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author | Jesusaves <cpntb1@ymail.com> | 2019-01-14 18:57:15 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-14 18:57:15 -0200 |
commit | c79aa6caba863d93216c9875899a63dfb00a10d9 (patch) | |
tree | bb06ce552624c32e269738a638e068b61696adde /lang/out | |
parent | 8b2af73617796a8fe0d7ae55b3542be508b97a87 (diff) | |
download | tools-c79aa6caba863d93216c9875899a63dfb00a10d9.tar.gz tools-c79aa6caba863d93216c9875899a63dfb00a10d9.tar.bz2 tools-c79aa6caba863d93216c9875899a63dfb00a10d9.tar.xz tools-c79aa6caba863d93216c9875899a63dfb00a10d9.zip |
I forgot that only fetch.py won't change anything...
Diffstat (limited to 'lang/out')
-rw-r--r-- | lang/out/en.pot | 2324 |
1 files changed, 1289 insertions, 1035 deletions
diff --git a/lang/out/en.pot b/lang/out/en.pot index ad01234..0dccb43 100644 --- a/lang/out/en.pot +++ b/lang/out/en.pot @@ -209,7 +209,7 @@ msgid "##2The Monster Lieutenant was defeated by @@!" msgstr "" #. code: mes l("##2Your prize: @@ GP", .@p); -#: npc/003-1/hasan.txt:107 +#: npc/003-1/hasan.txt:108 #, no-c-format msgid "##2Your prize: @@ GP" msgstr "" @@ -327,7 +327,7 @@ msgid "##BSincerity Island##b" msgstr "" #. code: dispbottom l("##BYou were robbed##b by an evil NPC."); -#: npc/003-1/hasan.txt:154 +#: npc/003-1/hasan.txt:155 #, no-c-format msgid "##BYou were robbed##b by an evil NPC." msgstr "" @@ -429,6 +429,12 @@ msgstr "" msgid "%%i What, my maximum life and mana just decreased! Noooo!!" msgstr "" +#. code: l("'.' I forgot how to allocate status!"), +#: npc/000-0-0/sailors.txt:128 +#, no-c-format +msgid "'.' \"I forgot how to allocate status!\"" +msgstr "" + #. code: l("'Best'? So you can make other things?"), L_Makestuff, #: npc/017-5/nahrec.txt:73 #, no-c-format @@ -448,7 +454,7 @@ msgid "'Them' whom?" msgstr "" #. code: rif(!(#CRW & 32) && .@m >= 10000 && Zeny > 10000, l("(10,000 GP) Legendary Mount")), -#: npc/003-2/lua.txt:313 +#: npc/003-2/lua.txt:295 #, no-c-format msgid "(10,000 GP) Legendary Mount" msgstr "" @@ -466,19 +472,19 @@ msgid "(A mystical aura surrounds this stone. You feel mysteriously attracted to msgstr "" #. code: message strcharinfo(0), l("(A strange barrier keeps you from touching the stone at this time.)"); -#: npc/functions/soul_menhir.txt:84 +#: npc/functions/soul_menhir.txt:89 #, no-c-format msgid "(A strange barrier keeps you from touching the stone at this time.)" msgstr "" #. code: mes l("(A strange sensation flows through you. It feels like your soul leaves your body and becomes one with the stone. As suddenly as the feeling started it stops.)"); -#: npc/functions/soul_menhir.txt:38 +#: npc/functions/soul_menhir.txt:43 #, no-c-format msgid "(A strange sensation flows through you. It feels like your soul leaves your body and becomes one with the stone. As suddenly as the feeling started it stops.)" msgstr "" #. code: mes l("(As suddenly as the feeling started it stops. The strange attraction is away from one moment to the next and the menhir feels like just an ordinary stone.)"); -#: npc/functions/soul_menhir.txt:32 +#: npc/functions/soul_menhir.txt:37 #, no-c-format msgid "(As suddenly as the feeling started it stops. The strange attraction is away from one moment to the next and the menhir feels like just an ordinary stone.)" msgstr "" @@ -489,10 +495,10 @@ msgstr "" msgid "(Click next button to advance dialogs)" msgstr "" -#. code: mesc l("(Click on me to hear the conversation and advance. I am a NPC, and NPCs can be interact by clicking.)"); -#: npc/000-0-0/sailors.txt:76 +#. code: l("(Don't respond)"); +#: npc/000-0/sailors.txt:76 #, no-c-format -msgid "(Click on me to hear the conversation and advance. I am a NPC, and NPCs can be interact by clicking.)" +msgid "(Don't respond)" msgstr "" #. code: l("(Drink the tea, hoping for the best)"), L_DrinkTea; @@ -507,24 +513,12 @@ msgstr "" msgid "(Even bandits doesn't breaks the rules. To see the rules, use ##B@rules##b.)" msgstr "" -#. code: mesc l("(Protip: Use ##Barrow keys##b to walk around once you wake up.)"); -#: npc/000-0-0/sailors.txt:54 -#, no-c-format -msgid "(Protip: Use ##Barrow keys##b to walk around once you wake up.)" -msgstr "" - #. code: mes l("(Suddenly a strange sensation flows through you. It feels like your soul leaves your body and becomes one with the stone.)"); -#: npc/functions/soul_menhir.txt:31 +#: npc/functions/soul_menhir.txt:36 #, no-c-format msgid "(Suddenly a strange sensation flows through you. It feels like your soul leaves your body and becomes one with the stone.)" msgstr "" -#. code: mesc l("(That was already explained on the intro. Read the dialogs! Important stuff can be found on them.)"); -#: npc/000-0-0/sailors.txt:77 -#, no-c-format -msgid "(That was already explained on the intro. Read the dialogs! Important stuff can be found on them.)" -msgstr "" - #. code: mesc l("(The girl now looks away sadly, thinking about what to say next.)"); #: npc/018-4-2/susanne.txt:18 #, no-c-format @@ -538,7 +532,7 @@ msgid "(To see the rules, use ##B@rules##b.)" msgstr "" #. code: mes l("(You touch the mysterious stone. Somehow it feels warm and cold at the same time.)"); -#: npc/functions/soul_menhir.txt:30 +#: npc/functions/soul_menhir.txt:35 #, no-c-format msgid "(You touch the mysterious stone. Somehow it feels warm and cold at the same time.)" msgstr "" @@ -603,59 +597,51 @@ msgstr "" msgid "* @@/8 @@" msgstr "" -#. code: mesc l("* @@/@@ @@", countitem(TulimsharGuardCard), 1, getitemlink(TulimsharGuardCard)), 2; -#. code: mesc l("* @@/@@ @@", countitem(FishingRod), 1, getitemlink(FishingRod)), 2; +#. code: msObjective(countitem(FishingRod), l("* @@/@@ @@", countitem(FishingRod), 1, getitemlink(FishingRod))); +#. code: msObjective(countitem(LifestonePendant), l("* @@/@@ @@", countitem(LifestonePendant), 1, getitemlink(LifestonePendant))); +#. code: msObjective(countitem(TulimsharGuardCard), l("* @@/@@ @@", countitem(TulimsharGuardCard), 1, getitemlink(TulimsharGuardCard))); #. code: mesc l("* @@/@@ @@", countitem(Scythe), 1, getitemlink(Scythe)), 9; -#. code: mesc l("* @@/@@ @@", countitem(FishingRod), 1, getitemlink(FishingRod)), 9; -#. code: mesc l("* @@/@@ @@", countitem(LifestonePendant), 1, getitemlink(LifestonePendant)), 9; +#. code: msObjective(countitem(Scythe), l("* @@/@@ @@", countitem(Scythe), 1, getitemlink(Scythe))); #. code: mesc l("* @@/@@ @@", countitem(Scythe), 1, getitemlink(Scythe)), 2; -#. code: mesc l("* @@/@@ @@", countitem(LifestonePendant), 1, getitemlink(LifestonePendant)), 2; -#. code: mesc l("* @@/@@ @@", countitem(TulimsharGuardCard), 1, getitemlink(TulimsharGuardCard)), 9; -#: npc/003-2/lua.txt:193 -#: npc/003-2/lua.txt:198 -#: npc/003-2/lua.txt:203 -#: npc/003-2/lua.txt:201 -#: npc/003-2/lua.txt:196 -#: npc/003-2/lua.txt:191 -#: npc/012-2/rakinorf.txt:253 -#: npc/012-2/rakinorf.txt:251 +#: npc/003-2/lua.txt:183 +#: npc/003-2/lua.txt:185 +#: npc/003-2/lua.txt:181 #: npc/012-2/rakinorf.txt:220 #: npc/012-2/rakinorf.txt:218 +#: npc/012-2/rakinorf.txt:244 #, no-c-format msgid "* @@/@@ @@" msgstr "" +#. code: msObjective(BaseLevel >= 20, l("* @@/@@ Base Level", BaseLevel, 20)); #. code: mesc l("* @@/@@ Base Level", BaseLevel, 40), 2; -#. code: mesc l("* @@/@@ Base Level", BaseLevel, 20), 9; -#. code: mesc l("* @@/@@ Base Level", BaseLevel, 20), 2; #. code: mesc l("* @@/@@ Base Level", BaseLevel, 40), 9; -#: npc/012-2/rakinorf.txt:243 -#: npc/012-2/rakinorf.txt:241 -#: npc/003-2/lua.txt:176 +#. code: msObjective(BaseLevel >= 40, l("* @@/@@ Base Level", BaseLevel, 40)); +#: npc/012-2/rakinorf.txt:240 #: npc/012-2/rakinorf.txt:208 #: npc/012-2/rakinorf.txt:210 -#: npc/003-2/lua.txt:178 +#: npc/003-2/lua.txt:175 #, no-c-format msgid "* @@/@@ Base Level" msgstr "" -#. code: mesc l("* @@/@@ GP", Zeny, 1000), 9; -#. code: mesc l("* @@/@@ GP", Zeny, 1000), 2; -#: npc/003-2/lua.txt:188 -#: npc/003-2/lua.txt:186 +#. code: mesc l("* @@/@@ GP", Zeny, .@price), 2; +#. code: msObjective(Zeny >= 1000, l("* @@/@@ GP", Zeny, 1000)); +#. code: mesc l("* @@/@@ GP", Zeny, .@price), 9; +#: npc/003-2/lua.txt:179 +#: npc/002-3/nard.txt:178 +#: npc/002-3/nard.txt:176 #, no-c-format msgid "* @@/@@ GP" msgstr "" #. code: mesc l("* @@/@@ Job Level", JobLevel, 15), 2; -#. code: mesc l("* @@/@@ Job Level", JobLevel, 6), 2; -#. code: mesc l("* @@/@@ Job Level", JobLevel, 6), 9; +#. code: msObjective(JobLevel >= 15, l("* @@/@@ Job Level", JobLevel, 15)); +#. code: msObjective(JobLevel >= 6, l("* @@/@@ Job Level", JobLevel, 6)); #. code: mesc l("* @@/@@ Job Level", JobLevel, 15), 9; +#: npc/012-2/rakinorf.txt:242 +#: npc/003-2/lua.txt:177 #: npc/012-2/rakinorf.txt:215 -#: npc/012-2/rakinorf.txt:248 -#: npc/003-2/lua.txt:183 -#: npc/012-2/rakinorf.txt:246 -#: npc/003-2/lua.txt:181 #: npc/012-2/rakinorf.txt:213 #, no-c-format msgid "* @@/@@ Job Level" @@ -667,12 +653,18 @@ msgstr "" msgid "* Causes splash damage, and are very expensive." msgstr "" +#. code: msObjective(Zeny >= .@price, l("* Collect @@/@@ GP", Zeny, .@price)); +#: npc/002-3/nard.txt:66 +#, no-c-format +msgid "* Collect @@/@@ GP" +msgstr "" + #. code: mesc l("* Donate blood at least once."), 2; +#. code: msObjective(getq(HurnscaldQuest_BloodDonor), l("* Donate blood at least once.")); #. code: mesc l("* Donate blood at least once."), 9; -#: npc/012-2/rakinorf.txt:256 -#: npc/012-2/rakinorf.txt:225 -#: npc/012-2/rakinorf.txt:258 #: npc/012-2/rakinorf.txt:223 +#: npc/012-2/rakinorf.txt:225 +#: npc/012-2/rakinorf.txt:246 #, no-c-format msgid "* Donate blood at least once." msgstr "" @@ -787,13 +779,13 @@ msgid "*sigh*" msgstr "" #. code: mesc l("*tut*"); -#: npc/002-3/nard.txt:302 +#: npc/002-3/nard.txt:311 #, no-c-format msgid "*tut*" msgstr "" #. code: npctalkonce(l("*whistle*")); -#: npc/003-1/hasan.txt:143 +#: npc/003-1/hasan.txt:144 #, no-c-format msgid "*whistle*" msgstr "" @@ -830,8 +822,8 @@ msgid "- @@ @@" msgstr "" #. code: mes l("- Boss give more Job experience, but as long that you keep killing, you'll keep gaining."); +#: npc/012-2/rakinorf.txt:260 #: npc/012-2/rakinorf.txt:235 -#: npc/012-2/rakinorf.txt:272 #, no-c-format msgid "- Boss give more Job experience, but as long that you keep killing, you'll keep gaining." msgstr "" @@ -849,7 +841,7 @@ msgid "- Get killed yourself." msgstr "" #. code: mes l("- Help the farmers. We rely a lot on agriculture."); -#: npc/012-2/rakinorf.txt:268 +#: npc/012-2/rakinorf.txt:256 #: npc/012-2/rakinorf.txt:231 #, no-c-format msgid "- Help the farmers. We rely a lot on agriculture." @@ -933,7 +925,7 @@ msgstr "" #. code: mes l("- To donate blood, go to the hospital and ask about it."); #: npc/012-2/rakinorf.txt:233 -#: npc/012-2/rakinorf.txt:270 +#: npc/012-2/rakinorf.txt:258 #, no-c-format msgid "- To donate blood, go to the hospital and ask about it." msgstr "" @@ -950,6 +942,12 @@ msgstr "" msgid "-- Animals Protection Agency of Hurnscald" msgstr "" +#. code: l("-.- I forgot how to fight!"), +#: npc/000-0-0/sailors.txt:129 +#, no-c-format +msgid "-.- \"I forgot how to fight!\"" +msgstr "" + #. code: l("..."); #. code: l("..."), #. code: mesq l("..."); @@ -1105,7 +1103,7 @@ msgid "...including the fabled \"Ultimate PVP Event\", as the original creators msgstr "" #. code: mes l("...who knows if there isn't a secret in that?"); -#: npc/005-7/trainer.txt:469 +#: npc/005-7/trainer.txt:476 #, no-c-format msgid "...who knows if there isn't a secret in that?" msgstr "" @@ -1124,25 +1122,26 @@ msgid ".:: Ched's Summer 2018 ::." msgstr "" #. code: mes l(".:: Ched's Summer 2019 ::."); -#: npc/functions/scoreboards.txt:222 +#: npc/functions/scoreboards.txt:229 #, no-c-format msgid ".:: Ched's Summer 2019 ::." msgstr "" #. code: mes l(".:: Chocolate Day ::."); -#: npc/functions/scoreboards.txt:225 +#: npc/functions/scoreboards.txt:232 #, no-c-format msgid ".:: Chocolate Day ::." msgstr "" #. code: mes l(".:: Christmas 2018 ::."); +#: npc/functions/scoreboards.txt:199 #: npc/functions/scoreboards.txt:192 #, no-c-format msgid ".:: Christmas 2018 ::." msgstr "" #. code: mes l(".:: Christmas 2019 ::."); -#: npc/functions/scoreboards.txt:234 +#: npc/functions/scoreboards.txt:241 #, no-c-format msgid ".:: Christmas 2019 ::." msgstr "" @@ -1161,7 +1160,7 @@ msgid ".:: Easter 2018 ::." msgstr "" #. code: mes l(".:: Easter 2019 ::."); -#: npc/functions/scoreboards.txt:216 +#: npc/functions/scoreboards.txt:223 #, no-c-format msgid ".:: Easter 2019 ::." msgstr "" @@ -1173,7 +1172,7 @@ msgid ".:: FIRST PLAYER TO COMPLETE YETI KING QUEST ::." msgstr "" #. code: mes l(".:: Free Software Day ::."); -#: npc/functions/scoreboards.txt:228 +#: npc/functions/scoreboards.txt:235 #, no-c-format msgid ".:: Free Software Day ::." msgstr "" @@ -1185,7 +1184,7 @@ msgid ".:: Hasan Scorpion Killing Challenge 2018 ::." msgstr "" #. code: mes l(".:: Hasan Scorpion Killing Challenge 2019 ::."); -#: npc/functions/scoreboards.txt:231 +#: npc/functions/scoreboards.txt:238 #, no-c-format msgid ".:: Hasan Scorpion Killing Challenge 2019 ::." msgstr "" @@ -1196,6 +1195,25 @@ msgstr "" msgid ".:: Hit'n'Run Tactic ::." msgstr "" +#. code: mesc b(l(".:: Main Quest 1-1 ::.")), 3; +#: npc/002-1/arpan.txt:66 +#: npc/002-3/nard.txt:174 +#, no-c-format +msgid ".:: Main Quest 1-1 ::." +msgstr "" + +#. code: mesc b(l(".:: Main Quest 1-2 ::.")), 3; +#: npc/002-1/juliet.txt:182 +#, no-c-format +msgid ".:: Main Quest 1-2 ::." +msgstr "" + +#. code: mesc b(l(".:: Main Quest 1-3 ::.")), 3; +#: npc/002-3/nard.txt:65 +#, no-c-format +msgid ".:: Main Quest 1-3 ::." +msgstr "" + #. code: mesc b(l(".:: Main Quest 2-1 ::.")), 3; #: npc/003-2/lua.txt:174 #, no-c-format @@ -1248,19 +1266,19 @@ msgid ".:: Second Tier Quest - Timed Out ::." msgstr "" #. code: mes l(".:: TMW-2 Anniversary ::."); -#: npc/functions/scoreboards.txt:205 +#: npc/functions/scoreboards.txt:212 #, no-c-format msgid ".:: TMW-2 Anniversary ::." msgstr "" #. code: mes l(".:: TMW2 Day ::."); -#: npc/functions/scoreboards.txt:212 +#: npc/functions/scoreboards.txt:219 #, no-c-format msgid ".:: TMW2 Day ::." msgstr "" #. code: mes l(".:: Valentine Day ::."); -#: npc/functions/scoreboards.txt:209 +#: npc/functions/scoreboards.txt:216 #, no-c-format msgid ".:: Valentine Day ::." msgstr "" @@ -1290,7 +1308,7 @@ msgid ".:: Worker Day 2018 ::." msgstr "" #. code: mes l(".:: Worker Day ::."); -#: npc/functions/scoreboards.txt:219 +#: npc/functions/scoreboards.txt:226 #, no-c-format msgid ".:: Worker Day ::." msgstr "" @@ -1374,13 +1392,13 @@ msgid "10 seconds!" msgstr "" #. code: mes l("100 - @@", getitemlink(CommunityShirt)); -#: npc/003-2/lua.txt:341 +#: npc/003-2/lua.txt:323 #, no-c-format msgid "100 - @@" msgstr "" #. code: mes l("10000 (+10,000 GP) - @@", getitemlink(LegendaryTortuga)); -#: npc/003-2/lua.txt:337 +#: npc/003-2/lua.txt:319 #, no-c-format msgid "10000 (+10,000 GP) - @@" msgstr "" @@ -1409,7 +1427,13 @@ msgstr "" msgid "1st Place - Mishana, LawnCable, Jesusalva, bObr" msgstr "" -#. code: mesc l("Hello, @@! We are proud to announce the @@ RESULTS!", b(l("1° Screenshooting Contest"))), 3; +#. code: mesc l("@@: @@/@@", l("1st step"), .@new, 1000); +#: npc/functions/mobhunter.txt:101 +#, no-c-format +msgid "1st step" +msgstr "" + +#. code: mesc l("Hello, @@! We are proud to announce the @@ RESULTS!", strcharinfo(0) , b(l("1° Screenshooting Contest"))), 3; #: npc/functions/clientversion.txt:103 #, no-c-format msgid "1° Screenshooting Contest" @@ -1452,11 +1476,17 @@ msgid "20 Common Carp" msgstr "" #. code: mes l("2000 - @@", getitemlink(DEVCap)); -#: npc/003-2/lua.txt:339 +#: npc/003-2/lua.txt:321 #, no-c-format msgid "2000 - @@" msgstr "" +#. code: mesc l("@@: @@/@@", l("2nd step"), .@new, 2500); +#: npc/functions/mobhunter.txt:111 +#, no-c-format +msgid "2nd step" +msgstr "" + #. code: l("2x Bronze Gift"), #: npc/001-5/worker.txt:22 #, no-c-format @@ -1499,6 +1529,12 @@ msgstr "" msgid "3. ##BDo not trade invalid items, or try to cheat on trades.##b This includes any other kind of cheat or bug abuse, passive of account deletion and IP ban as stated by the Terms Of Service." msgstr "" +#. code: mesc l("@@: @@/@@", l("3rd step"), .@new, 5000); +#: npc/functions/mobhunter.txt:121 +#, no-c-format +msgid "3rd step" +msgstr "" + #. code: l("4 Chagashrooms for a Strength Potion!"), L_StrengthPotion; #: npc/005-6/zitoni.txt:157 #, no-c-format @@ -1554,11 +1590,17 @@ msgid "42" msgstr "" #. code: mes l("4500 - @@", getitemlink(DeliciousCookie)); -#: npc/003-2/lua.txt:338 +#: npc/003-2/lua.txt:320 #, no-c-format msgid "4500 - @@" msgstr "" +#. code: mesc l("@@: @@/@@", l("4th step"), .@new, 7500); +#: npc/functions/mobhunter.txt:131 +#, no-c-format +msgid "4th step" +msgstr "" + #. code: dispbottom l("5 seconds!"); #: npc/001-8/hub.txt:149 #, no-c-format @@ -1578,7 +1620,7 @@ msgid "5. ##BThe public chat is to be understood by everyone.##b Therefore, try msgstr "" #. code: mes l("500 - @@", getitemlink(ContributorSweater)); -#: npc/003-2/lua.txt:340 +#: npc/003-2/lua.txt:322 #, no-c-format msgid "500 - @@" msgstr "" @@ -1596,7 +1638,7 @@ msgid "5th Place - Demure" msgstr "" #. code: rif(!(#CRW & 1) && .@m, l("5x Strange Coins")), -#: npc/003-2/lua.txt:318 +#: npc/003-2/lua.txt:300 #, no-c-format msgid "5x Strange Coins" msgstr "" @@ -1710,6 +1752,12 @@ msgstr "" msgid ";-) \"Don't worry! Leave to me!\"" msgstr "" +#. code: l(">.< The Dummy is a real killer!"), +#: npc/000-0-0/sailors.txt:126 +#, no-c-format +msgid ">.< \"The Dummy is a real killer!\"" +msgstr "" + #. code: mes l(">.> Sorry pal, I have no idea what she meant by that."); #: npc/012-2/rakinorf.txt:169 #, no-c-format @@ -1770,7 +1818,7 @@ msgid "@@ - @@ point(s)" msgstr "" #. code: debugmes l("@@ -> @@", LOCATION$, getarg(0)); -#: npc/functions/util.txt:416 +#: npc/functions/util.txt:464 #, no-c-format msgid "@@ -> @@" msgstr "" @@ -1783,6 +1831,14 @@ msgstr "" msgid "@@ @@ @@" msgstr "" +#. code: monster "000-0-0", 43, 44, l("@@ Dummy", strcharinfo(0)), Dummy, 1, "Elmo#sailors::OnStep4"; +#. code: @mobTarget=monster("000-0-0", 43, 44, l("@@ Dummy", strcharinfo(0)), Dummy, 1, "Elmo#sailors::OnStep4"); +#: npc/000-0-0/sailors.txt:157 +#: npc/000-0-0/sailors.txt:115 +#, no-c-format +msgid "@@ Dummy" +msgstr "" + #. code: mesn l("@@ Recipe", getitemlink(ElixirOfLife)); #: npc/009-5/joaquim.txt:116 #: npc/009-5/joaquim.txt:93 @@ -1811,7 +1867,7 @@ msgid "@@ and I signed this letter. Deliver it to Airlia on the Town Hall, and s msgstr "" #. code: mes l("@@ determines how many blows you can take before you die. It also affects status effects, like poison.", b(l("Vitality"))); -#: npc/005-7/trainer.txt:417 +#: npc/005-7/trainer.txt:424 #, no-c-format msgid "@@ determines how many blows you can take before you die. It also affects status effects, like poison." msgstr "" @@ -1860,7 +1916,7 @@ msgid "@@ has the clear smile of victory!" msgstr "" #. code: mes l("@@ helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow.", b(l("Strength"))); -#: npc/005-7/trainer.txt:412 +#: npc/005-7/trainer.txt:419 #, no-c-format msgid "@@ helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow." msgstr "" @@ -1888,7 +1944,7 @@ msgid "@@ is developing these potions." msgstr "" #. code: mes l("@@ is very useful for alchemy and magic, but nowadays there are few opportunities to use it.", b(l("Intelligence"))); -#: npc/005-7/trainer.txt:418 +#: npc/005-7/trainer.txt:425 #, no-c-format msgid "@@ is very useful for alchemy and magic, but nowadays there are few opportunities to use it." msgstr "" @@ -1942,8 +1998,8 @@ msgid "@@!" msgstr "" #. code: npctalk3 l("@@, do you need help? Are you lost? Click me!", strcharinfo(0)); -#: npc/002-1/arpan.txt:272 -#: npc/000-0-0/sailors.txt:85 +#: npc/000-0-0/sailors.txt:236 +#: npc/002-1/arpan.txt:162 #, no-c-format msgid "@@, do you need help? Are you lost? Click me!" msgstr "" @@ -1961,7 +2017,7 @@ msgid "@@, your party leader, is inside, I'm not sure where." msgstr "" #. code: mesc l("@@. PK, however, is allowed!", b(l("Only the party from the MVP will get the reward."))); -#: npc/018-2-1/dustman.txt:180 +#: npc/018-2-1/dustman.txt:183 #, no-c-format msgid "@@. PK, however, is allowed!" msgstr "" @@ -1994,7 +2050,7 @@ msgid "@@/1 @@" msgstr "" #. code: message strcharinfo(0), l("@@/1 Mana Bug", .@k+1); -#: npc/005-7/trainer.txt:570 +#: npc/005-7/trainer.txt:577 #, no-c-format msgid "@@/1 Mana Bug" msgstr "" @@ -2013,11 +2069,11 @@ msgstr "" #: npc/017-3/doctor.txt:82 #: npc/014-2-1/woody.txt:63 #: npc/017-3/doctor.txt:121 +#: npc/017-3/doctor.txt:56 #: npc/012-7/celestia.txt:111 -#: npc/003-1/sailors.txt:54 #: npc/020-1/serge.txt:48 #: npc/009-1/fisherman.txt:91 -#: npc/017-3/doctor.txt:56 +#: npc/003-1/sailors.txt:55 #: npc/007-1/caelum.txt:63 #, no-c-format msgid "@@/10 @@" @@ -2030,7 +2086,7 @@ msgid "@@/10 @@ for 1 @@" msgstr "" #. code: message strcharinfo(0), l("@@/10 Maggots", .@k+1); -#: npc/005-7/trainer.txt:515 +#: npc/005-7/trainer.txt:522 #, no-c-format msgid "@@/10 Maggots" msgstr "" @@ -2127,7 +2183,7 @@ msgid "@@/2 @@" msgstr "" #. code: message strcharinfo(0), l("@@/2 Scorpion", .@k+1); -#: npc/005-7/trainer.txt:557 +#: npc/005-7/trainer.txt:564 #, no-c-format msgid "@@/2 Scorpion" msgstr "" @@ -2194,14 +2250,14 @@ msgstr "" #. code: mes l("@@/3 @@", countitem(SnakeSkin), getitemlink(SnakeSkin)); #. code: mes l("@@/3 @@", countitem(FishBox), getitemlink(FishBox)); #: npc/010-2/sawis.txt:62 -#: npc/003-1/sailors.txt:52 +#: npc/003-1/sailors.txt:53 #: npc/003-0-1/maxime.txt:16 #, no-c-format msgid "@@/3 @@" msgstr "" #. code: message strcharinfo(0), l("@@/3 Candor Scorpions", .@k+1); -#: npc/005-7/trainer.txt:544 +#: npc/005-7/trainer.txt:551 #, no-c-format msgid "@@/3 Candor Scorpions" msgstr "" @@ -2224,13 +2280,13 @@ msgstr "" #. code: mesc l("@@/4 @@", countitem(MushroomSpores), getitemlink(MushroomSpores)); #. code: mes l("@@/4 @@", countitem(CroconutBox), getitemlink(CroconutBox)); #: npc/003-0-1/maxime.txt:15 -#: npc/003-1/sailors.txt:53 +#: npc/003-1/sailors.txt:54 #, no-c-format msgid "@@/4 @@" msgstr "" #. code: message strcharinfo(0), l("@@/4 House Maggots", .@k+1); -#: npc/005-7/trainer.txt:528 +#: npc/005-7/trainer.txt:535 #, no-c-format msgid "@@/4 House Maggots" msgstr "" @@ -2589,6 +2645,18 @@ msgstr "" msgid "@@/@@ GP" msgstr "" +#. code: mesc l("@@: @@/@@", l("2nd step"), .@new, 2500); +#. code: mesc l("@@: @@/@@", l("3rd step"), .@new, 5000); +#. code: mesc l("@@: @@/@@", l("1st step"), .@new, 1000); +#. code: mesc l("@@: @@/@@", l("4th step"), .@new, 7500); +#: npc/functions/mobhunter.txt:131 +#: npc/functions/mobhunter.txt:121 +#: npc/functions/mobhunter.txt:101 +#: npc/functions/mobhunter.txt:111 +#, no-c-format +msgid "@@: @@/@@" +msgstr "" + #. code: npctalk l("@@: Fight!", getpartyname(getcharid(1))); #: npc/008-1/master.txt:87 #: npc/008-2/master.txt:100 @@ -2602,16 +2670,46 @@ msgstr "" msgid "@commands lists even more advanced commands, but you can't use all of them." msgstr "" -#. code: mes l("A GM has discharged you from jail."); -#: npc/001-1/portal.txt:61 +#. code: mes l("@discord allows you to setup Discord integration settings."); +#: npc/005-7/trainer.txt:408 #, no-c-format -msgid "A GM has discharged you from jail." +msgid "@discord allows you to setup Discord integration settings." msgstr "" -#. code: mesc l("A blur shape forms in your front. It seems to be a large ship."); -#: npc/000-0/sailors.txt:32 +#. code: mes l("@lang allows you to change game language, anytime, anywhere."); +#: npc/005-7/trainer.txt:405 +#, no-c-format +msgid "@lang allows you to change game language, anytime, anywhere." +msgstr "" + +#. code: mes l("@resync will help when the client starts lagging. If you see an attack but no monsters, that's the cause."); +#: npc/005-7/trainer.txt:404 +#, no-c-format +msgid "@resync will help when the client starts lagging. If you see an attack but no monsters, that's the cause." +msgstr "" + +#. code: mes l("@rules will tell you all the rules once again."); +#: npc/005-7/trainer.txt:406 #, no-c-format -msgid "A blur shape forms in your front. It seems to be a large ship." +msgid "@rules will tell you all the rules once again." +msgstr "" + +#. code: mes l("@toevent will warp you to event island, if an event is happening, of course."); +#: npc/005-7/trainer.txt:407 +#, no-c-format +msgid "@toevent will warp you to event island, if an event is happening, of course." +msgstr "" + +#. code: mes l("@ucp allows you to manage your account, eg. recover lost email."); +#: npc/005-7/trainer.txt:409 +#, no-c-format +msgid "@ucp allows you to manage your account, eg. recover lost email." +msgstr "" + +#. code: mes l("A GM has discharged you from jail."); +#: npc/001-1/portal.txt:61 +#, no-c-format +msgid "A GM has discharged you from jail." msgstr "" #. code: mes l("A bright and mysterious mushroom!!!"); @@ -2646,7 +2744,7 @@ msgid "A closer inspection suggests this mouboo has been... CURSED." msgstr "" #. code: mes l("A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine."); -#: npc/005-7/trainer.txt:422 +#: npc/005-7/trainer.txt:429 #, no-c-format msgid "A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine." msgstr "" @@ -2702,6 +2800,12 @@ msgstr "" msgid "A masterpiece!... Whaaaat, this stuff got ##Bweaker##b??" msgstr "" +#. code: mesc l("A new pet has been unlocked on the @@!", l("Pet Detective")); +#: npc/functions/mobhunter.txt:150 +#, no-c-format +msgid "A new pet has been unlocked on the @@!" +msgstr "" + #. code: mesc l("A nice meteor shower is thought to happen in February and May, days 18~25."); #: npc/functions/news.txt:35 #, no-c-format @@ -2721,7 +2825,7 @@ msgid "A pity that without having born with magic, you need a Mana Stone... And msgstr "" #. code: mesq l("A pity..."); -#: npc/003-1/aidan.txt:105 +#: npc/003-1/aidan.txt:104 #, no-c-format msgid "A pity..." msgstr "" @@ -2739,7 +2843,7 @@ msgid "A sec... And... Done! I just finished cleaning it up!" msgstr "" #. code: mes l("A ship travel will cost you @@ GP.", .@price); -#: npc/002-3/nard.txt:233 +#: npc/002-3/nard.txt:242 #, no-c-format msgid "A ship travel will cost you @@ GP." msgstr "" @@ -2872,8 +2976,8 @@ msgstr "" #. code: mesn l("Ace Ventura"); #: npc/017-1/pet_detective.txt:13 #: npc/017-1/pet_detective.txt:10 -#: npc/017-1/pet_detective.txt:80 #: npc/017-1/pet_detective.txt:47 +#: npc/017-1/pet_detective.txt:83 #: npc/017-1/pet_detective.txt:26 #: npc/017-1/pet_detective.txt:40 #: npc/017-1/pet_detective.txt:17 @@ -2929,6 +3033,12 @@ msgstr "" msgid "Actually, I see you have some @@. Ever tried a bow before?" msgstr "" +#. code: l("Actually, a tutorial would be good!"), +#: npc/000-0-0/sailors.txt:26 +#, no-c-format +msgid "Actually, a tutorial would be good!" +msgstr "" + #. code: mesq l("Actually, about Fafi dragons..."); #: npc/018-4-2/susanne.txt:83 #, no-c-format @@ -2959,12 +3069,24 @@ msgstr "" msgid "Actually, nothing. Bye!" msgstr "" +#. code: mesc l("Actually, the Dummy don't fight back. Are you afraid?"); +#: npc/000-0-0/sailors.txt:148 +#, no-c-format +msgid "Actually, the Dummy don't fight back. Are you afraid?" +msgstr "" + #. code: mesc l("Actually, you could be really useful testing Snake Poison. What do you think about that?"); #: npc/010-2/sawis.txt:111 #, no-c-format msgid "Actually, you could be really useful testing Snake Poison. What do you think about that?" msgstr "" +#. code: mesc l("Actually. Who are you again? A headache which doesn't wants to pass strikes you."); +#: npc/000-0/sailors.txt:34 +#, no-c-format +msgid "Actually. Who are you again? A headache which doesn't wants to pass strikes you." +msgstr "" + #. code: menuimage("actions/add", l("Add a new line")), #: npc/commands/motd.txt:137 #, no-c-format @@ -3093,6 +3215,13 @@ msgstr "" msgid "Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead." msgstr "" +#. code: mesq l("You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance.", b(l("Agility")), b(l("Dexterity")), b(l("Strength"))); // b(l("")), +#: npc/000-0-0/sailors.txt:97 +#: npc/000-0-0/sailors.txt:166 +#, no-c-format +msgid "Agility" +msgstr "" + #. code: mesq l("Ah no... That's not what I had to do... I wasted the potion..."); #: npc/014-3/fountain.txt:86 #, no-c-format @@ -3357,7 +3486,7 @@ msgid "Ah, fighting monsters under this desert heat makes me thirsty. But someon msgstr "" #. code: mesq l("Ah, getting experience is hard, too... I would stay within the city. Hit and Run tactics works the best."); -#: npc/003-2/lua.txt:257 +#: npc/003-2/lua.txt:239 #, no-c-format msgid "Ah, getting experience is hard, too... I would stay within the city. Hit and Run tactics works the best." msgstr "" @@ -3535,7 +3664,7 @@ msgid "Ah, we have serious problems of robbery. I need someone really strong to msgstr "" #. code: mesq l("Ah, welcome @@. You have @@ Contributor Points.", strcharinfo(0), .