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author | Jesusaves <cpntb1@ymail.com> | 2020-12-09 13:32:01 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-12-09 13:32:01 -0300 |
commit | 63afe4145f410a844c647d4e3f1059f568175c1e (patch) | |
tree | 15da6a890c78d73370f44f9fd5d59badfbbe60e4 /game/defs.rpy | |
download | client-init.tar.gz client-init.tar.bz2 client-init.tar.xz client-init.zip |
Initial commit, forked from Spheresinit
Diffstat (limited to 'game/defs.rpy')
-rw-r--r-- | game/defs.rpy | 921 |
1 files changed, 921 insertions, 0 deletions
diff --git a/game/defs.rpy b/game/defs.rpy new file mode 100644 index 0000000..3d1e18a --- /dev/null +++ b/game/defs.rpy @@ -0,0 +1,921 @@ +######################################################################################## +# This file is part of Spheres. +# Copyright (C) 2019 Jesusalva + +# This library is free software; you can redistribute it and/or +# modify it under the terms of the GNU Lesser General Public +# License as published by the Free Software Foundation; either +# version 2.1 of the License, or (at your option) any later version. + +# This library is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# Lesser General Public License for more details. + +# You should have received a copy of the GNU Lesser General Public +# License along with this library; if not, write to the Free Software +# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +######################################################################################## +# Definitions + +init -3 python: + renpy.add_python_directory("python-extra") + import requests, zlib, base64, sys, copy + + # set PYTHON_VERSION variable (should be 2713, 3605 could fail) + PYTHON_VERSION="%d%d%02d" % (sys.version_info.major, sys.version_info.minor, sys.version_info.micro) + PYTHON_VERSION=int(PYTHON_VERSION) + + # Ren'Py should come with Python 2.7.10 (2710), but just in case + # After all, I only tested with 2.7.10, 2.7.13 and 2.7.15 + if (PYTHON_VERSION < 2700 or PYTHON_VERSION > 3000): + raise Exception("WARNING: Python version is not 2.7\nStrange bugs may happen on your client.\n\nClick on \"Ignore\" to continue.\nClick on \"Quit\" to exit.") + + # Why setting this...? + ApTimer="" + + # Configuration + config.autoreload = False + config.save_on_mobile_background = False + persistent.release_name = "Renewal" + if persistent.host is None: + persistent.host="spheres.tmw2.org" + # FIXME: Set good defaults (=bad) for Android + if renpy.android: + persistent.nothreading=True + persistent.fatality=True + if (persistent.allfiles is None): + persistent.allfiles=[] + allfiles=[] + HOST=str(persistent.host) + PORT=10301 + UPDP=10302 + FAILUREMSG="Request failed, Please try again" + OFFLINEMSG="401 Unauthorized" + OKMSG="200 OK" + TIMEOUT_INTERVAL=3.0 + MAX_IRC_BUFFER=50 + SSL_IS_BROKEN=False + debug=copy.copy(config.developer) + + # Error Codes + ERR_JSONDECODER=101 + ERR_LOGIN_DEFAULT=102 + ERR_INVALID=103 + ERR_TIMEOUT=104 + ERR_NOGEMS=105 + ERR_INVFULL=106 + ERR_OK=200 + + # All error code library + ERRNO=[FAILUREMSG, OFFLINEMSG, OKMSG, ERR_LOGIN_DEFAULT, ERR_INVALID, ERR_TIMEOUT, ERR_NOGEMS, ERR_INVFULL, ERR_OK] + + # Core musics/sfx + MUSIC_OPENING="sfx/bgm01.mp3" + MUSIC_TOWN="sfx/bgm02.mp3" + + # Spheres actions + AP_NONE =False + AP_SPHERE =1 + AP_SKILL =2 + + # Status + ST_TOWN =0 + ST_QUEST =1 + + # Unit flags + UF_NOLVL =1 + UF_NOPART =2 + UF_EXPUP =4 + UF_EVOMAT =8 + UF_SUPEREVO =64 + + # Jobs + Job_Swordsman =1 + Job_Assassin =2 + Job_Mage =3 + Job_Archer =4 + Job_Gunner =5 + + # IRC flags + IRC_AUTH_NONE =0 + IRC_AUTH_USER =1 + IRC_AUTH_NICK =2 + IRC_AUTH_CHAN =3 + + # Smart Print command + def stdout(message): + if debug: + if renpy.android: + if not renpy.is_init_phase(): + renpy.notify(message) + else: + print(message) + renpy.write_log("[DEBUG] %s" % message) + else: + renpy.write_log("[GAME] %s" % message) + return + + # Global classes + # We need to override standard list method. Original by Triptych (stackoverflow) + class dlist(list): + + def __setitem__(self, index, value): + size = len(self) + if index >= size: + self.extend(None for _ in range(size, index + 1)) + + list.__setitem__(self, index, value) + + class ExecuteOnCall(): + def __init__(self, callable, *args, **kwargs): + self.callable = callable + self.args = args + self.kwargs = kwargs + + def __call__(self): + rv = self.callable(*self.args, **self.kwargs) + return rv + + def id(self): + return self.__call__() + + class RetString(): + def __init__(self, string): + self.string = string + + def __call__(self): + return self.string + + def id(self): + return self.__call__() + + # Screen Functions/class + # Override + class SpheresMainMenu(MainMenu): + def __call__(self): + + if not self.get_sensitive(): + return + + if self.confirm: + if config.autosave_on_quit: + renpy.force_autosave() + + layout.yesno_screen(layout.MAIN_MENU, SpheresMainMenu(False)) + else: + # Flush labels/sockets/timers as needed + renpy.call_in_new_context("quit") + # Restart + renpy.full_restart(config.game_main_transition) + + class ExtraImage(renpy.display.im.Image): + """ + Custom image manipulator, based on bink's code, topic 11732 + """ + + def __init__(self, loc, **properties): + """ + @param loc: Where the image really is (get_path already applied) + """ + + super(ExtraImage, self).__init__(loc, **properties) + self.loc = loc + + def load(self, unscaled=False): # W0221 + try: + #page = open(self.loc, "rb") + #pd = page.read() + #picdata = os.tmpfile() + #picdata.write(pd) + #picdata.seek(0) # reset seek position + stdout("Requested to open: %s" % repr(self.loc)) + picdata = open(self.loc, "rb") + stdout("Picdata is open (%s)" % self.loc) + + if unscaled: + surf = renpy.display.pgrender.load_image_unscaled(picdata, self.loc) + else: + surf = renpy.display.pgrender.load_image(picdata, self.loc) + + stdout("Picdata was closed") + picdata.close() + #page.close() + + return surf + except Exception, e: + if renpy.config.missing_image_callback: + im = renpy.config.missing_image_callback(self.loc) + if im is None: + raise e + return im.load() + raise + + def virtpos(posix): + if isinstance(posix, float): + return posix*1024 + else: + return posix/1024.0 + + # File Managment Functions + def get_path(path): + if renpy.android: + #print "Android detected" + path=path.replace("/", "_") + #return renpy.loader.get_path(path) + return renpy.config.savedir + "/" + path + else: + return renpy.loader.get_path(path) + + def get_path_if_exists(path): + if renpy.android: + print "Android detected, not checking" + path=path.replace("/", "_") + #return renpy.loader.get_path(path) + return renpy.config.savedir + "/" + path + else: + return renpy.loader.transfn(path) + + # URL3 Function + def GAME_UPDATER(): + global tr_load + tr_load=False + + # If no version is provided, we are using default files + # Default files version is "1" (Should never