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path:
root
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src
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map
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script-fun.cpp
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Author
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2018-03-23
Fix NPC script softlock
v18.3.22
Freeyorp
1
-0
/
+11
2018-03-08
fix some out-of-memory reads in script builtins
gumi
1
-3
/
+3
2018-02-17
remove unused variables
gumi
1
-1
/
+0
2018-01-29
fix the nullpo check in builtin_getcharid
v18.1.29.1
gumi
1
-1
/
+4
2018-01-29
cowardly abort script if sd is missing
v18.1.29
gumi
1
-77
/
+100
2018-01-28
make the player stand while attacking with overrides
gumi
1
-0
/
+3
2018-01-28
allow to specify charges for magic override
gumi
1
-2
/
+2
2018-01-03
remove mob timers, make areatimer only work on PC
gumi
1
-10
/
+0
2018-01-01
release v18.1.1
v18.1.1
gumi
1
-1
/
+4
2016-11-26
Merge pull request #226 from mekolat/settiles
v16.11.27
mekolat
1
-0
/
+33
2016-05-13
implement SMSG_MAP_SET_TILES_TYPE, add builtin sendcollision
mekolat
1
-0
/
+33
2016-05-12
allow to use npctalk on non-script npcs
mekolat
1
-3
/
+3
2016-05-01
allow foreach to have a target
mekolat
1
-3
/
+12
2016-05-01
allow addtimer to have a target
mekolat
1
-2
/
+14
2016-05-01
revert attachrid modification for now, will be deprecated soon enough
mekolat
1
-11
/
+1
2016-05-01
Merge pull request #216 from mekolat/aggravate
mekolat
1
-26
/
+8
2016-05-01
Merge pull request #217 from mekolat/override
mekolat
1
-14
/
+24
2016-05-01
make builtin_overrideattack take no charge, allow to discharge
mekolat
1
-14
/
+24
2016-04-30
simplify `aggravate` builtin
mekolat
1
-26
/
+8
2016-04-28
Make getmap take target_id
wushin
1
-2
/
+8
2016-04-25
yay! another bug! (move assert in builtin_explode)
v16.4.25.2
mekolat
1
-1
/
+3
2016-04-25
allow setarray and cleararray to have no block list
v16.4.25.1
mekolat
1
-10
/
+12
2016-04-25
fix compilation error
v16.4.25
mekolat
1
-1
/
+1
2016-04-25
use map_id_is_XXX in script-fun where appropriate
mekolat
1
-16
/
+66
2016-04-24
always return a value in builtin_get
v16.4.24.1
mekolat
1
-0
/
+8
2016-04-24
check for null pointer where npc_dialog_mes is used
mekolat
1
-0
/
+6
2016-04-24
fix npc gender for ManaPlus
mekolat
1
-0
/
+1
2016-04-23
forbid puppet creation if name already exists
mekolat
1
-1
/
+7
2016-04-23
make `get` return -1 when getting a param fails
mekolat
1
-2
/
+4
2016-04-15
improvements, cleanup, bug fixes
mekolat
1
-62
/
+140
2016-04-15
add new builtins for npc commands
mekolat
1
-5
/
+209
2016-04-15
Fake a response on no BL
wushin
1
-1
/
+5
2016-04-15
default getarg value
mekolat
1
-2
/
+9
2016-04-15
builtin_void
mekolat
1
-1
/
+8
2016-04-15
add builtin_call and builtin_getarg
mekolat
1
-4
/
+84
2016-04-15
add chr and ord builtins
mekolat
1
-0
/
+16
2016-04-15
add more params, allow get/set to use char id
mekolat
1
-2
/
+26
2016-04-15
allow to get another player's account vars
mekolat
1
-1
/
+11
2016-04-15
do not bind trigger detection to map cells
mekolat
1
-1
/
+6
2016-04-15
convert unhandled types for scope vars
mekolat
1
-5
/
+5
2016-04-15
add type 3 to foreach
mekolat
1
-0
/
+3
2016-04-15
add being id parameter to sc_check, sc_end, getpvpflag and strcharinfo
mekolat
1
-8
/
+24
2016-04-15
fix compilation errors
mekolat
1
-2
/
+2
2016-04-15
make addnpctimer attach to the target npc instead of oid
mekolat
1
-1
/
+1
2016-04-15
replicate magic-v2's line_of_sight
mekolat
1
-2
/
+6
2016-04-15
misc modifications
mekolat
1
-1
/
+24
2016-04-15
add builtin_distance
mekolat
1
-0
/
+32
2016-04-15
remove hardcoded shit from builtin_injure and add builtin_target
mekolat
1
-34
/
+60
2016-04-15
allow to get mob/npc params and add more params to readparam
mekolat
1
-3
/
+11
2016-04-15
remove ugly workaround
mekolat
1
-5
/
+1
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