@m); -#: npc/003-2/lua.txt:310 +#: npc/003-2/lua.txt:292 #, no-c-format msgid "Ah, welcome @@. You have @@ Contributor Points." msgstr "" @@ -3613,7 +3742,7 @@ msgid "Ah... Slimes... Sorry, not my cup of tea..." msgstr "" #. code: mesq l("Ah... Sorry, your name is not on the contributor list."); -#: npc/003-2/lua.txt:303 +#: npc/003-2/lua.txt:285 #, no-c-format msgid "Ah... Sorry, your name is not on the contributor list." msgstr "" @@ -3796,7 +3925,7 @@ msgstr "" #. code: 017-1,128,122,108,114 monster Alizarin Plant 1188,15,45000,45000 #. code: Name: "Alizarin Plant" #: npc/017-1/_mobs.txt:5 -#: mob_db.conf:6816 +#: mob_db.conf:6815 #, no-c-format msgid "Alizarin Plant" msgstr "" @@ -3820,7 +3949,7 @@ msgid "All black scorpions are dead! Go back to Tycoon." msgstr "" #. code: message strcharinfo(0), l("All candor scorpions are dead!"); -#: npc/005-7/trainer.txt:541 +#: npc/005-7/trainer.txt:548 #, no-c-format msgid "All candor scorpions are dead!" msgstr "" @@ -3872,19 +4001,19 @@ msgid "All hope was lost. We failed to protect it. We lost everyone who challeng msgstr "" #. code: message strcharinfo(0), l("All house maggots are dead!"); -#: npc/005-7/trainer.txt:525 +#: npc/005-7/trainer.txt:532 #, no-c-format msgid "All house maggots are dead!" msgstr "" #. code: message strcharinfo(0), l("All maggots are dead!"); -#: npc/005-7/trainer.txt:512 +#: npc/005-7/trainer.txt:519 #, no-c-format msgid "All maggots are dead!" msgstr "" #. code: message strcharinfo(0), l("All mana bugs are dead!"); -#: npc/005-7/trainer.txt:567 +#: npc/005-7/trainer.txt:574 #, no-c-format msgid "All mana bugs are dead!" msgstr "" @@ -3917,7 +4046,7 @@ msgid "All red scorpions are dead! Go back to Tycoon." msgstr "" #. code: message strcharinfo(0), l("All scorpions are dead!"); -#: npc/005-7/trainer.txt:554 +#: npc/005-7/trainer.txt:561 #, no-c-format msgid "All scorpions are dead!" msgstr "" @@ -3949,7 +4078,7 @@ msgid "All torches are lit!" msgstr "" #. code: mesq l("All you need to do then is walk outside, enter on the biggest house, and talk to the Trainer. He'll teach you everything."); -#: npc/002-1/arpan.txt:191 +#: npc/002-1/arpan.txt:99 #, no-c-format msgid "All you need to do then is walk outside, enter on the biggest house, and talk to the Trainer. He'll teach you everything." msgstr "" @@ -4052,7 +4181,7 @@ msgid "Also in honor of @@, who did a great act of bravery recently. May they ke msgstr "" #. code: mes l("Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack."); -#: npc/005-7/trainer.txt:424 +#: npc/005-7/trainer.txt:431 #, no-c-format msgid "Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack." msgstr "" @@ -4077,7 +4206,7 @@ msgid "Also your strength doesn't matter much. It helps you to carry more arrows msgstr "" #. code: mesq l("Also, I believe hard work always pay off."); -#: npc/002-3/nard.txt:126 +#: npc/002-3/nard.txt:129 #, no-c-format msgid "Also, I believe hard work always pay off." msgstr "" @@ -4124,18 +4253,6 @@ msgstr "" msgid "Also, unlike regular magic which may cause delay before and after, Mana Magic usually only have a cooldown. But it is hard to know how long that cooldown is..." msgstr "" -#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside."); -#: npc/002-1/arpan.txt:156 -#, no-c-format -msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#0" -msgstr "" - -#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside."); -#: npc/002-1/arpan.txt:156 -#, no-c-format -msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#1" -msgstr "" - #. code: mesc l("Also, weird voices are talking to new players, asking if they're here because a friend."); #: npc/functions/news.txt:26 #, no-c-format @@ -4185,7 +4302,7 @@ msgid "Alvasus Pendant" msgstr "" #. code: case 5: mesq l("Amazing. Five gifts for all. With 3200, we could supply nomad tribes..."); break; -#: npc/019-4-1/chief.txt:189 +#: npc/019-4-1/chief.txt:190 #, no-c-format msgid "Amazing. Five gifts for all. With 3200, we could supply nomad tribes..." msgstr "" @@ -4203,7 +4320,7 @@ msgid "Amethyst (+2 dex)" msgstr "" #. code: Name: "Amethyst Bif" -#: mob_db.conf:4025 +#: mob_db.conf:4024 #, no-c-format msgid "Amethyst Bif" msgstr "" @@ -4234,7 +4351,7 @@ msgid "An error on your travel happened. Please report." msgstr "" #. code: dispbottom l("An error on your travel time happened. Please report."); -#: npc/functions/util.txt:417 +#: npc/functions/util.txt:465 #, no-c-format msgid "An error on your travel time happened. Please report." msgstr "" @@ -4317,6 +4434,12 @@ msgstr "" msgid "And guess what? They have a King of their own!" msgstr "" +#. code: mesc l("And here's a rare for you, a @@! Good job!", getitemlink(PinkHelmet)); +#: npc/functions/mobhunter.txt:147 +#, no-c-format +msgid "And here's a rare for you, a @@! Good job!" +msgstr "" + #. code: l("And how do I save items?"), #: npc/005-5/nylo.txt:95 #, no-c-format @@ -4359,6 +4482,12 @@ msgstr "" msgid "And now... Somber time is over! Time to get back to drinking! Yaaaay!!" msgstr "" +#. code: mesc l("And on the meanwhile, ships sailors are shouting at you."); +#: npc/000-0/sailors.txt:35 +#, no-c-format +msgid "And on the meanwhile, ships sailors are shouting at you." +msgstr "" + #. code: mesq l("And once they entrust you with what is important for them, they'll pay better. Here is 700 GP. Come back later."); #: npc/005-1/maya.txt:126 #, no-c-format @@ -4389,12 +4518,6 @@ msgstr "" msgid "And speaking in reward, guards are looking for someone contrabanding goods from Artis. Do not help them!" msgstr "" -#. code: l("And then what happened?"); -#: npc/002-1/arpan.txt:146 -#, no-c-format -msgid "And then what happened?" -msgstr "" - #. code: mesq l("And there is the Mana Magic, for the pro %%e You'll waste your life on that, as it have an experience system."); #: npc/003-0/audsbel.txt:44 #, no-c-format @@ -4437,18 +4560,10 @@ msgstr "" msgid "And you, @@... You better get walking. Soon." msgstr "" -#. code: mesq l("And your rare, a @@! Enjoy!", getitemlink(PinkHelmet)); -#. code: mesq l("And your rare, a @@! Enjoy!", getitemlink(MaggotCocoon)); -#: npc/functions/mobhunter.txt:164 -#: npc/functions/mobhunter.txt:133 -#, no-c-format -msgid "And your rare, a @@! Enjoy!" -msgstr "" - #. code: 012-1,75,58,0 script Andrei Sakar NPC_ANDREI,{ #. code: Name: "Andrei Sakar" +#: mob_db.conf:7494 #: npc/012-1/andrei.txt:10 -#: mob_db.conf:7495 #, no-c-format msgid "Andrei Sakar" msgstr "" @@ -4510,9 +4625,9 @@ msgstr "" #. code: 015-6,126,65,4,2 monster Angry Bat 1194,5,100000,30000 #. code: 015-6,456,99,3,4 monster Angry Bat 1194,11,100000,30000 #. code: 015-6,95,180,4,2 monster Angry Bat 1194,5,100000,30000 -#. code: 015-6,133,153,4,2 monster Angry Bat 1194,11,100000,30000 #. code: 015-6,80,110,4,2 monster Angry Bat 1194,5,100000,30000 #. code: 023-2,81,61,39,16 monster Angry Bat 1194,8,0,0 +#. code: 015-6,133,153,4,2 monster Angry Bat 1194,11,100000,30000 #. code: 015-6,413,73,3,4 monster Angry Bat 1194,11,100000,30000 #. code: 015-6,61,159,4,2 monster Angry Bat 1194,5,100000,30000 #. code: 015-6,409,35,3,4 monster Angry Bat 1194,11,100000,30000 @@ -4526,7 +4641,7 @@ msgstr "" #: npc/015-6/_mobs.txt:11 #: npc/015-6/_mobs.txt:50 #: npc/015-6/_mobs.txt:48 -#: npc/015-6/_mobs.txt:7 +#: mob_db.conf:7024 #: npc/015-4/_mobs.txt:2 #: npc/015-6/_mobs.txt:46 #: npc/015-6/_mobs.txt:54 @@ -4542,7 +4657,7 @@ msgstr "" #: npc/015-6/_mobs.txt:57 #: npc/015-6/_mobs.txt:61 #: npc/015-6/_mobs.txt:6 -#: mob_db.conf:7025 +#: npc/015-6/_mobs.txt:7 #: npc/015-6/_mobs.txt:51 #: npc/015-6/_mobs.txt:64 #: npc/015-6/_mobs.txt:43 @@ -4552,29 +4667,29 @@ msgid "Angry Bat" msgstr "" #. code: 008-2,88,70,10,48 monster Angry Red Scorpion 1130,6,25000,25000 -#. code: 015-2,194,49,10,14 monster Angry Red Scorpion 1130,2,30000,100000 +#. code: soren,110,97,103,81 monster Angry Red Scorpion 1130,18,5000,10000 #. code: 015-2,272,48,10,14 monster Angry Red Scorpion 1130,2,30000,100000 #. code: 015-2,51,115,23,12 monster Angry Red Scorpion 1130,2,30000,100000 +#. code: 015-2,194,49,10,14 monster Angry Red Scorpion 1130,2,30000,100000 #. code: 015-2,177,94,10,14 monster Angry Red Scorpion 1130,4,30000,100000 -#. code: soren,110,97,103,81 monster Angry Red Scorpion 1130,18,5000,10000 #. code: Name: "Angry Red Scorpion" #. code: 015-2,63,169,6,8 monster Angry Red Scorpion 1130,2,30000,100000 #: npc/soren/_mobs.txt:7 #: npc/015-2/_mobs.txt:27 +#: mob_db.conf:4838 #: npc/015-2/_mobs.txt:26 #: npc/015-2/_mobs.txt:25 #: npc/015-2/_mobs.txt:24 #: npc/015-2/_mobs.txt:30 #: npc/008-2/_mobs.txt:18 -#: mob_db.conf:4839 #, no-c-format msgid "Angry Red Scorpion" msgstr "" #. code: Name: "Angry Scorpion" #. code: 008-1,52,147,42,15 monster Angry Scorpion 1131,4,15000,25000 -#: mob_db.conf:4888 #: npc/008-1/_mobs.txt:4 +#: mob_db.conf:4887 #, no-c-format msgid "Angry Scorpion" msgstr "" @@ -4588,13 +4703,13 @@ msgstr "" #. code: 015-6,254,163,9,23 monster Angry Yellow Slime 1198,10,100000,30000 #. code: 015-6,354,106,9,23 monster Angry Yellow Slime 1198,15,100000,30000 #: npc/015-6/_mobs.txt:40 +#: npc/015-6/_mobs.txt:22 #: npc/015-6/_mobs.txt:29 #: npc/015-6/_mobs.txt:25 #: npc/015-6/_mobs.txt:18 #: npc/015-6/_mobs.txt:19 #: npc/015-6/_mobs.txt:23 -#: npc/015-6/_mobs.txt:22 -#: mob_db.conf:7223 +#: mob_db.conf:7222 #, no-c-format msgid "Angry Yellow Slime" msgstr "" @@ -4613,7 +4728,7 @@ msgid "Anise Inc." msgstr "" #. code: mesc l("Anniversary marks the project birthdate. Do not mistake with TMW2 Day."); -#: npc/functions/scoreboards.txt:207 +#: npc/functions/scoreboards.txt:214 #, no-c-format msgid "Anniversary marks the project birthdate. Do not mistake with TMW2 Day." msgstr "" @@ -4632,6 +4747,18 @@ msgstr "" msgid "Another time, maybe." msgstr "" +#. code: mesq l("Another way to attack it is clicking on it."); +#: npc/000-0-0/sailors.txt:173 +#, no-c-format +msgid "Another way to attack it is clicking on it." +msgstr "" + +#. code: mesq l("Another way to attack it is clicking on it. Now, there are some things you must know before fighting this dangerous creature!"); +#: npc/000-0-0/sailors.txt:90 +#, no-c-format +msgid "Another way to attack it is clicking on it. Now, there are some things you must know before fighting this dangerous creature!" +msgstr "" + #. code: Name: "Antlers" #: item_db.conf:-1 #, no-c-format @@ -4754,6 +4881,12 @@ msgstr "" msgid "Anyway, my herb mixture keep monsters away." msgstr "" +#. code: mesq l("Anyway, our shipkeeper, Juliet, helped to heal your injuries way back."); +#: npc/002-1/arpan.txt:59 +#, no-c-format +msgid "Anyway, our shipkeeper, Juliet, helped to heal your injuries way back." +msgstr "" + #. code: mesq l("Anyway, there's a barrier to prevent monsters from attacking the city from below."); #: npc/003-1/inac.txt:18 #, no-c-format @@ -5231,7 +5364,7 @@ msgid "Ash Urn" msgstr "" #. code: case 4: return l("Assassin"); -#: npc/functions/util.txt:540 +#: npc/functions/util.txt:588 #, no-c-format msgid "Assassin" msgstr "" @@ -5279,7 +5412,7 @@ msgid "At January 2008 - Construction of Dimonds Cove." msgstr "" #. code: case 6: mesq l("Atonishing. Six gifts is the real deal. Easy to guess: 6400 is the next milestone."); break; -#: npc/019-4-1/chief.txt:190 +#: npc/019-4-1/chief.txt:191 #, no-c-format msgid "Atonishing. Six gifts is the real deal. Easy to guess: 6400 is the next milestone." msgstr "" @@ -5394,7 +5527,7 @@ msgstr "" #. code: Name: "Azul Slime" #. code: 019-4,116,67,36,30 monster Azul Slime 1095,6,100000,30000 #: npc/019-4/_mobs.txt:5 -#: mob_db.conf:3383 +#: mob_db.conf:3382 #, no-c-format msgid "Azul Slime" msgstr "" @@ -5411,6 +5544,12 @@ msgstr "" msgid "BUG, Please report: TorchTally, err_val @@" msgstr "" +#. code: dispbottom l("BUG, REPORT ME: QHUB PENALTY OVERRIDE INVALID SIGNAL @@", @deathpenalty_override); +#: npc/001-8/hub.txt:458 +#, no-c-format +msgid "BUG, REPORT ME: QHUB PENALTY OVERRIDE INVALID SIGNAL @@" +msgstr "" + #. code: mesc l("BUT you can reduce the travel price to everywhere, to as low as 250 GP, by completing QUESTS!"); #: npc/017-1/roger.txt:163 #, no-c-format @@ -5444,6 +5583,7 @@ msgstr "" #. code: case 2: return l("Bandit"); #. code: 015-2,196,29,8,10 monster Bandit 1024,1,30000,30000 #: npc/015-2/_mobs.txt:4 +#: npc/functions/util.txt:590 #: npc/015-2/_mobs.txt:11 #: npc/015-2/_mobs.txt:8 #: npc/015-2/_mobs.txt:6 @@ -5451,7 +5591,6 @@ msgstr "" #: npc/015-2/_mobs.txt:10 #: npc/015-2/_mobs.txt:3 #: npc/015-2/_mobs.txt:9 -#: npc/functions/util.txt:542 #: npc/015-2/_mobs.txt:7 #: npc/015-2/_mobs.txt:5 #: npc/008-2/_mobs.txt:14 @@ -5475,8 +5614,8 @@ msgstr "" #. code: case 5: return l("Bandit Lord"); #. code: Name: "Bandit Lord" -#: npc/functions/util.txt:539 -#: mob_db.conf:5712 +#: mob_db.conf:5711 +#: npc/functions/util.txt:587 #, no-c-format msgid "Bandit Lord" msgstr "" @@ -5706,7 +5845,7 @@ msgid "Because this, the national budget is going to other silly, under-rewardin msgstr "" #. code: Name: "Bee" -#: mob_db.conf:1964 +#: mob_db.conf:1963 #, no-c-format msgid "Bee" msgstr "" @@ -5789,7 +5928,7 @@ msgid "Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I do msgstr "" #. code: mes l("Besides this, there is Seasons. You know, summer, autumn, winter and spring."); -#: npc/005-7/trainer.txt:472 +#: npc/005-7/trainer.txt:479 #, no-c-format msgid "Besides this, there is Seasons. You know, summer, autumn, winter and spring." msgstr "" @@ -5842,25 +5981,25 @@ msgid "Bif" msgstr "" #. code: Name: "Big Amethyst Bif" -#: mob_db.conf:4064 +#: mob_db.conf:4063 #, no-c-format msgid "Big Amethyst Bif" msgstr "" #. code: Name: "Big Diamond Bif" -#: mob_db.conf:3948 +#: mob_db.conf:3947 #, no-c-format msgid "Big Diamond Bif" msgstr "" #. code: Name: "Big Emerald Bif" -#: mob_db.conf:3832 +#: mob_db.conf:3831 #, no-c-format msgid "Big Emerald Bif" msgstr "" #. code: Name: "Big Magic Bif" -#: mob_db.conf:4297 +#: mob_db.conf:4296 #, no-c-format msgid "Big Magic Bif" msgstr "" @@ -5873,20 +6012,20 @@ msgstr "" #. code: Name: "Big Ruby Bif" #. code: 008-2,40,200,32,39 monster Big Ruby Bif 1100,1,35000,45000 +#: mob_db.conf:3599 #: npc/008-2/_mobs.txt:26 -#: mob_db.conf:3600 #, no-c-format msgid "Big Ruby Bif" msgstr "" #. code: Name: "Big Sapphire Bif" -#: mob_db.conf:4180 +#: mob_db.conf:4179 #, no-c-format msgid "Big Sapphire Bif" msgstr "" #. code: Name: "Big Topaz Bif" -#: mob_db.conf:3716 +#: mob_db.conf:3715 #, no-c-format msgid "Big Topaz Bif" msgstr "" @@ -5897,6 +6036,12 @@ msgstr "" msgid "Billy" msgstr "" +#. code: mesn l("Billy Bons"); +#: npc/000-0/sailors.txt:84 +#, no-c-format +msgid "Billy Bons" +msgstr "" + #. code: 002-1,29,33,0 script Billy Bons#TMW2 NPC_BILLY_BONS,{ #: npc/002-1/billybons.txt:8 #, no-c-format @@ -5914,7 +6059,7 @@ msgstr "" #. code: 018-3,95,94,8,4 monster Black Mamba 1174,3,20000,10000 #. code: 018-4-1,142,64,27,44 monster Black Mamba 1174,2,100000,50000 #: npc/018-3/_mobs.txt:18 -#: mob_db.conf:6179 +#: mob_db.conf:6178 #: npc/018-3/_mobs.txt:15 #: npc/018-4-1/_mobs.txt:7 #, no-c-format @@ -5962,7 +6107,7 @@ msgstr "" #. code: 010-1-1,24,34,4,4 monster Black Scorpion 1071,2,35000,150000 #. code: 010-1-1,147,83,29,22 monster Black Scorpion 1074,12,35000,150000 #. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 40, "Lieutenant Jacob::OnBlackScorpionDeath"); -#. code: 015-1,62,122,119,97 monster Black Scorpion 1074,28,30000,30000 +#. code: 015-1,62,122,119,97 monster Black Scorpion 1074,20,30000,30000 #. code: areamonster("009-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); #. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 25, "Lieutenant Jacob::OnBlackScorpionDeath"); #. code: Name: "Black Scorpion" @@ -5977,9 +6122,9 @@ msgstr "" #: npc/010-1-1/_mobs.txt:7 #: npc/010-1-1/_mobs.txt:5 #: npc/003-1/lieutenantdausen.txt:169 +#: mob_db.conf:2361 #: npc/003-1/lieutenantdausen.txt:135 #: npc/005-1/ayasha.txt:145 -#: mob_db.conf:2362 #: npc/003-1/lieutenantdausen.txt:161 #: npc/003-1/lieutenantdausen.txt:148 #: npc/009-1/guards.txt:68 @@ -6014,14 +6159,14 @@ msgstr "" #. code: 018-4,98,47,46,32 monster Black Slime 1178,10,15000,10000 #. code: Name: "Black Slime" #: npc/018-3/_mobs.txt:7 -#: mob_db.conf:6362 +#: mob_db.conf:6361 #: npc/018-4/_mobs.txt:4 #, no-c-format msgid "Black Slime" msgstr "" #. code: Name: "BlackCat" -#: mob_db.conf:6936 +#: mob_db.conf:6935 #, no-c-format msgid "BlackCat" msgstr "" @@ -6090,7 +6235,7 @@ msgid "Bloodstone Pendant" msgstr "" #. code: Name: "Bloody Mouboo" -#: mob_db.conf:4336 +#: mob_db.conf:4335 #, no-c-format msgid "Bloody Mouboo" msgstr "" @@ -6156,10 +6301,10 @@ msgstr "" #. code: 022-1,92,58,9,6 monster Blue Slime 1087,8,0,0 #: npc/021-1/_mobs.txt:3 #: npc/001-7/_mobs.txt:14 -#: mob_db.conf:2994 #: npc/001-7/_mobs.txt:12 #: npc/021-3/_mobs.txt:3 #: npc/001-7/_mobs.txt:13 +#: mob_db.conf:2993 #: npc/021-2/_mobs.txt:3 #: npc/022-1/_mobs.txt:4 #, no-c-format @@ -6175,7 +6320,7 @@ msgstr "" #. code: 014-4,20,26,4,20 monster Bluepar 1177,4,30000,30000 #. code: Name: "Bluepar" #: npc/014-4/_mobs.txt:6 -#: mob_db.conf:6319 +#: mob_db.conf:6318 #, no-c-format msgid "Bluepar" msgstr "" @@ -6242,7 +6387,7 @@ msgid "Booty!" msgstr "" #. code: Name: "Boss Of The Dusty People" -#: mob_db.conf:7665 +#: mob_db.conf:7664 #, no-c-format msgid "Boss Of The Dusty People" msgstr "" @@ -6296,7 +6441,7 @@ msgid "Bowler Hat" msgstr "" #. code: mesq l("Bows are good, but if you're going to the Desert Canyon, I would instead invest on a light shield. Heavy ones make you walk slower."); -#: npc/003-2/lua.txt:284 +#: npc/003-2/lua.txt:266 #, no-c-format msgid "Bows are good, but if you're going to the Desert Canyon, I would instead invest on a light shield. Heavy ones make you walk slower." msgstr "" @@ -6470,8 +6615,8 @@ msgid "Bromenal Shield" msgstr "" #. code: Name: "Bronze Chest" -#: mob_db.conf:5238 -#: mob_db.conf:5806 +#: mob_db.conf:5805 +#: mob_db.conf:5237 #, no-c-format msgid "Bronze Chest" msgstr "" @@ -6540,24 +6685,6 @@ msgstr "" msgid "Bug Slayer" msgstr "" -#. code: npctalk3 l("Bug, please report: Merry Christmas I am no one"); -#: npc/019-4-1/chief.txt:56 -#, no-c-format -msgid "Bug, please report: Merry Christmas I am no one" -msgstr "" - -#. code: npctalk3 l("Bug, please report: Merry Christmas I am undefined"); -#: npc/019-4-1/chief.txt:46 -#, no-c-format -msgid "Bug, please report: Merry Christmas I am undefined" -msgstr "" - -#. code: npctalk3 l("Bug, please report: Merry Christmas, I am @@. I got @@/@@ on exams last week!", getq(SQuest_Christmas), getq2(SQuest_Christmas), getq3(SQuest_Christmas)); -#: npc/019-4-1/chief.txt:50 -#, no-c-format -msgid "Bug, please report: Merry Christmas, I am @@. I got @@/@@ on exams last week!" -msgstr "" - #. code: npctalk3 l("Bug, report me!"); #: npc/003-1/quirino.txt:30 #, no-c-format @@ -6633,7 +6760,7 @@ msgid "But be careful: do not scream when using a lot of capital letters, and do msgstr "" #. code: mesc l("But before, a message from our developers!"), 3; -#: npc/002-3/nard.txt:70 +#: npc/002-3/nard.txt:73 #, no-c-format msgid "But before, a message from our developers!" msgstr "" @@ -6723,13 +6850,13 @@ msgid "But maybe you should help other people and get some levels before returni msgstr "" #. code: mesq lg("But most important, she is the one who took care of you when you were unconscious."); -#: npc/002-3/nard.txt:149 +#: npc/002-3/nard.txt:152 #, no-c-format msgid "But most important, she is the one who took care of you when you were unconscious.#0" msgstr "" #. code: mesq lg("But most important, she is the one who took care of you when you were unconscious."); -#: npc/002-3/nard.txt:149 +#: npc/002-3/nard.txt:152 #, no-c-format msgid "But most important, she is the one who took care of you when you were unconscious.#1" msgstr "" @@ -6867,6 +6994,12 @@ msgstr "" msgid "But you did not hit... have another try." msgstr "" +#. code: mesq l("But you don't have any experience at the moment, so what do you have to lose?"); +#: npc/000-0-0/sailors.txt:142 +#, no-c-format +msgid "But you don't have any experience at the moment, so what do you have to lose?" +msgstr "" + #. code: if (!MAGIC_LVL) mes l("But you lack magic! That's a pity."); #: npc/003-1/jakod.txt:17 #, no-c-format @@ -7049,23 +7182,11 @@ msgid "Call Of Dusty" msgstr "" #. code: mesc l("Call Of Dusty is a timed event quest. It begins hourly, when the minute clock marks zero."); -#: npc/018-2-1/dustman.txt:164 +#: npc/018-2-1/dustman.txt:167 #, no-c-format msgid "Call Of Dusty is a timed event quest. It begins hourly, when the minute clock marks zero." msgstr "" -#. code: npctalk l("Call Of Dusty: Event End!"); -#: npc/018-2-1/dustman.txt:213 -#, no-c-format -msgid "Call Of Dusty: Event End!" -msgstr "" - -#. code: npctalk l("Call Of Dusty: Event Start!"); -#: npc/018-2-1/dustman.txt:207 -#, no-c-format -msgid "Call Of Dusty: Event Start!" -msgstr "" - #. code: mesq l("Calm down! How can I help you?"); #: npc/009-5/joaquim.txt:78 #, no-c-format @@ -7303,7 +7424,7 @@ msgstr "" #. code: Name: "Candied Slime" #: npc/003-1/lieutenantdausen.txt:190 #: npc/008-2/_mobs.txt:21 -#: mob_db.conf:3091 +#: mob_db.conf:3090 #: npc/009-1/guards.txt:86 #, no-c-format msgid "Candied Slime" @@ -7340,19 +7461,19 @@ msgid "Candor Head Band" msgstr "" #. code: mesq l("Candor Island, then? Yes, that is a pretty island, right?"); -#: npc/002-3/nard.txt:254 +#: npc/002-3/nard.txt:263 #, no-c-format msgid "Candor Island, then? Yes, that is a pretty island, right?" msgstr "" #. code: Name: "Candor Scorpion" #. code: 005-1,89,97,8,9 monster Candor Scorpion 1073,7,35000,300000,Trainer::OnKillCandorScorpion -#. code: 008-1,134,96,41,18 monster Candor Scorpion 1073,6,15000,25000 #. code: 005-1,87,43,16,15 monster Candor Scorpion 1073,12,35000,300000,Trainer::OnKillCandorScorpion +#. code: 008-1,134,96,41,18 monster Candor Scorpion 1073,6,15000,25000 #: npc/005-1/_mobs.txt:7 -#: mob_db.conf:2319 #: npc/008-1/_mobs.txt:14 #: npc/005-1/_mobs.txt:5 +#: mob_db.conf:2318 #, no-c-format msgid "Candor Scorpion" msgstr "" @@ -7423,6 +7544,12 @@ msgstr "" msgid "Captain Cap" msgstr "" +#. code: msObjective(false, l("Talk to @@", l("Captain Nard"))); +#: npc/002-1/juliet.txt:183 +#, no-c-format +msgid "Captain Nard" +msgstr "" + #. code: mesq l("Captain Nard have it. Fetch it with him! Quick, you only have @@ left!", FuzzyTime(QUEST_ELEVARTEMPO,2,2)); #: npc/003-0-1/luca.txt:337 #: npc/003-0-1/colin.txt:337 @@ -7662,12 +7789,12 @@ msgstr "" msgid "Celestia then picks up the cup of tea and drinks it in front of you to demonstrate that it is not only harmless but also quite delectable." msgstr "" -#. code: 014-4,134,85,26,22 monster Centaur 1139,3,90000,80000 #. code: Name: "Centaur" +#. code: 014-4,134,85,26,22 monster Centaur 1139,3,90000,80000 #. code: 014-3,62,101,37,32 monster Centaur 1139,3,80000,90000 #: npc/014-4/_mobs.txt:2 +#: mob_db.conf:5191 #: npc/014-3/_mobs.txt:5 -#: mob_db.conf:5192 #, no-c-format msgid "Centaur" msgstr "" @@ -7757,8 +7884,8 @@ msgstr "" #. code: 004-2-1,80,53,12,25 monster Chagashroom Field 1128,3,35000,150000 #. code: 014-3,62,101,37,32 monster Chagashroom Field 1128,4,90000,90000 #. code: 001-8,70,51,10,7 monster Chagashroom Field 1128,18,30000,30000 -#. code: 008-2,81,117,73,39 monster Chagashroom Field 1128,4,25000,45000 #. code: Name: "Chagashroom Field" +#. code: 008-2,81,117,73,39 monster Chagashroom Field 1128,4,25000,45000 #. code: 008-1,139,150,39,19 monster Chagashroom Field 1128,2,15000,25000 #. code: 014-5,66,110,44,38 monster Chagashroom Field 1128,16,80000,80000 #: npc/008-2/_mobs.txt:25 @@ -7766,7 +7893,7 @@ msgstr "" #: npc/014-5/_mobs.txt:8 #: npc/014-3/_mobs.txt:9 #: npc/001-8/_mobs.txt:4 -#: mob_db.conf:4753 +#: mob_db.conf:4752 #: npc/004-2-1/_mobs.txt:10 #, no-c-format msgid "Chagashroom Field" @@ -7847,7 +7974,7 @@ msgid "Changes anyone's weapon to Holy elemental. Causes small damage when used msgstr "" #. code: mesc l("Changes include but are not limited to festive events and dates."), 1; -#: npc/functions/scoreboards.txt:203 +#: npc/functions/scoreboards.txt:210 #, no-c-format msgid "Changes include but are not limited to festive events and dates." msgstr "" @@ -7972,8 +8099,8 @@ msgstr "" msgid "Cherry Cocktail" msgstr "" -#. code: 002-1,51,37,0 script Chest#002-1 NPC_CHEST_BIG,2,4,{ -#: npc/002-1/chest.txt:15 +#. code: 000-0-0,36,34,0 script Chest#002-1 NPC_CHEST_BIG,2,4,{ +#: npc/000-0-0/chest.txt:15 #, no-c-format msgid "Chest#002-1" msgstr "" @@ -8014,9 +8141,9 @@ msgstr "" msgid "Chocolate Mouboo" msgstr "" -#. code: 018-1-1,65,52,12,24 monster Chocolate Slime 1180,6,30000,60000 #. code: Name: "Chocolate Slime" -#: mob_db.conf:6462 +#. code: 018-1-1,65,52,12,24 monster Chocolate Slime 1180,6,30000,60000 +#: mob_db.conf:6461 #: npc/018-1-1/_mobs.txt:6 #, no-c-format msgid "Chocolate Slime" @@ -8112,14 +8239,14 @@ msgstr "" msgid "Click here for instructions on how to use the test server." msgstr "" -#. code: dispbottom l("Click on Elmo or Magic Arpan to continue..."); -#: npc/000-0-0/sailors.txt:80 +#. code: dispbottom l("Click on Elmo or Magic Arpan to continue and begin the game..."); +#: npc/000-0-0/sailors.txt:237 #, no-c-format -msgid "Click on Elmo or Magic Arpan to continue..." +msgid "Click on Elmo or Magic Arpan to continue and begin the game..." msgstr "" #. code: mesc l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."); -#: npc/000-0/sailors.txt:82 +#: npc/000-0/sailors.txt:99 #, no-c-format msgid "Click on the NPCs (Non-Player Characters) around you to continue the introduction." msgstr "" @@ -8194,11 +8321,11 @@ msgstr "" msgid "Cobalt Herb" msgstr "" -#. code: 014-2,143,74,137,117 monster Cobalt Plant 1136,3,45000,50000 #. code: Name: "Cobalt Plant" +#. code: 014-2,143,74,137,117 monster Cobalt Plant 1136,3,45000,50000 #. code: 014-1,95,58,105,59 monster Cobalt Plant 1136,2,45000,50000 #: npc/014-1/_mobs.txt:7 -#: mob_db.conf:5067 +#: mob_db.conf:5066 #: npc/014-2/_mobs.txt:9 #, no-c-format msgid "Cobalt Plant" @@ -8263,6 +8390,12 @@ msgstr "" msgid "Come back when you will really need me." msgstr "" +#. code: mesq l("Come talk to me once you manage to equip the shirt and the shorts!"); +#: npc/000-0-0/sailors.txt:70 +#, no-c-format +msgid "Come talk to me once you manage to equip the shirt and the shorts!" +msgstr "" + #. code: mesq l("Come talk to me when you're ready, and we can begin."); #: npc/003-0-1/luca.txt:157 #: npc/003-0-1/colin.txt:157 @@ -8302,8 +8435,8 @@ msgstr "" #. code: rif(!(#CRW & 2) && .@m >= 100, l("Community Shirt")), #. code: Name: "Community Shirt" -#: npc/003-2/lua.txt:317 #: item_db.conf:-1 +#: npc/003-2/lua.txt:299 #, no-c-format msgid "Community Shirt" msgstr "" @@ -8396,7 +8529,7 @@ msgid "Connor" msgstr "" #. code: case 5: return l("Constable"); -#: npc/functions/util.txt:549 +#: npc/functions/util.txt:597 #, no-c-format msgid "Constable" msgstr "" @@ -8409,7 +8542,7 @@ msgstr "" #. code: rif(!(#CRW & 4) && .@m >= 500, l("Contributor Sweater")), #. code: Name: "Contributor Sweater" -#: npc/003-2/lua.txt:316 +#: npc/003-2/lua.txt:298 #: item_db.conf:-1 #, no-c-format msgid "Contributor Sweater" @@ -8445,7 +8578,7 @@ msgstr "" #. code: Name: "Copper Slime" #. code: 015-1,88,36,142,39 monster Copper Slime 1088,3,45000,50000 #. code: 008-2,119,244,23,13 monster Copper Slime 1088,1,25000,25000 -#: mob_db.conf:3043 +#: mob_db.conf:3042 #: npc/015-1/_mobs.txt:9 #: npc/008-2/_mobs.txt:9 #: npc/015-1/_mobs.txt:8 @@ -8571,25 +8704,25 @@ msgid "Could you please give us a full meal, with 5 @@, 5 @@, 5@@, 5 @@ and 5 @@ msgstr "" #. code: rif(!.@n, lg("Could you tell me where I am?")), L_Where, -#: npc/002-1/arpan.txt:170 +#: npc/002-1/arpan.txt:78 #, no-c-format msgid "Could you tell me where I am?#0" msgstr "" #. code: rif(!.@n, lg("Could you tell me where I am?")), L_Where, -#: npc/002-1/arpan.txt:170 +#: npc/002-1/arpan.txt:78 #, no-c-format msgid "Could you tell me where I am?#1" msgstr "" #. code: mesq l("Could you try again, please?"); -#: npc/012-2/rakinorf.txt:296 +#: npc/012-2/rakinorf.txt:284 #, no-c-format msgid "Could you try again, please?" msgstr "" #. code: mesc l("Could you try again? There could be a typo!"), 3; -#: npc/002-3/nard.txt:104 +#: npc/002-3/nard.txt:107 #, no-c-format msgid "Could you try again? There could be a typo!" msgstr "" @@ -8756,6 +8889,13 @@ msgstr "" msgid "Crystallized Maggot" msgstr "" +#. code: mesq l("On a computer, you can press @@ to attack it. On mobile, that would be the big button with the number 1.", b(l("Ctrl"))); +#: npc/000-0-0/sailors.txt:87 +#: npc/000-0-0/sailors.txt:170 +#, no-c-format +msgid "Ctrl" +msgstr "" + #. code: mesn l("Current Magic Control"); #: npc/items/books.txt:199 #, no-c-format @@ -8763,7 +8903,7 @@ msgid "Current Magic Control" msgstr "" #. code: //mesq l("Current Quest Progress: @@/10,000 kills", .