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authorJesusaves <cpntb1@ymail.com>2021-08-15 14:56:48 -0300
committerJesusaves <cpntb1@ymail.com>2021-08-15 14:56:48 -0300
commita859841cb9a600a1e92f6c0730ca5f10dc2a82d6 (patch)
treecf2a9011b2511935e8b4830c2025b3ab10c19159 /game/battle.rpy
parent1f96ee4658c2df3280e0da7a0ddf09628c91cac9 (diff)
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Look and learn, @Xanthem noob - THIS is how you do it!
*flips frying pan* Just kidding - It was you who gave me this idea in first place. Hint - You can use "ALT+1", "ALT+2", etc. to manipulate the spheres :-)
Diffstat (limited to 'game/battle.rpy')
-rw-r--r--game/battle.rpy1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/battle.rpy b/game/battle.rpy
index fbc2cae..aab77a9 100644
--- a/game/battle.rpy
+++ b/game/battle.rpy
@@ -101,6 +101,7 @@ label combat:
$ use_sphere=[AP_NONE, AP_NONE, AP_NONE, AP_NONE, AP_NONE]
$ btl_ready = False
$ do_action = ACT_NONE
+ $ csid = None
python:
try:
do_action = renpy.call_screen("battle", _with_none=True)