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author | Dennis Friis <peavey@placid.dk> | 2008-11-03 07:00:17 +0000 |
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committer | Dennis Friis <peavey@placid.dk> | 2008-11-03 07:00:17 +0000 |
commit | a7f3726a0a7f16bccb664871fe35e8d2f2572f00 (patch) | |
tree | 52d1d2d53186ea4a8bbeb0c879f7494a9771fde7 /misc/src/char | |
parent | d569cd100a2f60ec99104a83c1e54306f94dd06f (diff) | |
download | tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.gz tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.bz2 tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.tar.xz tmwa-a7f3726a0a7f16bccb664871fe35e8d2f2572f00.zip |
Do a bit of cleanup I never got around to do, before moving from my repo to sf.net
Diffstat (limited to 'misc/src/char')
-rw-r--r-- | misc/src/char/GNUmakefile | 17 | ||||
-rw-r--r-- | misc/src/char/Makefile | 17 | ||||
-rw-r--r-- | misc/src/char/char.c | 3149 | ||||
-rw-r--r-- | misc/src/char/char.h | 31 | ||||
-rw-r--r-- | misc/src/char/diff.diff | 4242 | ||||
-rw-r--r-- | misc/src/char/int_guild.c | 1441 | ||||
-rw-r--r-- | misc/src/char/int_guild.h | 16 | ||||
-rw-r--r-- | misc/src/char/int_party.c | 595 | ||||
-rw-r--r-- | misc/src/char/int_party.h | 14 | ||||
-rw-r--r-- | misc/src/char/int_pet.c | 364 | ||||
-rw-r--r-- | misc/src/char/int_pet.h | 13 | ||||
-rw-r--r-- | misc/src/char/int_storage.c | 504 | ||||
-rw-r--r-- | misc/src/char/int_storage.h | 16 | ||||
-rw-r--r-- | misc/src/char/inter.c | 561 | ||||
-rw-r--r-- | misc/src/char/inter.h | 19 |
15 files changed, 0 insertions, 10999 deletions
diff --git a/misc/src/char/GNUmakefile b/misc/src/char/GNUmakefile deleted file mode 100644 index dd21288..0000000 --- a/misc/src/char/GNUmakefile +++ /dev/null @@ -1,17 +0,0 @@ -all: char-server
-txt: char-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
-char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^
-
-char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
-int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
-int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
-int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
-int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
-
-clean:
- rm -f *.o ../../char-server
diff --git a/misc/src/char/Makefile b/misc/src/char/Makefile deleted file mode 100644 index 6eaae48..0000000 --- a/misc/src/char/Makefile +++ /dev/null @@ -1,17 +0,0 @@ -all: char-server
-txt: char-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
-char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $>
-
-char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
-int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
-int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
-int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
-int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
-
-clean:
- rm -f *.o ../../char-server
diff --git a/misc/src/char/char.c b/misc/src/char/char.c deleted file mode 100644 index c279102..0000000 --- a/misc/src/char/char.c +++ /dev/null @@ -1,3149 +0,0 @@ -// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ -// original : char2.c 2003/03/14 11:58:35 Rev.1.5 - -#include <sys/types.h> -#include <sys/socket.h> -#include <stdio.h> -#include <stdlib.h> -#include <netinet/in.h> -#include <sys/time.h> -#include <time.h> -#include <sys/ioctl.h> -#include <unistd.h> -#include <signal.h> -#include <fcntl.h> -#include <string.h> -#include <arpa/inet.h> -#include <netdb.h> -#include <stdarg.h> - -#include "core.h" -#include "socket.h" -#include "timer.h" -#include "mmo.h" -#include "version.h" -#include "lock.h" -#include "char.h" - -#include "inter.h" -#include "int_pet.h" -#include "int_guild.h" -#include "int_party.h" -#include "int_storage.h" - -#ifdef MEMWATCH -#include "memwatch.h" -#endif - -struct mmo_map_server server[MAX_MAP_SERVERS]; -int server_fd[MAX_MAP_SERVERS]; -int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed -int anti_freeze_enable = 0; -int ANTI_FREEZE_INTERVAL = 6; - -int login_fd, char_fd; -char userid[24]; -char passwd[24]; -char server_name[20]; -char wisp_server_name[24] = "Server"; -char login_ip_str[16]; -int login_ip; -int login_port = 6900; -char char_ip_str[16]; -int char_ip; -int char_port = 6121; -int char_maintenance; -int char_new; -int email_creation = 0; // disabled by default -char char_txt[1024]; -char backup_txt[1024]; //By zanetheinsane -char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] -char unknown_char_name[1024] = "Unknown"; -char char_log_filename[1024] = "log/char.log"; -//Added for lan support -char lan_map_ip[128]; -int subneti[4]; -int subnetmaski[4]; -int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] -int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] - -struct