@p); -#: npc/functions/mobhunter.txt:82 +#: npc/functions/mobhunter.txt:181 #, no-c-format msgid "Current Quest Progress: @@/10,000 kills" msgstr "" @@ -8828,12 +8968,6 @@ msgstr "" msgid "Current player count: @@/5 must be online." msgstr "" -#. code: mes l("Current progress: @@/10000 @@", getq2(General_Hunter), getmonsterlink(GHQ_GetMonsterIDByQuestID(getq(General_Hunter)))); -#: npc/functions/mobhunter.txt:120 -#, no-c-format -msgid "Current progress: @@/10000 @@" -msgstr "" - #. code: mesc l("Current score: @@", @ched), 1; #: npc/003-1/ched.txt:85 #, no-c-format @@ -8841,19 +8975,19 @@ msgid "Current score: @@" msgstr "" #. code: mesq l("Currently, you should not attempt the Desert Canyon because low level."); -#: npc/003-2/lua.txt:273 +#: npc/003-2/lua.txt:255 #, no-c-format msgid "Currently, you should not attempt the Desert Canyon because low level." msgstr "" #. code: mesq l("Currently, you stand no chance against the Snakes on the Desert Canyon, but you probably can cross it."); -#: npc/003-2/lua.txt:275 +#: npc/003-2/lua.txt:257 #, no-c-format msgid "Currently, you stand no chance against the Snakes on the Desert Canyon, but you probably can cross it." msgstr "" #. code: mesq l("Currently, you stand no chance against the Snakes on the Desert Canyon."); -#: npc/003-2/lua.txt:271 +#: npc/003-2/lua.txt:253 #, no-c-format msgid "Currently, you stand no chance against the Snakes on the Desert Canyon." msgstr "" @@ -8889,15 +9023,15 @@ msgid "Custom" msgstr "" #. code: rif(GHMEMO[GHQ_GetQuestIDByMonsterID(Maggot)] >= 10000 && !countitem(MaggotCocoon), l("Cute Maggot")), -#: npc/017-1/pet_detective.txt:51 +#: npc/017-1/pet_detective.txt:54 #, no-c-format msgid "Cute Maggot" msgstr "" -#. code: 017-1,105,129,75,76 monster Cyan Butterfly 1172,40,30000,30000 #. code: Name: "Cyan Butterfly" +#. code: 017-1,105,129,75,76 monster Cyan Butterfly 1172,40,30000,30000 #: npc/017-1/_mobs.txt:2 -#: mob_db.conf:6093 +#: mob_db.conf:6092 #, no-c-format msgid "Cyan Butterfly" msgstr "" @@ -9185,7 +9319,7 @@ msgstr "" #. code: rif(!(#CRW & 16) && .@m >= 4500, l("Delicious Cookie")), #. code: Name: "Delicious Cookie" #: item_db.conf:-1 -#: npc/003-2/lua.txt:314 +#: npc/003-2/lua.txt:296 #, no-c-format msgid "Delicious Cookie" msgstr "" @@ -9197,7 +9331,7 @@ msgid "Deliver it to Zitoni on my name. He'll trust it. The relation between me msgstr "" #. code: Name: "Demonic Chest" -#: mob_db.conf:5555 +#: mob_db.conf:5554 #, no-c-format msgid "Demonic Chest" msgstr "" @@ -9250,14 +9384,14 @@ msgstr "" #. code: 010-2,158,57,6,5 monster Desert Bandit 1124,3,35000,300000 #. code: 010-2,110,113,3,2 monster Desert Bandit 1124,1,35000,300000 #: npc/010-2/_mobs.txt:7 -#: mob_db.conf:4562 #: npc/010-1/_mobs.txt:8 +#: npc/010-1/_mobs.txt:10 #: npc/010-1/_mobs.txt:9 #: npc/010-2/_mobs.txt:6 #: npc/010-2/_mobs.txt:8 #: npc/010-2/_mobs.txt:4 #: npc/008-2/_mobs.txt:16 -#: npc/010-1/_mobs.txt:10 +#: mob_db.conf:4561 #: npc/010-2/_mobs.txt:5 #, no-c-format msgid "Desert Bandit" @@ -9284,9 +9418,9 @@ msgstr "" #. code: Name: "Desert Log Head" #. code: 008-2,119,93,21,77 monster Desert Log Head 1127,6,25000,25000 #. code: 004-2,82,50,27,29 monster Desert Log Head 1127,5,35000,150000 +#: mob_db.conf:4709 #: npc/004-2/_mobs.txt:11 #: npc/008-2/_mobs.txt:15 -#: mob_db.conf:4710 #, no-c-format msgid "Desert Log Head" msgstr "" @@ -9301,13 +9435,13 @@ msgstr "" #. code: Name: "Desert Maggot" #. code: 010-1,81,57,39,39 monster Desert Maggot 1083,60,35000,150000 #: npc/010-2/_mobs.txt:18 -#: npc/010-2/_mobs.txt:11 #: npc/010-1/_mobs.txt:2 #: npc/010-1/_mobs.txt:19 #: npc/010-1/_mobs.txt:18 +#: mob_db.conf:2797 #: npc/010-2/_mobs.txt:17 #: npc/010-1/_mobs.txt:17 -#: mob_db.conf:2798 +#: npc/010-2/_mobs.txt:11 #: npc/010-2/_mobs.txt:10 #, no-c-format msgid "Desert Maggot" @@ -9350,7 +9484,7 @@ msgid "Determine Team Size +1 (so 1 each side, use 2)" msgstr "" #. code: rif(!(#CRW & 8) && .@m >= 2000, l("Developer Cap")), -#: npc/003-2/lua.txt:315 +#: npc/003-2/lua.txt:297 #, no-c-format msgid "Developer Cap" msgstr "" @@ -9361,6 +9495,13 @@ msgstr "" msgid "Devis" msgstr "" +#. code: mesq l("You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance.", b(l("Agility")), b(l("Dexterity")), b(l("Strength"))); // b(l("")), +#: npc/000-0-0/sailors.txt:97 +#: npc/000-0-0/sailors.txt:166 +#, no-c-format +msgid "Dexterity" +msgstr "" + #. code: Name: "Diamond" #: item_db.conf:-1 #, no-c-format @@ -9376,7 +9517,7 @@ msgstr "" #. code: Name: "Diamond Bif" #. code: 005-1,30,66,1,0 monster Diamond Bif 1108,1,35000,250000,Rosen::OnKillMBif #: npc/005-1/_mobs.txt:3 -#: mob_db.conf:3909 +#: mob_db.conf:3908 #, no-c-format msgid "Diamond Bif" msgstr "" @@ -9387,6 +9528,12 @@ msgstr "" msgid "Diamond Powder" msgstr "" +#. code: mesq l("Did something happen?"); +#: npc/000-0-0/sailors.txt:122 +#, no-c-format +msgid "Did something happen?" +msgstr "" + #. code: mesc l("Did this Mouboo just blinked? No, I made sure to kill it. Must have been my imagination."); #: npc/014-2/mouboo.txt:175 #, no-c-format @@ -9433,7 +9580,7 @@ msgid "Did you brought what I asked for?" msgstr "" #. code: mesc l("Did you came here by someone advise? If yes, write their name here!"), 3; -#: npc/002-3/nard.txt:76 +#: npc/002-3/nard.txt:79 #, no-c-format msgid "Did you came here by someone advise? If yes, write their name here!" msgstr "" @@ -9621,7 +9768,7 @@ msgid "Do it!" msgstr "" #. code: dispbottom col(l("Do not attempt to go there again."),1); -#: npc/012-2/door.txt:34 +#: npc/012-2/door.txt:36 #, no-c-format msgid "Do not attempt to go there again." msgstr "" @@ -9771,13 +9918,13 @@ msgid "Do you know something about 'Mylarin Dust'?" msgstr "" #. code: rif(!getq(ShipQuests_ArpanMoney), lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney, -#: npc/002-1/arpan.txt:173 +#: npc/002-1/arpan.txt:81 #, no-c-format msgid "Do you know what happened to the gold I had when you guys saved me?#0" msgstr "" #. code: rif(!getq(ShipQuests_ArpanMoney), lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney, -#: npc/002-1/arpan.txt:173 +#: npc/002-1/arpan.txt:81 #, no-c-format msgid "Do you know what happened to the gold I had when you guys saved me?#1" msgstr "" @@ -9807,7 +9954,7 @@ msgid "Do you make any other kind of potions?" msgstr "" #. code: mesq l("Do you need a refresher of the rules?"); -#: npc/018-2-1/dustman.txt:147 +#: npc/018-2-1/dustman.txt:150 #, no-c-format msgid "Do you need a refresher of the rules?" msgstr "" @@ -9896,7 +10043,7 @@ msgid "Do you want to cut this @@?" msgstr "" #. code: mesc l("Do you want to exchange some of your @@ @@ for items?", countitem(BottledDust), getitemlink(BottledDust)); -#: npc/018-2-1/dustman.txt:134 +#: npc/018-2-1/dustman.txt:136 #, no-c-format msgid "Do you want to exchange some of your @@ @@ for items?" msgstr "" @@ -9919,6 +10066,12 @@ msgstr "" msgid "Do you want to marry @@?" msgstr "" +#. code: mesc l("Do you want to participate on Call Of Dusty?"); +#: npc/018-2-1/dustman.txt:145 +#, no-c-format +msgid "Do you want to participate on Call Of Dusty?" +msgstr "" + #. code: l("Do you want to read it?"); #: npc/functions/openbook.txt:22 #, no-c-format @@ -9967,6 +10120,12 @@ msgstr "" msgid "Doll" msgstr "" +#. code: mesq l("Don't be afraid of death. Of course, in most places, dying will reduce your Experience."); +#: npc/000-0-0/sailors.txt:139 +#, no-c-format +msgid "Don't be afraid of death. Of course, in most places, dying will reduce your Experience." +msgstr "" + #. code: mesq l("Don't bother me, I'm busy right now. Since the Monster King left, I barely got a night of rest..."); #: npc/014-3/oscar.txt:17 #, no-c-format @@ -10142,9 +10301,9 @@ msgid "Drag and drop a weapon from your inventory." msgstr "" #. code: mes "##B" + l("Drag and drop an item from your inventory.") + "##b"; -#: npc/functions/fishing.txt:256 #: npc/test/rock.txt:18 #: npc/003-5/jeweler.txt:131 +#: npc/functions/fishing.txt:259 #: npc/functions/refine.txt:39 #: npc/items/shovel.txt:159 #: npc/019-1/well.txt:59 @@ -10307,7 +10466,7 @@ msgid "During a very small amount of time, you'll counter any attack with double msgstr "" #. code: mes l("During night, the monsters usually respawn faster. That can be a problem with aggressive monsters."); -#: npc/005-7/trainer.txt:464 +#: npc/005-7/trainer.txt:471 #, no-c-format msgid "During night, the monsters usually respawn faster. That can be a problem with aggressive monsters." msgstr "" @@ -10361,7 +10520,7 @@ msgid "Dyrin The Traveler" msgstr "" #. code: default: mesq l("ENOUGH! LAME CHEATERS, GET OFF THIS GAME %%a That's 15 gifts, and it is final."); break; -#: npc/019-4-1/chief.txt:199 +#: npc/019-4-1/chief.txt:200 #, no-c-format msgid "ENOUGH! LAME CHEATERS, GET OFF THIS GAME %%a That's 15 gifts, and it is final." msgstr "" @@ -10397,7 +10556,7 @@ msgid "Each of them require different items, I'll sort from weakest to strongest msgstr "" #. code: mes l("Each season unlocks a set of quests and drops which can only be obtained on the season."); -#: npc/005-7/trainer.txt:473 +#: npc/005-7/trainer.txt:480 #, no-c-format msgid "Each season unlocks a set of quests and drops which can only be obtained on the season." msgstr "" @@ -10422,8 +10581,8 @@ msgstr "" #. code: Name: "Earth Fairy" #. code: 018-2,108,64,12,11 monster Earth Fairy 1182,4,120000,40000 -#: mob_db.conf:6557 #: npc/018-2/_mobs.txt:5 +#: mob_db.conf:6556 #, no-c-format msgid "Earth Fairy" msgstr "" @@ -10435,7 +10594,7 @@ msgid "Earth Scroll" msgstr "" #. code: l("East Aeros"), -#: npc/functions/soul_menhir.txt:51 +#: npc/functions/soul_menhir.txt:56 #, no-c-format msgid "East Aeros" msgstr "" @@ -10468,8 +10627,8 @@ msgstr "" #. code: Name: "Easter Mouboo" #. code: 001-4,150,149,129,128 monster Easter Mouboo 1121,40,60000,120000 -#: mob_db.conf:4424 #: npc/001-4/_mobs.txt:7 +#: mob_db.conf:4423 #, no-c-format msgid "Easter Mouboo" msgstr "" @@ -10511,13 +10670,13 @@ msgid "Eh, that seems too problematic. Sorry." msgstr "" #. code: mes l("Eh? You sure?"); -#: npc/012-2/rakinorf.txt:289 +#: npc/012-2/rakinorf.txt:277 #, no-c-format msgid "Eh? You sure?" msgstr "" #. code: case 8: mesq l("Eight gifts. Let's double the goal. 25600 gifts. Did you guys hire some chinese gold farmers, anyway?"); break; -#: npc/019-4-1/chief.txt:192 +#: npc/019-4-1/chief.txt:193 #, no-c-format msgid "Eight gifts. Let's double the goal. 25600 gifts. Did you guys hire some chinese gold farmers, anyway?" msgstr "" @@ -10543,7 +10702,7 @@ msgstr "" #. code: 018-3,41,76,1,1 monster Electro Worm 1173,1,0,30000 #. code: Name: "Electro Worm" #: npc/018-3/_mobs.txt:17 -#: mob_db.conf:6136 +#: mob_db.conf:6135 #, no-c-format msgid "Electro Worm" msgstr "" @@ -10555,7 +10714,7 @@ msgid "Elen The Traveler" msgstr "" #. code: case 11: mesq l("Eleven gifts? You guys really have no live! For 204,800 I'll give an extra one."); break; -#: npc/019-4-1/chief.txt:195 +#: npc/019-4-1/chief.txt:196 #, no-c-format msgid "Eleven gifts? You guys really have no live! For 204,800 I'll give an extra one." msgstr "" @@ -10581,11 +10740,22 @@ msgstr "" #. code: 002-3,32,24,0 script Elmo NPC_ELMO,{ #. code: mesn l("Elmo"); #. code: mesn "Elmo"; -#: npc/000-0-0/sailors.txt:38 -#: npc/000-0-0/sailors.txt:18 -#: npc/002-3/elmo.txt:7 #: npc/002-3/nard.txt:56 -#: npc/000-0-0/sailors.txt:28 +#: npc/000-0-0/sailors.txt:83 +#: npc/000-0-0/sailors.txt:144 +#: npc/000-0-0/sailors.txt:172 +#: npc/000-0-0/sailors.txt:135 +#: npc/000-0-0/sailors.txt:141 +#: npc/000-0-0/sailors.txt:86 +#: npc/000-0-0/sailors.txt:169 +#: npc/000-0-0/sailors.txt:22 +#: npc/000-0-0/sailors.txt:80 +#: npc/000-0-0/sailors.txt:201 +#: npc/002-3/elmo.txt:7 +#: npc/000-0-0/sailors.txt:121 +#: npc/000-0-0/sailors.txt:89 +#: npc/000-0-0/sailors.txt:153 +#: npc/000-0-0/sailors.txt:138 #, no-c-format msgid "Elmo" msgstr "" @@ -10596,8 +10766,8 @@ msgstr "" msgid "Elmo#002-5" msgstr "" -#. code: 000-0-0,26,23,0 script Elmo#sailors NPC_ELMO,{ -#: npc/000-0-0/sailors.txt:12 +#. code: 000-0-0,29,35,0 script Elmo#sailors NPC_ELMO,{ +#: npc/000-0-0/sailors.txt:6 #, no-c-format msgid "Elmo#sailors" msgstr "" @@ -10609,7 +10779,7 @@ msgid "Email: @@" msgstr "" #. code: Name: "Emeald Bif" -#: mob_db.conf:3793 +#: mob_db.conf:3792 #, no-c-format msgid "Emeald Bif" msgstr "" @@ -10712,8 +10882,8 @@ msgstr "" #. code: //message strcharinfo(0), l("End status @@", .@qp); #: npc/007-1/tycoon.txt:219 -#: npc/005-7/trainer.txt:503 #: npc/005-4/rosen.txt:175 +#: npc/005-7/trainer.txt:510 #, no-c-format msgid "End status @@" msgstr "" @@ -10739,6 +10909,12 @@ msgstr "" msgid "Ensio" msgstr "" +#. code: mes l("I like to talk! If yeye likes too, you can press @@ to open chat box!", b(l("Enter"))); +#: npc/000-0-0/sailors.txt:191 +#, no-c-format +msgid "Enter" +msgstr "" + #. code: mesc l("Enter dungeons? You won't be able to join anymore when he dies."), 1; #: npc/008-0/master.txt:104 #, no-c-format @@ -10763,12 +10939,24 @@ msgstr "" msgid "Eomie" msgstr "" +#. code: mesq l("Most of it should be pretty intuitive, but be sure to press @@ on the bottom-left of inventory screen.", b(l("Equip"))); +#: npc/000-0-0/sailors.txt:67 +#, no-c-format +msgid "Equip" +msgstr "" + #. code: mes l("Equippable items are armour, weapons and accessories."); #: npc/005-7/trainer.txt:242 #, no-c-format msgid "Equippable items are armour, weapons and accessories." msgstr "" +#. code: mesq l("Equipping them is easy, you must open your inventory with @@ or clicking in @@, on the top right.", b(l("F3")), b(l("INV"))); +#: npc/000-0-0/sailors.txt:64 +#, no-c-format +msgid "Equipping them is easy, you must open your inventory with @@ or clicking in @@, on the top right." +msgstr "" + #. code: mesq l("Er, nevermind, I've thought of something to give you. You can go off now and get what I need."); #: npc/017-3/doctor.txt:70 #, no-c-format @@ -10776,8 +10964,8 @@ msgid "Er, nevermind, I've thought of something to give you. You can go off now msgstr "" #. code: default: return l("Error"); -#: npc/functions/util.txt:554 -#: npc/functions/util.txt:544 +#: npc/functions/util.txt:602 +#: npc/functions/util.txt:592 #, no-c-format msgid "Error" msgstr "" @@ -10913,7 +11101,7 @@ msgid "Every 6 hours" msgstr "" #. code: Name: "Evil Chest" -#: mob_db.conf:5522 +#: mob_db.conf:5521 #, no-c-format msgid "Evil Chest" msgstr "" @@ -11015,6 +11203,19 @@ msgstr "" msgid "Expert Dungeon (Lv 100+)" msgstr "" +#. code: mesq l("Yayaya, by pressing @@ or clicking in @@, you'll open your char status window!", b(l("F2")), b(l("STA"))); +#: npc/000-0-0/sailors.txt:94 +#: npc/000-0-0/sailors.txt:163 +#, no-c-format +msgid "F2" +msgstr "" + +#. code: mesq l("Equipping them is easy, you must open your inventory with @@ or clicking in @@, on the top right.", b(l("F3")), b(l("INV"))); +#: npc/000-0-0/sailors.txt:64 +#, no-c-format +msgid "F3" +msgstr "" + #. code: dispbottom col(l("FINAL WARNING: Do not spend unecessary time on Soren's House, you'll be disconnected!!"), 1); #: npc/soren-2/main.txt:161 #, no-c-format @@ -11022,7 +11223,7 @@ msgid "FINAL WARNING: Do not spend unecessary time on Soren's House, you'll be d msgstr "" #. code: Name: "Fafi Dragon" -#: mob_db.conf:6411 +#: mob_db.conf:6410 #, no-c-format msgid "Fafi Dragon" msgstr "" @@ -11057,14 +11258,14 @@ msgid "Failsafe Mechanism" msgstr "" #. code: case 1: return l("Fair Person"); -#: npc/functions/util.txt:553 +#: npc/functions/util.txt:601 #, no-c-format msgid "Fair Person" msgstr "" #. code: Name: "Fallen King" -#: mob_db.conf:2646 -#: mob_db.conf:2594 +#: mob_db.conf:2593 +#: mob_db.conf:2645 #, no-c-format msgid "Fallen King" msgstr "" @@ -11177,7 +11378,7 @@ msgid "Fine." msgstr "" #. code: Name: "Fire Fairy" -#: mob_db.conf:6600 +#: mob_db.conf:6599 #, no-c-format msgid "Fire Fairy" msgstr "" @@ -11187,11 +11388,11 @@ msgstr "" #. code: 008-1,132,108,42,15 monster Fire Goblin 1067,4,15000,25000 #. code: 018-3,0,0,0,0 monster Fire Goblin 1067,30,20,0 #. code: Name: "Fire Goblin" +#: mob_db.conf:2048 #: npc/018-3/_mobs.txt:6 #: npc/009-1/_mobs.txt:4 #: npc/011-1/_mobs.txt:3 #: npc/008-1/_mobs.txt:9 -#: mob_db.conf:2049 #, no-c-format msgid "Fire Goblin" msgstr "" @@ -11204,7 +11405,7 @@ msgstr "" #. code: 015-1,167,36,11,13 monster Fire Skull 1193,1,45000,60000 #. code: Name: "Fire Skull" -#: mob_db.conf:6975 +#: mob_db.conf:6974 #: npc/015-1/_mobs.txt:10 #, no-c-format msgid "Fire Skull" @@ -11229,7 +11430,7 @@ msgid "First Dungeon Master" msgstr "" #. code: mes l("First of, there's a day/night cycle on the game."); -#: npc/005-7/trainer.txt:457 +#: npc/005-7/trainer.txt:464 #, no-c-format msgid "First of, there's a day/night cycle on the game." msgstr "" @@ -11371,7 +11572,7 @@ msgid "For fighting against the Monster King once and getting out alive to tell msgstr "" #. code: mes l("For now do not take too much time to work on your intelligence, after all, almost nobody have magic this day."); -#: npc/005-7/trainer.txt:428 +#: npc/005-7/trainer.txt:435 #, no-c-format msgid "For now do not take too much time to work on your intelligence, after all, almost nobody have magic this day." msgstr "" @@ -11395,7 +11596,7 @@ msgid "For short, they had a fight with curses, and now there's a talking statue msgstr "" #. code: mesq l("For short, you would have lost all your items, wouldn't get anything, and there would be no refunds."); -#: npc/003-1/sailors.txt:76 +#: npc/003-1/sailors.txt:77 #, no-c-format msgid "For short, you would have lost all your items, wouldn't get anything, and there would be no refunds." msgstr "" @@ -11413,7 +11614,7 @@ msgid "For that, I need to light five torches. The pentagram, the magic, and all msgstr "" #. code: mesq l("For the fishing rod, try looking for a fisher around here. Tricky one, this quest."); -#: npc/003-2/lua.txt:218 +#: npc/003-2/lua.txt:200 #, no-c-format msgid "For the fishing rod, try looking for a fisher around here. Tricky one, this quest." msgstr "" @@ -11437,10 +11638,10 @@ msgstr "" msgid "For you, it'll be @@ GP." msgstr "" -#. code: soren,102,84,102,81 monster Forain 1061,5,60000,60000 #. code: Name: "Forain" -#: mob_db.conf:1833 +#. code: soren,102,84,102,81 monster Forain 1061,5,60000,60000 #: npc/soren/_mobs.txt:3 +#: mob_db.conf:1832 #, no-c-format msgid "Forain" msgstr "" @@ -11477,8 +11678,8 @@ msgstr "" #. code: 014-4,130,68,24,52 monster Forest Mushroom 1060,9,60000,45000 #: npc/014-2/_mobs.txt:4 #: npc/014-5/_mobs.txt:6 -#: npc/017-1/pet_detective.txt:52 -#: mob_db.conf:1789 +#: npc/017-1/pet_detective.txt:55 +#: mob_db.conf:1788 #: npc/014-4/_mobs.txt:4 #: npc/014-3/_mobs.txt:3 #, no-c-format @@ -11498,7 +11699,7 @@ msgid "Forest Shroom Hat" msgstr "" #. code: mesc l("Form the strongest party and win! Remember that if you don't kill the boss, you'll never win!"); -#: npc/018-2-1/dustman.txt:187 +#: npc/018-2-1/dustman.txt:190 #, no-c-format msgid "Form the strongest party and win! Remember that if you don't kill the boss, you'll never win!" msgstr "" @@ -11567,8 +11768,8 @@ msgstr "" #. code: Name: "Frostia Guard" #. code: 024-1,93,73,0 script Frostia Guard NPC_ELF,{ +#: mob_db.conf:2697 #: npc/024-1/guard.txt:2 -#: mob_db.conf:2698 #, no-c-format msgid "Frostia Guard" msgstr "" @@ -11635,7 +11836,7 @@ msgid "GAAAAAAAAAAAAAAAAHHHHHHH!" msgstr "" #. code: mesq l("GET OUT OF HERE, YOUR NOBODY!"); -#: npc/002-3/nard.txt:289 +#: npc/002-3/nard.txt:298 #, no-c-format msgid "GET OUT OF HERE, YOUR NOBODY!" msgstr "" @@ -11647,7 +11848,7 @@ msgid "GM Cap" msgstr "" #. code: Name: "GM Gift Box" -#: mob_db.conf:6008 +#: mob_db.conf:6007 #, no-c-format msgid "GM Gift Box" msgstr "" @@ -11682,18 +11883,6 @@ msgstr "" msgid "Gained 5000 XP" msgstr "" -#. code: mesc l("Gained @@ XP", format_number(.@xp)); -#: npc/functions/mobhunter.txt:157 -#: npc/functions/mobhunter.txt:181 -#: npc/functions/mobhunter.txt:142 -#: npc/functions/mobhunter.txt:149 -#: npc/functions/mobhunter.txt:173 -#: npc/functions/mobhunter.txt:165 -#: npc/functions/mobhunter.txt:134 -#, no-c-format -msgid "Gained @@ XP" -msgstr "" - #. code: mesc l("Gained @@ points.", .@pts), 3; #: npc/003-1/ched.txt:47 #, no-c-format @@ -11718,7 +11907,7 @@ msgstr "" #. code: Name: "Gamboge Plant" #. code: 014-2,154,66,137,117 monster Gamboge Plant 1134,3,45000,50000 #: npc/014-1/_mobs.txt:9 -#: mob_db.conf:5023 +#: mob_db.conf:5022 #: npc/014-2/_mobs.txt:11 #, no-c-format msgid "Gamboge Plant" @@ -11730,12 +11919,6 @@ msgstr "" msgid "Game News" msgstr "" -#. code: Name: "Gatling Shooter" -#: mob_db.conf:7539 -#, no-c-format -msgid "Gatling Shooter" -msgstr "" - #. code: Name: "Gem powder" #: item_db.conf:-1 #, no-c-format @@ -11837,7 +12020,7 @@ msgid "Ghada" msgstr "" #. code: Name: "Giant Cave Maggot" -#: mob_db.conf:7175 +#: mob_db.conf:7174 #, no-c-format msgid "Giant Cave Maggot" msgstr "" @@ -11995,6 +12178,12 @@ msgstr "" msgid "Go and follow @@, your party leader!" msgstr "" +#. code: mesq l("Go and talk to it."); +#: npc/000-0-0/sailors.txt:53 +#, no-c-format +msgid "Go and talk to it." +msgstr "" + #. code: mesc l("Go away, I am too magical for you. %%n"); // quote #: npc/014-3/fountain.txt:12 #, no-c-format @@ -12062,6 +12251,20 @@ msgstr "" msgid "Go very close to it and, speak the four four-letters magic words, pour some @@, and he'll appear to you." msgstr "" +#. code: mesc l("Goal: @@/@@ reached!", .@new, 10000), 2; +#. code: mesc l("Goal: @@/@@ reached!", .@new, 1000), 2; +#. code: mesc l("Goal: @@/@@ reached!", .@new, 2500), 2; +#. code: mesc l("Goal: @@/@@ reached!", .@new, 7500), 2; +#. code: mesc l("Goal: @@/@@ reached!", .@new, 5000), 2; +#: npc/functions/mobhunter.txt:106 +#: npc/functions/mobhunter.txt:96 +#: npc/functions/mobhunter.txt:136 +#: npc/functions/mobhunter.txt:116 +#: npc/functions/mobhunter.txt:126 +#, no-c-format +msgid "Goal: @@/@@ reached!" +msgstr "" + #. code: .@message$ = l("God bless you! You have saved me from sweltering!"); #: npc/003-1/lieutenantdausen.txt:450 #, no-c-format @@ -12121,7 +12324,7 @@ msgid "Golden Chainmail" msgstr "" #. code: Name: "Golden Chest" -#: mob_db.conf:5300 +#: mob_db.conf:5299 #, no-c-format msgid "Golden Chest" msgstr "" @@ -12175,7 +12378,7 @@ msgstr "" #: npc/004-1/_mobs.txt:6 #: npc/018-4/_mobs.txt:2 #: npc/018-4-1/_mobs.txt:5 -#: mob_db.conf:2547 +#: mob_db.conf:2546 #, no-c-format msgid "Golden Scorpion" msgstr "" @@ -12274,30 +12477,6 @@ msgstr "" msgid "Good job! Here is your reward!" msgstr "" -#. code: mesq l("Good job, here is 100,000 GP!"); -#: npc/functions/mobhunter.txt:148 -#, no-c-format -msgid "Good job, here is 100,000 GP!" -msgstr "" - -#. code: mesq l("Good job, here is 25,000 GP and 15,750 EXP."); -#: npc/functions/mobhunter.txt:132 -#, no-c-format -msgid "Good job, here is 25,000 GP and 15,750 EXP." -msgstr "" - -#. code: mesq l("Good job, here is @@ GP and @@ @@!", format_number(150000), format_number(60), getitemlink(StrangeCoin)); -#. code: mesq l("Good job, here is @@ GP and @@ @@!", format_number(300000), format_number(80), getitemlink(StrangeCoin)); -#. code: mesq l("Good job, here is @@ GP and @@ @@!", format_number(125000), format_number(60), getitemlink(StrangeCoin)); -#. code: mesq l("Good job, here is @@ GP and @@ @@!", format_number(175000), format_number(60), getitemlink(StrangeCoin)); -#: npc/functions/mobhunter.txt:156 -#: npc/functions/mobhunter.txt:180 -#: npc/functions/mobhunter.txt:141 -#: npc/functions/mobhunter.txt:172 -#, no-c-format -msgid "Good job, here is @@ GP and @@ @@!" -msgstr "" - #. code: mesq l("Good job, kid. You've survived both the Cave Of Trials and Soren's Village."); #: npc/001-7/celestia_bossfight.txt:45 #, no-c-format @@ -12362,8 +12541,8 @@ msgstr "" #. code: mesq l("Good luck!"); #. code: dispbottom l("Good luck!"); #: npc/005-1/ayasha.txt:22 -#: npc/018-2-1/dustman.txt:155 #: npc/003-10/arnea.txt:131 +#: npc/018-2-1/dustman.txt:158 #, no-c-format msgid "Good luck!" msgstr "" @@ -12375,7 +12554,7 @@ msgid "Good luck! Come for remuneration when you finish!" msgstr "" #. code: mesq l("Good luck! Don't come back until you reach 10000 kills!"); -#: npc/functions/mobhunter.txt:106 +#: npc/functions/mobhunter.txt:210 #, no-c-format msgid "Good luck! Don't come back until you reach 10000 kills!" msgstr "" @@ -12414,8 +12593,8 @@ msgstr "" #. code: l("Good to know."), -; #. code: mesq l("Good to know."); #: npc/019-4-1/bedder.txt:40 -#: npc/002-3/nard.txt:133 #: npc/017-5/nahrec.txt:74 +#: npc/002-3/nard.txt:136 #, no-c-format msgid "Good to know." msgstr "" @@ -12465,7 +12644,7 @@ msgid "Good, knowing the world lore is important." msgstr "" #. code: mesq l("Good, you *hic* proved your *hic* worth. I'll give you them."); -#: npc/012-2/rakinorf.txt:307 +#: npc/012-2/rakinorf.txt:295 #, no-c-format msgid "Good, you *hic* proved your *hic* worth. I'll give you them." msgstr "" @@ -12508,7 +12687,7 @@ msgid "Graduation Robe" msgstr "" #. code: dispbottom l("Grand Hunter Quest: @@/10,000", format_number(.@ghd)); -#: npc/functions/mobhunter.txt:197 +#: npc/functions/mobhunter.txt:228 #, no-c-format msgid "Grand Hunter Quest: @@/10,000" msgstr "" @@ -12535,14 +12714,14 @@ msgstr "" #. code: 018-5,66,84,25,18 monster Grass Snake 1169,10,10000,10000 #. code: 018-2,91,89,36,12 monster Grass Snake 1169,6,120000,40000 #: npc/018-2/_mobs.txt:6 -#: mob_db.conf:5967 +#: mob_db.conf:5966 #: npc/018-5/_mobs.txt:3 #, no-c-format msgid "Grass Snake" msgstr "" #. code: mesq l("Great job! You can keep these items, they will be crucial to your journey."); -#: npc/003-2/lua.txt:227 +#: npc/003-2/lua.txt:209 #, no-c-format msgid "Great job! You can keep these items, they will be crucial to your journey." msgstr "" @@ -12596,7 +12775,7 @@ msgid "Great. I hereby task you to kill the rogue Yetis on the Yeti King Throne msgstr "" #. code: mes l("Greater @@ allows you to attack faster and has a greater chance of evading attacks.", b(l("agility"))); -#: npc/005-7/trainer.txt:413 +#: npc/005-7/trainer.txt:420 #, no-c-format msgid "Greater @@ allows you to attack faster and has a greater chance of evading attacks." msgstr "" @@ -12609,8 +12788,8 @@ msgstr "" #. code: Name: "Green Dragon" #. code: 018-2,93,37,29,10 monster Green Dragon 1195,2,120000,40000 -#: mob_db.conf:7074 #: npc/018-2/_mobs.txt:4 +#: mob_db.conf:7073 #, no-c-format msgid "Green Dragon" msgstr "" @@ -12633,12 +12812,12 @@ msgstr "" #. code: 015-3,142,31,24,14 monster Green Slime 1085,5,30000,40000 #. code: areamonster("003-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Dausen::OnGreenSlimeDeath"); #. code: areamonster("009-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Jacob::OnGreenSlimeDeath"); -#: mob_db.conf:2893 #: npc/015-1/_mobs.txt:11 #: npc/015-3/_mobs.txt:3 #: npc/009-1/guards.txt:80 #: npc/003-1/lieutenantdausen.txt:183 #: npc/008-2/_mobs.txt:22 +#: mob_db.conf:2892 #, no-c-format msgid "Green Slime" msgstr "" @@ -12880,7 +13059,7 @@ msgid "Guard#lof-6" msgstr "" #. code: case 4: return l("Guardian"); -#: npc/functions/util.txt:550 +#: npc/functions/util.txt:598 #, no-c-format msgid "Guardian" msgstr "" @@ -13029,7 +13208,7 @@ msgid "Haha, this wooden figurine won't do the job, sorry." msgstr "" #. code: case 4: mesq l("Hahah, four gifts, neat! Can we get to 1600 boxes?"); break; -#: npc/019-4-1/chief.txt:188 +#: npc/019-4-1/chief.txt:189 #, no-c-format msgid "Hahah, four gifts, neat! Can we get to 1600 boxes?" msgstr "" @@ -13041,7 +13220,7 @@ msgid "Hahah, good to hear! Do you know some items are only dropped on spring? Y msgstr "" #. code: mesc l("Hahah, silly, that's yourself!"), 3; -#: npc/002-3/nard.txt:89 +#: npc/002-3/nard.txt:92 #, no-c-format msgid "Hahah, silly, that's yourself!" msgstr "" @@ -13077,7 +13256,7 @@ msgid "Half Eggshell" msgstr "" #. code: Name: "Halin Guard" -#: mob_db.conf:2748 +#: mob_db.conf:2747 #, no-c-format msgid "Halin Guard" msgstr "" @@ -13336,7 +13515,7 @@ msgid "Heart Of Isis" msgstr "" #. code: mesq l("Heh, there is death penalty indoors and outside the town. You better watch out. The mobs are on a foul mood today, very easy to get killed."); -#: npc/003-2/lua.txt:262 +#: npc/003-2/lua.txt:244 #, no-c-format msgid "Heh, there is death penalty indoors and outside the town. You better watch out. The mobs are on a foul mood today, very easy to get killed." msgstr "" @@ -13348,18 +13527,6 @@ msgstr "" msgid "Hehe, hehe. Well, come back if you change your mind." msgstr "" -#. code: mesq lg("Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.", "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine."); -#: npc/000-0-0/sailors.txt:39 -#, no-c-format -msgid "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine.#1" -msgstr "" - -#. code: mesq lg("Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.", "Hehe... Ok, I'm going to inform the capt'n up there that the boy is fine."); -#: npc/000-0-0/sailors.txt:39 -#, no-c-format -msgid "Hehe... Ok, I'm going to inform the capt'n up there that the girl is fine.