hbox: + spacing 25 + + textbutton _("Save") action Function(qeditor_save) + + textbutton _("Close") action Return() + textbutton _("New Quest") action Function(qeditor_new) + textbutton _("New S.") action Function(qeditor_new, 1) + + ## Right-click and escape refresh screen + key "game_menu" action Function(RestartInteraction)#Return() + key "K_RETURN" action Function(RestartInteraction)#Return() + +init python: + import json, copy + def RestartInteraction(): + renpy.restart_interaction() + return + + + def qeditor(key, operation, override=False): + global qedit + qedit=allquests[current] + print str(qedit["quest_id"]) + if override: + qedit[key]=operation + else: + qedit[key]+=operation + return + + def qeditor_save(): + global allquests + f=open(get_path("editor.json"), "w") + json.dump(allquests, f, indent=4, separators=(',', ': ')) + f.close() + renpy.notify("File saved as editor.json") + return + + def qeditor_new(special=False): + global allquests + if not special: + qeid=len(allquests) + qefl=1 + qec=1 + else: + qeid=90000 + qefl=4 + qec=20 + + allquests.append({ + "quest_id": qeid, + "difficulty": 0, + "requeriment": 0, + "cost": qec, + "flags": qefl, + "loot": [ + ["1010", 1000], + ["1020", 100], + ["1030", 10] + ], + "waves": []}) + renpy.notify("New quest added: %d" % qeid) + return + + def qeditor_addloot(): + global qedit + qedit=allquests[current] + qedit["loot"].append(["1000", 0]) + renpy.notify("Added new loot field id 1000 (an invalid ID)") + return + + def qeditor_addmonster(wave): + global qedit + qedit=allquests[current] + pointer=qedit["waves"][wave-1] + if len(pointer) < 3: + pointer.append({ + "name": "New Monster", + "sprite": 950000, + "attribute": 1, + "boss": False + }) + else: + renpy.notify("Max monsters per wave reached!") + return + + def qeditor_addwave(): + global qedit + qedit=allquests[current] + qedit["waves"].append([]) + renpy.notify("Blank wave created\nThis is buggy, remember to add monsters") + return + + + def qeditor_delete(key1, key2=None, key3=None, key4=None): + global qedit + qedit=allquests[current] + if key2 is None: + del qedit[key1] + #del allquests[current][key1] + elif key3 is None: + del qedit[key1][key2] + #del allquests[current][key1][key2] + elif key4 is None: + del qedit[key1][key2][key3] + #del allquests[current][key1][key2][key3] + else: + del qedit[key1][key2][key3][key4] + #del allquests[current][key1][key2][key3][key4] + return + + def qeditor_input(key1, key2=None, tp="int", temp="", key3=None, key4=None): + #temp=renpy.input("Please insert new value for this variable.\nCurrent value: [variable]") + global qedit + qedit=allquests[current] + variable="" + + # Key looping + if key2 is None: + target=qedit[key1] + elif key3 is None: + target=qedit[key1][key2] + elif key4 is None: + target=qedit[key1][key2][key3] + else: + target=qedit[key1][key2][key3][key4] + + # Convert input if needed + # tp int → convert to int + # tp key → Replace the key + # tp bool → Toogles the value + if tp == "int": + try: + variable=int(temp) + except: + renpy.notify("Invalid numeric input") + variable=0 # Sorry, but gets bad otherwise + elif tp == "key": + try: + qedit[key1][temp]=copy.copy(target) + renpy.notify("Key replaced") + del qedit[key1][key2] # Not sure "del target" would work + return + except: + renpy.notify("ERROR, doing nothing") + variable=target + elif tp == "bool": + try: + variable=(not target) + print "New boolean: %s" % str(variable) + except: + print "Illegal boolean" + renpy.notify("Illegal boolean") + variable=target + else: + try: + variable=str(temp) + except: + renpy.notify("Invalid string input") + + # Save input + # Key looping + if key2 is None: + target=qedit[key1]=variable + elif key3 is None: + target=qedit[key1][key2]=variable + elif key4 is None: + target=qedit[key1][key2][key3]=variable + else: + target=qedit[key1][key2][key3][key4]=variable + + return + + class EditorInputValue(InputValue): + def __init__(self, variable, key1, key2, inpu="int", key3=None, key4=None): + try: + self.variable = variable + except: + self.variable = "" + self.inpu = inpu + + self.default=True + self.editable=True + + self.key1=key1 + self.key2=key2 + self.key3=key3 + self.key4=key4 + + def get_text(self): + try: + return str(self.variable) + except: + return "" + #return globals()[self.variable] + + def set_text(self, s): + #globals()[self.variable] = s + qeditor_input(self.key1, self.key2, self.inpu, s, key3=self.key3, key4=self.key4) + + def enter(self): + renpy.restart_interaction() + #renpy.run(self.Disable()) + #raise renpy.IgnoreEvent() + +label quest_editors: + $ qedit=allquests[0] + $ current=0 + $print("") + $print(".:: THE BUILT-IN QUEST EDITOR ::.") + $print("Use ESC to redraw screen, saving input") + $print("") + call screen quest_editor + $print("Quest Editor closed") + jump restore + +label updater_editors: + $ url=renpy.input("Please insert update server URL:", default="http://spheres.tmw2.org/updates/") + $ updater.update(url) # , public_key="cert/certificate.pem") → Need to be RSA + + jump restore + + |