char_session_data{ - int account_id, login_id1, login_id2, sex; - int found_char[9]; - char email[40]; // e-mail (default: a@a.com) by [Yor] - time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) -}; - -#define AUTH_FIFO_SIZE 256 -struct { - int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex; - time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) -} auth_fifo[AUTH_FIFO_SIZE]; -int auth_fifo_pos = 0; - -int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) - -int char_id_count = 150000; -struct mmo_charstatus *char_dat; -int char_num, char_max; -int max_connect_user = 0; -int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -int start_zeny = 500; -int start_weapon = 1201; -int start_armor = 1202; - -// Initial position (it's possible to set it in conf file) -struct point start_point = {"new_1-1.gat", 53, 111}; - -struct gm_account *gm_account = NULL; -int GM_num = 0; - -// online players by [Yor] -char online_txt_filename[1024] = "online.txt"; -char online_html_filename[1024] = "online.html"; -int online_sorting_option = 0; // sorting option to display online players in online files -int online_display_option = 1; // display options: to know which columns must be displayed -int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer -int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it - -int *online_chars; // same size of char_dat, and id value of current server (or -1) -time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) - -//------------------------------ -// Writing function of logs file -//------------------------------ -int char_log(char *fmt, ...) { - FILE *logfp; - va_list ap; - struct timeval tv; - char tmpstr[2048]; - - va_start(ap, fmt); - - logfp = fopen(char_log_filename, "a"); - if (logfp) { - if (fmt[0] == '\0') // jump a line if no message - fprintf(logfp, RETCODE); - else { - gettimeofday(&tv, NULL); - strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); - sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); - vfprintf(logfp, tmpstr, ap); - } - fclose(logfp); - } - - va_end(ap); - return 0; -} - -//----------------------------------------------------- -// Function to suppress control characters in a string. -//----------------------------------------------------- -int remove_control_chars(unsigned char *str) { - int i; - int change = 0; - - for(i = 0; str[i]; i++) { - if (str[i] < 32) { - str[i] = '_'; - change = 1; - } - } - - return change; -} - -//---------------------------------------------------------------------- -// Determine if an account (id) is a GM account -// and returns its level (or 0 if it isn't a GM account or if not found) -//---------------------------------------------------------------------- -int isGM(int account_id) { - int i; - - for(i = 0; i < GM_num; i++) - if (gm_account[i].account_id == account_id) - return gm_account[i].level; - return 0; -} - -//---------------------------------------------- -// Search an character id -// (return character index or -1 (if not found)) -// If exact character name is not found, -// the function checks without case sensitive -// and returns index if only 1 character is found -// and similar to the searched name. -//---------------------------------------------- -int search_character_index(char* character_name) { - int i, quantity, index; - - quantity = 0; - index = -1; - for(i = 0; i < char_num; i++) { - // Without case sensitive check (increase the number of similar character names found) - if (stricmp(char_dat[i].name, character_name) == 0) { - // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(char_dat[i].name, character_name) == 0) - return i; - quantity++; - index = i; - } - } - // Here, the exact character name is not found - // We return the found index of a similar account ONLY if there is 1 similar character - if (quantity == 1) - return index; - - // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found - return -1; -} - -//------------------------------------- -// Return character name with the index -//------------------------------------- -char * search_character_name(int index) { - - if (index >= 0 && index < char_num) - return char_dat[index].name; - - return unknown_char_name; -} - -//------------------------------------------------- -// Function to create the character line (for save) -//------------------------------------------------- -int mmo_char_tostr(char *str, struct mmo_charstatus *p) { - int i; - char *str_p = str; - - // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. - if (p->last_point.map[0] == '\0') { - memcpy(p->last_point.map, "prontera.gat", 16); - p->last_point.x = 273; - p->last_point.y = 