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path: root/src/map/magic-interpreter.h
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2012-08-30Rename files for C++ conversion. Does not compile.Ben Longbons1-500/+0
After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add <file>..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h
2011-04-03Fix some more compiler warningsBen Longbons1-1/+1
2011-03-24Optimize common objects, and adjust other objects accordingly.Ben Longbons1-1/+0
Major changes still need to be made to each of the servers.
2011-03-16Use makefiles correctly and expand include dirsBen Longbons1-2/+2
2009-12-26Used the "indent" C formatting program from GNU to do some clean upsChuck Miller1-134/+209
The command options used was: -nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0 -di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl
2009-07-07Fixes to socket system to make it cope better with fd depletion.Dennis Friis1-0/+1
Also added timeout for fullconnect, secured map server from stateless connections.
2009-03-08Remove pet and vending systemsJared Adams1-13/+11
2009-01-31When running out of spell charges, make sure to use spell attack delay for ↵Fate1-0/+1
last attack, too
2008-11-29SLang: Added `sqrt' function, permit looping over NPCsFate1-0/+1
2008-11-24Fixed looping over spellsFate1-1/+1
2008-11-24Added spell_index and is_equipped operations, permitted coercions from ↵Fate1-0/+1
invocations to strings
2008-11-23Magic: looping over spells, spell field access, is-equipped checkFate1-0/+2
2008-11-22Added NONMAGIC flag to distinguish `keyword' operations (such as `marry') ↵Fate1-0/+1
from regular spells (keywords don't require spellcasting ability)
2008-10-26Commit Mantis 509Jared Adams1-1/+4
2008-10-11Commit magic patch v13Jared Adams1-0/+418