#0" -msgstr "" - #. code: mesq l("Hehehe, he is a bit nervous, please forgive him, it is not everyday we find someone on the sea!"); #: npc/002-3/nard.txt:28 #, no-c-format @@ -13643,13 +13810,13 @@ msgstr "" msgid "Hello! You seem strong enough, could take a request from me? Of course, not for free." msgstr "" -#. code: mesc l("Hello, @@! We are proud to announce the @@ RESULTS!", b(l("1° Screenshooting Contest"))), 3; +#. code: mesc l("Hello, @@! We are proud to announce the @@ RESULTS!", strcharinfo(0) , b(l("1° Screenshooting Contest"))), 3; #: npc/functions/clientversion.txt:103 #, no-c-format msgid "Hello, @@! We are proud to announce the @@ RESULTS!" msgstr "" -#. code: mesc l("Hello, @@! We just looked up and found out you were active during 2018-12-29!"), 3; +#. code: mesc l("Hello, @@! We just looked up and found out you were active during 2018-12-29!", strcharinfo(0)), 3; #: npc/functions/clientversion.txt:89 #, no-c-format msgid "Hello, @@! We just looked up and found out you were active during 2018-12-29!" @@ -13730,7 +13897,7 @@ msgid "Hello, What a lovely day for a stroll." msgstr "" #. code: mesc l("Hello, and welcome to TMW2: Moubootaur Legends!"), 3; -#: npc/002-3/nard.txt:73 +#: npc/002-3/nard.txt:76 #, no-c-format msgid "Hello, and welcome to TMW2: Moubootaur Legends!" msgstr "" @@ -14011,8 +14178,8 @@ msgstr "" #. code: rif(countitem(MaggotSlime) >= 5, l("Here they are!")), L_Finish, #. code: rif(countitem(ScorpionStinger) >= 3 && countitem(PiouFeathers) >= 10, l("Here they are!")), L_Quest2Completed, +#. code: rif(countitem(RawLog) >= 25, l("Here they are!")), #. code: rif(countitem(MaggotSlime) >= 10, l("Here they are!")), L_Finish2, -#. code: rif(countitem(RawLog) >= 24, l("Here they are!")), #. code: rif(countitem(.itemID) >= 7, l("Here they are!")), L_Finish, #. code: l("Here they are!"), #. code: rif(countitem(CaveSnakeLamp) >= 10, l("Here they are!")), @@ -14021,7 +14188,7 @@ msgstr "" #. code: rif(countitem(CactusDrink) >= 5, l("Here they are!")), L_Finish, #: npc/003-1/sarah.txt:42 #: npc/003-10/officer.txt:28 -#: npc/003-1/swezanne.txt:49 +#: npc/005-1/liana.txt:44 #: npc/005-1/liana.txt:54 #: npc/012-2/rakinorf.txt:35 #: npc/003-1/swezanne.txt:58 @@ -14030,7 +14197,7 @@ msgstr "" #: npc/017-3/doug.txt:21 #: npc/012-2/GonzoDark.txt:32 #: npc/012-2/Saulc.txt:32 -#: npc/005-1/liana.txt:44 +#: npc/003-1/swezanne.txt:49 #, no-c-format msgid "Here they are!" msgstr "" @@ -14208,7 +14375,7 @@ msgid "Here, all yours. I can't use them like I am now. Thank you." msgstr "" #. code: mesc l("Here, come talk to me, the Magic Arpan! I'll help you get dressed."), 1; -#: npc/002-1/arpan.txt:280 +#: npc/002-1/arpan.txt:170 #, no-c-format msgid "Here, come talk to me, the Magic Arpan! I'll help you get dressed." msgstr "" @@ -14239,7 +14406,7 @@ msgid "Here, take as much as you need, I have plenty!" msgstr "" #. code: mesq l("Here, take it. If the mana goes out of your body, I'll have your class master to return the book to me."); -#: npc/002-3/nard.txt:310 +#: npc/002-3/nard.txt:319 #, no-c-format msgid "Here, take it. If the mana goes out of your body, I'll have your class master to return the book to me." msgstr "" @@ -14335,6 +14502,12 @@ msgstr "" msgid "Heroes Hold - Exchange Hall" msgstr "" +#. code: npctalk3 l("Hey @@! You haven't clicked on me yet!", strcharinfo(0)); +#: npc/000-0-0/sailors.txt:231 +#, no-c-format +msgid "Hey @@! You haven't clicked on me yet!" +msgstr "" + #. code: l("Hey do not take me as a child."), L_Quit, #: npc/014-2/woodywife.txt:28 #, no-c-format @@ -14454,7 +14627,7 @@ msgid "Hey there! Do you want to learn new skills for a very small teaching fee? msgstr "" #. code: npctalkonce l("Hey there, @@! Good luck killing monsters!", strcharinfo(0)), 3; -#: npc/003-1/hasan.txt:129 +#: npc/003-1/hasan.txt:130 #, no-c-format msgid "Hey there, @@! Good luck killing monsters!" msgstr "" @@ -14498,12 +14671,6 @@ msgstr "" msgid "Hey you have a bucket! Too bad there are, you know, HOLES on it, so you can see." msgstr "" -#. code: mesq l("Hey you! Can you hear us? Are you okay?"); -#: npc/000-0/sailors.txt:59 -#, no-c-format -msgid "Hey you! Can you hear us? Are you okay?" -msgstr "" - #. code: mesq l("Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later."); #: npc/002-1/peter.txt:233 #, no-c-format @@ -14691,12 +14858,24 @@ msgstr "" msgid "Hey, thanks for saving me. You know, from the well." msgstr "" +#. code: npctalk l("Hey, this Dummy is to @@ kill.", strcharinfo(0)); +#: npc/000-0-0/sailors.txt:156 +#, no-c-format +msgid "Hey, this Dummy is to @@ kill." +msgstr "" + #. code: case 2: mesq l("Hey, two gifts is very nice. But if we delivered 400. Think on it."); break; -#: npc/019-4-1/chief.txt:186 +#: npc/019-4-1/chief.txt:187 #, no-c-format msgid "Hey, two gifts is very nice. But if we delivered 400. Think on it." msgstr "" +#. code: mesq l("Hey, you on the stranded island! Can you hear us?!"); +#: npc/000-0/sailors.txt:54 +#, no-c-format +msgid "Hey, you on the stranded island! Can you hear us?!" +msgstr "" + #. code: mesq l("Hey, you! We need help to find the Monster King."); #: npc/019-2/guards.txt:71 #, no-c-format @@ -14721,6 +14900,12 @@ msgstr "" msgid "Hey. If you want to kill monsters, you need a good sword. I think, a @@ would be the perfect fit for you." msgstr "" +#. code: mesq l("Hey. You. You were in need of medical attention earlier. Do you remember how to walk, talk, attack, etc?"); +#: npc/000-0-0/sailors.txt:23 +#, no-c-format +msgid "Hey. You. You were in need of medical attention earlier. Do you remember how to walk, talk, attack, etc?" +msgstr "" + #. code: mesq l("Hey... Go bother someone else."); #: npc/003-1/hasan.txt:51 #, no-c-format @@ -14752,7 +14937,7 @@ msgid "Heya!" msgstr "" #. code: mesq l("Hi @@.", strcharinfo(0)); -#: npc/002-3/nard.txt:229 +#: npc/002-3/nard.txt:238 #: npc/016-1/captain.txt:12 #, no-c-format msgid "Hi @@." @@ -14843,13 +15028,13 @@ msgid "His wandering mirror even challenge players randomly, but rarely grants m msgstr "" #. code: mesq l("Hit'n'run is not so hard... One hit, one step back... One hit, another step back... One miss, two steps back..."); -#: npc/003-2/lua.txt:260 +#: npc/003-2/lua.txt:242 #, no-c-format msgid "Hit'n'run is not so hard... One hit, one step back... One hit, another step back... One miss, two steps back..." msgstr "" #. code: mesq l("Hm, I would also do some quests if I needed money... On other hand, maybe I could go fishing? Do I know any fisher?"); -#: npc/003-2/lua.txt:256 +#: npc/003-2/lua.txt:238 #, no-c-format msgid "Hm, I would also do some quests if I needed money... On other hand, maybe I could go fishing? Do I know any fisher?" msgstr "" @@ -14916,7 +15101,7 @@ msgid "Hmm, who are you?" msgstr "" #. code: mesq l("Hmm... First of, I would really add some agility. Agility helps you to don't be hit, and not being hit is awesome."); -#: npc/003-2/lua.txt:255 +#: npc/003-2/lua.txt:237 #, no-c-format msgid "Hmm... First of, I would really add some agility. Agility helps you to don't be hit, and not being hit is awesome." msgstr "" @@ -14928,7 +15113,7 @@ msgid "Hmm... I can handle cooking during normal days. Christmas is the problem. msgstr "" #. code: mesq l("Hmm... That's a though question!"); -#: npc/003-2/lua.txt:267 +#: npc/003-2/lua.txt:249 #, no-c-format msgid "Hmm... That's a though question!" msgstr "" @@ -14962,11 +15147,11 @@ msgstr "" #. code: 008-1,72,57,49,34 monster House Maggot 1084,14,15000,25000 #. code: 003-4-1,35,36,6,5 monster House Maggot 1084,2,35000,300000 #. code: 005-3,34,37,10,3 monster House Maggot 1084,6,40000,300000,Trainer::OnKillHouseMaggot +#: npc/008-1/_mobs.txt:6 #: npc/005-3/_mobs.txt:2 #: npc/005-1/ayasha.txt:161 -#: npc/008-1/_mobs.txt:6 +#: mob_db.conf:2845 #: npc/003-4-1/_mobs.txt:2 -#: mob_db.conf:2846 #, no-c-format msgid "House Maggot" msgstr "" @@ -15002,7 +15187,7 @@ msgid "How did you end up here?" msgstr "" #. code: mesq l("How did you even get here? Go back to Candor, where you belong!"); -#: npc/003-1/aidan.txt:84 +#: npc/003-1/aidan.txt:83 #, no-c-format msgid "How did you even get here? Go back to Candor, where you belong!" msgstr "" @@ -15020,7 +15205,7 @@ msgid "How did you get down there?" msgstr "" #. code: case 9: mesq l("How did you got that much? Nine gifts, and 51200 if you want even more."); break; -#: npc/019-4-1/chief.txt:193 +#: npc/019-4-1/chief.txt:194 #, no-c-format msgid "How did you got that much? Nine gifts, and 51200 if you want even more." msgstr "" @@ -15281,7 +15466,7 @@ msgstr "" msgid "Human" msgstr "" -#. code: mesn "Human Voice"; +#. code: mesn l("Human Voice"); #: npc/000-0/sailors.txt:46 #, no-c-format msgid "Human Voice" @@ -15435,7 +15620,7 @@ msgid "I also do not keep any stock of them. If you really want it, you can brin msgstr "" #. code: mes l("I also hear fisherman likes to fish at night. They say the catch is bigger, if you understand me."); -#: npc/005-7/trainer.txt:465 +#: npc/005-7/trainer.txt:472 #, no-c-format msgid "I also hear fisherman likes to fish at night. They say the catch is bigger, if you understand me." msgstr "" @@ -15883,18 +16068,6 @@ msgstr "" msgid "I can't believe." msgstr "" -#. code: lg("I can't remember anything."), L_OhWell; -#: npc/002-1/arpan.txt:118 -#, no-c-format -msgid "I can't remember anything.#0" -msgstr "" - -#. code: lg("I can't remember anything."), L_OhWell; -#: npc/002-1/arpan.txt:118 -#, no-c-format -msgid "I can't remember anything.#1" -msgstr "" - #. code: npctalkonce(l("I can't stay here and talk all day. I have a job to do.")); #: npc/functions/random-talk.txt:162 #, no-c-format @@ -15928,7 +16101,7 @@ msgid "I can, however, prepare you a potion. But beware, that potion will only l msgstr "" #. code: mesq l("I cannot just give it to you for nothing. Run to Elanore and fetch me a @@. You need to make a new one, an old one I won't accept.", getitemlink(Lifestone)); -#: npc/002-3/nard.txt:295 +#: npc/002-3/nard.txt:304 #, no-c-format msgid "I cannot just give it to you for nothing. Run to Elanore and fetch me a @@. You need to make a new one, an old one I won't accept." msgstr "" @@ -16089,6 +16262,12 @@ msgstr "" msgid "I don't like them, I can't fly straight." msgstr "" +#. code: l("I don't need a rescue. I'm enjoying myself here."), +#: npc/000-0/sailors.txt:74 +#, no-c-format +msgid "I don't need a rescue. I'm enjoying myself here." +msgstr "" + #. code: mesq l("I don't really understand how the dungeon works. I promise you a reward when you finish the task."); #: npc/018-2-1/dustman.txt:79 #, no-c-format @@ -16120,7 +16299,7 @@ msgid "I don't suppose you have some herbs and a few bottles of potion with you, msgstr "" #. code: mes l("I don't think he could have collected that many!"); -#: npc/012-2/rakinorf.txt:291 +#: npc/012-2/rakinorf.txt:279 #, no-c-format msgid "I don't think he could have collected that many!" msgstr "" @@ -16386,7 +16565,7 @@ msgid "I have my favorite book of all times, Moby Dick. Let me read some of it t msgstr "" #. code: mesq l("I have no idea about who would make a pendant, but lifestone can be done just outside the town walls."); -#: npc/003-2/lua.txt:220 +#: npc/003-2/lua.txt:202 #, no-c-format msgid "I have no idea about who would make a pendant, but lifestone can be done just outside the town walls." msgstr "" @@ -16565,7 +16744,7 @@ msgid "I know it may sound silly, but I need your help to find out who I am." msgstr "" #. code: mesq l("I know that you are just starting to feel better, but I'd like you to explore the island we're currently at."); -#: npc/002-3/nard.txt:153 +#: npc/002-3/nard.txt:156 #, no-c-format msgid "I know that you are just starting to feel better, but I'd like you to explore the island we're currently at." msgstr "" @@ -16600,6 +16779,12 @@ msgstr "" msgid "I like to sing." msgstr "" +#. code: mes l("I like to talk! If yeye likes too, you can press @@ to open chat box!", b(l("Enter"))); +#: npc/000-0-0/sailors.txt:191 +#, no-c-format +msgid "I like to talk! If yeye likes too, you can press @@ to open chat box!" +msgstr "" + #. code: mesq l("I lost the precious ring they gave me as a gift... Who could have taken it...?"); #: npc/019-1-1/miler.txt:91 #, no-c-format @@ -16661,7 +16846,7 @@ msgid "I moved to Hurnscald, stayed there for over a decade, until Lord Transmog msgstr "" #. code: dispbottom l("I must have full MP to touch it... Which I don't."); -#: npc/011-1/manastone.txt:41 +#: npc/011-1/manastone.txt:39 #, no-c-format msgid "I must have full MP to touch it... Which I don't." msgstr "" @@ -16673,7 +16858,7 @@ msgid "I must keep notes of this." msgstr "" #. code: case 14: mesq l("I must report this to Jesusalva. The inventory system can't handle that much. Want more? Try 1,638,400."); break; -#: npc/019-4-1/chief.txt:198 +#: npc/019-4-1/chief.txt:199 #, no-c-format msgid "I must report this to Jesusalva. The inventory system can't handle that much. Want more? Try 1,638,400." msgstr "" @@ -16738,7 +16923,7 @@ msgid "I need a suitable base helmet, some herbs to use my magical dye, and gold msgstr "" #. code: rif(!.@n, l("I need a tutorial, where can I find help?")), L_Trainer, -#: npc/002-1/arpan.txt:172 +#: npc/002-1/arpan.txt:80 #, no-c-format msgid "I need a tutorial, where can I find help?" msgstr "" @@ -16870,7 +17055,7 @@ msgid "I need your help dude!" msgstr "" #. code: mesq l("I never said that. I come here frequently to trade. It is you who should explore the island."); -#: npc/002-3/nard.txt:161 +#: npc/002-3/nard.txt:164 #, no-c-format msgid "I never said that. I come here frequently to trade. It is you who should explore the island." msgstr "" @@ -16887,18 +17072,6 @@ msgstr "" msgid "I only need @@ @@. Please! You have to help me!" msgstr "" -#. code: lg("I only remember I was rescued by you."), L_Story, -#: npc/002-1/arpan.txt:117 -#, no-c-format -msgid "I only remember I was rescued by you.#0" -msgstr "" - -#. code: lg("I only remember I was rescued by you."), L_Story, -#: npc/002-1/arpan.txt:117 -#, no-c-format -msgid "I only remember I was rescued by you.#1" -msgstr "" - #. code: mesq l("I only take a tax of 100 gp per gem."); #: npc/007-1/pylon.txt:20 #, no-c-format @@ -16942,13 +17115,13 @@ msgid "I really hope that nothing major happens, though. I would hate to see blo msgstr "" #. code: mes l("I recommend that you train your agility a great deal, since most monsters out there aren't really amazing at hitting you."); -#: npc/005-7/trainer.txt:427 +#: npc/005-7/trainer.txt:434 #, no-c-format msgid "I recommend that you train your agility a great deal, since most monsters out there aren't really amazing at hitting you." msgstr "" #. code: mes l("I represent the @@ Hunters. We hunt @@.", .@loc$, getmonsterlink(.@mobId)); -#: npc/functions/mobhunter.txt:84 +#: npc/functions/mobhunter.txt:183 #, no-c-format msgid "I represent the @@ Hunters. We hunt @@." msgstr "" @@ -17022,7 +17195,7 @@ msgid "I see." msgstr "" #. code: mesc l("I see. Well, welcome to the game! If you have any doubt, shout on #world for help!"), 3; -#: npc/002-3/nard.txt:111 +#: npc/002-3/nard.txt:114 #, no-c-format msgid "I see. Well, welcome to the game! If you have any doubt, shout on #world for help!" msgstr "" @@ -17050,7 +17223,7 @@ msgid "I should not veer off too much the path." msgstr "" #. code: dispbottom l("I should train my intelligence, and level up, both my base as my Job Level."); -#: npc/011-1/manastone.txt:43 +#: npc/011-1/manastone.txt:41 #, no-c-format msgid "I should train my intelligence, and level up, both my base as my Job Level." msgstr "" @@ -17159,21 +17332,21 @@ msgid "I think you should get initiated on any side before speaking to me again. msgstr "" #. code: mesq l("I think you should look for the Lieutenant if you want the Guard Card."); -#: npc/003-2/lua.txt:216 +#: npc/003-2/lua.txt:198 #, no-c-format msgid "I think you should look for the Lieutenant if you want the Guard Card." msgstr "" -#. code: mesq l("I think, for just 24 @@, I could arrange a @@ for you.", getitemlink(RawLog), getitemlink(WoodenSword)); +#. code: mesq l("I think, for just 25 @@, I could arrange a @@ for you.", getitemlink(RawLog), getitemlink(WoodenSword)); #: npc/003-10/officer.txt:24 #, no-c-format -msgid "I think, for just 24 @@, I could arrange a @@ for you." +msgid "I think, for just 25 @@, I could arrange a @@ for you." msgstr "" -#. code: mesq l("I think, for just 30 @@, I could arrange one for you. Eh... Just don't think that you have an amazing weapon, alright?", getitemlink(RawLog)); +#. code: mesq l("I think, for just 25 @@, I could arrange one for you. Eh... Just don't think that you have an amazing weapon, alright?", getitemlink(RawLog)); #: npc/003-10/officer.txt:17 #, no-c-format -msgid "I think, for just 30 @@, I could arrange one for you. Eh... Just don't think that you have an amazing weapon, alright?" +msgid "I think, for just 25 @@, I could arrange one for you. Eh... Just don't think that you have an amazing weapon, alright?" msgstr "" #. code: mesq l("I thought he would. After all, Everburn Powder... is not a mere powder."); @@ -17346,6 +17519,12 @@ msgstr "" msgid "I want to divorce." msgstr "" +#. code: l("I want to forge One Handed Weapons!"), +#: npc/012-5/nicholas.txt:82 +#, no-c-format +msgid "I want to forge One Handed Weapons!" +msgstr "" + #. code: l("I want to forge Quivers!"), #: npc/012-5/nicholas.txt:84 #, no-c-format @@ -17358,12 +17537,6 @@ msgstr "" msgid "I want to forge Shields!" msgstr "" -#. code: l("I want to forge Weapons!"), -#: npc/012-5/nicholas.txt:82 -#, no-c-format -msgid "I want to forge Weapons!" -msgstr "" - #. code: l("I want to improve my equipment."), #: npc/005-4/rosen.txt:37 #, no-c-format @@ -17467,9 +17640,9 @@ msgstr "" #. code: mesq l("I was planning to go there soon, anyway. All aboard!"); #: npc/016-1/captain.txt:155 #: npc/016-1/captain.txt:61 -#: npc/002-3/nard.txt:272 +#: npc/002-3/nard.txt:265 #: npc/016-1/captain.txt:106 -#: npc/002-3/nard.txt:256 +#: npc/002-3/nard.txt:281 #, no-c-format msgid "I was planning to go there soon, anyway. All aboard!" msgstr "" @@ -17634,18 +17807,6 @@ msgstr "" msgid "I will try it later." msgstr "" -#. code: mesq lg("I will. Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "I will. Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have."); -#: npc/000-0-0/sailors.txt:29 -#, no-c-format -msgid "I will. Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.#0" -msgstr "" - -#. code: mesq lg("I will. Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "I will. Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have."); -#: npc/000-0-0/sailors.txt:29 -#, no-c-format -msgid "I will. Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.#1" -msgstr "" - #. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("I wish you a good time in town."); #: npc/003-6/cyndala.txt:124 #, no-c-format @@ -17815,18 +17976,6 @@ msgstr "" msgid "I'll get to work." msgstr "" -#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry."); -#: npc/000-0-0/sailors.txt:44 -#, no-c-format -msgid "I'll give her everything she needs, don't worry.#0" -msgstr "" - -#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry."); -#: npc/000-0-0/sailors.txt:44 -#, no-c-format -msgid "I'll give him everything he needs, don't worry.#1" -msgstr "" - #. code: mes l("I'll give you @@ GP for this job.", 1000); #. code: mes l("I'll give you @@ GP for this job.", 350); #. code: mes l("I'll give you @@ GP for this job.", 550); @@ -18070,7 +18219,7 @@ msgid "I'm not interested, sorry." msgstr "" #. code: l("I'm not interested."), -#: npc/functions/mobhunter.txt:98 +#: npc/functions/mobhunter.txt:202 #, no-c-format msgid "I'm not interested." msgstr "" @@ -18113,7 +18262,7 @@ msgid "I'm not the Captain, Nard is." msgstr "" #. code: mesq l("I'm pretty confident you can attempt the Desert Canyon, but expect to die a few times."); -#: npc/003-2/lua.txt:277 +#: npc/003-2/lua.txt:259 #, no-c-format msgid "I'm pretty confident you can attempt the Desert Canyon, but expect to die a few times." msgstr "" @@ -18179,7 +18328,7 @@ msgid "I'm sure the crew will like to be spared from having to eat @@ again!" msgstr "" #. code: mesq l("I'm sure there are a lot of sidequests here until you reach level 30, but that's optional."); -#: npc/003-2/lua.txt:250 +#: npc/003-2/lua.txt:232 #, no-c-format msgid "I'm sure there are a lot of sidequests here until you reach level 30, but that's optional." msgstr "" @@ -18203,7 +18352,7 @@ msgid "I'm worried with them. Anyway, I think only heroes are allowed inside, an msgstr "" #. code: l("I've brought the money you've asked for."),-, -#: npc/002-3/nard.txt:173 +#: npc/002-3/nard.txt:181 #, no-c-format msgid "I've brought the money you've asked for." msgstr "" @@ -18220,7 +18369,7 @@ msgid "I've found the Monster King." msgstr "" #. code: mesq l("I've heard about some adventurers whom obtained magic in another way, but you would still need a lot of levels for that."); -#: npc/005-7/trainer.txt:443 +#: npc/005-7/trainer.txt:450 #, no-c-format msgid "I've heard about some adventurers whom obtained magic in another way, but you would still need a lot of levels for that." msgstr "" @@ -18237,12 +18386,6 @@ msgstr "" msgid "I, second sage of Fate, write this book. The knowledge on it shall guide you to the Secret Of Mana." msgstr "" -#. code: dispbottom l("ID: @@", killedrid); -#: npc/functions/mobpoint.txt:49 -#, no-c-format -msgid "ID: @@" -msgstr "" - #. code: mesc l("IF YOU DIE, YOU'LL SUFFER THE EXP PENALTY."), 1; #: npc/003-0-1/luca.txt:185 #: npc/003-0-1/luca.txt:170 @@ -18252,10 +18395,10 @@ msgstr "" msgid "IF YOU DIE, YOU'LL SUFFER THE EXP PENALTY." msgstr "" -#. code: mesc l("ILLEGAL SCRIPT LOGIC REACHED, PLEASE REPORT. (GHQ_GROC)", 1); -#: npc/functions/mobhunter.txt:184 +#. code: mesq l("Equipping them is easy, you must open your inventory with @@ or clicking in @@, on the top right.", b(l("F3")), b(l("INV"))); +#: npc/000-0-0/sailors.txt:64 #, no-c-format -msgid "ILLEGAL SCRIPT LOGIC REACHED, PLEASE REPORT. (GHQ_GROC)" +msgid "INV" msgstr "" #. code: Name: "Ice Cube" @@ -18381,19 +18524,19 @@ msgid "If they at least read the @@, they wouldn't have such problems." msgstr "" #. code: mesq l("If they were any bigger, monsters would come and kill everyone."); -#: npc/002-3/nard.txt:165 +#: npc/002-3/nard.txt:168 #, no-c-format msgid "If they were any bigger, monsters would come and kill everyone." msgstr "" #. code: mesq l("If things keep like this, we will only manage to give @@ gifts to every player...", .@gifts); -#: npc/019-4-1/chief.txt:177 +#: npc/019-4-1/chief.txt:178 #, no-c-format msgid "If things keep like this, we will only manage to give @@ gifts to every player..." msgstr "" #. code: mesc l("If this is not the case, just click on Send."), 3; -#: npc/002-3/nard.txt:77 +#: npc/002-3/nard.txt:80 #, no-c-format msgid "If this is not the case, just click on \"Send\"." msgstr "" @@ -18693,7 +18836,7 @@ msgid "Impossible to resync: You are dead." msgstr "" #. code: case 7: mesq l("Impressive. Seven gifts! Now, 12800 is not easy. I understand if everyone gives up."); break; -#: npc/019-4-1/chief.txt:191 +#: npc/019-4-1/chief.txt:192 #, no-c-format msgid "Impressive. Seven gifts! Now, 12800 is not easy. I understand if everyone gives up." msgstr "" @@ -18832,12 +18975,6 @@ msgstr "" msgid "In a few weeks, I will finish the @@ plans, and there will be no doubts, that @@ is not the best weaver in the world!" msgstr "" -#. code: dispbottom l("In case of false positive, @@ was murdered.", .@killed$); -#: npc/functions/mobpoint.txt:54 -#, no-c-format -msgid "In case of false positive, @@ was murdered." -msgstr "" - #. code: mesq l("In exchange for your help, I'll give you a @@!", getitemlink(CrozeniteFourLeafAmulet)); #: npc/002-1/alige.txt:122 #: npc/002-1/alige.txt:67 @@ -19068,7 +19205,7 @@ msgid "Insufficient mana: @@/@@." msgstr "" #. code: mes l("@@ is very useful for alchemy and magic, but nowadays there are few opportunities to use it.", b(l("Intelligence"))); -#: npc/005-7/trainer.txt:418 +#: npc/005-7/trainer.txt:425 #, no-c-format msgid "Intelligence" msgstr "" @@ -19405,12 +19542,6 @@ msgstr "" msgid "It really comes in handy that I have my towel with me. A towel is about the most massively useful thing an inte- ahm, a person can have." msgstr "" -#. code: mesc l("It seems like you're finally safe. You shut your eyes and fall asleep."); -#: npc/000-0-0/sailors.txt:53 -#, no-c-format -msgid "It seems like you're finally safe. You shut your eyes and fall asleep." -msgstr "" - #. code: l("It seems that you have no status points to reset!"), #: npc/012-4/wyara.txt:71 #: npc/005-6/zitoni.txt:118 @@ -19453,6 +19584,12 @@ msgstr "" msgid "It was a real problem, threatening them to go out of business. I think they are trying to recover the lost weapons." msgstr "" +#. code: mesq l("It was just south of the island. Try walking around a bit?"); +#: npc/000-0-0/sailors.txt:154 +#, no-c-format +msgid "It was just south of the island. Try walking around a bit?" +msgstr "" + #. code: l("It was so tasty, I can't eat anything more... Thank you."); #: npc/003-1/sarah.txt:14 #, no-c-format @@ -19466,18 +19603,6 @@ msgstr "" msgid "It wasn't this time..." msgstr "" -#. code: mesq lg("It will be a problem if you run around naked!"); -#: npc/002-1/arpan.txt:126 -#, no-c-format -msgid "It will be a problem if you run around naked!#0" -msgstr "" - -#. code: mesq lg("It will be a problem if you run around naked!"); -#: npc/002-1/arpan.txt:126 -#, no-c-format -msgid "It will be a problem if you run around naked!#1" -msgstr "" - #. code: npctalk3 l("It won't be long before we reach our destination..."); #: npc/002-5/main.txt:42 #, no-c-format @@ -19485,7 +19610,7 @@ msgid "It won't be long before we reach our destination..." msgstr "" #. code: mesq l("It would be good for you to do some exercise, the ship isn't big enough for that."); -#: npc/002-3/nard.txt:137 +#: npc/002-3/nard.txt:140 #, no-c-format msgid "It would be good for you to do some exercise, the ship isn't big enough for that." msgstr "" @@ -19550,13 +19675,13 @@ msgid "It's cold, harsh climate makes difficult to live there. It was founded by msgstr "" #. code: mes l("It's currently day, but when night falls, Candor will become darker."); -#: npc/005-7/trainer.txt:461 +#: npc/005-7/trainer.txt:468 #, no-c-format msgid "It's currently day, but when night falls, Candor will become darker." msgstr "" #. code: mes l("It's currently night, that's why Candor is dark."); -#: npc/005-7/trainer.txt:459 +#: npc/005-7/trainer.txt:466 #, no-c-format msgid "It's currently night, that's why Candor is dark." msgstr "" @@ -19641,9 +19766,7 @@ msgid "Items for consumption, like potions, can only be used once." msgstr "" #. code: mesc l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."); -#: npc/002-1/arpan.txt:136 #: npc/002-1/knife.txt:40 -#: npc/002-1/arpan.txt:260 #, no-c-format msgid "Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold." msgstr "" @@ -19680,7 +19803,7 @@ msgid "Jack bends the log over his knee." msgstr "" #. code: Name: "Jack'O" -#: mob_db.conf:4378 +#: mob_db.conf:4377 #, no-c-format msgid "Jack'O" msgstr "" @@ -19839,7 +19962,7 @@ msgid "Joaquim" msgstr "" #. code: mes l("Job Level and certain equips can affect your status. You'll see the modifiers with a + sign."); -#: npc/005-7/trainer.txt:433 +#: npc/005-7/trainer.txt:440 #, no-c-format msgid "Job Level and certain equips can affect your status. You'll see the modifiers with a + sign." msgstr "" @@ -19868,8 +19991,10 @@ msgstr "" msgid "Judgement has passed." msgstr "" +#. code: msObjective(false, l("Talk to @@", l("Juliet"))); #. code: 002-1,67,26,0 script Juliet NPC_JULIA,2,10,{ #: npc/002-1/juliet.txt:18 +#: npc/002-1/arpan.txt:67 #, no-c-format msgid "Juliet" msgstr "" @@ -19881,7 +20006,7 @@ msgid "Jump inside!" msgstr "" #. code: mesc l("June 21st - September 21st"); -#: npc/functions/scoreboards.txt:223 +#: npc/functions/scoreboards.txt:230 #, no-c-format msgid "June 21st - September 21st" msgstr "" @@ -19899,13 +20024,13 @@ msgid "Just be really, REALLY sure you want to do it. I mean, the gemstone will msgstr "" #. code: mesq lg("Just go right, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "Just go right, yeye can't miss her. She's the only girl in this crew."); -#: npc/002-1/arpan.txt:210 +#: npc/002-1/arpan.txt:118 #, no-c-format msgid "Just go right, yeye can't miss her. She's the only girl in this crew.#1" msgstr "" #. code: mesq lg("Just go right, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "Just go right, yeye can't miss her. She's the only girl in this crew."); -#: npc/002-1/arpan.txt:210 +#: npc/002-1/arpan.txt:118 #, no-c-format msgid "Just go right, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!