354; - } - - str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%s,%d,%d\t%s,%d,%d,%d\t", - p->char_id, p->account_id, p->char_num, p->name, // - p->class, p->base_level, p->job_level, - p->base_exp, p->job_exp, p->zeny, - p->hp, p->max_hp, p->sp, p->max_sp, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk, - p->status_point, p->skill_point, - p->option, p->karma, p->manner, // - p->party_id, p->guild_id, p->pet_id, - p->hair, p->hair_color, p->clothes_color, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, - p->last_point.map, p->last_point.x, p->last_point.y, // - p->save_point.map, p->save_point.x, p->save_point.y, - p->partner_id); - for(i = 0; i < 10; i++) - if (p->memo_point[i].map[0]) { - str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_INVENTORY; i++) - if (p->inventory[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", - p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, - p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, - p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], - p->inventory[i].broken); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_CART; i++) - if (p->cart[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", - p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, - p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, - p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], - p->cart[i].broken); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_SKILL; i++) - if (p->skill[i].id && p->skill[i].flag != 1) { - str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2); - } - *(str_p++) = '\t'; - - for(i = 0; i < p->global_reg_num; i++) - if (p->global_reg[i].str[0]) - str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); - *(str_p++) = '\t'; - - *str_p = '\0'; - return 0; -} - -//------------------------------------------------------------------------- -// Function to set the character from the line (at read of characters file) -//------------------------------------------------------------------------- -int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { - int tmp_int[256]; - int set, next, len, i; - - // initilialise character - memset(p, '\0', sizeof(struct mmo_charstatus)); - - // If it's not char structure of version 1008 and after - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { - tmp_int[39] = 0; // partner id - // If not char structure from version 384 to 1007 - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { - // It's char structure of a version before 384 - tmp_int[26] = 0; // pet id - set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], // - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next); - set += 2; - //printf("char: old char data ver.1\n"); - // Char structure of version 1007 or older - } else { - set++; - //printf("char: old char data ver.2\n"); - } - // Char structure of version 1008+ - } else { - //printf("char: new char data ver.3\n"); - } - if (set != 43) - return 0; - - p->char_id = tmp_int[0]; - p->account_id = tmp_int[1]; - p->char_num = tmp_int[2]; - p->class = tmp_int[3]; - p->base_level = tmp_int[4]; - p->job_level = tmp_int[5]; - p->base_exp = tmp_int[6]; - p->job_exp = tmp_int[7]; - p->zeny = tmp_int[8]; - p->hp = tmp_int[9]; - p->max_hp = tmp_int[10]; - p->sp = tmp_int[11]; - p->max_sp = tmp_int[12]; - p->str = tmp_int[13]; - p->agi = tmp_int[14]; - p->vit = tmp_int[15]; - p->int_ = tmp_int[16]; - p->dex = tmp_int[17]; - p->luk = tmp_int[18]; - p->status_point = tmp_int[19]; - p->skill_point = tmp_int[20]; - p->option = tmp_int[21]; - p->karma = tmp_int[22]; - p->manner = tmp_int[23]; - p->party_id = tmp_int[24]; - p->guild_id = tmp_int[25]; - p->pet_id = tmp_int[26]; - p->hair = tmp_int[27]; - p->hair_color = tmp_int[28]; - p->clothes_color = tmp_int[29]; - p->weapon = tmp_int[30]; - p->shield = tmp_int[31]; - p->head_top = tmp_int[32]; - p->head_mid = tmp_int[33]; - p->head_bottom = tmp_int[34]; - p->last_point.x = tmp_int[35]; - p->last_point.y = tmp_int[36]; - p->save_point.x = tmp_int[37]; - p->save_point.y = tmp_int[38]; - p->partner_id = tmp_int[39]; - - // Some checks - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == p->char_id) { - printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); - printf(" character id #%d -> new character not readed.\n", p->char_id); - printf(" Character saved in log file.\033[0m\n"); - return -1; - } else if (strcmp(char_dat[i].name, p->name) == 0) { - printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); - printf(" character name '%s' -> new character not readed.\n", p->name); - printf(" Character saved in log file.\033[0m\n"); - return -2; - } - } - - if (strcmpi(wisp_server_name, p->name) == 0) { - printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); - printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); - printf(" Character readed. Suggestion: change the wisp server name.