happen) + if (persistent.version is None): + persistent.version=1 + + # Download upstream version + x=requests.get("http://"+HOST+'/version.txt') + try: + ver=int(x.text) + except: + stdout("IMPOSSIBLE TO DETERMINE VERSION") + raise Exception("Could not estabilish a connection to update server:\n%s is not valid." % x.text) # TODO: Show this beautifully? + # TODO: Should we set a "ver"? + + if (int(persistent.version) < ver): + # Check if the server have SSL support + try: + stdout("Downloading certificate from server") + x=requests.get("http://"+HOST+'/certificate.pem') + #print len(x.text) + if "BEGIN CERTIFICATE" in x.text: + persistent.ssl_enabled=True + stdout("Updating server certificate") + f=open(get_path("cert/certificate.pem"), "w") + f.write(x.text) + f.close() + stdout("SSL: ENABLED") + else: + raise Exception("Not a certificate") + except: + stdout("SSL: DISABLED") + persistent.ssl_enabled=False + + # Download quests.json + f=open(get_path("quests.json"), "w") + stdout("Downloading quests.json") + x=requests.get("http://"+HOST+'/quests.json') + f.write(x.text) + f.close() + + # Download units.json + f=open(get_path("units.json"), "w") + stdout("Downloading units.json") + x=requests.get("http://"+HOST+'/units.json') + f.write(x.text) + f.close() + + # Download story.json + f=open(get_path("story.json"), "w") + stdout("Downloading story.json") + x=requests.get("http://"+HOST+'/story.json') + f.write(x.text) + f.close() + + # Download world.json + f=open(get_path("world.json"), "w") + stdout("Downloading world.json") + x=requests.get("http://"+HOST+'/world.json') + f.write(x.text) + f.close() + + # Download bar.json + f=open(get_path("bar.json"), "w") + stdout("Downloading bar.json") + x=requests.get("http://"+HOST+'/bar.json') + f.write(x.text) + f.close() + + # Download summons.json + f=open(get_path("summons.json"), "w") + stdout("Downloading summons.json") + x=requests.get("http://"+HOST+'/summons.json') + f.write(x.text) + f.close() + + persistent.version=ver + stdout("Update complete") + + # Download server news + # Handled by GAME_LOADER + + tr_load=True + return tr_load + + + + + +############################################################################ +init -1 python: + import socket, sys, time, json + if renpy.android: + try: + import androidssl as ssl + except: + SSL_IS_BROKEN=True + import ssl + stdout("Broken Android SSL detected, FALLING BACK") + else: + import ssl + print("Using system-wide SSL implementation...") + + print("======================= %s %s %s" % (config.name, config.version, persistent.release_name)) + print "[STDBY] Loading Basic functions......." + + # Search for array[?][key]==search in an array of dicts + # Returns the dictionary, or returns ERR_INVALID + def dl_search(array, key, search): + try: + r=(item for item in array if item[key] == search).next() + except: + r=ERR_INVALID + if r is None: + r=ERR_INVALID + stdout("dlsearch: r is None") + return r + + def check_fail(raw): + global debug, FAILUREMSG + + if (debug): + stdout(str(raw)) + if (raw == FAILUREMSG): + return True + return False + + def json_decode(raw): + global ERRNO + + if (check_fail(raw)): + return ERR_LOGIN_DEFAULT + + # TODO Move this to check_fail and rewrite check_fail + # ERR_OFF should be handled top-level no? With full_restart() + if raw in ERRNO: + return raw + + try: + return int(raw) + except: + pass + + # Maybe base 64 + try: + rw=base64.b64decode(raw) + raw=rw + if (debug): + print "base64 decoded" + except: + pass + + # Maybe zlib compressed + try: + rw=zlib.decompress(raw) + raw=rw + if (debug): + print str(raw) + except: + pass + + # Decode JSON + try: + return json.loads(raw) + except: + return ERR_JSONDECODER + + def get_token(): + try: + t=Player['token'] + except: + t="0" #"f528764d624db129b32c21fbca0cb8d6" + return t + + def login(): + global Player + stdout("Login requested for %s" % logindata()) + raw=send_packet("login", logindata()) + + Player=json_decode(raw) + if (Player == ERR_JSONDECODER): + return ERR_JSONDECODER + if (Player == ERR_LOGIN_DEFAULT): + return ERR_LOGIN_DEFAULT + + try: + Player["inv"]=dlist() + except: + pass + return Player["code"] + + def send_packet_now(packet, args="", legacy=False): + global tr_load, tr_val + try: + sock80 = socket.socket(socket.AF_INET, socket.SOCK_STREAM) + if not renpy.android: + sock80.settimeout(10) + else: + stdout("RAW Socket Ready") + + # TODO: Request server if it is running with SSL or not + # If SSL is enabled (server configuration) + if persistent.ssl_enabled: + if not SSL_IS_BROKEN: + # Create the contest + context = ssl.create_default_context(ssl.Purpose.SERVER_AUTH) + + # Protect the most possible, if appliable. + context.options |= ssl.OP_NO_TLSv1 | ssl.OP_NO_TLSv1_1 + + # FIXME We should check it + if persistent.ssl_enabled != "IGNORE": + context.check_hostname = True + context.verify_mode = ssl.CERT_OPTIONAL + else: + stdout("[SECURITY] SSL VERIFICATION DISABLED.") + context.check_hostname = False + context.verify_mode = ssl.CERT_NONE + #context.load_default_certs() # <- A .crt file + context.load_verify_locations(get_path("cert/certificate.pem")) + stdout("SSL Context Ready") + + sock = context.wrap_socket(sock80, server_hostname=HOST) + else: + CIPHERS_OVERRIDE = ":".join( + [ + "ECDHE+AESGCM", + #"ECDHE+CHACHA20", + #"DHE+AESGCM", + #"DHE+CHACHA20", + "ECDH+AESGCM", + #"DH+AESGCM", + "ECDH+AES", + #"DH+AES", + "RSA+AESGCM", + "RSA+AES", + #"!aNULL", + #"!eNULL", + #"!MD5", + #"!DSS", + ] + ) + if persistent.ssl_enabled != "IGNORE": + sock = ssl.wrap_socket(sock80, ca_certs=get_path("cert/certificate.pem"), ssl_version=2, cert_reqs=ssl.CERT_OPTIONAL, ciphers=CIPHERS_OVERRIDE) + else: + stdout("[SECURITY] SSL VERIFICATION DISABLED.") + sock = ssl.wrap_socket(sock80, ca_certs=get_path("cert/certificate.pem"), ssl_version=2, cert_reqs=ssl.CERT_NONE, ciphers=CIPHERS_OVERRIDE) + stdout("Android SSL Wrapper Ready") + + else: + sock=sock80 + + if not renpy.android: + sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) + else: + stdout("Socket Ready") + + sock.connect((HOST, PORT)) + + if renpy.android: + stdout("Socket Ready") + stdout("Connected: (%s, %d), Socket %s" % (HOST, PORT, sock.getsockname())) + renpy.pause(1.0) + + #m=get_token() + ";" + packet + m=get_token() + ";" + packet + ";" + args + + stdout("Sending: %s" % m) + sock.sendall(m) + + # Receive data from the server + received = sock.recv(2048) + stdout("received: %s" % received) + + # Close the socket + sock.shutdown(socket.SHUT_RDWR) + sock.close() + except: + received=FAILUREMSG + + if persistent.fatality is not None: + raise + + # Legacy support (for ping) + if legacy: + return received + + tr_load=True + tr_val=str(received) + return + + def send_packet(packet, args=""): + global tr_load, tr_val + # This is a secret variable which disables threading + # This may cause hangs and other issues. + if persistent.nothreading: + send_packet_now(packet, args) + val=tr_val + return val + + timeout=0.0 + tr_load=False + tr_val=None + renpy.show("spinner", at_list=[truecenter]) + renpy.invoke_in_thread(send_packet_now, packet, args) + while not tr_load: + renpy.pause(0.1) + timeout+=0.1 + + if timeout >= TIMEOUT_INTERVAL: + # FIXME: What if a screen is already being displayed? BUG + try: + renpy.call_screen("msgbox", "Error Code: %d\n\nApplication timeout, click to try again" % (ERR_TIMEOUT)) + timeout=0.0 + except: + if not "ping" in packet.lower(): + stdout("WARNING, ILLEGAL PACKET ON SCREEN TIME: %s" % packet) + pass + + renpy.hide("spinner") + val=tr_val + del tr_val + + print "value obtained" + if (val is None): + return ERR_INVALID + return val + + def GAME_LOADER(): + global allunitsbase, allunits, allquests, allstory, allworld, alltaverns + global allnews, tr_load + tr_load=False + + # Load unit data + if renpy.android: + allunitsbase=json.loads(requests.get("http://"+HOST+'/units.json').text) + else: + f=open(get_path_if_exists("units.json"), "r") + allunitsbase=json.load(f) + f.close() + + # Reorder unit data + allunits={} + for j in allunitsbase: + allunits[j["unit_id"]]=j + + # Load summons data + f=open(get_path_if_exists("summons.json"), "r") + allworld=json.load(f) + f.close() + + # Load quest data + f=open(get_path_if_exists("quests.json"), "r") + allquests=json.load(f) + f.close() + + # Load story data + f=open(get_path_if_exists("story.json"), "r") + allstory=json.load(f) + f.close() + + # Load world data + f=open(get_path_if_exists("world.json"), "r") + allworld=json.load(f) + f.close() + + # Load tavern data + f=open(get_path_if_exists("bar.json"), "r") + alltaverns=json.load(f) + f.close() + + # Load server news + try: + allnews=json.loads(requests.get("http://"+HOST+'/news.json', timeout=5.0).text) + except: + allnews=[] + pass + + print "[OK] Basic functions loaded" + tr_load=True + return tr_load + + + + + +############################################################################ +# This is the JSON data formatter +init python: + import json + def logindata(): + global password + # TODO: Obtain user id based on device + return """{ + "passwd": "%s", + "version": "%s" + }""" % (password, config.version) + + + def recruitdata(t, a): + return """{ + "tavern": %d, + "amount": %d + }""" % (t, a) + + + def questdata(q, p): + return """{ + "quest_id": %d, + "party_id": %d + }""" % (q, p) + + + def battledata(u, s): + return """{ + "unit": %s, + "sphere": %s + }""" % (json.dumps(u), json.dumps(s)) + + def card_composite(cid, path): + # We need to try to get rarity + try: + r=allunits[int(cid)]["rare"] + except: + r=4 # FIXME + + # We need to try to get the element + try: + e=allunits[int(cid)]["attribute"] + print str(e) + except: + e=0 + + return Composite( + (640, 960), + (0, 0), "gfx/cards/bg.png", + (0, 0), path, + (0, 0), "gfx/cards/"+str(r)+".png", + (0, 0), "gfx/cards/ele/"+str(e)+".png") + # size,) + + # TODO: square_ and gfx/square/units + # Converts regular image filepaths to displayables names and vice-versa + def img_regex(name, reverse=False): + if not reverse: + # Extension is ommited, add them yourself! + if name.startswith("unit_"): + return "gfx/units/%s" % name.replace("unit_") + elif name.startswith("mob_"): + return "gfx/mobs/%s" % name.replace("mob_") + elif name.startswith("dialog_"): + return "gfx/dialog/%s" % name.replace("dialog_") + elif name.startswith("bg "): + return "gfx/bg/%s" % name.replace("bg ") + elif name.startswith("summon_"): + return "gfx/summons/%s" % name.replace("summon_") + else: + print("ERROR: Not a regular filename") + return name + else: + if name.startswith("gfx/units/"): + return "unit_%s" % name + elif name.startswith("gfx/mobs/"): + return "mob_%s" % name + elif name.startswith("gfx/dialog/"): + return "dialog_%s" % name + elif name.startswith("gfx/bg/"): + return "bg %s" % name + elif name.startswith("gfx/summons/"): + return "summon_%s" % name + else: + print("ERROR: Not a regular display name") + return name + + # Loads a sound called VAL + def get_sfx(val, ext): + # Search for the sound + show_img(val, False, ext=ext) + + valb=dl_search(persistent.allfiles, 0, val)[1] + if valb == ERR_INVALID: + print ("Invalid Sound: %s (%s)" % (path, val)) + return "sfx/regnum.mp3" # FIXME + return valb + + # Load sprite images: "unit" + for file in renpy.list_files(): + fn=file.replace('gfx/units/','').replace('/', ' ').replace('.png','') + if file.startswith('gfx/units/'): + if file.endswith('.png') or file.endswith('.webp'): + name = "unit_"+fn + #renpy.image(name, Image(file, yanchor=1.0)) + renpy.image(name, card_composite(fn, file)) + + dl=dl_search(persistent.allfiles, 0, name) + if dl is not ERR_INVALID: + persistent.allfiles.append((name, file)) + allfiles.append(name) + continue + continue + + # Load sprite images: "mob" + for file in renpy.list_files(): + fn=file.replace('gfx/mobs/','').replace('/', ' ').replace('.png','') + if file.startswith('gfx/mobs/'): + if file.endswith('.png') or file.endswith('.webp'): + name = "mob_"+fn + renpy.image(name, Image(file, yanchor=1.0)) + if not name in persistent.allfiles: + persistent.allfiles.append((name, file)) + allfiles.append(name) + continue + continue + + + # Load sprite images: "dialog" + for file in renpy.list_files(): + fn=file.replace('gfx/dialog/','').replace('/', ' ').replace('.png','').replace('.webp','') + if file.startswith('gfx/dialog/'): + if file.endswith('.png') or file.endswith('.webp'): + name = "dialog_"+fn + renpy.image(name, Image(file, yanchor=1.0)) + dl=dl_search(persistent.allfiles, 0, name) + if dl is not ERR_INVALID: + persistent.allfiles.append((name, file)) + allfiles.append(name) + continue + continue + + + # Load background images: "bg" + for file in renpy.list_files(): + fn=file.replace('gfx/bg/','').replace('/', ' ').replace('.png','').replace('.webp','') + if file.startswith('gfx/bg/'): + if file.endswith('.png') or file.endswith('.webp'): + name = "bg "+fn + renpy.image(name, Frame(file, 0, 0)) + dl=dl_search(persistent.allfiles, 0, name) + if dl is not ERR_INVALID: + persistent.allfiles.append((name, file)) + allfiles.append(name) + continue + continue + + + # Load summon images: "summon" + for file in renpy.list_files(): + fn=file.replace('gfx/summons/','').replace('/', ' ').replace('.png','').replace('.webp','') + if file.startswith('gfx/summons/'): + if file.endswith('.png') or file.endswith('.webp'): + name = "summon_"+fn + renpy.image(name, Image(file, yanchor=1.0)) + dl=dl_search(persistent.allfiles, 0, name) + if dl is not ERR_INVALID: + persistent.allfiles.append((name, file)) + allfiles.append(name) + continue + continue + + def star_write(am): + i, st = 0, "" + while i < am: + i+=1 + st+="★" + return st + + + # Overrides renpy.image() method + def new_img(name, where): + # d: Downloaded path + if not isinstance(name, tuple): + name = tuple(name.split()) + + #d = renpy.renpy.easy.displayable(where) + if