#0" msgstr "" @@ -19941,7 +20066,7 @@ msgid "Just two coins for spin." msgstr "" #. code: mesq l("Just use the arrow key--, err, I mean, just walk to the door on the right. The one which is not guarded by Peter."); -#: npc/002-1/arpan.txt:185 +#: npc/002-1/arpan.txt:93 #, no-c-format msgid "Just use the arrow key--, err, I mean, just walk to the door on the right. The one which is not guarded by Peter." msgstr "" @@ -20131,7 +20256,7 @@ msgid "Last map: @@" msgstr "" #. code: mes l("Last time they told me he collected more than that..."); -#: npc/012-2/rakinorf.txt:293 +#: npc/012-2/rakinorf.txt:281 #, no-c-format msgid "Last time they told me he collected more than that..." msgstr "" @@ -20150,9 +20275,9 @@ msgstr "" #. code: 018-3,88,84,26,10 monster Lava Slime 1097,5,10000,0 #. code: 018-3,39,57,21,38 monster Lava Slime 1097,12,10000,0 +#. code: 011-1,100,99,79,79 monster Lava Slime 1097,30,60000,60000 #. code: 005-2-1,34,38,10,3 monster Lava Slime 1097,7,36000,300000 #. code: 018-3,123,100,7,26 monster Lava Slime 1097,4,10000,0 -#. code: 011-1,100,99,79,79 monster Lava Slime 1097,60,60000,60000 #. code: 018-3,0,0,0,0 monster Lava Slime 1097,8,10000,0 #. code: 001-6,155,159,34,35 monster Lava Slime 1097,6,30000,30000 #. code: 001-6,40,75,33,37 monster Lava Slime 1097,12,30000,60000 @@ -20165,7 +20290,7 @@ msgstr "" #: npc/011-1/_mobs.txt:4 #: npc/018-3/_mobs.txt:11 #: npc/001-6/_mobs.txt:6 -#: mob_db.conf:3475 +#: mob_db.conf:3474 #: npc/018-3/_mobs.txt:13 #: npc/001-6/_mobs.txt:12 #: npc/005-2-1/_mobs.txt:2 @@ -20178,8 +20303,8 @@ msgstr "" #. code: Name: "Lavern" #. code: 018-1-1,35,39,13,17 monster Lavern 1175,6,30000,3000 +#: mob_db.conf:6224 #: npc/018-1-1/_mobs.txt:8 -#: mob_db.conf:6225 #, no-c-format msgid "Lavern" msgstr "" @@ -20358,11 +20483,11 @@ msgstr "" #: npc/003-10/slots.txt:45 #: npc/020-5/bracco.txt:61 #: npc/003-10/arnea.txt:21 -#: npc/019-4-1/chief.txt:213 +#: npc/017-3/slots.txt:44 #: npc/003-1/neko.txt:19 #: npc/003-1/inar.txt:11 #: npc/009-3/dangrostra.txt:14 -#: npc/017-3/slots.txt:44 +#: npc/019-4-1/chief.txt:214 #, no-c-format msgid "Leave" msgstr "" @@ -20427,14 +20552,8 @@ msgstr "" msgid "Left Eye Patch" msgstr "" -#. code: 002-1,47,32,0 script LeftBarrierCheck NPC_HIDDEN,0,2,{ -#: npc/002-1/arpan.txt:42 -#, no-c-format -msgid "LeftBarrierCheck" -msgstr "" - #. code: 002-1,49,36,0 script LeftDoorCheck NPC_HIDDEN,0,0,{ -#: npc/002-1/arpan.txt:28 +#: npc/002-1/arpan.txt:10 #, no-c-format msgid "LeftDoorCheck" msgstr "" @@ -20554,8 +20673,14 @@ msgstr "" msgid "Let me see....." msgstr "" +#. code: mesq l("Let's jump straight to action, shall we? I'll spawn a mighty @@ to fight you!", getmonsterlink(Dummy)); +#: npc/000-0-0/sailors.txt:84 +#, no-c-format +msgid "Let's jump straight to action, shall we? I'll spawn a mighty @@ to fight you!" +msgstr "" + #. code: mesq l("Let's see if you can pick a reward!"); -#: npc/003-2/lua.txt:311 +#: npc/003-2/lua.txt:293 #, no-c-format msgid "Let's see if you can pick a reward!" msgstr "" @@ -20571,6 +20696,12 @@ msgstr "" msgid "Let's see... @@ of your status points have just been reset!" msgstr "" +#. code: mesq l("Let's start with something simple, yeye."); +#: npc/000-0-0/sailors.txt:42 +#, no-c-format +msgid "Let's start with something simple, yeye." +msgstr "" + #. code: Name: "Lettuce Leaf" #: item_db.conf:-1 #, no-c-format @@ -20584,7 +20715,7 @@ msgid "Liana" msgstr "" #. code: mesq l("Liar. Where are the goods? Are you trying to cheat me?!"); -#: npc/003-1/sailors.txt:70 +#: npc/003-1/sailors.txt:71 #, no-c-format msgid "Liar. Where are the goods? Are you trying to cheat me?!" msgstr "" @@ -20744,7 +20875,7 @@ msgstr "" #. code: 017-1,123,176,103,58 monster Living Potato 1181,36,30000,30000 #: npc/014-4/_mobs.txt:5 #: npc/017-1/_mobs.txt:4 -#: mob_db.conf:6512 +#: mob_db.conf:6511 #, no-c-format msgid "Living Potato" msgstr "" @@ -20793,7 +20924,7 @@ msgstr "" #. code: 018-1,59,51,6,4 monster Log Head 1066,2,25000,30000 #. code: Name: "Log Head" #. code: 014-5,156,106,48,44 monster Log Head 1066,21,20000,20000 -#: mob_db.conf:2005 +#: mob_db.conf:2004 #: npc/014-5/_mobs.txt:2 #: npc/014-2/_mobs.txt:2 #: npc/018-1/_mobs.txt:7 @@ -21014,17 +21145,32 @@ msgid "Maggot Slime" msgstr "" #. code: 002-1,49,33,0 script Magic Arpan NPC_MAGIC_ARPAN,{ -#. code: mesn "Magic Arpan"; -#: npc/000-0-0/sailors.txt:23 -#: npc/000-0-0/sailors.txt:43 -#: npc/002-1/arpan.txt:96 -#: npc/000-0-0/sailors.txt:33 +#. code: mesn l("Magic Arpan"); +#: npc/000-0-0/sailors.txt:197 +#: npc/000-0-0/sailors.txt:44 +#: npc/000-0-0/sailors.txt:96 +#: npc/000-0-0/sailors.txt:162 +#: npc/000-0-0/sailors.txt:66 +#: npc/000-0-0/sailors.txt:48 +#: npc/000-0-0/sailors.txt:93 +#: npc/000-0-0/sailors.txt:187 +#: npc/000-0-0/sailors.txt:165 +#: npc/000-0-0/sailors.txt:52 +#: npc/000-0-0/sailors.txt:69 +#: npc/000-0-0/sailors.txt:190 +#: npc/000-0-0/sailors.txt:99 +#: npc/000-0-0/sailors.txt:59 +#: npc/000-0-0/sailors.txt:63 +#: npc/000-0-0/sailors.txt:194 +#: npc/002-1/arpan.txt:25 +#: npc/000-0-0/sailors.txt:41 +#: npc/000-0-0/sailors.txt:30 #, no-c-format msgid "Magic Arpan" msgstr "" -#. code: 000-0-0,25,23,0 script Magic Arpan#sailors NPC_MAGIC_ARPAN,{ -#: npc/000-0-0/sailors.txt:94 +#. code: 000-0-0,29,34,0 script Magic Arpan#sailors NPC_MAGIC_ARPAN,{ +#: npc/000-0-0/sailors.txt:246 #, no-c-format msgid "Magic Arpan#sailors" msgstr "" @@ -21042,7 +21188,7 @@ msgid "Magic Barrier is active. You must give a whole circle on the desert to br msgstr "" #. code: Name: "Magic Bif" -#: mob_db.conf:4258 +#: mob_db.conf:4257 #, no-c-format msgid "Magic Bif" msgstr "" @@ -21066,7 +21212,7 @@ msgid "Magic Power is granted to you, but you die from it." msgstr "" #. code: Name: "Magic Ratto" -#: mob_db.conf:4666 +#: mob_db.conf:4665 #, no-c-format msgid "Magic Ratto" msgstr "" @@ -21088,7 +21234,7 @@ msgid "Magic Warriors" msgstr "" #. code: mesq l("Magic is dead. Well, not yet, we still have some mana stones left - but only the strongest ones are allowed to use them and acquire magic."); -#: npc/005-7/trainer.txt:440 +#: npc/005-7/trainer.txt:447 #, no-c-format msgid "Magic is dead. Well, not yet, we still have some mana stones left - but only the strongest ones are allowed to use them and acquire magic." msgstr "" @@ -21185,14 +21331,14 @@ msgstr "" #. code: 012-1,90,62,36,15 monster Mana Bug 1075,5,30000,90000 #: npc/012-1/_mobs.txt:3 #: npc/008-2/_mobs.txt:8 -#: mob_db.conf:2412 +#: mob_db.conf:2411 #: npc/005-1/_mobs.txt:8 #, no-c-format msgid "Mana Bug" msgstr "" #. code: Name: "Mana Chest" -#: mob_db.conf:5425 +#: mob_db.conf:5424 #, no-c-format msgid "Mana Chest" msgstr "" @@ -21204,10 +21350,10 @@ msgstr "" #. code: areamonster("009-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); #. code: 008-1,157,158,17,15 monster Mana Ghost 1068,1,15000,25000 #: npc/003-1/lieutenantdausen.txt:197 +#: mob_db.conf:2095 #: npc/009-1/guards.txt:92 #: npc/005-1/ayasha.txt:153 #: npc/011-1/_mobs.txt:2 -#: mob_db.conf:2096 #: npc/008-1/_mobs.txt:10 #, no-c-format msgid "Mana Ghost" @@ -21227,8 +21373,8 @@ msgstr "" #. code: 014-4,61,38,43,23 monster Mana Piou 1155,6,30000,30000 #. code: Name: "Mana Piou" -#: mob_db.conf:5763 #: npc/014-4/_mobs.txt:3 +#: mob_db.conf:5762 #, no-c-format msgid "Mana Piou" msgstr "" @@ -21391,13 +21537,13 @@ msgid "Many thanks, the Doctor always know what's best for you." msgstr "" #. code: mesq lg("Many thanks, your help has been invaluable. We're now capable to travel at ease."); -#: npc/003-1/sailors.txt:92 +#: npc/003-1/sailors.txt:93 #, no-c-format msgid "Many thanks, your help has been invaluable. We're now capable to travel at ease.#0" msgstr "" #. code: mesq lg("Many thanks, your help has been invaluable. We're now capable to travel at ease."); -#: npc/003-1/sailors.txt:92 +#: npc/003-1/sailors.txt:93 #, no-c-format msgid "Many thanks, your help has been invaluable. We're now capable to travel at ease.#1" msgstr "" @@ -21495,12 +21641,12 @@ msgstr "" msgid "Mauve Herb" msgstr "" -#. code: Name: "Mauve Plant" #. code: 014-3,146,131,70,21 monster Mauve Plant 1135,4,90000,90000 #. code: 014-2,148,70,137,117 monster Mauve Plant 1135,3,45000,50000 #. code: 014-1,88,68,104,43 monster Mauve Plant 1135,3,45000,50000 +#. code: Name: "Mauve Plant" #: npc/014-1/_mobs.txt:8 -#: mob_db.conf:5045 +#: mob_db.conf:5044 #: npc/014-3/_mobs.txt:8 #: npc/014-2/_mobs.txt:10 #, no-c-format @@ -21662,7 +21808,7 @@ msgid "Mercenary Boxset C" msgstr "" #. code: case 3: return l("Merchant"); -#: npc/functions/util.txt:551 +#: npc/functions/util.txt:599 #, no-c-format msgid "Merchant" msgstr "" @@ -21721,8 +21867,8 @@ msgstr "" #. code: Name: "Michel" #. code: 003-1,89,109,0 script Michel NPC_BACCHUS,{ -#: mob_db.conf:7413 #: npc/003-1/michel.txt:6 +#: mob_db.conf:7412 #, no-c-format msgid "Michel" msgstr "" @@ -21787,7 +21933,7 @@ msgstr "" #. code: 008-1,154,46,29,15 monster Mineral Bif 1058,2,15000,45000 #. code: Name: "Mineral Bif" #: npc/015-5/_mobs.txt:17 -#: mob_db.conf:1750 +#: mob_db.conf:1749 #: npc/008-1/_mobs.txt:11 #, no-c-format msgid "Mineral Bif" @@ -21881,7 +22027,6 @@ msgstr "" #: npc/001-7/_mobs.txt:10 #: npc/023-2/_mobs.txt:2 #: npc/015-6/_mobs.txt:4 -#: mob_db.conf:2184 #: npc/015-6/_mobs.txt:3 #: npc/008-2/_mobs.txt:7 #: npc/021-2/_mobs.txt:2 @@ -21889,6 +22034,7 @@ msgstr "" #: npc/021-3/_mobs.txt:2 #: npc/015-6/_mobs.txt:16 #: npc/001-7/_mobs.txt:15 +#: mob_db.conf:2183 #: npc/015-6/_mobs.txt:5 #: npc/015-6/_mobs.txt:2 #, no-c-format @@ -22015,9 +22161,9 @@ msgstr "" #. code: 018-2,40,35,20,6 monster Moonshroom 1069,2,120000,40000 #. code: soren,122,104,102,81 monster Moonshroom 1069,14,60000,60000 #. code: Name: "Moonshroom" +#: mob_db.conf:2138 #: npc/soren/_mobs.txt:2 #: npc/018-2/_mobs.txt:2 -#: mob_db.conf:2139 #, no-c-format msgid "Moonshroom" msgstr "" @@ -22088,6 +22234,12 @@ msgstr "" msgid "Most common and widely popular in the fish realm are @@ and pieces of @@." msgstr "" +#. code: mesq l("Most of it should be pretty intuitive, but be sure to press @@ on the bottom-left of inventory screen.", b(l("Equip"))); +#: npc/000-0-0/sailors.txt:67 +#, no-c-format +msgid "Most of it should be pretty intuitive, but be sure to press @@ on the bottom-left of inventory screen." +msgstr "" + #. code: mes l("Most of these people will not think twice before giving a nice reward to anyone who helps them."); #: npc/005-7/trainer.txt:375 #, no-c-format @@ -22131,7 +22283,7 @@ msgid "Mouboo Pendant" msgstr "" #. code: Name: "Mouboo Slime" -#: mob_db.conf:7367 +#: mob_db.conf:7366 #, no-c-format msgid "Mouboo Slime" msgstr "" @@ -22157,6 +22309,7 @@ msgstr "" #. code: 018-5,58,146,26,12 monster Mountain Snake 1123,6,120000,0 #. code: 010-2,78,120,3,8 monster Mountain Snake 1123,2,35000,300000 #. code: Name: "Mountain Snake" +#: mob_db.conf:4514 #: npc/010-2/_mobs.txt:15 #: npc/010-1/_mobs.txt:6 #: npc/010-2/_mobs.txt:12 @@ -22165,7 +22318,6 @@ msgstr "" #: npc/010-2/_mobs.txt:14 #: npc/010-2/_mobs.txt:3 #: npc/010-1/_mobs.txt:7 -#: mob_db.conf:4515 #, no-c-format msgid "Mountain Snake" msgstr "" @@ -22221,7 +22373,7 @@ msgstr "" #. code: Name: "Murderer Scorpion" #. code: monster(.@MAP_NAME$, .@x, .@y, l("Murderer Scorpion"), MurdererScorpion, 1, "Sorfina::OnKillMurderer"); #: npc/003-4/sorfina.txt:76 -#: mob_db.conf:4786 +#: mob_db.conf:4785 #, no-c-format msgid "Murderer Scorpion" msgstr "" @@ -22404,6 +22556,12 @@ msgstr "" msgid "NPCs." msgstr "" +#. code: mesc l("NYI: @@, @@, @@, @@", getmonsterlink(Snake), getmonsterlink(Scorpion), getmonsterlink(Moggun), getmonsterlink(Fluffy)); +#: npc/017-1/pet_detective.txt:51 +#, no-c-format +msgid "NYI: @@, @@, @@, @@" +msgstr "" + #. code: l("Nah, I've got more serious matters to attend to..."), L_No; #: npc/018-4-2/susanne.txt:27 #, no-c-format @@ -22530,20 +22688,17 @@ msgstr "" #. code: mesn "Narrator"; #. code: mesn l("Narrator"); -#: npc/000-0/sailors.txt:78 -#: npc/002-1/arpan.txt:213 +#: npc/002-1/arpan.txt:121 #: npc/002-1/knife.txt:17 #: npc/items/croconut.txt:12 #: npc/functions/clientversion.txt:170 -#: npc/002-1/arpan.txt:131 +#: npc/000-0/sailors.txt:28 #: npc/002-1/billybons.txt:18 -#: npc/002-1/arpan.txt:255 #: npc/items/croconut.txt:38 #: npc/002-1/billybons.txt:89 -#: npc/000-0-0/sailors.txt:52 +#: npc/000-0/sailors.txt:97 #: npc/002-1/knife.txt:35 #: npc/002-2/doors.txt:21 -#: npc/000-0/sailors.txt:28 #: npc/functions/main.txt:125 #, no-c-format msgid "Narrator" @@ -22692,10 +22847,10 @@ msgstr "" msgid "Nicholas" msgstr "" -#. code: 018-4,98,47,46,32 monster Night Scorpion 1077,5,20000,10000 #. code: 001-5,54,51,25,29 monster Night Scorpion 1077,1,35000,150000 +#. code: 018-4,98,47,46,32 monster Night Scorpion 1077,5,20000,10000 #. code: Name: "Night Scorpion" -#: mob_db.conf:2505 +#: mob_db.conf:2504 #: npc/018-4/_mobs.txt:3 #: npc/001-5/_mobs.txt:4 #, no-c-format @@ -22901,11 +23056,17 @@ msgstr "" #. code: l("No, I'll save my money."), -; #: npc/016-1/captain.txt:21 -#: npc/002-3/nard.txt:241 +#: npc/002-3/nard.txt:250 #, no-c-format msgid "No, I'll save my money." msgstr "" +#. code: l("No, but what option do I have? I'm railroaded!"); +#: npc/002-1/arpan.txt:46 +#, no-c-format +msgid "No, but what option do I have? I'm railroaded!" +msgstr "" + #. code: l("No, justice must be done.") , L_Die; #: npc/009-1/charles.txt:65 #, no-c-format @@ -23246,6 +23407,12 @@ msgstr "" msgid "Note: Your party is currently not sharing experience, and will suffer a time penalty. Your time will be halved." msgstr "" +#. code: mesc l("Note: some pets still weren't implemented!"); +#: npc/017-1/pet_detective.txt:50 +#, no-c-format +msgid "Note: some pets still weren't implemented!" +msgstr "" + #. code: mesc l("Notes: "); #: npc/021-1/yeti.txt:126 #, no-c-format @@ -23274,12 +23441,12 @@ msgstr "" #. code: l("Nothing at the moment."); #. code: l("Nothing at the moment."), L_Quit, #: npc/003-0/sage.txt:65 -#: npc/017-1/pet_detective.txt:54 +#: npc/003-0/wizard.txt:64 #: npc/003-0/tanker.txt:62 #: npc/003-0/berserk.txt:56 #: npc/012-2/helena.txt:45 -#: npc/003-0/wizard.txt:64 #: npc/005-6/zitoni.txt:155 +#: npc/017-1/pet_detective.txt:57 #: npc/003-0/paladin.txt:64 #: npc/003-0/priest.txt:63 #, no-c-format @@ -23314,7 +23481,7 @@ msgstr "" #. code: l("Nothing, sorry."), -; #. code: l("Nothing, sorry."); #. code: l("Nothing, sorry."), L_Close; -#: npc/002-1/arpan.txt:174 +#: npc/002-1/arpan.txt:82 #: npc/003-5/jeweler.txt:29 #: npc/002-1/juliet.txt:126 #: npc/017-4/pihro.txt:75 @@ -23539,13 +23706,13 @@ msgstr "" msgid "Oak" msgstr "" -#. code: 016-7,37,29,14,4 monster Ocean Croc 1133,6,36000,30000 -#. code: 002-5,32,26,8,2 monster Ocean Croc 1133,2,36000,30000 -#. code: Name: "Ocean Croc" #. code: 016-6,38,32,14,2 monster Ocean Croc 1133,4,36000,30000 +#. code: Name: "Ocean Croc" +#. code: 002-5,32,26,8,2 monster Ocean Croc 1133,2,36000,30000 +#. code: 016-7,37,29,14,4 monster Ocean Croc 1133,6,36000,30000 #: npc/002-5/_mobs.txt:2 #: npc/016-7/_mobs.txt:2 -#: mob_db.conf:4979 +#: mob_db.conf:4978 #: npc/016-6/_mobs.txt:2 #, no-c-format msgid "Ocean Croc" @@ -23558,7 +23725,7 @@ msgid "Ocean Croc Claw" msgstr "" #. code: Name: "Ocean Pirate" -#: mob_db.conf:5140 +#: mob_db.conf:5139 #, no-c-format msgid "Ocean Pirate" msgstr "" @@ -23664,6 +23831,18 @@ msgstr "" msgid "Oh no, not another stranger she sends me to tell that!" msgstr "" +#. code: mesq lg("Oh noes! She fainted! Quick, rescue her!!", "Oh noes! He fainted! Quick, rescue him!!"); +#: npc/000-0/sailors.txt:91 +#, no-c-format +msgid "Oh noes! He fainted! Quick, rescue him!!#1" +msgstr "" + +#. code: mesq lg("Oh noes! She fainted! Quick, rescue her!!", "Oh noes! He fainted! Quick, rescue him!!"); +#: npc/000-0/sailors.txt:91 +#, no-c-format +msgid "Oh noes! She fainted! Quick, rescue her!!#0" +msgstr "" + #. code: mesc l("Oh noes! The door is locked!! Quick! Call a GM!!!"), 1; #: npc/016-1/doors.txt:21 #, no-c-format @@ -23701,7 +23880,7 @@ msgid "Oh noes, who nows can help my wife? Please reconsider!" msgstr "" #. code: mesq l("Oh right, I totally forgot about that, here you go."); -#: npc/002-1/arpan.txt:233 +#: npc/002-1/arpan.txt:141 #, no-c-format msgid "Oh right, I totally forgot about that, here you go." msgstr "" @@ -23712,18 +23891,6 @@ msgstr "" msgid "Oh well, this sucks, but that was only an illusion." msgstr "" -#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea."); -#: npc/002-1/arpan.txt:142 -#, no-c-format -msgid "Oh well, we rescued you when you were yaying adrift in the sea.#0" -msgstr "" - -#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea."); -#: npc/002-1/arpan.txt:142 -#, no-c-format -msgid "Oh well, we rescued you when you were yaying adrift in the sea.#1" -msgstr "" - #. code: mesq l("Oh well... That's my mother, and this is why I love her."); #: npc/003-1/silvia.txt:26 #, no-c-format @@ -23742,18 +23909,6 @@ msgstr "" msgid "Oh yes, here you go, that will be 1 GP." msgstr "" -#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?"); -#: npc/002-1/arpan.txt:252 -#, no-c-format -msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#0" -msgstr "" - -#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?"); -#: npc/002-1/arpan.txt:252 -#, no-c-format -msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#1" -msgstr "" - #. code: l("Oh! You found me. Good job!"); #: npc/005-1/ayasha.txt:281 #, no-c-format @@ -23827,7 +23982,7 @@ msgid "Oh, he has been a little rascal since his father died." msgstr "" #. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!"); -#: npc/000-0/sailors.txt:69 +#: npc/000-0/sailors.txt:64 #, no-c-format msgid "Oh, he's still alive!#1" msgstr "" @@ -23857,7 +24012,7 @@ msgid "Oh, please. They're weaker than Maggots. They will only pose a threat if msgstr "" #. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!"); -#: npc/000-0/sailors.txt:69 +#: npc/000-0/sailors.txt:64 #, no-c-format msgid "Oh, she's still alive!#0" msgstr "" @@ -23930,18 +24085,6 @@ msgstr "" msgid "Ok then... Uh... Please excuse me....." msgstr "" -#. code: //mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him."); -#: npc/000-0-0/sailors.txt:48 -#, no-c-format -msgid "Ok, I think he's waking up, go see him.#1" -msgstr "" - -#. code: //mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him."); -#: npc/000-0-0/sailors.txt:48 -#, no-c-format -msgid "Ok, I think she's waking up, go see her.#0" -msgstr "" - #. code: switch (select(l("Ok, I'll be back in no time."), #: npc/005-1/vincent.txt:16 #, no-c-format @@ -23993,7 +24136,7 @@ msgstr "" #. code: l("Ok, thanks."), L_Close, #. code: l("Ok, thanks."); -#: npc/003-2/lua.txt:320 +#: npc/003-2/lua.txt:302 #: npc/012-2/rakinorf.txt:96 #: npc/012-3/alan.txt:23 #, no-c-format @@ -24088,7 +24231,7 @@ msgid "Old Paper Patch" msgstr "" #. code: Name: "Old Snake" -#: mob_db.conf:7277 +#: mob_db.conf:7276 #, no-c-format msgid "Old Snake" msgstr "" @@ -24117,18 +24260,37 @@ msgstr "" msgid "Oldur Card" msgstr "" +#. code: mesq l("On a computer, you can press @@ to attack it. On mobile, that would be the big button with the number 1.", b(l("Ctrl"))); +#: npc/000-0-0/sailors.txt:87 +#: npc/000-0-0/sailors.txt:170 +#, no-c-format +msgid "On a computer, you can press @@ to attack it. On mobile, that would be the big button with the number 1." +msgstr "" + #. code: mes l("On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises."); -#: npc/005-7/trainer.txt:423 +#: npc/005-7/trainer.txt:430 #, no-c-format msgid "On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises." msgstr "" #. code: mesq l("On hindsight, I'll wait you get a few levels. Can't have cheaters, ya know!"); -#: npc/002-1/arpan.txt:245 +#: npc/002-1/arpan.txt:153 #, no-c-format msgid "On hindsight, I'll wait you get a few levels. Can't have cheaters, ya know!" msgstr "" +#. code: mesq l("On mobile, the DPAD is at your left. Do you see the chest to my right?"); +#: npc/000-0-0/sailors.txt:49 +#, no-c-format +msgid "On mobile, the DPAD is at your left. Do you see the chest to my right?" +msgstr "" + +#. code: mes l("On mobile, you would click on the @@ icon!", b(l("keyboard"))); +#: npc/000-0-0/sailors.txt:192 +#, no-c-format +msgid "On mobile, you would click on the @@ icon!" +msgstr "" + #. code: l("On my way to get what you need."), -; #: npc/017-1/paxel.txt:98 #, no-c-format @@ -24142,7 +24304,7 @@ msgid "On the ruins you may find free loot... And on the new town, you may find msgstr "" #. code: mesc l("Once inside the BOSS Cave, you get a five minutes time limit to slay the boss with your party."); -#: npc/018-2-1/dustman.txt:179 +#: npc/018-2-1/dustman.txt:182 #, no-c-format msgid "Once inside the BOSS Cave, you get a five minutes time limit to slay the boss with your party." msgstr "" @@ -24159,6 +24321,12 @@ msgstr "" msgid "Once used, they will disappear from your inventory." msgstr "" +#. code: mesq l("Once you allocate status points, you can fight it! Good luck, @@!", strcharinfo(0)); +#: npc/000-0-0/sailors.txt:100 +#, no-c-format +msgid "Once you allocate status points, you can fight it! Good luck, @@!" +msgstr "" + #. code: mesc l("Once you decide to rescue Cindy, nobody else will be able to enter or leave this room."), 1; #: npc/021-4/main.txt:85 #, no-c-format @@ -24232,8 +24400,8 @@ msgid "One of them is really crazy, though: They say that there is a legendary m msgstr "" #. code: dispbottom col(l("Only Sponsors are allowed past this area."),1); -#: npc/012-2/door.txt:25 -#: npc/012-2/door.txt:33 +#: npc/012-2/door.txt:35 +#: npc/012-2/door.txt:27 #, no-c-format msgid "Only Sponsors are allowed past this area." msgstr "" @@ -24277,7 +24445,7 @@ msgid "Only the finest bows and arrows, in the land where wood is abundant!" msgstr "" #. code: mesc l("@@. PK, however, is allowed!", b(l("Only the party from the MVP will get the reward."))); -#: npc/018-2-1/dustman.txt:180 +#: npc/018-2-1/dustman.txt:183 #, no-c-format msgid "Only the party from the MVP will get the reward." msgstr "" @@ -24295,7 +24463,7 @@ msgid "Oooh, I see you have a @@ with you." msgstr "" #. code: mesc l("Oops, there is nobody known as @@ on this game.", .@ref$), 3; -#: npc/002-3/nard.txt:103 +#: npc/002-3/nard.txt:106 #, no-c-format msgid "Oops, there is nobody known as @@ on this game." msgstr "" @@ -24383,7 +24551,7 @@ msgstr "" msgid "Orc" msgstr "" -#. code: mesn "Orc Voice"; +#. code: mesn l("Orc Voice"); #: npc/000-0/sailors.txt:40 #, no-c-format msgid "Orc Voice" @@ -24421,7 +24589,7 @@ msgid "Other food can be used as a bait, too." msgstr "" #. code: mesq l("Other than that, you can explore the city as you want, but as you had a memory loss, You should visit the townhall."); -#: npc/002-3/nard.txt:198 +#: npc/002-3/nard.txt:207 #, no-c-format msgid "Other than that, you can explore the city as you want, but as you had a memory loss, You should visit the townhall." msgstr "" @@ -24630,7 +24798,7 @@ msgid "Party Name: @@" msgstr "" #. code: mesc l("This is a @@, meaning only the victor party will receive the great prize.", b(l("Party Quest"))); -#: npc/018-2-1/dustman.txt:168 +#: npc/018-2-1/dustman.txt:171 #, no-c-format msgid "Party Quest" msgstr "" @@ -24712,7 +24880,7 @@ msgid "People usually dock there when travelling to the second continent. Nothin msgstr "" #. code: mesq l("People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck."); -#: npc/005-7/trainer.txt:409 +#: npc/005-7/trainer.txt:416 #, no-c-format msgid "People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck." msgstr "" @@ -24761,10 +24929,12 @@ msgstr "" msgid "Perhaps, you could convince Jack to give me the wood, and seek for a fisherman on Halinarzo to give you the string? I won't charge anything." msgstr "" -#. code: 017-1,192,23,0 script Pet Detective NPC_PET_TAMER,{ #. code: 018-2,122,23,0 script Pet Detective NPC160,{ +#. code: 017-1,192,23,0 script Pet Detective NPC_PET_TAMER,{ +#. code: mesc l("A new pet has been unlocked on the @@!", l("Pet Detective")); #: npc/00000SAVE/018-2_petsales.txt:11 #: npc/017-1/pet_detective.txt:7 +#: npc/functions/mobhunter.txt:150 #, no-c-format msgid "Pet Detective" msgstr "" @@ -24878,10 +25048,10 @@ msgstr "" #. code: 012-1,85,33,35,15 monster Pinkie 1132,8,30000,50000,Hinnak::OnKillPinkie #. code: 008-1,118,144,22,17 monster Pinkie 1132,3,15000,25000 #. code: 014-3,192,94,22,15 monster Pinkie 1132,6,30000,50000,Oscar::OnKillPinkie -#: npc/012-1/_mobs.txt:4 +#: mob_db.conf:4933 #: npc/014-3/_mobs.txt:6 #: npc/008-1/_mobs.txt:5 -#: mob_db.conf:4934 +#: npc/012-1/_mobs.txt:4 #, no-c-format msgid "Pinkie" msgstr "" @@ -24901,11 +25071,11 @@ msgstr "" #. code: 008-1,99,54,79,33 monster Piou 1002,8,15000,25000 #. code: 009-1,27,29,7,8 monster Piou 1002,1,60000,60000 #. code: test,38,12,1,1 monster Piou 1002,1,1000,1000 -#. code: test,48,10,0,0 monster Piou 1002,1,1000,1000 #. code: test,54,10,1,1 monster Piou 1002,3,1000,1000 #. code: test,68,9,0,0 monster Piou 1002,3,1000,1000 #. code: 005-1,43,115,6,3 monster Piou 1002,1,35000,300000 #. code: test,44,12,1,1 monster Piou 1002,3,1000,1000 +#. code: test,48,10,0,0 monster Piou 1002,1,1000,1000 #. code: Name: "Piou" #. code: 002-3,35,28,4,2 monster Piou 1002,1,30000,20000,PiouSpwn::OnFakeKill #. code: 007-1,64,50,19,23 monster Piou 1002,3,35000,300000 @@ -24922,10 +25092,9 @@ msgstr "" #: npc/007-1/_mobs.txt:5 #: npc/test/_mobs.txt:6 #: npc/test/_mobs.txt:4 -#: npc/005-1/_mobs.txt:6 +#: npc/017-1/pet_detective.txt:56 #: npc/003-2-2/_mobs.txt:2 #: npc/009-1/_mobs.txt:3 -#: npc/017-1/pet_detective.txt:53 #: npc/002-3/_mobs.txt:2 #: npc/test/_mobs.txt:2 #: npc/008-2/_mobs.txt:24 @@ -24934,6 +25103,7 @@ msgstr "" #: npc/002-1/_mobs.txt:2 #: npc/003-1/_mobs.txt:5 #: npc/016-1/_mobs.txt:2 +#: npc/005-1/_mobs.txt:6 #: npc/003-1/_mobs.txt:13 #: npc/008-1/_mobs.txt:19 #, no-c-format @@ -25126,7 +25296,7 @@ msgid "Please enter the new line." msgstr "" #. code: l("Please excuse me, captain."), L_Close; -#: npc/002-3/nard.txt:174 +#: npc/002-3/nard.txt:182 #, no-c-format msgid "Please excuse me, captain." msgstr "" @@ -25190,7 +25360,7 @@ msgid "Please insert your Discord ID, on the following format: " msgstr "" #. code: mesc l("Please insert your pincode."), 1; -#: npc/functions/main.txt:294 +#: npc/functions/main.txt:311 #, no-c-format msgid "Please insert your pincode." msgstr "" @@ -25412,7 +25582,7 @@ msgstr "" #. code: 018-2,21,46,0,0 monster Poison Fairy 1186,6,120000,40000 #. code: Name: "Poison Fairy" #. code: 018-5,99,47,22,14 monster Poison Fairy 1186,6,30000,30000 -#: mob_db.conf:6727 +#: mob_db.conf:6726 #: npc/018-2/_mobs.txt:3 #: npc/018-5/_mobs.txt:5 #, no-c-format @@ -25562,7 +25732,7 @@ msgid "Priest#1" msgstr "" #. code: Name: "Prism Chest" -#: mob_db.conf:5331 +#: mob_db.conf:5330 #, no-c-format msgid "Prism Chest" msgstr "" @@ -25659,18 +25829,6 @@ msgstr "" msgid "Prsm Helmet" msgstr "" -#. code: npctalk3 l("Pst! Speak lower! Otherwise we'll wake @@ up!", strcharinfo(0)); -#: npc/000-0-0/sailors.txt:79 -#, no-c-format -msgid "Pst! Speak lower! Otherwise we'll wake @@ up!" -msgstr "" - -#. code: mesc l("Pst, speak lower, you may wake @@ up...", strcharinfo(0)); -#: npc/000-0-0/sailors.txt:73 -#, no-c-format -msgid "Pst, speak lower, you may wake @@ up..." -msgstr "" - #. code: rif(countitem(TreasureKey), l("Pull it")), #: npc/021-1/logic.txt:98 #, no-c-format @@ -25679,9 +25837,9 @@ msgstr "" #. code: Name: "Pumpkandy" #. code: monster(.@map$, .@x, .