\n"); - char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, - p->name, wisp_server_name); - } - - if (str[next] == '\n' || str[next] == '\r') - return 1; // 新規データ - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) - return -3; - p->memo_point[i].x = tmp_int[0]; - p->memo_point[i].y = tmp_int[1]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - // do nothing, it's ok - } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -4; - p->inventory[i].id = tmp_int[0]; - p->inventory[i].nameid = tmp_int[1]; - p->inventory[i].amount = tmp_int[2]; - p->inventory[i].equip = tmp_int[3]; - p->inventory[i].identify = tmp_int[4]; - p->inventory[i].refine = tmp_int[5]; - p->inventory[i].attribute = tmp_int[6]; - p->inventory[i].card[0] = tmp_int[7]; - p->inventory[i].card[1] = tmp_int[8]; - p->inventory[i].card[2] = tmp_int[9]; - p->inventory[i].card[3] = tmp_int[10]; - p->inventory[i].broken = tmp_int[11]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - // do nothing, it's ok - } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -5; - p->cart[i].id = tmp_int[0]; - p->cart[i].nameid = tmp_int[1]; - p->cart[i].amount = tmp_int[2]; - p->cart[i].equip = tmp_int[3]; - p->cart[i].identify = tmp_int[4]; - p->cart[i].refine = tmp_int[5]; - p->cart[i].attribute = tmp_int[6]; - p->cart[i].card[0] = tmp_int[7]; - p->cart[i].card[1] = tmp_int[8]; - p->cart[i].card[2] = tmp_int[9]; - p->cart[i].card[3] = tmp_int[10]; - p->cart[i].broken = tmp_int[11]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2) - return -6; - p->skill[tmp_int[0]].id = tmp_int[0]; - p->skill[tmp_int[0]].lv = tmp_int[1]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック - if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { - // because some scripts are not correct, the str can be "". So, we must check that. - // If it's, we must not refuse the character, but just this REG value. - // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) - if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) - i--; - else - return -7; - } - next += len; - if (str[next] == ' ') - next++; - } - p->global_reg_num = i; - - return 1; -} - -//--------------------------------- -// Function to read characters file -//--------------------------------- -int mmo_char_init(void) { - char line[65536]; - int i; - int ret, line_count; - FILE *fp; - - char_max = 256; - char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); - if (!char_dat) { - printf("out of memory: mmo_char_init (calloc of char_dat).\n"); - exit(1); - } - online_chars = calloc(sizeof(int) * 256, 1); - if (!online_chars) { - printf("out of memory: mmo_char_init (calloc of online_chars).\n"); - exit(1); - } - for(i = 0; i < char_max; i++) - online_chars[i] = -1; - - char_num = 0; - - fp = fopen(char_txt, "r"); - if (fp == NULL) { - printf("Characters file not found: %s.\n", char_txt); - char_log("Characters file not found: %s." RETCODE, char_txt); - char_log("Id for the next created character: %d." RETCODE, char_id_count); - return 0; - } - - line_count = 0; - while(fgets(line, sizeof(line)-1, fp)) { - int i, j; - line_count++; - - if (line[0] == '/' && line[1] == '/') - continue; - line[sizeof(line)-1] = '\0'; - - j = 0; - if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) { - if (char_id_count < i) - char_id_count = i; - continue; - } - - if (char_num >= char_max) { - char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); - if (!char_dat) { - printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); - char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); - exit(1); - } - online_chars = realloc(online_chars, sizeof(int) * char_max); - if (!online_chars) { - printf("Out of memory: mmo_char_init (realloc of online_chars).\n"); - char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE); - exit(1); - } - for(i = char_max - 256; i < char_max; i++) - online_chars[i] = -1; - } - - ret = mmo_char_fromstr(line, &char_dat[char_num]); - if (ret > 0) { // negative value or zero for errors - if (char_dat[char_num].char_id >= char_id_count) - char_id_count = char_dat[char_num].char_id + 1; - char_num++; - } else { - printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); - printf(" -> Character saved in log file.