renpy.android: + d=ExtraImage(where) + else: + d = renpy.renpy.easy.displayable(where) + renpy.renpy.display.image.register_image(name, d) + return + + # Retrieves Ren'Py displayable name associated to PATH + def get_img(path): + # Search for the image name + val=img_regex(path, True) + show_img(val, False) + + valb=dl_search(persistent.allfiles, 0, val)[1] + if valb == ERR_INVALID: + print ("Invalid Image: %s (%s)" % (path, val)) + return "gfx/spinner.png" + return valb + + # Overrides renpy.show() and renpy.image() methods + # Missing: transient=False, munge_name=True + def show_img(img, show=True, at_list=[ ], tag=None, zorder=None, behind=[ ], atl=None, what=None, layer=None, ext=".png"): + global tr_loading + # Image exists, display it + if img in allfiles: + if show: + renpy.show(img, at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer) + return + + # Have we downloaded this image previously? + path=dl_search(persistent.allfiles, 0, img) + print str(path) + + # Image doesn't exists, we must download it + while (path == ERR_INVALID): + tr_loading=True + # Latest version converts these formats to WebP + if ext in [".png", ".jpg", ".jpeg"]: + ext=".webp" + # Otherwise, preserve extension. + if renpy.android: + addr="extra_%s%s" % (img.replace(" ", "_"), ext) + else: + addr="extra/%s%s" % (img.replace(" ", "_"), ext) + + f=open(get_path(addr), "w") + stdout("Downloading additional file: %s" % img.replace(" ", "_")) + x=requests.get("http://%s:%d/%s?token=%s" % (HOST, UPDP, img.replace(" ", "_"), get_token())) # , timeout=8.0 → Need to handle sudden death + if x.status_code == 200: + f.write(x.content) + f.close() + # Android needs paths to be saved by full + if renpy.android: + addr=get_path(addr) + path=((img, addr)) + persistent.allfiles.append(path) + else: + try: + retry=renpy.call_screen("confirm", "Error downloading file.\nError Code: %d\n\nRetry?" % x.status_code, Return(True), Return(False)) + if not retry: + if tag is None: + tag=img + path=None + if show: + renpy.show("spinner", at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer) # TODO Show error + return + # TODO: “Retry?” + except: + print("Failed, trying again") + + # Image exists, but wasn't loaded yet + if (path != ERR_INVALID and path is not None): + print "Detected not loaded image" + # Valid Image Extensions: PNG, JPG, JPEG, GIF, WEBP + if ext in [".png", ".jpg", ".jpeg", ".gif", ".webp"]: + # Maybe it is an unit + if img.startswith("unit_"): + new_img(img, card_composite(img.replace("unit_", ""), path[1])) + else: + new_img(img, path[1]) + + stdout("registered image: "+path[1]) + allfiles.append(img) + if show: + renpy.show(img, at_list=at_list, tag=tag, zorder=zorder, behind=behind, atl=atl, what=what, layer=layer) + tr_loading=False + return + + # Something went wrong + stdout("show_img reached abnormal ending") + return + + ########################################################## + # Other Music + MUSIC_BATTLE=RetString("sfx/bgm03.mp3") + MUSIC_BOSS=RetString("sfx/bgm04.mp3") + MUSIC_PARTY=RetString("sfx/bgm02.mp3") + #MUSIC_PARTY=ExecuteOnCall(get_sfx, "sfx_bgm05", ".mp3")#"sfx/bgm05.mp3" + MUSIC_VICTORY=RetString("sfx/bgm06.mp3") + MUSIC_WORLDMAP=RetString("sfx/bgm02.mp3") + #MUSIC_WORLDMAP=ExecuteOnCall(get_sfx, "sfx_bgm07", ".mp3")#"sfx/bgm07.mp3" + MUSIC_PROLOGUE01=RetString("sfx/regnum.mp3") + MUSIC_PROLOGUE02=RetString("sfx/prologue.mp3") + MUSIC_PROLOGUE03=RetString("sfx/shining.mp3") + |