@y, l("Pumpkandy"), Pumpkandy, 1); +#: mob_db.conf:7458 #: db/re/item_db.conf:2492 #: db/re/item_db.conf:2494 -#: mob_db.conf:7459 #, no-c-format msgid "Pumpkandy" msgstr "" @@ -25925,12 +26083,6 @@ msgstr "" msgid "Raijin" msgstr "" -#. code: mesn "Raijin Voice"; -#: npc/000-0/sailors.txt:58 -#, no-c-format -msgid "Raijin Voice" -msgstr "" - #. code: mesc l("Raise agility to do this quest."); #: npc/014-3/oscar.txt:45 #: npc/012-1/hinnak.txt:56 @@ -26145,7 +26297,7 @@ msgid "Really? Where are you from?" msgstr "" #. code: Name: "Reaper" -#: mob_db.conf:7125 +#: mob_db.conf:7124 #, no-c-format msgid "Reaper" msgstr "" @@ -26202,10 +26354,10 @@ msgstr "" #. code: 007-1,57,156,37,29 monster Red Scorpion 1072,10,35000,300000,Tycoon::OnKillRedScorpion #. code: Name: "Red Scorpion" #: npc/007-1/_mobs.txt:7 +#: npc/009-1/_mobs.txt:7 #: npc/008-0/_mobs.txt:5 #: npc/008-1/_mobs.txt:8 -#: npc/009-1/_mobs.txt:7 -#: mob_db.conf:2270 +#: mob_db.conf:2269 #, no-c-format msgid "Red Scorpion" msgstr "" @@ -26248,13 +26400,13 @@ msgstr "" #: npc/017-2-1/_mobs.txt:4 #: npc/015-4/_mobs.txt:4 #: npc/015-1/_mobs.txt:3 -#: mob_db.conf:3233 #: npc/018-4/_mobs.txt:5 #: npc/015-6/_mobs.txt:42 #: npc/015-6/_mobs.txt:20 #: npc/011-1/_mobs.txt:5 #: npc/015-6/_mobs.txt:56 #: npc/001-6/_mobs.txt:5 +#: mob_db.conf:3232 #: npc/015-6/_mobs.txt:41 #, no-c-format msgid "Red Slime" @@ -26335,7 +26487,7 @@ msgid "Registered! You can now use any banking service, of any town!" msgstr "" #. code: mesq l("Registered, welcome to the Grand Hunter Quest!"); -#: npc/003-1/aidan.txt:99 +#: npc/003-1/aidan.txt:98 #, no-c-format msgid "Registered, welcome to the Grand Hunter Quest!" msgstr "" @@ -26597,7 +26749,7 @@ msgid "Reset?" msgstr "" #. code: rif(countitem(ClosedChristmasBox), l("Return @@ boxes", countitem(ClosedChristmasBox))), -#: npc/019-4-1/chief.txt:211 +#: npc/019-4-1/chief.txt:212 #, no-c-format msgid "Return @@ boxes" msgstr "" @@ -26634,7 +26786,7 @@ msgid "Return to main menu" msgstr "" #. code: Name: "Revolver Shooter" -#: mob_db.conf:7623 +#: mob_db.conf:7622 #, no-c-format msgid "Revolver Shooter" msgstr "" @@ -26664,7 +26816,7 @@ msgid "Richard" msgstr "" #. code: Name: "Rifle Shooter" -#: mob_db.conf:7581 +#: mob_db.conf:7580 #, no-c-format msgid "Rifle Shooter" msgstr "" @@ -26711,14 +26863,8 @@ msgstr "" msgid "Right, but now I have business in other places." msgstr "" -#. code: 002-1,56,32,0 script RightBarrierCheck NPC_HIDDEN,0,2,{ -#: npc/002-1/arpan.txt:69 -#, no-c-format -msgid "RightBarrierCheck" -msgstr "" - #. code: 002-1,54,36,0 script RightDoorCheck NPC_HIDDEN,0,0,{ -#: npc/002-1/arpan.txt:35 +#: npc/002-1/arpan.txt:17 #, no-c-format msgid "RightDoorCheck" msgstr "" @@ -26743,8 +26889,8 @@ msgstr "" #. code: Name: "Robin Bandit" #. code: 008-2,33,138,21,32 monster Robin Bandit 1153,1,25000,25000 +#: mob_db.conf:5665 #: npc/008-2/_mobs.txt:20 -#: mob_db.conf:5666 #, no-c-format msgid "Robin Bandit" msgstr "" @@ -26780,7 +26926,7 @@ msgid "Roger, eh? Aye, I do need help. If you bring me 30 @@, 50 @@, and 30 @@, msgstr "" #. code: case 3: return l("Rogue"); -#: npc/functions/util.txt:541 +#: npc/functions/util.txt:589 #, no-c-format msgid "Rogue" msgstr "" @@ -26862,7 +27008,7 @@ msgstr "" #. code: 015-4,54,21,29,14 monster Ruby Bif 1099,1,90000,90000 #. code: 007-1,104,99,99,99 monster Ruby Bif 1099,9,35000,300000 #. code: Name: "Ruby Bif" -#: mob_db.conf:3561 +#: mob_db.conf:3560 #: npc/015-4/_mobs.txt:5 #: npc/007-1/_mobs.txt:10 #, no-c-format @@ -26876,10 +27022,10 @@ msgid "Ruby Powder" msgstr "" #. code: 022-1,69,75,13,6 monster Rudolph Slime 1086,8,0,0 -#. code: 022-1,30,73,10,34 monster Rudolph Slime 1086,8,0,0 #. code: Name: "Rudolph Slime" +#. code: 022-1,30,73,10,34 monster Rudolph Slime 1086,8,0,0 #. code: 022-1,77,104,31,15 monster Rudolph Slime 1086,8,0,0 -#: mob_db.conf:2945 +#: mob_db.conf:2944 #: npc/022-1/_mobs.txt:7 #: npc/022-1/_mobs.txt:6 #: npc/022-1/_mobs.txt:2 @@ -26931,6 +27077,13 @@ msgstr "" msgid "SHORT GUNSTAFF" msgstr "" +#. code: mesq l("Yayaya, by pressing @@ or clicking in @@, you'll open your char status window!", b(l("F2")), b(l("STA"))); +#: npc/000-0-0/sailors.txt:94 +#: npc/000-0-0/sailors.txt:163 +#, no-c-format +msgid "STA" +msgstr "" + #. code: Name: "Sacred Bullet" #. code: l("Sacred Bullet"); #: npc/017-4/pihro.txt:77 @@ -26986,6 +27139,13 @@ msgstr "" msgid "Sagratha#_M" msgstr "" +#. code: mesn l("Sailor"); +#: npc/000-0/sailors.txt:90 +#: npc/000-0/sailors.txt:81 +#, no-c-format +msgid "Sailor" +msgstr "" + #. code: Name: "Sailor Hat" #: item_db.conf:-1 #, no-c-format @@ -27043,7 +27203,7 @@ msgstr "" #. code: 019-1,56,60,21,18 monster Santa Slime 1096,2,30000,30000 #. code: 019-3,76,46,71,34 monster Santa Slime 1096,40,100000,30000 #. code: Name: "Santa Slime" -#: mob_db.conf:3429 +#: mob_db.conf:3428 #: npc/019-1/_mobs.txt:5 #: npc/019-3/_mobs.txt:4 #, no-c-format @@ -27051,7 +27211,7 @@ msgid "Santa Slime" msgstr "" #. code: case 1: mesq l("Santa can give one present for all players. Maybe if we got 200..."); break; -#: npc/019-4-1/chief.txt:185 +#: npc/019-4-1/chief.txt:186 #, no-c-format msgid "Santa can give one present for all players. Maybe if we got 200..." msgstr "" @@ -27076,8 +27236,8 @@ msgstr "" #. code: 008-2,103,200,29,39 monster Sapphire Bif 1114,2,25000,45000 #. code: Name: "Sapphire Bif" +#: mob_db.conf:4140 #: npc/008-2/_mobs.txt:27 -#: mob_db.conf:4141 #, no-c-format msgid "Sapphire Bif" msgstr "" @@ -27108,8 +27268,8 @@ msgstr "" #. code: 010-2,149,95,6,5 monster Sarracenus 1125,2,35000,300000 #. code: 010-1,78,97,6,5 monster Sarracenus 1125,1,35000,300000 #: npc/010-1/_mobs.txt:12 +#: mob_db.conf:4613 #: npc/010-1/_mobs.txt:13 -#: mob_db.conf:4614 #: npc/008-2/_mobs.txt:17 #: npc/010-1/_mobs.txt:5 #: npc/010-2/_mobs.txt:9 @@ -27217,7 +27377,7 @@ msgstr "" #. code: 005-2,43,40,0,0 monster Saxso Ghost 1076,1,36000,300000 #. code: Name: "Saxso Ghost" #: npc/005-2/_mobs.txt:2 -#: mob_db.conf:2457 +#: mob_db.conf:2456 #, no-c-format msgid "Saxso Ghost" msgstr "" @@ -27267,49 +27427,49 @@ msgid "Scheduled broadcasts - Create new" msgstr "" #. code: mesc l("Scheduled: April 17th - 24th"); -#: npc/functions/scoreboards.txt:217 +#: npc/functions/scoreboards.txt:224 #, no-c-format msgid "Scheduled: April 17th - 24th" msgstr "" #. code: mesc l("Scheduled: April 27th - May 3rd"); -#: npc/functions/scoreboards.txt:220 +#: npc/functions/scoreboards.txt:227 #, no-c-format msgid "Scheduled: April 27th - May 3rd" msgstr "" #. code: mesc l("Scheduled: December 19th - January 2nd"); -#: npc/functions/scoreboards.txt:235 +#: npc/functions/scoreboards.txt:242 #, no-c-format msgid "Scheduled: December 19th - January 2nd" msgstr "" #. code: mesc l("Scheduled: February 12th - 15th"); -#: npc/functions/scoreboards.txt:210 +#: npc/functions/scoreboards.txt:217 #, no-c-format msgid "Scheduled: February 12th - 15th" msgstr "" #. code: mesc l("Scheduled: January 13rd"); -#: npc/functions/scoreboards.txt:206 +#: npc/functions/scoreboards.txt:213 #, no-c-format msgid "Scheduled: January 13rd" msgstr "" #. code: mesc l("Scheduled: July 7th"); -#: npc/functions/scoreboards.txt:226 +#: npc/functions/scoreboards.txt:233 #, no-c-format msgid "Scheduled: July 7th" msgstr "" #. code: mesc l("Scheduled: March 2nd"); -#: npc/functions/scoreboards.txt:213 +#: npc/functions/scoreboards.txt:220 #, no-c-format msgid "Scheduled: March 2nd" msgstr "" #. code: mesc l("Scheduled: September 9th"); -#: npc/functions/scoreboards.txt:229 +#: npc/functions/scoreboards.txt:236 #, no-c-format msgid "Scheduled: September 9th" msgstr "" @@ -27321,8 +27481,8 @@ msgid "Scissors" msgstr "" #. code: l("Scoreboards"), -#: npc/019-4-1/chief.txt:212 #: npc/003-1/ched.txt:90 +#: npc/019-4-1/chief.txt:213 #, no-c-format msgid "Scoreboards" msgstr "" @@ -27343,10 +27503,10 @@ msgstr "" #: npc/009-1/_mobs.txt:6 #: npc/004-2/_mobs.txt:5 #: npc/004-2/_mobs.txt:10 +#: mob_db.conf:2225 #: npc/004-1/_mobs.txt:4 #: npc/010-1/_mobs.txt:4 #: npc/005-1/_mobs.txt:9 -#: mob_db.conf:2226 #, no-c-format msgid "Scorpion" msgstr "" @@ -27364,7 +27524,7 @@ msgid "Scorpion Stinger" msgstr "" #. code: mes l("Scorpions killed: @@/@@ scorpions", getq2(SQuest_Autumn), $HASAN_ST); -#: npc/003-1/hasan.txt:105 +#: npc/003-1/hasan.txt:106 #, no-c-format msgid "Scorpions killed: @@/@@ scorpions" msgstr "" @@ -27403,7 +27563,7 @@ msgstr "" #. code: Name: "Sea Slime" #. code: 008-2,67,87,10,60 monster Sea Slime 1093,7,25000,25000 #: npc/008-2/_mobs.txt:19 -#: mob_db.conf:3284 +#: mob_db.conf:3283 #: npc/014-2/_mobs.txt:6 #, no-c-format msgid "Sea Slime" @@ -27544,7 +27704,7 @@ msgid "Sent: @@ times out of @@" msgstr "" #. code: mesc l("September 22nd - December 20th"); -#: npc/functions/scoreboards.txt:232 +#: npc/functions/scoreboards.txt:239 #, no-c-format msgid "September 22nd - December 20th" msgstr "" @@ -27574,14 +27734,14 @@ msgid "Set a new broadcast" msgstr "" #. code: mesq l("Set sail! We're going to Tulimshar!"); -#: npc/002-3/nard.txt:181 +#: npc/002-3/nard.txt:190 #, no-c-format msgid "Set sail! We're going to Tulimshar!" msgstr "" #. code: //message strcharinfo(0), l("Set status @@ with @@ kills", .@qp, .@kp); -#: npc/005-7/trainer.txt:496 #: npc/007-1/tycoon.txt:212 +#: npc/005-7/trainer.txt:503 #: npc/005-4/rosen.txt:168 #, no-c-format msgid "Set status @@ with @@ kills" @@ -27618,9 +27778,9 @@ msgstr "" #. code: 017-2-2,70,57,16,20 monster Shadow Plant 1189,4,60000,10000 #: npc/018-3/_mobs.txt:19 #: npc/017-2-2/_mobs.txt:2 -#: mob_db.conf:6838 #: npc/018-1-1/_mobs.txt:10 #: npc/018-4-1/_mobs.txt:9 +#: mob_db.conf:6837 #, no-c-format msgid "Shadow Plant" msgstr "" @@ -27662,7 +27822,7 @@ msgid "She is sending players to Hurnscald instead." msgstr "" #. code: mesq l("She is the nurse and shipkeeper of this ship."); -#: npc/002-3/nard.txt:147 +#: npc/002-3/nard.txt:150 #, no-c-format msgid "She is the nurse and shipkeeper of this ship." msgstr "" @@ -27722,7 +27882,7 @@ msgid "Ship travels are not free. See if you can gather some money, and I'll bri msgstr "" #. code: mesq l("Ship travels are quite expensive, so perhaps you may think it is worth to complete the other quests here?"); -#: npc/003-2/lua.txt:237 +#: npc/003-2/lua.txt:219 #, no-c-format msgid "Ship travels are quite expensive, so perhaps you may think it is worth to complete the other quests here?" msgstr "" @@ -27775,6 +27935,12 @@ msgstr "" msgid "Shortcuts." msgstr "" +#. code: Name: "Shotgun Shooter" +#: mob_db.conf:7538 +#, no-c-format +msgid "Shotgun Shooter" +msgstr "" + #. code: l("Should you be too quick or wait too long, you will most likely fail."); #: npc/items/books.txt:68 #, no-c-format @@ -27880,8 +28046,8 @@ msgid "Silver Bell" msgstr "" #. code: Name: "Silver Chest" -#: mob_db.conf:5269 -#: mob_db.conf:5839 +#: mob_db.conf:5838 +#: mob_db.conf:5268 #, no-c-format msgid "Silver Chest" msgstr "" @@ -27979,7 +28145,7 @@ msgid "Since previous release, there was also seen priests, two new quests, and msgstr "" #. code: Name: "Skeleton" -#: mob_db.conf:5089 +#: mob_db.conf:5088 #, no-c-format msgid "Skeleton" msgstr "" @@ -28021,7 +28187,7 @@ msgid "SkullBloodyMug" msgstr "" #. code: Name: "Sleeping Bandit" -#: mob_db.conf:5628 +#: mob_db.conf:5627 #, no-c-format msgid "Sleeping Bandit" msgstr "" @@ -28035,7 +28201,7 @@ msgstr "" #. code: Name: "Slime Blast" #. code: 008-2,79,244,15,12 monster Slime Blast 1090,2,15000,15000 #. code: 008-1,165,75,16,13 monster Slime Blast 1090,2,15000,25000 -#: mob_db.conf:3140 +#: mob_db.conf:3139 #: npc/008-2/_mobs.txt:2 #: npc/008-1/_mobs.txt:7 #, no-c-format @@ -28056,14 +28222,14 @@ msgstr "" #. code: 015-1,120,136,91,81 monster Small Amethyst Bif 1110,5,45000,45000 #. code: Name: "Small Amethyst Bif" -#: mob_db.conf:3987 #: npc/015-1/_mobs.txt:7 +#: mob_db.conf:3986 #, no-c-format msgid "Small Amethyst Bif" msgstr "" #. code: Name: "Small Diamond Bif" -#: mob_db.conf:3871 +#: mob_db.conf:3870 #, no-c-format msgid "Small Diamond Bif" msgstr "" @@ -28077,7 +28243,7 @@ msgstr "" #. code: 017-2-1,62,83,5,6 monster Small Emerald Bif 1104,1,45000,45000 #. code: 015-3,102,105,81,87 monster Small Emerald Bif 1104,6,45000,45000 #. code: Name: "Small Emerald Bif" -#: mob_db.conf:3755 +#: mob_db.conf:3754 #: npc/017-2-1/_mobs.txt:2 #: npc/015-3/_mobs.txt:4 #, no-c-format @@ -28091,7 +28257,7 @@ msgid "Small Knife" msgstr "" #. code: Name: "Small Magic Bif" -#: mob_db.conf:4219 +#: mob_db.conf:4218 #, no-c-format msgid "Small Magic Bif" msgstr "" @@ -28103,13 +28269,13 @@ msgid "Small Mushroom" msgstr "" #. code: Name: "Small Ruby Bif" -#: mob_db.conf:3523 +#: mob_db.conf:3522 #, no-c-format msgid "Small Ruby Bif" msgstr "" #. code: Name: "Small Sapphire Bif" -#: mob_db.conf:4103 +#: mob_db.conf:4102 #, no-c-format msgid "Small Sapphire Bif" msgstr "" @@ -28129,12 +28295,12 @@ msgstr "" #. code: 011-2,55,48,29,22 monster Small Topaz Bif 1101,3,35000,150000 #. code: 011-2,70,40,3,1 monster Small Topaz Bif 1101,1,35000,150000 #: npc/010-1-1/_mobs.txt:10 -#: mob_db.conf:3639 #: npc/010-1-1/_mobs.txt:3 #: npc/004-2-1/_mobs.txt:9 #: npc/011-2/_mobs.txt:9 #: npc/004-2-1/_mobs.txt:3 #: npc/011-2/_mobs.txt:3 +#: mob_db.conf:3638 #: npc/003-1-3/_mobs.txt:3 #, no-c-format msgid "Small Topaz Bif" @@ -28173,7 +28339,6 @@ msgstr "" #: npc/015-2/_mobs.txt:29 #: npc/004-2-1/_mobs.txt:5 #: npc/015-2/_mobs.txt:20 -#: mob_db.conf:4469 #: npc/010-1/_mobs.txt:15 #: npc/001-6/_mobs.txt:8 #: npc/004-2/_mobs.txt:8 @@ -28186,6 +28351,7 @@ msgstr "" #: npc/015-2/_mobs.txt:28 #: npc/011-2/_mobs.txt:5 #: npc/015-2/_mobs.txt:21 +#: mob_db.conf:4468 #: npc/010-1/_mobs.txt:14 #: npc/010-1/_mobs.txt:16 #: npc/001-5/_mobs.txt:3 @@ -28235,7 +28401,7 @@ msgid "Sniper#1" msgstr "" #. code: Name: "Snow Binny (NYI)" -#: mob_db.conf:5588 +#: mob_db.conf:5587 #, no-c-format msgid "Snow Binny (NYI)" msgstr "" @@ -28366,10 +28532,10 @@ msgstr "" msgid "So, please kill 3 @@, which are usually at beaches. You can sell their stingers." msgstr "" -#. code: mesq l("So, what do you say about a deal? I'll affiliate you on the Pet Caring Guild for only 150.000 GP!"); +#. code: mesq l("So, what do you say about a deal? I'll affiliate you on the Pet Caring Guild for only 5.000 GP!"); #: npc/017-1/pet_detective.txt:18 #, no-c-format -msgid "So, what do you say about a deal? I'll affiliate you on the Pet Caring Guild for only 150.000 GP!" +msgid "So, what do you say about a deal? I'll affiliate you on the Pet Caring Guild for only 5.000 GP!" msgstr "" #. code: mesq l("So, you would die a few thousands of times before ever reaching Halinarzo."); @@ -28497,7 +28663,7 @@ msgid "Some rogue Yetis are trying to escape to Nivalis. I can't hold them back msgstr "" #. code: mesc l("Some time later..."); -#: npc/002-3/nard.txt:185 +#: npc/002-3/nard.txt:194 #, no-c-format msgid "Some time later..." msgstr "" @@ -28521,7 +28687,7 @@ msgid "Somebody else also got huge stats bonuses because reached the unbelievabl msgstr "" #. code: l("Somebody took your place on this spot!"), -#: npc/functions/fishing.txt:292 +#: npc/functions/fishing.txt:295 #, no-c-format msgid "Somebody took your place on this spot!" msgstr "" @@ -28734,7 +28900,7 @@ msgid "Sorry kind sir @@, but no.#1" msgstr "" #. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic tricks."); -#: npc/002-1/arpan.txt:222 +#: npc/002-1/arpan.txt:130 #, no-c-format msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic tricks." msgstr "" @@ -28782,7 +28948,7 @@ msgid "Sorry, I can't help you. Go away!" msgstr "" #. code: mesq l("Sorry, I don't have any pets at the moment."); -#: npc/017-1/pet_detective.txt:81 +#: npc/017-1/pet_detective.txt:84 #, no-c-format msgid "Sorry, I don't have any pets at the moment." msgstr "" @@ -29282,8 +29448,11 @@ msgstr "" msgid "Stray Little Blub" msgstr "" +#. code: mesq l("You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance.", b(l("Agility")), b(l("Dexterity")), b(l("Strength"))); // b(l("")), #. code: mes l("@@ helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow.", b(l("Strength"))); -#: npc/005-7/trainer.txt:412 +#: npc/000-0-0/sailors.txt:166 +#: npc/000-0-0/sailors.txt:97 +#: npc/005-7/trainer.txt:419 #, no-c-format msgid "Strength" msgstr "" @@ -29337,7 +29506,7 @@ msgid "Sulfur Powder" msgstr "" #. code: mesn l("Summary"); -#: npc/003-1/hasan.txt:104 +#: npc/003-1/hasan.txt:105 #, no-c-format msgid "Summary" msgstr "" @@ -29379,7 +29548,7 @@ msgid "Super Menu" msgstr "" #. code: Name: "Supreme Chest" -#: mob_db.conf:5362 +#: mob_db.conf:5361 #, no-c-format msgid "Supreme Chest" msgstr "" @@ -29465,6 +29634,12 @@ msgstr "" msgid "Swezanne Card" msgstr "" +#. code: l("T.T Someone else killed my Dummy!"), +#: npc/000-0-0/sailors.txt:127 +#, no-c-format +msgid "T.T \"Someone else killed my Dummy!\"" +msgstr "" + #. code: mes l("T.T Why I think you are withdrawing information all along?"); #: npc/012-2/rakinorf.txt:147 #, no-c-format @@ -29472,24 +29647,24 @@ msgid "T.T \"Why I think you are withdrawing information all along?\"" msgstr "" #. code: mesq l("THAT GRIMORIE IS A SUPER DUPER MEGA UPER RARE BOOK, I CANNOT GIVE IT TO ANYBODY ASKING ME ABOUT!!"); -#: npc/002-3/nard.txt:286 +#: npc/002-3/nard.txt:295 #, no-c-format msgid "THAT GRIMORIE IS A SUPER DUPER MEGA UPER RARE BOOK, I CANNOT GIVE IT TO ANYBODY ASKING ME ABOUT!!" msgstr "" #. code: mesc l("TMW2 Day marks the server birthdate. Do not mistake with TMW2 Anniversary."); -#: npc/functions/scoreboards.txt:214 +#: npc/functions/scoreboards.txt:221 #, no-c-format msgid "TMW2 Day marks the server birthdate. Do not mistake with TMW2 Anniversary." msgstr "" #. code: mesn l("TMW2 Staff"); +#: npc/002-3/nard.txt:113 #: npc/002-3/nard.txt:75 -#: npc/002-3/nard.txt:72 -#: npc/002-3/nard.txt:102 -#: npc/002-3/nard.txt:110 -#: npc/002-3/nard.txt:96 -#: npc/002-3/nard.txt:88 +#: npc/002-3/nard.txt:91 +#: npc/002-3/nard.txt:78 +#: npc/002-3/nard.txt:99 +#: npc/002-3/nard.txt:105 #, no-c-format msgid "TMW2 Staff" msgstr "" @@ -29513,11 +29688,17 @@ msgid "Take care, adventurer!" msgstr "" #. code: mesq l("Take care. Here, take this @@. You can sell it for some quick-spot cash, or use it as a weapon.", getitemlink(SharpKnife)); -#: npc/003-1/sailors.txt:95 +#: npc/003-1/sailors.txt:96 #, no-c-format msgid "Take care. Here, take this @@. You can sell it for some quick-spot cash, or use it as a weapon." msgstr "" +#. code: mesc l("Take care: Secret passages can be dangerous places (or not)."); +#: npc/003-1/sailors.txt:48 +#, no-c-format +msgid "Take care: Secret passages can be dangerous places (or not)." +msgstr "" + #. code: l("Take it!"), L_NotWorthy2, #: npc/011-1/manastone.txt:31 #, no-c-format @@ -29548,6 +29729,14 @@ msgstr "" msgid "Take this spare @@ I did. It heals fully and instantly, so don't hesit to use it if you're about to die." msgstr "" +#. code: msObjective(false, l("Talk to @@", l("Captain Nard"))); +#. code: msObjective(false, l("Talk to @@", l("Juliet"))); +#: npc/002-1/juliet.txt:183 +#: npc/002-1/arpan.txt:67 +#, no-c-format +msgid "Talk to @@" +msgstr "" + #. code: mesc l("Talk to Nard to unlock the door."); #: npc/002-3/doors.txt:15 #, no-c-format @@ -29751,7 +29940,7 @@ msgid "Temporary immunity to move stun when hit, and MDEF bonus." msgstr "" #. code: mesq l("Ten, fifty, thousand... Yep, this is the amount I've asked for."); -#: npc/002-3/nard.txt:178 +#: npc/002-3/nard.txt:187 #, no-c-format msgid "Ten, fifty, thousand... Yep, this is the amount I've asked for." msgstr "" @@ -29774,10 +29963,10 @@ msgstr "" #. code: 015-6,481,110,9,12 monster Terranite 1167,3,100000,30000 #. code: Name: "Terranite" #. code: 015-6,34,45,8,16 monster Terranite 1167,3,100000,30000 +#: mob_db.conf:5872 #: npc/015-6/_mobs.txt:60 -#: mob_db.conf:5873 -#: npc/015-6/_mobs.txt:36 #: npc/015-6/_mobs.txt:26 +#: npc/015-6/_mobs.txt:36 #: npc/015-6/_mobs.txt:37 #: npc/015-6/_mobs.txt:31 #, no-c-format @@ -29909,12 +30098,6 @@ msgstr "" msgid "Thank you, @@. Please take this pair of gloves as a thank you." msgstr "" -#. code: rif(!.@equipped && .@q < 3, l("Thank you, I'll take them and put them on.")), -, -#: npc/002-1/arpan.txt:168 -#, no-c-format -msgid "Thank you, I'll take them and put them on." -msgstr "" - #. code: mesq l("Thank you, We are now friends, You can visit us when you want!"); #: npc/014-2/woodywife.txt:119 #, no-c-format @@ -30066,7 +30249,7 @@ msgid "Thanks for helping my wife, I'll be forever grateful." msgstr "" #. code: mesq l("Thanks for helping us the last year. I hope to have your help by the next year."); -#: npc/019-4-1/chief.txt:158 +#: npc/019-4-1/chief.txt:150 #, no-c-format msgid "Thanks for helping us the last year. I hope to have your help by the next year." msgstr "" @@ -30139,6 +30322,12 @@ msgstr "" msgid "Thanks for the help. Here, take this shirt and some money." msgstr "" +#. code: mesq l("Thanks for the honestity, I guess."); +#: npc/002-1/arpan.txt:53 +#, no-c-format +msgid "Thanks for the honestity, I guess." +msgstr "" + #. code: mesq l("Thanks for the kindness, but you don't have enough. I need 5!"); #: npc/009-5/alvasus.txt:171 #, no-c-format @@ -30205,7 +30394,7 @@ msgid "Thanks! Thanks! Savior! Hurry up!#1" msgstr "" #. code: mesc l("Thanks, @@. We just wanted to be sure it was you.", .@value$[0]); -#: npc/functions/main.txt:306 +#: npc/functions/main.txt:323 #, no-c-format msgid "Thanks, @@. We just wanted to be sure it was you." msgstr "" @@ -30272,6 +30461,12 @@ msgstr "" msgid "Thanks. You can go, now." msgstr "" +#. code: l("Thanks... I guess..."), +#: npc/000-0/sailors.txt:75 +#, no-c-format +msgid "Thanks... I guess..." +msgstr "" + #. code: mesc l("That and other changes, are all thinking on players helping each other."); #: npc/functions/news.txt:172 #, no-c-format @@ -30303,7 +30498,7 @@ msgid "That depends on your luck!#1" msgstr "" #. code: mesq l("That is a rare, precious book, which writes itself!"); -#: npc/002-3/nard.txt:292 +#: npc/002-3/nard.txt:301 #, no-c-format msgid "That is a rare, precious book, which writes itself!" msgstr "" @@ -30381,7 +30576,7 @@ msgid "That won't do it. I want to see PINK BLOOD! No... not so cluttered. Just msgstr "" #. code: mesq l("That works with most of monsters. Well, but we all know from @@ that it is better to stay put and let mobs kill us, right?", "Apane"); -#: npc/003-2/lua.txt:261 +#: npc/003-2/lua.txt:243 #, no-c-format msgid "That works with most of monsters. Well, but we all know from @@ that it is better to stay put and let mobs kill us, right?" msgstr "" @@ -30467,7 +30662,7 @@ msgid "That's how this world inhabitants deal with cheaters... So don't be one, msgstr "" #. code: mesq l("That's just a friendly advise. That's how things works around here."); -#: npc/003-1/sailors.txt:79 +#: npc/003-1/sailors.txt:80 #, no-c-format msgid "That's just a friendly advise. That's how things works around here." msgstr "" @@ -30576,6 +30771,12 @@ msgstr "" msgid "The @@ stole my @@. Hahah. I can't find anywhere else to buy it." msgstr "" +#. code: mesq l("The @@ tab allows yeye to talk on Discord, too! Yayaya, fancy, uh?", b("#world")); +#: npc/000-0-0/sailors.txt:195 +#, no-c-format +msgid "The @@ tab allows yeye to talk on Discord, too! Yayaya, fancy, uh?" +msgstr "" + #. code: mesc l("The Alliance Advanced Outposts are closed for maintenance. Group in front of the town entrance!"); #: npc/019-2/sign.txt:11 #, no-c-format @@ -30607,7 +30808,7 @@ msgid "The Alliance announces a great new way to keep adventurers killing monste msgstr "" #. code: mesq l("The Alliance have records of everyone. And if you need another trip, talk to me!"); -#: npc/002-3/nard.txt:204 +#: npc/002-3/nard.txt:213 #, no-c-format msgid "The Alliance have records of everyone. And if you need another trip, talk to me!" msgstr "" @@ -30715,7 +30916,7 @@ msgid "The Loyalists" msgstr "" #. code: mesc l("The MVP is the player who did more damage to the boss."); -#: npc/018-2-1/dustman.txt:182 +#: npc/018-2-1/dustman.txt:185 #, no-c-format msgid "The MVP is the player who did more damage to the boss." msgstr "" @@ -30751,7 +30952,7 @@ msgid "The Mana Stones were stolen, in evil hands have fallen!" msgstr "" #. code: Name: "The Monster King" -#: mob_db.conf:7323 +#: mob_db.conf:7322 #, no-c-format msgid "The Monster King" msgstr "" @@ -30893,7 +31094,7 @@ msgid "The advantage of fighting with a ranged weapon is that you can stay out o msgstr "" #. code: mesq l("The alliance also have a special program, called ##BGrand Hunter Quest##b, where you kill 10,000 of a monster and get great rewards."); -#: npc/003-1/aidan.txt:91 +#: npc/003-1/aidan.txt:90 #, no-c-format msgid "The alliance also have a special program, called ##BGrand Hunter Quest##b, where you kill 10,000 of a monster and get great rewards." msgstr "" @@ -30965,7 +31166,7 @@ msgid "The blame of failure will be over you, but so will be the glory of succes msgstr "" #. code: mesc l("The boss can blind players. Blind will reduce hit rate and evasion in 25%."); -#: npc/018-2-1/dustman.txt:186 +#: npc/018-2-1/dustman.txt:189 #, no-c-format msgid "The boss can blind players. Blind will reduce hit rate and evasion in 25%." msgstr "" @@ -31115,7 +31316,7 @@ msgid "The first page contains the universal rules that have been agreed upon th msgstr "" #. code: mesc l("The first stage is on the desert canyons. You must give a full circle on the canyon in 90 seconds."); -#: npc/018-2-1/dustman.txt:173 +#: npc/018-2-1/dustman.txt:176 #, no-c-format msgid "The first stage is on the desert canyons. You must give a full circle on the canyon in 90 seconds." msgstr "" @@ -31157,10 +31358,16 @@ msgstr "" msgid "The girl turns around and you hear her sniffing, she is probably crying..." msgstr "" -#. code: mes l("The great prize is @@. It can be claimed with Aidan, on Tulimshar.", .@prize$); -#: npc/functions/mobhunter.txt:85 +#. code: mes l("The great prize is @@.", .@prize$); +#: npc/functions/mobhunter.txt:185 +#, no-c-format +msgid "The great prize is @@." +msgstr "" + +#. code: mes l("The great prize is to unlock a pet!"); +#: npc/functions/mobhunter.txt:187 #, no-c-format -msgid "The great prize is @@. It can be claimed with Aidan, on Tulimshar." +msgid "The great prize is to unlock a pet!" msgstr "" #. code: mesq l("The greater the distance to your target is, the more important is the strength and direction of the wind. Even if you are exploring a cave, there might be air flow caused by the corners in the cave."); @@ -31417,7 +31624,7 @@ msgid "The sailor turns his back to you." msgstr "" #. code: mesc l("The sailors take you aboard their ship."); -#: npc/000-0/sailors.txt:79 +#: npc/000-0/sailors.txt:98 #, no-c-format msgid "The sailors take you aboard their ship." msgstr "" @@ -31429,7 +31636,7 @@ msgid "The sea route I take is very dangerous, and full of pirates. You're too w msgstr "" #. code: mesc l("The second stage is in the first cave to northwest you can find."); -#: npc/018-2-1/dustman.txt:174 +#: npc/018-2-1/dustman.txt:177 #, no-c-format msgid "The second stage is in the first cave to northwest you can find." msgstr "" @@ -31483,7 +31690,7 @@ msgid "The stairs lead to nowhere. However, there is a magic sigil on the bottom msgstr "" #. code: mesq l("The stolen christmas boxes!! Christmas is RUINED!!!"); -#: npc/019-4-1/chief.txt:168 +#: npc/019-4-1/chief.txt:169 #, no-c-format msgid "The stolen christmas boxes!! Christmas is RUINED!!!" msgstr "" @@ -31513,7 +31720,7 @@ msgid "The sword glows too much. Perhaps @@ could take it." msgstr "" #. code: mesc l("The title is transferred when the MVP is killed (either in PVP or by the boss), or when time runs out."); -#: npc/018-2-1/dustman.txt:183 +#: npc/018-2-1/dustman.txt:186 #, no-c-format msgid "The title is transferred when the MVP is killed (either in PVP or by the boss), or when time runs out." msgstr "" @@ -31648,7 +31855,7 @@ msgid "There are four basic class:" msgstr "" #. code: mesq l("There are many key combinations, press F1 to see a short list of them!"); -#: npc/005-7/trainer.txt:450 +#: npc/005-7/trainer.txt:457 #, no-c-format msgid "There are many key combinations, press F1 to see a short list of them!" msgstr "" @@ -31738,7 +31945,7 @@ msgid "There exist more food than you know. But this time I don't want anything msgstr "" #. code: mesq l("There is a NPC called Trainer, just outside this ship."); -#: npc/002-1/arpan.txt:182 +#: npc/002-1/arpan.txt:90 #, no-c-format msgid "There is a NPC called Trainer, just outside this ship." msgstr "" @@ -31774,7 +31981,7 @@ msgid "There is no honor in fighting a weak opponent." msgstr "" #. code: case 0: mesq l("There isn't enough, not even for NPCs. We need at least 100."); break; -#: npc/019-4-1/chief.txt:184 +#: npc/019-4-1/chief.txt:185 #, no-c-format msgid "There isn't enough, not even for NPCs. We need at least 100." msgstr "" @@ -31883,13 +32090,13 @@ msgid "There's also Morgan, who lives in Candor. She is a Redy, and is married w msgstr "" #. code: mes l("There's also a job level, which produces green sparkles when you level it."); -#: npc/005-7/trainer.txt:432 +#: npc/005-7/trainer.txt:439 #, no-c-format msgid "There's also a job level, which produces green sparkles when you level it." msgstr "" #. code: mes l("There's also weather, meaning it can rain, snow, or even happen a sandstorm. They are usually cosmetic, but..."); -#: npc/005-7/trainer.txt:468 +#: npc/005-7/trainer.txt:475 #, no-c-format msgid "There's also weather, meaning it can rain, snow, or even happen a sandstorm. They are usually cosmetic, but..." msgstr "" @@ -31938,7 +32145,7 @@ msgid "There's usually not a lot of things to do past these gates, but some mons msgstr "" #. code: mesq l("There... *hic* They will expire *hic* in just @@... Or on logout.", FuzzyTime(@returnpotion_expiredate)); -#: npc/012-2/rakinorf.txt:282 +#: npc/012-2/rakinorf.txt:270 #, no-c-format msgid "There... *hic* They will expire *hic* in just @@... Or on logout." msgstr "" @@ -32126,7 +32333,7 @@ msgid "They were never again seen. None of them. We burnt all records about ever msgstr "" #. code: mesq l("They will expire *hic* in just @@... Or on logout.", FuzzyTime(@returnpotion_expiredate)); -#: npc/012-2/rakinorf.txt:310 +#: npc/012-2/rakinorf.txt:298 #, no-c-format msgid "They will expire *hic* in just @@... Or on logout." msgstr "" @@ -32138,7 +32345,7 @@ msgid "They will not attack anyone unless they are attacked first." msgstr "" #. code: mesq l("They're not magic, but yayaya, people like to say it is! Yeyeye."); -#: npc/002-1/arpan.txt:225 +#: npc/002-1/arpan.txt:133 #, no-c-format msgid "They're not magic, but yayaya, people like to say it is! Yeyeye." msgstr "" @@ -32162,7 +32369,7 @@ msgid "They're with me." msgstr "" #. code: case 1: return l("Thief"); -#: npc/functions/util.txt:543 +#: npc/functions/util.txt:591 #, no-c-format msgid "Thief" msgstr "" @@ -32175,7 +32382,7 @@ msgid "Thiefs frequently attack this vault, and locking it again is a pain. If y msgstr "" #. code: mes l("Think on Season Quests as a yearly quest which you have three months to do."); -#: npc/005-7/trainer.txt:476 +#: npc/005-7/trainer.txt:483 #, no-c-format msgid "Think on Season Quests as a yearly quest which you have three months to do." msgstr "" @@ -32271,7 +32478,7 @@ msgid "This fertilizer is projected to protect the plants from plagues, bugs, sc msgstr "" #. code: dispbottom l("This fishing spot has just been used, give it a rest."); -#: npc/functions/fishing.txt:246 +#: npc/functions/fishing.txt:249 #, no-c-format msgid "This fishing spot has just been used, give it a rest." msgstr "" @@ -32282,26 +32489,14 @@ msgstr "" msgid "This fishing spot is already being used!" msgstr "" -#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from.", "This guy is lucky we found him before a shark did. I have no idea where he comes from."); -#: npc/000-0-0/sailors.txt:19 -#, no-c-format -msgid "This girl is lucky we found her before a shark did. I have no idea where she comes from.