\n"); - switch (ret) { - case -1: - char_log("Duplicate character id in the next character line (character not readed):" RETCODE); - break; - case -2: - char_log("Duplicate character name in the next character line (character not readed):" RETCODE); - break; - case -3: - char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE); - break; - case -4: - char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE); - break; - case -5: - char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE); - break; - case -6: - char_log("Invalid skill structure in the next character line (character not readed):" RETCODE); - break; - case -7: - char_log("Invalid register structure in the next character line (character not readed):" RETCODE); - break; - default: // 0 - char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE); - break; - } - char_log("%s", line); - } - } - fclose(fp); - - if (char_num == 0) { - printf("mmo_char_init: No character found in %s.\n", char_txt); - char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); - } else if (char_num == 1) { - printf("mmo_char_init: 1 character read in %s.\n", char_txt); - char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); - } else { - printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); - char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); - } - - char_log("Id for the next created character: %d." RETCODE, char_id_count); - - return 0; -} - -//--------------------------------------------------------- -// Function to save characters in files (speed up by [Yor]) -//--------------------------------------------------------- -void mmo_char_sync(void) { - char line[65536]; - int i, j, k; - int lock; - FILE *fp; - int id[char_num]; - - // Sorting before save (by [Yor]) - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { - if ((char_dat[i].account_id < char_dat[id[j]].account_id) || - // if same account id, we sort by slot. - (char_dat[i].account_id == char_dat[id[j]].account_id && - char_dat[i].char_num < char_dat[id[j]].char_num)) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] - break; - } - } - } - - // Data save - fp = lock_fopen(char_txt, &lock); - if (fp == NULL) { - printf("WARNING: Server can't not save characters.\n"); - char_log("WARNING: Server can't not save characters." RETCODE); - } else { - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index - fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); - lock_fclose(fp, char_txt, &lock); - } - - // Data save (backup) - if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] - fp = lock_fopen(backup_txt, &lock); - if (fp == NULL) { - printf("WARNING: Server can't not create backup of characters file.\n"); - char_log("WARNING: Server can't not create backup of characters file." RETCODE); - return; - } - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index - fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); - lock_fclose(fp, backup_txt, &lock); - } - - return; -} - -//---------------------------------------------------- -// Function to save (in a periodic way) datas in files -//---------------------------------------------------- -int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { - mmo_char_sync(); - inter_save(); - return 0; -} - -//----------------------------------- -// Function to create a new character -//----------------------------------- -int make_new_char(int fd, unsigned char *dat) { - int i, j; - struct char_session_data *sd; - - sd = session[fd]->session_data; - - // remove control characters from the name - dat[23] = '\0'; - if (remove_control_chars(dat)) { - char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, - fd, sd->account_id); - return -1; - } - - // check lenght of character name - if (strlen(dat) < 4) { - char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, - fd, sd->account_id, dat); - return -1; - } - - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) == NULL) { - char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); - return -1; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) != NULL) { - char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); - return -1; - } - } // else, all letters/symbols are authorised (except control char removed before) - - if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats - dat[30] >= 9 || // slots (dat[30] can not be negativ) - dat[33] <= 0 || dat[33] >= 20 || // hair style - dat[31] >= 12) { // hair color (dat[31] can not be negativ) - char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - - // check individual stat value - for(i = 24; i <= 29; i++) { - if (dat[i] < 1 || dat[i] > 9) { - char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - } - - for(i = 0; i < char_num; i++) { - if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || - (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { - char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { - char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - } - - if (strcmp(wisp_server_name, dat) == 0) { - char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } - - if (char_num >= char_max) { - char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); - if (!char_dat) { - printf("Out of memory: make_new_char (realloc of char_dat).\n"); - char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); - exit(1); - } - online_chars = realloc(online_chars, sizeof(int) * char_max); - if (!online_chars) { - printf("Out of memory: make_new_char (realloc of online_chars).\n"); - char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE); - exit(1); - } - for(j = char_max - 256; j < char_max; j++) - online_chars[j] = -1; - } - - char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - - memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); - - char_dat[i].char_id = char_id_count++; - char_dat[i].account_id = sd->account_id; - char_dat[i].char_num = dat[30]; - strcpy(char_dat[i].name, dat); - char_dat[i].class = 0; - char_dat[i].base_level = 1; - char_dat[i].job_level = 1; - char_dat[i].base_exp = 0; - char_dat[i].job_exp = 0; - char_dat[i].zeny = start_zeny; - char_dat[i].str = dat[24]; - char_dat[i].agi = dat[25]; - char_dat[i].vit = dat[26]; - char_dat[i].int_ = dat[27]; - char_dat[i].dex = dat[28]; - char_dat[i].luk = dat[29]; - char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100; - char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100; - char_dat[i].hp = char_dat[i].max_hp; - char_dat[i].sp = char_dat[i].max_sp; - char_dat[i].status_point = 0; - char_dat[i].skill_point = 0; - char_dat[i].option = 0; - char_dat[i].karma = 0; - char_dat[i].manner = 0; - char_dat[i].party_id = 0; - char_dat[i].guild_id = 0; - char_dat[i].hair = dat[33]; - char_dat[i].hair_color = dat[31]; - char_dat[i].clothes_color = 0; - char_dat[i].inventory[0].nameid = start_weapon; // Knife - char_dat[i].inventory[0].amount = 1; - char_dat[i].inventory[0].equip = 0x02; - char_dat[i].inventory[0].identify = 1; - char_dat[i].inventory[0].broken = 0; - char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt - char_dat[i].inventory[1].amount = 1; - char_dat[i].inventory[1].equip = 0x10; - char_dat[i].inventory[1].identify = 1; - char_dat[i].inventory[1].broken = 0; - char_dat[i].weapon = 1; - char_dat[i].shield = 0; - char_dat[i].head_top = 0; - char_dat[i].head_mid = 0; - char_dat[i].head_bottom = 0; - memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); - memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); - char_num++; - - mmo_char_sync(); - return i; -} - -//---------------------------------------------------- -// This function return the name of the job (by [Yor]) -//---------------------------------------------------- -char * job_name(int class) { - switch (class) { - case 0: return "Novice"; - case 1: return "Swordsman"; - case 2: return "Mage"; - case 3: return "Archer"; - case 4: return "Acolyte"; - case 5: return "Merchant"; - case 6: return "Thief"; - case 7: return "Knight"; - case 8: return "Priest"; - case 9: return "Wizard"; - case 10: return "Blacksmith"; - case 11: return "Hunter"; - case 12: return "Assassin"; - case 13: return "Knight 2"; - case 14: return "Crusader"; - case 15: return "Monk"; - case 16: return "Sage"; - case 17: return "Rogue"; - case 18: return "Alchemist"; - case 19: return "Bard"; - case 20: return "Dancer"; - case 21: return "Crusader 2"; - case 22: return "Wedding"; - case 23: return "Super Novice"; - case 4001: return "Novice High"; - case 4002: return "Swordsman High"; - case 4003: return "Mage High"; - case 4004: return "Archer High"; - case 4005: return "Acolyte High"; - case 4006: return "Merchant High"; - case 4007: return "Thief High"; - case 4008: return "Lord Knight"; - case 4009: return "High Priest"; - case 4010: return "High Wizard"; - case 4011: return "Whitesmith"; - case 4012: return "Sniper"; - case 4013: return "Assassin Cross"; - case 4014: return "Peko Knight"; - case 4015: return "Paladin"; - case 4016: return "Champion"; - case 4017: return "Professor"; - case 4018: return "Stalker"; - case 4019: return "Creator"; - case 4020: return "Clown"; - case 4021: return "Gypsy"; - case 4022: return "Peko Paladin"; - case 4023: return "Baby Novice"; - case 4024: return "Baby Swordsman"; - case 4025: return "Baby Mage"; - case 4026: return "Baby Archer"; - case 4027: return "Baby Acolyte"; - case 4028: return "Baby Merchant"; - case 4029: return "Baby Thief"; - case 4030: return "Baby Knight"; - case 4031: return "Baby Priest"; - case 4032: return "Baby Wizard"; - case 4033: return "Baby Blacksmith"; - case 4034: return "Baby Hunter"; - case 4035: return "Baby Assassin"; - case 4036: return "Baby Peco Knight"; - case 4037: return "Baby Crusader"; - case 4038: return "Baby Monk"; - case 4039: return "Baby Sage"; - case 4040: return "Baby Rogue"; - case 4041: return "Baby Alchemist"; - case 4042: return "Baby Bard"; - case 4043: return "Baby Dancer"; - case 