#0" -msgstr "" - #. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!"); -#: npc/000-0/sailors.txt:73 +#: npc/000-0/sailors.txt:68 #, no-c-format msgid "This girl needs help, we need to rescue her!#0" msgstr "" -#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from.", "This guy is lucky we found him before a shark did. I have no idea where he comes from."); -#: npc/000-0-0/sailors.txt:19 -#, no-c-format -msgid "This guy is lucky we found him before a shark did. I have no idea where he comes from.#1" -msgstr "" - #. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!"); -#: npc/000-0/sailors.txt:73 +#: npc/000-0/sailors.txt:68 #, no-c-format msgid "This guy needs help, we need to rescue him!#1" msgstr "" @@ -32313,7 +32508,7 @@ msgid "This happens quite often, too. My friends and I are always collecting key msgstr "" #. code: mesq l("This is ##BCandor Island##b. A very small community lives here."); -#: npc/002-3/nard.txt:163 +#: npc/002-3/nard.txt:166 #, no-c-format msgid "This is ##BCandor Island##b. A very small community lives here." msgstr "" @@ -32325,11 +32520,23 @@ msgid "This is Tulishmar, the oldest of human cities." msgstr "" #. code: mesc l("This is a @@, meaning only the victor party will receive the great prize.", b(l("Party Quest"))); -#: npc/018-2-1/dustman.txt:168 +#: npc/018-2-1/dustman.txt:171 #, no-c-format msgid "This is a @@, meaning only the victor party will receive the great prize." msgstr "" +#. code: mesc l("This is a menu, click on the option and then on send. You can use arrow keys if you prefer."); +#: npc/000-0-0/sailors.txt:123 +#, no-c-format +msgid "This is a menu, click on the option and then on send. You can use arrow keys if you prefer." +msgstr "" + +#. code: mesc l("This is a menu. You can click on the desired option and press Send, and double-clicking should work, too."); +#: npc/000-0/sailors.txt:71 +#, no-c-format +msgid "This is a menu. You can click on the desired option and press \"Send\", and double-clicking should work, too." +msgstr "" + #. code: mesq l("This is a strange switch..."); #: npc/021-1/logic.txt:92 #, no-c-format @@ -32488,7 +32695,7 @@ msgid "This item cannot be traded." msgstr "" #. code: l("This item cannot be used as bait here."); -#: npc/functions/fishing.txt:284 +#: npc/functions/fishing.txt:287 #, no-c-format msgid "This item cannot be used as bait here." msgstr "" @@ -32613,7 +32820,7 @@ msgid "This room is too dark. I want to brighten it up." msgstr "" #. code: mesc l("This schedule is subject to change without prior notice."), 1; -#: npc/functions/scoreboards.txt:202 +#: npc/functions/scoreboards.txt:209 #, no-c-format msgid "This schedule is subject to change without prior notice." msgstr "" @@ -32746,7 +32953,7 @@ msgid "This will take only a short while." msgstr "" #. code: mesq l("This workshop doesn't gets too many tasks from Santa outside the Christmas..."); -#: npc/019-4-1/chief.txt:65 +#: npc/019-4-1/chief.txt:57 #, no-c-format msgid "This workshop doesn't gets too many tasks from Santa outside the Christmas..." msgstr "" @@ -32764,7 +32971,7 @@ msgid "Thorn Arrow" msgstr "" #. code: Name: "Thorn Chest" -#: mob_db.conf:5457 +#: mob_db.conf:5456 #, no-c-format msgid "Thorn Chest" msgstr "" @@ -32812,7 +33019,7 @@ msgid "Thus far you have collected @@ @@, @@ @@ and @@ @@." msgstr "" #. code: mesc l("Thus far, you've donated @@ boxes.", .@q); -#: npc/019-4-1/chief.txt:208 +#: npc/019-4-1/chief.txt:209 #, no-c-format msgid "Thus far, you've donated @@ boxes." msgstr "" @@ -32904,7 +33111,7 @@ msgid "Tneck Sweater" msgstr "" #. code: rif(LOCATION$ != "Candor", l("To Candor Island.")), L_TCandor, -#: npc/002-3/nard.txt:237 +#: npc/002-3/nard.txt:246 #, no-c-format msgid "To Candor Island." msgstr "" @@ -32922,8 +33129,8 @@ msgid "To Nivalis." msgstr "" #. code: rif(LOCATION$ != "Tulim", l("To Tulimshar.")), L_TTulim, +#: npc/002-3/nard.txt:247 #: npc/016-1/captain.txt:18 -#: npc/002-3/nard.txt:238 #, no-c-format msgid "To Tulimshar." msgstr "" @@ -33106,8 +33313,6 @@ msgstr "" #. code: mesc l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."); #: npc/002-1/knife.txt:36 -#: npc/002-1/arpan.txt:256 -#: npc/002-1/arpan.txt:132 #, no-c-format msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client." msgstr "" @@ -33330,7 +33535,7 @@ msgid "Topaz (+2 agi)" msgstr "" #. code: Name: "Topaz Bif" -#: mob_db.conf:3677 +#: mob_db.conf:3676 #, no-c-format msgid "Topaz Bif" msgstr "" @@ -33422,13 +33627,13 @@ msgid "Total Logins: @@" msgstr "" #. code: mes l("Total money collected: @@ GP", $HASAN_LT); -#: npc/003-1/hasan.txt:106 +#: npc/003-1/hasan.txt:107 #, no-c-format msgid "Total money collected: @@ GP" msgstr "" #. code: Name: "Toto" -#: mob_db.conf:6860 +#: mob_db.conf:6859 #, no-c-format msgid "Toto" msgstr "" @@ -33512,7 +33717,7 @@ msgid "Trade the Xmas Candy Cane" msgstr "" #. code: case 2: return l("Trader"); -#: npc/functions/util.txt:552 +#: npc/functions/util.txt:600 #, no-c-format msgid "Trader" msgstr "" @@ -33589,7 +33794,7 @@ msgstr "" msgid "Tritan" msgstr "" -#. code: mesn "Tritan Voice"; +#. code: mesn l("Tritan Voice"); #: npc/000-0/sailors.txt:52 #, no-c-format msgid "Tritan Voice" @@ -33599,8 +33804,8 @@ msgstr "" #. code: 018-4-1,51,64,27,44 monster Troll 1171,1,90000,90000 #. code: 015-5,93,52,8,9 monster Troll 1171,6,100000,30000 #. code: Name: "Troll" +#: mob_db.conf:6045 #: npc/015-5/_mobs.txt:14 -#: mob_db.conf:6046 #: npc/018-3/_mobs.txt:4 #: npc/018-4-1/_mobs.txt:8 #, no-c-format @@ -33608,7 +33813,7 @@ msgid "Troll" msgstr "" #. code: mesc l("Try again!"), 3; -#: npc/002-3/nard.txt:90 +#: npc/002-3/nard.txt:93 #, no-c-format msgid "Try again!" msgstr "" @@ -33620,12 +33825,18 @@ msgid "Try doing quests which doesn't involve monster hunting first. I'm sure ## msgstr "" #. code: mesq l("Try helping the city guard. Talk to NPCs around the city. Outside the city walls too. And there are some people on the mines."); -#: npc/003-2/lua.txt:289 -#: npc/003-2/lua.txt:242 +#: npc/003-2/lua.txt:271 +#: npc/003-2/lua.txt:224 #, no-c-format msgid "Try helping the city guard. Talk to NPCs around the city. Outside the city walls too. And there are some people on the mines." msgstr "" +#. code: mesq l("Try killing it, and if it kills you, just come back from death to continue killing it."); +#: npc/000-0-0/sailors.txt:145 +#, no-c-format +msgid "Try killing it, and if it kills you, just come back from death to continue killing it." +msgstr "" + #. code: rif(countitem(RawLog) > 0, l("Try this one.")), #: npc/012-1/jack.txt:98 #, no-c-format @@ -33664,7 +33875,7 @@ msgid "Tulimshar Bola" msgstr "" #. code: Name: "Tulimshar Guard" -#: mob_db.conf:5923 +#: mob_db.conf:5922 #, no-c-format msgid "Tulimshar Guard" msgstr "" @@ -33706,8 +33917,8 @@ msgid "Tulimshar Jewerly is once again open. Cyndala and Tamiloc rented a shop s msgstr "" #. code: mesq l("Tulimshar doesn't have a lot more of quests to offer you, so you should definitely explore new places."); -#: npc/003-2/lua.txt:295 -#: npc/003-2/lua.txt:248 +#: npc/003-2/lua.txt:230 +#: npc/003-2/lua.txt:277 #, no-c-format msgid "Tulimshar doesn't have a lot more of quests to offer you, so you should definitely explore new places." msgstr "" @@ -33734,8 +33945,8 @@ msgid "Tulimshar miners mainly try to optain gems." msgstr "" #. code: mesq l("Tulimshar, right? The oldest human city-state!"); +#: npc/002-3/nard.txt:279 #: npc/016-1/captain.txt:59 -#: npc/002-3/nard.txt:270 #, no-c-format msgid "Tulimshar, right? The oldest human city-state!" msgstr "" @@ -33753,7 +33964,7 @@ msgid "Twelve times more if it is an elusive Mana Fragment no one knows where th msgstr "" #. code: case 12: mesq l("Twelve... There is no way people collected this many gifts. Anyway. 404,800 is the next milestone."); break; -#: npc/019-4-1/chief.txt:196 +#: npc/019-4-1/chief.txt:197 #, no-c-format msgid "Twelve... There is no way people collected this many gifts. Anyway. 404,800 is the next milestone." msgstr "" @@ -33982,7 +34193,7 @@ msgid "Use ##B@zeny##b instead!" msgstr "" #. code: mesc l("Use @@ to cancel.", "##B-1##b"); -#: npc/functions/main.txt:296 +#: npc/functions/main.txt:313 #, no-c-format msgid "Use @@ to cancel." msgstr "" @@ -33994,7 +34205,7 @@ msgid "Use a key." msgstr "" #. code: mesc l("Use the arrow keys to walk right and meet Juliet."); -#: npc/002-1/arpan.txt:214 +#: npc/002-1/arpan.txt:122 #, no-c-format msgid "Use the arrow keys to walk right and meet Juliet." msgstr "" @@ -34059,7 +34270,7 @@ msgid "Valentine Dress" msgstr "" #. code: Name: "Vampire Bat" -#: mob_db.conf:1875 +#: mob_db.conf:1874 #, no-c-format msgid "Vampire Bat" msgstr "" @@ -34155,13 +34366,13 @@ msgid "Veteran Officer" msgstr "" #. code: Name: "Vicious Chest" -#: mob_db.conf:5489 +#: mob_db.conf:5488 #, no-c-format msgid "Vicious Chest" msgstr "" #. code: Name: "Vicious Squirrel" -#: mob_db.conf:6769 +#: mob_db.conf:6768 #, no-c-format msgid "Vicious Squirrel" msgstr "" @@ -34193,7 +34404,7 @@ msgid "Visiting the bank too right? We're only a small village but Cynric is the msgstr "" #. code: mes l("@@ determines how many blows you can take before you die. It also affects status effects, like poison.", b(l("Vitality"))); -#: npc/005-7/trainer.txt:417 +#: npc/005-7/trainer.txt:424 #, no-c-format msgid "Vitality" msgstr "" @@ -34237,7 +34448,7 @@ msgid "WARNING: Do not spend unecessary time on Soren's House, you'll be disconn msgstr "" #. code: mesc l("WARNING: If you insert wrong pincode, you'll be disconnected."); -#: npc/functions/main.txt:295 +#: npc/functions/main.txt:312 #, no-c-format msgid "WARNING: If you insert wrong pincode, you'll be disconnected." msgstr "" @@ -34253,6 +34464,12 @@ msgstr "" msgid "WARNING: If you leave the subclass, you'll lose all skills related to it!" msgstr "" +#. code: mesc l("WARNING: NO EXPERIENCE WILL BE CARRIED OVER FROM THIS FIGHT."), 1; +#: npc/000-0-0/sailors.txt:101 +#, no-c-format +msgid "WARNING: NO EXPERIENCE WILL BE CARRIED OVER FROM THIS FIGHT." +msgstr "" + #. code: mesc l("WARNING: Nivalis is currently under siege from the Monster King himself."), 3; #: npc/019-2/sign.txt:9 #: npc/019-1/sign.txt:8 @@ -34273,7 +34490,7 @@ msgid "WARNING: Spawn these monsters with moderation!" msgstr "" #. code: mesc l("WARNING: You must give at least @@ boxes more before event ends to be eligible for a reward!", .@gifts-.@q), 1; -#: npc/019-4-1/chief.txt:179 +#: npc/019-4-1/chief.txt:180 #, no-c-format msgid "WARNING: You must give at least @@ boxes more before event ends to be eligible for a reward!" msgstr "" @@ -34303,7 +34520,7 @@ msgid "WHAT? The farm is plagued with insects?!" msgstr "" #. code: mesq l("WHAT?! ARE YOU OUT OF MIND?!?!"); -#: npc/002-3/nard.txt:282 +#: npc/002-3/nard.txt:291 #, no-c-format msgid "WHAT?! ARE YOU OUT OF MIND?!?!" msgstr "" @@ -34328,7 +34545,7 @@ msgid "Wait a moment - you are naked! YOU WILL DIE IN THE FREEZE! o.o" msgstr "" #. code: dispbottom l("Wait for the bait to sink underwater."); -#: npc/functions/fishing.txt:311 +#: npc/functions/fishing.txt:314 #, no-c-format msgid "Wait for the bait to sink underwater." msgstr "" @@ -34351,12 +34568,6 @@ msgstr "" msgid "Wait, you never came here before?" msgstr "" -#. code: mesc l("Wait. A ship? Where are you, after all?"); -#: npc/000-0/sailors.txt:34 -#, no-c-format -msgid "Wait. A ship? Where are you, after all?" -msgstr "" - #. code: npctalk3 l("Waiting for @@...", .@partner$); #: npc/functions/marriage.txt:154 #, no-c-format @@ -34390,7 +34601,7 @@ msgid "Wands are also being sold, and other stuff from the Land Of Fire slowly c msgstr "" #. code: case 10: mesq l("Want to break the hundredthousand item limit?? Ten gifts, for more, bring 102,400 boxes here."); break; -#: npc/019-4-1/chief.txt:194 +#: npc/019-4-1/chief.txt:195 #, no-c-format msgid "Want to break the hundredthousand item limit?? Ten gifts, for more, bring 102,400 boxes here." msgstr "" @@ -34489,10 +34700,10 @@ msgstr "" #. code: 019-4,93,59,22,21 monster Water Fairy 1184,6,100000,30000 #. code: Name: "Water Fairy" #. code: 023-2,38,77,11,27 monster Water Fairy 1184,4,0,0 +#: mob_db.conf:6642 #: npc/019-4/_mobs.txt:2 #: npc/023-2/_mobs.txt:3 #: npc/018-5/_mobs.txt:2 -#: mob_db.conf:6643 #, no-c-format msgid "Water Fairy" msgstr "" @@ -34581,6 +34792,12 @@ msgstr "" msgid "We can do this again on next winter!" msgstr "" +#. code: mesq l("We can't let you die from hunger! That wouldn't be cool at all! And I'm very cool!"); +#: npc/000-0/sailors.txt:85 +#, no-c-format +msgid "We can't let you die from hunger! That wouldn't be cool at all! And I'm very cool!" +msgstr "" + #. code: mesq l("We can't, don't you agree?!"); #: npc/005-1/sailors.txt:44 #, no-c-format @@ -34594,7 +34811,7 @@ msgid "We elves have greater affinity for magic than humans." msgstr "" #. code: mes l("We follow north hemisphere seasons in case you're wondering."); -#: npc/005-7/trainer.txt:477 +#: npc/005-7/trainer.txt:484 #, no-c-format msgid "We follow north hemisphere seasons in case you're wondering." msgstr "" @@ -34606,7 +34823,7 @@ msgid "We from Halinarzo are very poor, and in constant need of food. You have t msgstr "" #. code: mesq l("We have made a stop at a little island, before making it on to the port of Tulimshar."); -#: npc/002-3/nard.txt:135 +#: npc/002-3/nard.txt:138 #, no-c-format msgid "We have made a stop at a little island, before making it on to the port of Tulimshar." msgstr "" @@ -34648,7 +34865,7 @@ msgid "We offer party and guild certifications." msgstr "" #. code: mesq l("We only managed to recover @@ stolen @@ thus far...", $XMAS_GIFTS, getitemlink(ClosedChristmasBox)); -#: npc/019-4-1/chief.txt:173 +#: npc/019-4-1/chief.txt:174 #, no-c-format msgid "We only managed to recover @@ stolen @@ thus far..." msgstr "" @@ -34684,16 +34901,10 @@ msgstr "" msgid "We should split our team, and have someone to protect our backs. Otherwise, we might not do it." msgstr "" -#. code: mesq lg("We speak various languages on this world. Let's try gesturing!"); +#. code: mesq l("We speak various languages on this world. Let's try gesturing!"); #: npc/000-0/sailors.txt:53 #, no-c-format -msgid "We speak various languages on this world. Let's try gesturing!#0" -msgstr "" - -#. code: mesq lg("We speak various languages on this world. Let's try gesturing!"); -#: npc/000-0/sailors.txt:53 -#, no-c-format -msgid "We speak various languages on this world. Let's try gesturing!#1" +msgid "We speak various languages on this world. Let's try gesturing!" msgstr "" #. code: dispbottom "##B##2"+l("It's TMW2 Project anniversary!")+" "+l("We thank every developer which helped this project thus far!")+"##b##0"; @@ -34728,7 +34939,7 @@ msgid "We want to thank everyone who did this release possible." msgstr "" #. code: mesq l("We will be yaying there in a few days, so we will drop you off there."); -#: npc/002-1/arpan.txt:200 +#: npc/002-1/arpan.txt:108 #, no-c-format msgid "We will be yaying there in a few days, so we will drop you off there." msgstr "" @@ -34854,7 +35065,7 @@ msgid "Welcome to Tolchi and Rosen Shop." msgstr "" #. code: mesq l("Welcome to Tulimshar, @@!", strcharinfo(0)); -#: npc/002-3/nard.txt:190 +#: npc/002-3/nard.txt:199 #, no-c-format msgid "Welcome to Tulimshar, @@!" msgstr "" @@ -35083,7 +35294,7 @@ msgid "Well, if you are good, you can just not get hit. If you're not so good, t msgstr "" #. code: mesq l("Well, if you want to donate @@, you'll be ranked. There's gift for everyone, and rewards for top 5 donors.", getitemlink(ClosedChristmasBox)); -#: npc/019-4-1/chief.txt:207 +#: npc/019-4-1/chief.txt:208 #, no-c-format msgid "Well, if you want to donate @@, you'll be ranked. There's gift for everyone, and rewards for top 5 donors." msgstr "" @@ -35209,7 +35420,7 @@ msgid "Well, too bad!" msgstr "" #. code: mesc l("Well, welcome to the game! If you have any doubt, shout on #world for help!"), 3; -#: npc/002-3/nard.txt:97 +#: npc/002-3/nard.txt:100 #, no-c-format msgid "Well, welcome to the game! If you have any doubt, shout on #world for help!" msgstr "" @@ -35232,6 +35443,12 @@ msgstr "" msgid "Well, you are. You're quite interesting. I've been watching you for some time now, as you've been helping so many people: you're quite a master at what you do, you know." msgstr "" +#. code: mesq l("Well, you clearly don't have a weapon. So, let me explain some quick."); +#: npc/000-0-0/sailors.txt:136 +#, no-c-format +msgid "Well, you clearly don't have a weapon. So, let me explain some quick." +msgstr "" + #. code: mesq l("Well, you clearly never fought before, so remember to add stats."); #: npc/002-1/dan.txt:35 #, no-c-format @@ -35294,7 +35511,7 @@ msgid "Welp, no, please!" msgstr "" #. code: l("West Aeros"); -#: npc/functions/soul_menhir.txt:52 +#: npc/functions/soul_menhir.txt:57 #, no-c-format msgid "West Aeros" msgstr "" @@ -35336,6 +35553,12 @@ msgstr "" msgid "What I had to bring, again?" msgstr "" +#. code: mes l("What I want to say is: Kill non-stop!"); +#: npc/000-0-0/sailors.txt:146 +#, no-c-format +msgid "What I want to say is: Kill non-stop!" +msgstr "" + #. code: mes l("What about you bring me:"); #: npc/020-1/serge.txt:44 #: npc/012-1/luffyx.txt:28 @@ -35374,7 +35597,7 @@ msgid "What are the Transcendence Gates?" msgstr "" #. code: mesq l("What are you *hic* doing here? They are expiring! GO NOW!"); -#: npc/012-2/rakinorf.txt:313 +#: npc/012-2/rakinorf.txt:301 #, no-c-format msgid "What are you *hic* doing here? They are expiring! GO NOW!" msgstr "" @@ -35496,6 +35719,12 @@ msgstr "" msgid "What do you know about other Mana Magic Professors?" msgstr "" +#. code: mesq l("What do you mean? Do you at least have a rowboat with you?!"); +#: npc/000-0/sailors.txt:82 +#, no-c-format +msgid "What do you mean? Do you at least have a rowboat with you?!" +msgstr "" + #. code: l("What do you need?"), -, #. code: l("What do you need?"), L_Quest, #: npc/002-3/nard.txt:46 @@ -35579,6 +35808,12 @@ msgstr "" msgid "What happened to me?" msgstr "" +#. code: mesc l("What in the world is happening?! Where in Jesusalva's name are you?!"); +#: npc/000-0/sailors.txt:32 +#, no-c-format +msgid "What in the world is happening?! Where in Jesusalva's name are you?!" +msgstr "" + #. code: npctalk(l("What is @@ doing?", strcharinfo(0)), "Miner#SkyDG"); #: npc/007-1/torches.txt:93 #, no-c-format @@ -35720,18 +35955,6 @@ msgstr "" msgid "What service do you offer?" msgstr "" -#. code: rif(!.@equipped && .@q < 3, lg("What should I do after taking these clothes?")), L_WhatCloth, -#: npc/002-1/arpan.txt:167 -#, no-c-format -msgid "What should I do after taking these clothes?#0" -msgstr "" - -#. code: rif(!.@equipped && .@q < 3, lg("What should I do after taking these clothes?")), L_WhatCloth, -#: npc/002-1/arpan.txt:167 -#, no-c-format -msgid "What should I do after taking these clothes?#1" -msgstr "" - #. code: l("What star is near Ford's home planet?"), #: npc/017-1/017-1_stranger_blackbox.txt:49 #, no-c-format @@ -35739,7 +35962,7 @@ msgid "What star is near Ford's home planet?" msgstr "" #. code: case 13: mesq l("What the f...? Four Hundred Thousand??? Must be a bug. Next milestone is 819,200. Cheaters."); break; -#: npc/019-4-1/chief.txt:197 +#: npc/019-4-1/chief.txt:198 #, no-c-format msgid "What the f...? Four Hundred Thousand??? Must be a bug. Next milestone is 819,200. Cheaters." msgstr "" @@ -35757,7 +35980,7 @@ msgid "What were the second most intelligent creatures on Earth?" msgstr "" #. code: l("What will be the bait for the fish?"); -#: npc/functions/fishing.txt:254 +#: npc/functions/fishing.txt:257 #, no-c-format msgid "What will be the bait for the fish?" msgstr "" @@ -35775,7 +35998,7 @@ msgid "What would you like today?" msgstr "" #. code: mesq l("What yeye could I do for you today?"); -#: npc/002-1/arpan.txt:162 +#: npc/002-1/arpan.txt:73 #, no-c-format msgid "What yeye could I do for you today?" msgstr "" @@ -35853,7 +36076,7 @@ msgid "When people loses too much blood, they die, unless we can lend them someb msgstr "" #. code: mesc l("When the boss is defeated, or the minute clock marks fifteen, event ends."); -#: npc/018-2-1/dustman.txt:165 +#: npc/018-2-1/dustman.txt:168 #, no-c-format msgid "When the boss is defeated, or the minute clock marks fifteen, event ends." msgstr "" @@ -35865,7 +36088,7 @@ msgid "When this is the case, you should get closer to the NPC, until they hear msgstr "" #. code: mesq l("When you get out of the ship, it is the first building you'll see. Talk to ##BLua##b, she is an alliance representative."); -#: npc/002-3/nard.txt:201 +#: npc/002-3/nard.txt:210 #, no-c-format msgid "When you get out of the ship, it is the first building you'll see. Talk to ##BLua##b, she is an alliance representative." msgstr "" @@ -35876,14 +36099,7 @@ msgstr "" msgid "When you have added all the items and money you want, press the 'Propose Business' button. The other citizen must also press the 'Propose Business' button." msgstr "" -#. code: mesc l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."); -#: npc/002-1/arpan.txt:134 -#, no-c-format -msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'." -msgstr "" - #. code: mesc l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."); -#: npc/002-1/arpan.txt:258 #: npc/002-1/knife.txt:38 #, no-c-format msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'." @@ -35896,13 +36112,13 @@ msgid "Where I needed to go, again?" msgstr "" #. code: rif(.@q_julia < 2, lg("Where can I find Juliet?")), L_Julia, -#: npc/002-1/arpan.txt:169 +#: npc/002-1/arpan.txt:77 #, no-c-format msgid "Where can I find Juliet?#0" msgstr "" #. code: rif(.@q_julia < 2, lg("Where can I find Juliet?")), L_Julia, -#: npc/002-1/arpan.txt:169 +#: npc/002-1/arpan.txt:77 #, no-c-format msgid "Where can I find Juliet?#1" msgstr "" @@ -35991,7 +36207,7 @@ msgid "Which language do you speak?" msgstr "" #. code: l("Which rewards are available?"), -#: npc/003-2/lua.txt:319 +#: npc/003-2/lua.txt:301 #, no-c-format msgid "Which rewards are available?" msgstr "" @@ -36017,18 +36233,18 @@ msgstr "" #. code: 021-2,74,37,49,21 monster White Slime 1094,15,100000,30000 #. code: 019-2,60,59,5,2 monster White Slime 1094,2,100000,30000 #. code: 021-3,53,54,25,47 monster White Slime 1094,15,100000,30000 +#. code: 001-7,30,23,6,2 monster White Slime 1094,5,30000,30000 #. code: 001-7,49,45,8,2 monster White Slime 1094,2,30000,30000 #. code: 001-7,94,135,3,3 monster White Slime 1094,2,30000,30000 #. code: Name: "White Slime" -#. code: 001-7,30,23,6,2 monster White Slime 1094,5,30000,30000 #. code: 019-1,61,73,52,48 monster White Slime 1094,20,100000,30000 #. code: 021-1,162,100,144,80 monster White Slime 1094,75,100000,30000 #. code: 001-7,93,37,8,7 monster White Slime 1094,5,30000,30000 #: npc/021-1/_mobs.txt:2 -#: mob_db.conf:3335 -#: npc/001-7/_mobs.txt:9 +#: mob_db.conf:3334 #: npc/021-2/_mobs.txt:4 #: npc/001-7/_mobs.txt:4 +#: npc/001-7/_mobs.txt:9 #: npc/019-1/_mobs.txt:3 #: npc/001-7/_mobs.txt:5 #: npc/001-7/_mobs.txt:33 @@ -36039,7 +36255,7 @@ msgid "White Slime" msgstr "" #. code: Name: "WhiteCat" -#: mob_db.conf:6898 +#: mob_db.conf:6897 #, no-c-format msgid "WhiteCat" msgstr "" @@ -36048,7 +36264,7 @@ msgstr "" #. code: l("Who are you?"), L_Who, #. code: rif(!.@n, l("Who are you?")), L_Who, #: npc/005-6/morgan.txt:13 -#: npc/002-1/arpan.txt:171 +#: npc/002-1/arpan.txt:79 #: npc/019-1/well.txt:98 #, no-c-format msgid "Who are you?" @@ -36174,26 +36390,26 @@ msgstr "" msgid "Why, I actually do sell a few things here! But they probably aren't what you're looking for." msgstr "" -#. code: 015-6,390,156,34,27 monster Wicked Mushroom 1176,15,100000,30000 #. code: 015-6,209,146,34,27 monster Wicked Mushroom 1176,5,100000,30000 -#. code: 015-6,91,180,11,5 monster Wicked Mushroom 1176,15,100000,30000 -#. code: 015-6,64,62,12,15 monster Wicked Mushroom 1176,12,100000,30000 -#. code: 015-6,380,40,7,11 monster Wicked Mushroom 1176,10,100000,30000 -#. code: 015-6,41,159,5,10 monster Wicked Mushroom 1176,8,100000,30000 +#. code: 015-6,390,156,34,27 monster Wicked Mushroom 1176,7,100000,30000 +#. code: 015-6,64,62,12,15 monster Wicked Mushroom 1176,6,100000,30000 +#. code: 015-6,422,50,5,16 monster Wicked Mushroom 1176,5,100000,30000 #. code: 018-1-1,49,65,27,10 monster Wicked Mushroom 1176,4,30000,3000 +#. code: 015-6,91,180,11,5 monster Wicked Mushroom 1176,8,100000,30000 +#. code: 015-6,41,159,5,10 monster Wicked Mushroom 1176,4,100000,30000 +#. code: 015-6,380,40,7,11 monster Wicked Mushroom 1176,5,100000,30000 #. code: 018-4,98,66,40,12 monster Wicked Mushroom 1176,2,85000,65000 #. code: Name: "Wicked Mushroom" -#. code: 015-6,422,50,5,16 monster Wicked Mushroom 1176,10,100000,30000 +#: mob_db.conf:6268 #: npc/015-6/_mobs.txt:17 #: npc/015-6/_mobs.txt:65 +#: npc/018-1-1/_mobs.txt:7 #: npc/015-6/_mobs.txt:35 #: npc/015-6/_mobs.txt:24 #: npc/018-4/_mobs.txt:9 -#: npc/018-1-1/_mobs.txt:7 #: npc/015-6/_mobs.txt:58 #: npc/015-6/_mobs.txt:59 #: npc/015-6/_mobs.txt:63 -#: mob_db.conf:6269 #, no-c-format msgid "Wicked Mushroom" msgstr "" @@ -36205,7 +36421,7 @@ msgid "Wicked Shroom Hat" msgstr "" #. code: Name: "Wildx Chest" -#: mob_db.conf:5393 +#: mob_db.conf:5392 #, no-c-format msgid "Wildx Chest" msgstr "" @@ -36226,9 +36442,9 @@ msgstr "" #. code: 019-2,50,85,4,13 monster Wind Fairy 1185,1,100000,30000 #. code: Name: "Wind Fairy" #. code: 018-5,82,88,41,15 monster Wind Fairy 1185,8,40000,20000 -#: mob_db.conf:6685 -#: npc/018-5/_mobs.txt:4 #: npc/019-2/_mobs.txt:4 +#: mob_db.conf:6684 +#: npc/018-5/_mobs.txt:4 #, no-c-format msgid "Wind Fairy" msgstr "" @@ -36650,7 +36866,7 @@ msgid "Wow, a Dagger and a Sailor's Hat!" msgstr "" #. code: case 3: mesq l("Wow, three gifts! Good job! With 800, an extra gift for everyone!"); break; -#: npc/019-4-1/chief.txt:187 +#: npc/019-4-1/chief.txt:188 #, no-c-format msgid "Wow, three gifts! Good job! With 800, an extra gift for everyone!" msgstr "" @@ -36725,28 +36941,35 @@ msgstr "" msgid "Yay, it worked! You get a good wing." msgstr "" -#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you."); -#: npc/002-1/arpan.txt:154 +#. code: mesq lg("Yaya, you should go see her! She'll be happy to help you again."); +#: npc/002-1/arpan.txt:64 #, no-c-format -msgid "Yaya, you should go see her! She'll be happy to see you.#0" +msgid "Yaya, you should go see her! She'll be happy to help you again.#0" msgstr "" -#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you."); -#: npc/002-1/arpan.txt:154 +#. code: mesq lg("Yaya, you should go see her! She'll be happy to help you again."); +#: npc/002-1/arpan.txt:64 #, no-c-format -msgid "Yaya, you should go see her! She'll be happy to see you.#1" +msgid "Yaya, you should go see her! She'll be happy to help you again.#1" msgstr "" #. code: mesq l("Yayaya, @@ is surely slow. Do you remember how to walk? You can use arrow keys for that!", strcharinfo(0)); -#: npc/002-1/arpan.txt:277 +#: npc/002-1/arpan.txt:167 #, no-c-format msgid "Yayaya, @@ is surely slow. Do you remember how to walk? You can use arrow keys for that!" msgstr "" -#. code: mesq l("Yayayaya, it's the first time someone is dressed worse than us!"); -#: npc/000-0-0/sailors.txt:34 +#. code: mesq l("Yayaya, by pressing @@ or clicking in @@, you'll open your char status window!", b(l("F2")), b(l("STA"))); +#: npc/000-0-0/sailors.txt:94 +#: npc/000-0-0/sailors.txt:163 +#, no-c-format +msgid "Yayaya, by pressing @@ or clicking in @@, you'll open your char status window!" +msgstr "" + +#. code: mesq l("Yayaya, good job! You can collect loot by pressing @@.", b("Z")); +#: npc/000-0-0/sailors.txt:188 #, no-c-format -msgid "Yayayaya, it's the first time someone is dressed worse than us!" +msgid "Yayaya, good job! You can collect loot by pressing @@." msgstr "" #. code: l("Yeah sure let's Trade."), -, @@ -36922,13 +37145,13 @@ msgstr "" #. code: 015-2,20,204,4,6 monster Yellow Slime 1091,1,30000,100000 #. code: 015-2,26,69,9,12 monster Yellow Slime 1091,3,30000,100000 #. code: Name: "Yellow Slime" -#: mob_db.conf:3182 #: npc/001-6/_mobs.txt:7 #: npc/015-2/_mobs.txt:34 #: npc/015-2/_mobs.txt:40 #: npc/015-2/_mobs.txt:36 #: npc/015-1/_mobs.txt:5 #: npc/015-2/_mobs.txt:32 +#: mob_db.conf:3181 #: npc/018-4/_mobs.txt:6 #: npc/015-2/_mobs.txt:38 #: npc/015-2/_mobs.txt:37 @@ -37053,6 +37276,12 @@ msgstr "" msgid "Yes, I can craft many things. In addition to plating and improving armor, I can craft smaller items made of gold and other metals." msgstr "" +#. code: l("Yes, I do."); +#: npc/000-0-0/sailors.txt:27 +#, no-c-format +msgid "Yes, I do." +msgstr "" + #. code: rif(countitem(MauveHerb), l("Yes, I have herbs. I assume the risks.")), #: npc/003-0-1/luca.txt:288 #: npc/003-0-1/colin.txt:288 @@ -37066,6 +37295,12 @@ msgstr "" msgid "Yes, I need to get out of here the earliest possible." msgstr "" +#. code: l("Yes, I want to find out who I am."), +#: npc/002-1/arpan.txt:45 +#, no-c-format +msgid "Yes, I want to find out who I am." +msgstr "" + #. code: l("Yes, I'll help you."), #: npc/019-1-1/miler.txt:110 #, no-c-format @@ -37270,17 +37505,17 @@ msgstr "" msgid "Yes. What do you need help with?" msgstr "" +#. code: 021-2,84,64,4,4 monster Yeti 1064,2,10000,10000 #. code: 021-3,54,64,26,26 monster Yeti 1064,5,100000,30000 #. code: 023-2,54,44,21,6 monster Yeti 1064,5,0,0 #. code: 001-7,77,140,10,3 monster Yeti 1064,4,30000,30000 #. code: 021-2,77,62,10,11 monster Yeti 1064,5,100000,30000 -#. code: 021-2,84,64,4,4 monster Yeti 1064,2,10000,10000 #. code: Name: "Yeti" -#: mob_db.conf:1918 #: npc/021-2/_mobs.txt:6 #: npc/001-7/_mobs.txt:32 #: npc/021-3/_mobs.txt:5 #: npc/023-2/_mobs.txt:4 +#: mob_db.conf:1917 #: npc/021-2/_mobs.txt:5 #, no-c-format msgid "Yeti" @@ -37316,40 +37551,40 @@ msgstr "" msgid "Yety Tank Top" msgstr "" -#. code: mesq lg("Yeye should go see the capt'n. We still don't know if she's friend or foe...", "Yeye should go see the capt'n. We still don't know if he's friend or foe..."); -#: npc/000-0-0/sailors.txt:24 +#. code: mesq l("Yeye can press @@ to sit, which will allow you to heal faster.", b("s")); +#: npc/000-0-0/sailors.txt:198 #, no-c-format -msgid "Yeye should go see the capt'n. We still don't know if he's friend or foe...#1" +msgid "Yeye can press @@ to sit, which will allow you to heal faster." msgstr "" -#. code: mesq lg("Yeye should go see the capt'n. We still don't know if she's friend or foe...", "Yeye should go see the capt'n. We still don't know if he's friend or foe..."); -#: npc/000-0-0/sailors.txt:24 +#. code: mesq l("Yeye don't need to train here anymore! Let's head back to the ship before the sun sets, shall we?"); +#: npc/000-0-0/sailors.txt:31 #, no-c-format -msgid "Yeye should go see the capt'n. We still don't know if she's friend or foe...#0" +msgid "Yeye don't need to train here anymore! Let's head back to the ship before the sun sets, shall we?" msgstr "" -#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?"); -#: npc/002-1/arpan.txt:113 +#. code: mesq l("Yeye is not paying for your food and is not a sailor like us! You should start standing on your own feet."); +#: npc/002-1/arpan.txt:50 #, no-c-format -msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#0" +msgid "Yeye is not paying for your food and is not a sailor like us! You should start standing on your own feet." msgstr "" -#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?"); -#: npc/002-1/arpan.txt:113 +#. code: mesq lg("Yeye, are you finally ready to go?"); +#: npc/002-1/arpan.txt:41 #, no-c-format -msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#1" +msgid "Yeye, are you finally ready to go?#0" msgstr "" -#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!"); -#: npc/002-1/arpan.txt:123 +#. code: mesq lg("Yeye, are you finally ready to go?"); +#: npc/002-1/arpan.txt:41 #, no-c-format -msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#0" +msgid "Yeye, are you finally ready to go?#1" msgstr "" -#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!"); -#: npc/002-1/arpan.txt:123 +#. code: mesq l("Yeye, very good, you took the clothes."); +#: npc/000-0-0/sailors.txt:60 #, no-c-format -msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#1" +msgid "Yeye, very good, you took the clothes." msgstr "" #. code: mesq lg("Yo, girl.", "Yo, man."); @@ -37422,7 +37657,7 @@ msgid "You already got all power I could grant you!" msgstr "" #. code: mesq l("You already got the money. Go there and pay ##B Hurnscald ##b a visit. The ##B mayor ##b should be able to help you."); -#: npc/003-2/lua.txt:234 +#: npc/003-2/lua.txt:216 #, no-c-format msgid "You already got the money. Go there and pay ##B Hurnscald ##b a visit. The ##B mayor ##b should be able to help you." msgstr "" @@ -37500,22 +37735,22 @@ msgid "You are completly overwhelmed by your magic." msgstr "" #. code: mesq l("You are currently at @@.", LOCATION$); -#: npc/002-3/nard.txt:231 +#: npc/002-3/nard.txt:240 #: npc/016-1/captain.txt:14 #, no-c-format msgid "You are currently at @@." msgstr "" -#. code: mes l("You are currently hunting @@/10000 @@. Do you want to switch?", .@p, getmonsterlink(.@m)); -#: npc/functions/mobhunter.txt:95 +#. code: mes l("You are currently hunting @@/10000 @@.", .@p, getmonsterlink(.@m)); +#: npc/functions/mobhunter.txt:192 #, no-c-format -msgid "You are currently hunting @@/10000 @@. Do you want to switch?" +msgid "You are currently hunting @@/10000 @@." msgstr "" -#. code: mes l("You are currently hunting @@/10000 @@. When done, remember to claim rewards with Aidan, on Tulimshar!", .@p, getmonsterlink(.@m)); -#: npc/functions/mobhunter.txt:88 +#. code: mes l("You are currently hunting @@/10000 @@. Do you want to switch?", .@p, getmonsterlink(.@m)); +#: npc/functions/mobhunter.txt:199 #, no-c-format -msgid "You are currently hunting @@/10000 @@. When done, remember to claim rewards with Aidan, on Tulimshar!" +msgid "You are currently hunting @@/10000 @@. Do you want to switch?" msgstr "" #. code: mesq l("You are doing GREAT! Keep slaying them, hahaah!"); @@ -37525,8 +37760,8 @@ msgid "You are doing GREAT! Keep slaying them, hahaah!" msgstr "" #. code: mesq l("You are doing some progress. There are about 4 quests on the mines, 1 outside walls, and 10 on the town. Some require level, so talk to people again sometimes."); -#: npc/003-2/lua.txt:244 -#: npc/003-2/lua.txt:291 +#: npc/003-2/lua.txt:226 +#: npc/003-2/lua.txt:273 #, no-c-format msgid "You are doing some progress. There are about 4 quests on the mines, 1 outside walls, and 10 on the town. Some require level, so talk to people again sometimes." msgstr "" @@ -37647,32 +37882,32 @@ msgid "You are not strong enough to survive this trip." msgstr "" #. code: npctalk3 l("You are not worthy!"); +#: npc/011-1/manastone.txt:43 #: npc/011-1/manastone.txt:63 -#: npc/011-1/manastone.txt:39 #, no-c-format msgid "You are not worthy!" msgstr "" #. code: message strcharinfo(0), l("You are now at the Christmas Workshop."); -#: npc/functions/soul_menhir.txt:80 +#: npc/functions/soul_menhir.txt:85 #, no-c-format msgid "You are now at the Christmas Workshop." msgstr "" #. code: message strcharinfo(0), l("You are now at the Mana Plane of Existence, at the Contributor's Cave."); -#: npc/functions/soul_menhir.txt:74 +#: npc/functions/soul_menhir.txt:79 #, no-c-format msgid "You are now at the Mana Plane of Existence, at the Contributor's Cave." msgstr "" #. code: message strcharinfo(0), l("You are now at the Mana Plane of Existence, at the Floating Island of Aeros."); -#: npc/functions/soul_menhir.txt:62 +#: npc/functions/soul_menhir.txt:67 #, no-c-format msgid "You are now at the Mana Plane of Existence, at the Floating Island of Aeros." msgstr "" #. code: message strcharinfo(0), l("You are now at the Mana Plane of Existence, at the Magical Forest."); -#: npc/functions/soul_menhir.txt:68 +#: npc/functions/soul_menhir.txt:73 #, no-c-format msgid "You are now at the Mana Plane of Existence, at the Magical Forest." msgstr "" @@ -37792,7 +38027,7 @@ msgid "You buried @@ @@." msgstr "" #. code: mes l("You can allocate point on those attributes every time you level up."); -#: npc/005-7/trainer.txt:431 +#: npc/005-7/trainer.txt:438 #, no-c-format msgid "You can allocate point on those attributes every time you level up." msgstr "" @@ -37857,7 +38092,7 @@ msgid "You can buy rare items with me, or I can tell you about different cities msgstr "" #. code: mesq l("You can colaborate with our project though! Just ask on #tmw2-dev, be it on Discord or IRC!"); -#: npc/003-2/lua.txt:306 +#: npc/003-2/lua.txt:288 #, no-c-format msgid "You can colaborate with our project though! Just ask on #tmw2-dev, be it on Discord or IRC!" msgstr "" @@ -37888,7 +38123,7 @@ msgid "You can even join the project there. Contributors are greatly appreciated msgstr "" #. code: mesq l("You can explore the city as you want, but if I were you, I would ##Btouch the Soul Menhir##b, north of here, to don't respawn at Candor."); -#: npc/002-3/nard.txt:195 +#: npc/002-3/nard.txt:204 #, no-c-format msgid "You can explore the city as you want, but if I were you, I would ##Btouch the Soul Menhir##b, north of here, to don't respawn at Candor." msgstr "" @@ -37930,7 +38165,7 @@ msgid "You can find it in the bandit market, but it is EXPENSIVE." msgstr "" #. code: mesq l("You can gain rares, even. Come register for this special program. It's free!"); -#: npc/003-1/aidan.txt:94 +#: npc/003-1/aidan.txt:93 #, no-c-format msgid "You can gain rares, even. Come register for this special program. It's free!" msgstr "" @@ -37959,6 +38194,12 @@ msgstr "" msgid "You can kill @@ on the desert. It's a dangerous area though, so take care." msgstr "" +#. code: mesq l("You can move using @@ or, at your choice, by clicking where you want to go.", b(l("arrow keys"))); +#: npc/000-0-0/sailors.txt:45 +#, no-c-format +msgid "You can move using @@ or, at your choice, by clicking where you want to go." +msgstr "" + #. code: l("You can save both items and money at a bank."); #: npc/005-5/nylo.txt:113 #, no-c-format @@ -38098,20 +38339,20 @@ msgid "You cannot part with this item!" msgstr "" #. code: dispbottom col(l("You cannot visit the Sponsor's Inn!"),1); -#: npc/012-2/door.txt:50 -#: npc/012-2/door.txt:42 +#: npc/012-2/door.txt:44 +#: npc/012-2/door.txt:52 #, no-c-format msgid "You cannot visit the Sponsor's Inn!" msgstr "" #. code: dispbottom l("You caught a @@ but had no room in your inventory to carry it.", getitemlink(.@fish_id)); -#: npc/functions/fishing.txt:224 +#: npc/functions/fishing.txt:227 #, no-c-format msgid "You caught a @@ but had no room in your inventory to carry it." msgstr "" #. code: //dispbottom l("You caught a @@!", getitemlink(.@fish_id)); <= already shows "you picked up [...]" -#: npc/functions/fishing.txt:229 +#: npc/functions/fishing.txt:232 #, no-c-format msgid "You caught a @@!" msgstr "" @@ -38152,7 +38393,7 @@ msgstr "" msgid "You could try to get new equipment by doing more quests. You need level to use them, though." msgstr "" -#. code: mesq l("You currently have @@ @@.", getitemlink(StrangeCoin)); +#. code: mesq l("You currently have @@ @@.", countitem(StrangeCoin), getitemlink(StrangeCoin)); #: npc/003-2/lua.txt:66 #, no-c-format msgid "You currently have @@ @@." @@ -38392,12 +38633,6 @@ msgstr "" msgid "You explain to Airlia about you wanting to travel to Halinarzo to find clues." msgstr "" -#. code: mesc l("You faint from the pain, but at least now, you are in good hands."); -#: npc/000-0/sailors.txt:80 -#, no-c-format -msgid "You faint from the pain, but at least now, you are in good hands." -msgstr "" - #. code: npctalk3 l("You found @@ out of @@ kids.", @kids_count, @count_tmp); #: npc/005-1/ayasha.txt:274 #, no-c-format @@ -38417,8 +38652,14 @@ msgstr "" msgid "You found something!" msgstr "" +#. code: dispbottom l("You free the world from an evil Dummy."); +#: npc/000-0-0/sailors.txt:181 +#, no-c-format +msgid "You free the world from an evil Dummy." +msgstr "" + #. code: mesc l("You gained a @@ for the #1 place on the event. Remember to feed it @@, or it may run away from you.", getitemlink(CattyCat), getitemlink(Milk)); -#: npc/019-4-1/chief.txt:93 +#: npc/019-4-1/chief.txt:85 #, no-c-format msgid "You gained a @@ for the #1 place on the event. Remember to feed it @@, or it may run away from you." msgstr "" @@ -38446,13 +38687,13 @@ msgid "You got married to @@!" msgstr "" #. code: mesq l("You have a high level. Go to Halinarzo already! You could even, I don't know, search for magic?!"); -#: npc/003-2/lua.txt:279 +#: npc/003-2/lua.txt:261 #, no-c-format msgid "You have a high level. Go to Halinarzo already! You could even, I don't know, search for magic?!" msgstr "" #. code: mesq l("You have an awful case of amnesia."); -#: npc/002-3/nard.txt:145 +#: npc/002-3/nard.txt:148 #, no-c-format msgid "You have an awful case of amnesia." msgstr "" @@ -38568,7 +38809,7 @@ msgid "You killed so many Pinkies, I don't care with the Antennas anymore! They msgstr "" #. code: mesq l("You know Jesus Saves hates cheaters, right? If Saulc didn't asked me to double-check stuff..."); -#: npc/003-1/sailors.txt:73 +#: npc/003-1/sailors.txt:74 #, no-c-format msgid "You know Jesus Saves hates cheaters, right? If Saulc didn't asked me to double-check stuff..." msgstr "" @@ -38585,6 +38826,12 @@ msgstr "" msgid "You lack money. Go sell your stuff. And don't ask why a statue needs money!" msgstr "" +#. code: mesq l("You learn fast, good job. These clothes aren't a mighty armor, but they'll help."); +#: npc/000-0-0/sailors.txt:81 +#, no-c-format +msgid "You learn fast, good job. These clothes aren't a mighty armor, but they'll help." +msgstr "" + #. code: dispbottom l("You left your fishing spot!"); #: npc/functions/fishing.txt:202 #, no-c-format @@ -38609,12 +38856,6 @@ msgstr "" msgid "You might have the Mouboo Figurine, but I don't trust everyone." msgstr "" -#. code: dispbottom l("You murder @@ in cold blood.", .@killed$); -#: npc/functions/mobpoint.txt:51 -#, no-c-format -msgid "You murder @@ in cold blood." -msgstr "" - #. code: mes l("You must add the items you plan on selling, and then press sell to confirm. You'll have this time to review."); #: npc/005-7/trainer.txt:211 #, no-c-format @@ -38622,13 +38863,13 @@ msgid "You must \"add\" the items you plan on selling, and then press \"sell\" t msgstr "" #. code: mesq lg("You must be dressed, and talk to our captain first. He'll give you a mission and unlock the ship main door."); -#: npc/002-1/arpan.txt:188 +#: npc/002-1/arpan.txt:96 #, no-c-format msgid "You must be dressed, and talk to our captain first. He'll give you a mission and unlock the ship main door.#0" msgstr "" #. code: mesq lg("You must be dressed, and talk to our captain first. He'll give you a mission and unlock the ship main door."); -#: npc/002-1/arpan.txt:188 +#: npc/002-1/arpan.txt:96 #, no-c-format msgid "You must be dressed, and talk to our captain first. He'll give you a mission and unlock the ship main door.#1" msgstr "" @@ -38715,7 +38956,7 @@ msgid "You need at least level 20 to help." msgstr "" #. code: mesc l("You need be at minimum level 50 to participate. It is PVP, so watch out!"); -#: npc/018-2-1/dustman.txt:172 +#: npc/018-2-1/dustman.txt:175 #, no-c-format msgid "You need be at minimum level 50 to participate. It is PVP, so watch out!" msgstr "" @@ -38812,7 +39053,7 @@ msgid "You probably was only 4 when all that happened. And opposed to official s msgstr "" #. code: dispbottom l("You pulled too late and lost the bait..."); -#: npc/functions/fishing.txt:234 +#: npc/functions/fishing.txt:237 #, no-c-format msgid "You pulled too late and lost the bait..." msgstr "" @@ -38864,9 +39105,9 @@ msgstr "" #. code: message strcharinfo(0), l("You receive @@ GP!", @peter); #. code: message strcharinfo(0), l("You receive @@ GP!", 850); #. code: message strcharinfo(0), l("You receive @@ GP!", 35); -#: npc/002-1/arpan.txt:239 #: npc/005-1/vincent.txt:46 #: npc/002-1/peter.txt:253 +#: npc/002-1/arpan.txt:147 #, no-c-format msgid "You receive @@ GP!" msgstr "" @@ -38902,13 +39143,13 @@ msgid "You see a raijin boy, sitting on the edge of the dock." msgstr "" #. code: l("You see some fish reflecting the sun on the surface of the water."), -#: npc/functions/fishing.txt:253 +#: npc/functions/fishing.txt:256 #, no-c-format msgid "You see some fish reflecting the sun on the surface of the water." msgstr "" #. code: mesq l("You see the docks on the other side of the town? There should be a ship docked there."); -#: npc/003-2/lua.txt:231 +#: npc/003-2/lua.txt:213 #, no-c-format msgid "You see the docks on the other side of the town? There should be a ship docked there." msgstr "" @@ -38991,6 +39232,13 @@ msgstr "" msgid "You set off a trap!" msgstr "" +#. code: mesq l("You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance.", b(l("Agility")), b(l("Dexterity")), b(l("Strength"))); // b(l("")), +#: npc/000-0-0/sailors.txt:97 +#: npc/000-0-0/sailors.txt:166 +#, no-c-format +msgid "You should allocate some attributes to it. You need @@, @@ and @@, on this order of importance." +msgstr "" + #. code: mesq l("You should ask Tycoon."); #: npc/007-1/dracoula.txt:126 #, no-c-format @@ -39016,7 +39264,7 @@ msgid "You should come back when you have some free space." msgstr "" #. code: mesc l("You should complete Candor Prologue before participating on this quest."); -#: npc/019-4-1/chief.txt:169 +#: npc/019-4-1/chief.txt:170 #, no-c-format msgid "You should complete Candor Prologue before participating on this quest." msgstr "" @@ -39073,7 +39321,7 @@ msgid "You should talk to Airlia again to understand what Lua wants me to do." msgstr "" #. code: npctalk3 l("You should talk to Magic Arpan first."); -#: npc/002-1/chest.txt:21 +#: npc/000-0-0/chest.txt:20 #, no-c-format msgid "You should talk to Magic Arpan first." msgstr "" @@ -39103,7 +39351,7 @@ msgid "You still have @@ Monster Points! Do you want more items?" msgstr "" #. code: mesq l("You still haven't completed your tasks."); -#: npc/002-3/nard.txt:207 +#: npc/002-3/nard.txt:216 #, no-c-format msgid "You still haven't completed your tasks." msgstr "" @@ -39115,16 +39363,16 @@ msgid "You still haven't found all of them yet." msgstr "" #. code: mesq l("You still need @@ GP for the trip to Tulimshar.", (.@price-Zeny)); -#: npc/002-3/nard.txt:209 +#: npc/002-3/nard.txt:218 #, no-c-format msgid "You still need @@ GP for the trip to Tulimshar." msgstr "" #. code: mes l("You still need @@ GP to afford it.", (.@price-Zeny)); +#: npc/002-3/nard.txt:252 #: npc/016-1/captain.txt:92 #: npc/016-1/captain.txt:46 #: npc/016-1/captain.txt:141 -#: npc/002-3/nard.txt:243 #, no-c-format msgid "You still need @@ GP to afford it." msgstr "" @@ -39178,7 +39426,7 @@ msgid "You take one step to the right." msgstr "" #. code: npctalk3 l("You take the clothes from the chest."); -#: npc/002-1/chest.txt:33 +#: npc/000-0-0/chest.txt:31 #, no-c-format msgid "You take the clothes from the chest." msgstr "" @@ -39208,8 +39456,8 @@ msgid "You take two steps to the right." msgstr "" #. code: l("You take your fishing rod and leave."); -#: npc/functions/fishing.txt:293 -#: npc/functions/fishing.txt:263 +#: npc/functions/fishing.txt:266 +#: npc/functions/fishing.txt:296 #, no-c-format msgid "You take your fishing rod and leave." msgstr "" @@ -39268,18 +39516,6 @@ msgstr "" msgid "You were rescued by DUSTMAN." msgstr "" -#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries."); -#: npc/002-1/arpan.txt:150 -#, no-c-format -msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.#0" -msgstr "" - -#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries."); -#: npc/002-1/arpan.txt:150 -#, no-c-format -msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Juliet, was here with you, and she did her best to heal your injuries.#1" -msgstr "" - #. code: mesq l("You will be killed on the road if you try to go like this. The Canyon route is dangerous, and the Swamps route claimed many souls."); #: npc/003-2/lua.txt:164 #, no-c-format @@ -39292,8 +39528,8 @@ msgstr "" msgid "You will find a fisher, maybe he is having a good time and can sell you a few boxes. And remember to keep your eye open." msgstr "" -#. code: mesc l("You will get @@ which can then be exchanged for items once CoD event quest ends."); -#: npc/018-2-1/dustman.txt:169 +#. code: mesc l("You will get @@ which can then be exchanged for items once CoD event quest ends.", countitem(BottledDust)); +#: npc/018-2-1/dustman.txt:172 #, no-c-format msgid "You will get @@ which can then be exchanged for items once CoD event quest ends." msgstr "" @@ -39305,7 +39541,7 @@ msgid "You will need to *hic* prove yourself to *hic* me and the town first..." msgstr "" #. code: mesq l("You will see, citizens are polite and you can still ask around for help. They can help find a job for you or maybe help you find out what happened to you out at sea!"); -#: npc/002-1/arpan.txt:202 +#: npc/002-1/arpan.txt:110 #, no-c-format msgid "You will see, citizens are polite and you can still ask around for help. They can help find a job for you or maybe help you find out what happened to you out at sea!" msgstr "" @@ -39347,8 +39583,8 @@ msgid "You'll need to think on a new password!" msgstr "" #. code: mesq l("You'll soon run out of stuff to do around here, so yeah, you should extend your horizons or you may get bored soon enough."); -#: npc/003-2/lua.txt:293 -#: npc/003-2/lua.txt:246 +#: npc/003-2/lua.txt:228 +#: npc/003-2/lua.txt:275 #, no-c-format msgid "You'll soon run out of stuff to do around here, so yeah, you should extend your horizons or you may get bored soon enough." msgstr "" @@ -39420,13 +39656,13 @@ msgid "You're on a ship, we're on our way to the oldest human city, Tulishmar." msgstr "" #. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar."); -#: npc/002-1/arpan.txt:198 +#: npc/002-1/arpan.txt:106 #, no-c-format msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar.#0" msgstr "" #. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar."); -#: npc/002-1/arpan.txt:198 +#: npc/002-1/arpan.txt:106 #, no-c-format msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant travelling adventure at the city of Tulimshar.#1" msgstr "" @@ -39438,11 +39674,17 @@ msgid "You're playing with fire. Or ice. Or whatever." msgstr "" #. code: mesq l("You're pretty much stranded on this forsaken island if you don't help me!"); -#: npc/002-3/nard.txt:124 +#: npc/002-3/nard.txt:127 #, no-c-format msgid "You're pretty much stranded on this forsaken island if you don't help me!" msgstr "" +#. code: mesq l("You're ready. Let's head back to the ship before the sun sets, shall we?"); +#: npc/000-0-0/sailors.txt:202 +#, no-c-format +msgid "You're ready. Let's head back to the ship before the sun sets, shall we?" +msgstr "" + #. code: mesq l("You're the savior of Hurnscald crops. Half from the world would die from famine, weren't for you."); #: npc/012-1/hinnak.txt:129 #: npc/014-3/oscar.txt:120 @@ -39530,13 +39772,13 @@ msgid "You? Here?" msgstr "" #. code: mes l("Your @@ determines several small things, including critical attacks and, limited to a certain extent, affect drop rates.", b(l("luck"))); -#: npc/005-7/trainer.txt:419 +#: npc/005-7/trainer.txt:426 #, no-c-format msgid "Your @@ determines several small things, including critical attacks and, limited to a certain extent, affect drop rates." msgstr "" #. code: mes l("Your @@ determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles.", b(l("dexterity"))); -#: npc/005-7/trainer.txt:414 +#: npc/005-7/trainer.txt:421 #, no-c-format msgid "Your @@ determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles." msgstr "" @@ -39554,12 +39796,6 @@ msgstr "" msgid "Your Score: @@" msgstr "" -#. code: mesc l("Your body aches. You can't remember what happened. But this is not important now. The ships sailors are shouting at you!"); -#: npc/000-0/sailors.txt:35 -#, no-c-format -msgid "Your body aches. You can't remember what happened. But this is not important now. The ships sailors are shouting at you!" -msgstr "" - #. code: mesc l("Your body starts to glow. You're not sure why, the fountain did that!"); #: npc/014-3/fountain.txt:104 #, no-c-format @@ -39591,7 +39827,7 @@ msgid "Your experience level has been updated." msgstr "" #. code: mesc l("Your friend also sent you a gift - open it when you get level 5!"), 3; -#: npc/002-3/nard.txt:98 +#: npc/002-3/nard.txt:101 #, no-c-format msgid "Your friend also sent you a gift - open it when you get level 5!" msgstr "" @@ -39616,7 +39852,7 @@ msgid "Your lack of magical power is critical. I dare say, you might never in yo msgstr "" #. code: mesq l("Your level is so high, I'm surprised you haven't went there already. But then, most quests around there are for your level..."); -#: npc/003-2/lua.txt:281 +#: npc/003-2/lua.txt:263 #, no-c-format msgid "Your level is so high, I'm surprised you haven't went there already. But then, most quests around there are for your level..." msgstr "" @@ -39892,7 +40128,7 @@ msgid "[Decline Quest]" msgstr "" #. code: l("[Deliver all goods.]"), -#: npc/003-1/sailors.txt:61 +#: npc/003-1/sailors.txt:62 #, no-c-format msgid "[Deliver all goods.]" msgstr "" @@ -39965,7 +40201,7 @@ msgid "[Mana Wisdom]" msgstr "" #. code: l("[Maybe another time.]"); -#: npc/003-1/sailors.txt:62 +#: npc/003-1/sailors.txt:63 #, no-c-format msgid "[Maybe another time.]" msgstr "" @@ -40004,8 +40240,8 @@ msgstr "" #. code: mes l("[Soul Menhir]"); #: npc/functions/soul_menhir.txt:20 #: npc/functions/soul_menhir.txt:5 -#: npc/functions/soul_menhir.txt:29 -#: npc/functions/soul_menhir.txt:37 +#: npc/functions/soul_menhir.txt:34 +#: npc/functions/soul_menhir.txt:42 #, no-c-format msgid "[Soul Menhir]" msgstr "" @@ -40028,6 +40264,12 @@ msgstr "" msgid "[Worker Day] Send soul to the Contributor Cave!" msgstr "" +#. code: l("^.^ Nothing is wrong, don't worry!"); +#: npc/000-0-0/sailors.txt:130 +#, no-c-format +msgid "^.^ \"Nothing is wrong, don't worry!\"" +msgstr "" + #. code: l("a Left Crafty Wing"), #: npc/test/karim.txt:85 #, no-c-format @@ -40065,7 +40307,7 @@ msgid "adams" msgstr "" #. code: mes l("Greater @@ allows you to attack faster and has a greater chance of evading attacks.", b(l("agility"))); -#: npc/005-7/trainer.txt:413 +#: npc/005-7/trainer.txt:420 #, no-c-format msgid "agility" msgstr "" @@ -40082,6 +40324,12 @@ msgstr "" msgid "and may change later without notice." msgstr "" +#. code: mesq l("You can move using @@ or, at your choice, by clicking where you want to go.", b(l("arrow keys"))); +#: npc/000-0-0/sailors.txt:45 +#, no-c-format +msgid "arrow keys" +msgstr "" + #. code: l("arthur dent"), #: npc/017-1/017-1_stranger_blackbox.txt:40 #, no-c-format @@ -40177,7 +40425,7 @@ msgid "desert mines one day." msgstr "" #. code: mes l("Your @@ determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles.", b(l("dexterity"))); -#: npc/005-7/trainer.txt:414 +#: npc/005-7/trainer.txt:421 #, no-c-format msgid "dexterity" msgstr "" @@ -40312,6 +40560,12 @@ msgstr "" msgid "karim" msgstr "" +#. code: mes l("On mobile, you would click on the @@ icon!", b(l("keyboard"))); +#: npc/000-0-0/sailors.txt:192 +#, no-c-format +msgid "keyboard" +msgstr "" + #. code: setarray .@target_direction$, "error3, please report", l("left above"), l("above"), l("right above"), l("left"), #: npc/012-1/gwendolyn.txt:377 #, no-c-format @@ -40351,7 +40605,7 @@ msgid "lower right" msgstr "" #. code: mes l("Your @@ determines several small things, including critical attacks and, limited to a certain extent, affect drop rates.", b(l("luck"))); -#: npc/005-7/trainer.txt:419 +#: npc/005-7/trainer.txt:426 #, no-c-format msgid "luck" msgstr "" |