4044: return "Baby Peco Crusader"; - case 4045: return "Super Baby"; - } - return "Unknown Job"; -} - -//------------------------------------------------------------- -// Function to create the online files (txt and html). by [Yor] -//------------------------------------------------------------- -void create_online_files(void) { - int i, j, k, l; // for loops - int players; // count the number of players - FILE *fp; // for the txt file - FILE *fp2; // for the html file - char temp[256]; // to prepare what we must display - time_t time_server; // for number of seconds - struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... - int id[char_num]; - - if (online_display_option == 0) // we display nothing, so return - return; - - //char_log("Creation of online players files." RETCODE); - - // Get number of online players, id of each online players - players = 0; - // sort online characters. - for(i = 0; i < char_num; i++) { - if (online_chars[i] != -1) { - id[players] = i; - // use sorting option - switch (online_sorting_option) { - case 1: // by name (without case sensitive) - { - char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name. - for(j = 0; j < players; j++) - if (stricmp(p_name, char_dat[id[j]].name) < 0 || - // if same name, we sort with case sensitive. - (stricmp(p_name, char_dat[id[j]].name) == 0 && - strcmp(p_name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - } - break; - case 2: // by zeny - for(j = 0; j < players; j++) - if (char_dat[i].zeny < char_dat[id[j]].zeny || - // if same number of zenys, we sort by name. - (char_dat[i].zeny == char_dat[id[j]].zeny && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - break; - case 3: // by base level - for(j = 0; j < players; j++) - if (char_dat[i].base_level < char_dat[id[j]].base_level || - // if same base level, we sort by base exp. - (char_dat[i].base_level == char_dat[id[j]].base_level && - char_dat[i].base_exp < char_dat[id[j]].base_exp)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - break; - case 4: // by job (and job level) - for(j = 0; j < players; j++) - if (char_dat[i].class < char_dat[id[j]].class || - // if same job, we sort by job level. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level < char_dat[id[j]].job_level) || - // if same job and job level, we sort by job exp. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level == char_dat[id[j]].job_level && - char_dat[i].job_exp < char_dat[id[j]].job_exp)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - break; - case 5: // by location map name - { - int cpm_result; // A lot of player maps are identical. So, test if done often twice. - for(j = 0; j < players; j++) - if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp) - // if same map name, we sort by name. - (cpm_result == 0 && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] - break; - } - } - break; - default: // 0 or invalid value: no sorting - break; - } - players++; - } - } - - // write files - fp = fopen(online_txt_filename, "w"); - if (fp != NULL) { - fp2 = fopen(online_html_filename, "w"); - if (fp2 != NULL) { - // get time - time(&time_server); // get time in seconds since 1/1/1970 - datetime = localtime(&time_server); // convert seconds in structure - strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52) - // write heading - fprintf(fp2, "<HTML>\n"); - fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds - fprintf(fp2, " <HEAD>\n"); - fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name); - fprintf(fp2, " </HEAD>\n"); - fprintf(fp2, " <BODY>\n"); - fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp); - fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); - fprintf(fp, "\n"); - - // If we display at least 1 player - if (players > 0) { - j = 0; // count the number of characters for the txt version and to set the separate line - fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n"); - fprintf(fp2, " <tr>\n"); - if ((online_display_option & 1) || (online_display_option & 64)) { - fprintf(fp2, " <td><b>Name</b></td>\n"); - if (online_display_option & 64) { - fprintf(fp, "Name "); // 30 - j += 30; - } else { - fprintf(fp, "Name "); // 25 - j += 25; - } - } - if ((online_display_option & 6) == 6) { - fprintf(fp2, " <td><b>Job (levels)</b></td>\n"); - fprintf(fp, "Job Levels "); // 27 - j += 27; - } else if (online_display_option & 2) { - fprintf(fp2, " <td><b>Job</b></td>\n"); - fprintf(fp, "Job "); // 19 - j += 19; - } else if (online_display_option & 4) { - fprintf(fp2, " <td><b>Levels</b></td>\n"); - fprintf(fp, " Levels "); // 8 - j += 8; - } - if (online_display_option & 24) { // 8 or 16 - fprintf(fp2, " <td><b>Location</b></td>\n"); - if (online_display_option & 16) { - fprintf(fp, "Location ( x , y ) "); // 23 - j += 23; - } else { - fprintf(fp, "Location "); // 13 - j += 13; - } - } - if (online_display_option & 32) { - fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n"); - fprintf(fp, " Zenys "); // 16 - j += 16; - } - fprintf(fp2, " </tr>\n"); - fprintf(fp, "\n"); - for (k = 0; k < j; k++) - fprintf(fp, "-"); - fprintf(fp, "\n"); - - // display each player. - for (i = 0; i < players; i++) { - // get id of the character (more speed) - j = id[i]; - fprintf(fp2, " <tr>\n"); - // displaying the character name - if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display - strcpy(temp, char_dat[j].name); - l = isGM(char_dat[j].account_id); - if (online_display_option & 64) { - if (l >= online_gm_display_min_level) - fprintf(fp, "%-24s (GM) ", temp); - else - fprintf(fp, "%-24s ", temp); - } else - fprintf(fp, "%-24s ", temp); - // name of the character in the html (no < >, because that create problem in html code) - fprintf(fp2, " <td>"); - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, "<b>"); - for (k = 0; temp[k]; k++) { - switch(temp[k]) { - case '<': // < - fprintf(fp2, "<"); - break; - case '>': // > - fprintf(fp2, ">"); - break; - default: - fprintf(fp2, "%c", temp[k]); - break; - }; - } - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, "</b> (GM)"); - fprintf(fp2, "</td>\n"); - } - // displaying of the job - if (online_display_option & 6) { - char * jobname = job_name(char_dat[j].class); - if ((online_display_option & 6) == 6) { - fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); - } else if (online_display_option & 2) { - fprintf(fp2, " <td>%s</td>\n", jobname); - fprintf(fp, "%-18s ", jobname); - } else if (online_display_option & 4) { - fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); - } - } - // displaying of the map - if (online_display_option & 24) { // 8 or 16 - // prepare map name - memset(temp, 0, sizeof(temp)); - strncpy(temp, char_dat[j].last_point.map, 16); - if (strchr(temp, '.') != NULL) - temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat' - // write map name - if (online_display_option & 16) { // map-name AND coordonates - fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); - fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); - } else { - fprintf(fp2, " <td>%s</td>\n", temp); - fprintf(fp, "%-12s ", temp); - } - } - // displaying number of zenys - if (online_display_option & 32) { - // write number of zenys - if (char_dat[j].zeny == 0) { // if no zeny - fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n"); - fprintf(fp, " no zeny "); - } else { - fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny); - fprintf(fp, "%13d z ", char_dat[j].zeny); - } - } - fprintf(fp, "\n"); - fprintf(fp2, " </tr>\n"); - } - fprintf(fp2, " </table>\n"); - fprintf(fp, "\n"); - } - - // Displaying number of online players - if (players == 0) { - fprintf(fp2, " <p>No user is online.</p>\n"); - fprintf(fp, "No user is online.\n"); - // no display if only 1 player - } else if (players == 1) { - } else { - fprintf(fp2, " <p>%d users are online.</p>\n", players); - fprintf(fp, "%d users are online.\n", players); - } - fprintf(fp2, " </BODY>\n"); - fprintf(fp2, "</HTML>\n"); - fclose(fp2); - } - fclose(fp); - } - - return; -} - -//--------------------------------------------------------------------- -// This function return the number of online players in all map-servers -//--------------------------------------------------------------------- -int count_users(void) { - int i, users; - - users = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - users += server[i].users; - - return users; -} - -//---------------------------------------- -// Function to send characters to a player -//---------------------------------------- -int mmo_char_send006b(int fd, struct char_session_data *sd) { - int i, j, found_num; - struct mmo_charstatus *p; -#ifdef NEW_006b - const int offset = 24; -#else - const int offset = 4; -#endif - - found_num = 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == sd->account_id) { - sd->found_char[found_num] = i; - found_num++; - if (found_num == 9) - break; - } - } - for(i = found_num; i < 9; i++) - sd->found_char[i] = -1; - - memset(WFIFOP(fd,0), 0, offset + found_num * 106); - WFIFOW(fd,0) = 0x6b; - WFIFOW(fd,2) = offset + found_num * 106; - - for(i = 0; i < found_num; i++) { - p = &char_dat[sd->found_char[i]]; - j = offset + (i * 106); // increase speed of code - - WFIFOL(fd,j) = p->char_id; - WFIFOL(fd,j+4) = p->base_exp; - WFIFOL(fd,j+8) = p->zeny; - WFIFOL(fd,j+12) = p->job_exp; - WFIFOL(fd,j+16) = p->job_level; - - WFIFOL(fd,j+20) = 0; - WFIFOL(fd,j+24) = 0; - WFIFOL(fd,j+28) = p->option; - - WFIFOL(fd,j+32) = p->karma; - WFIFOL(fd,j+36) = p->manner; - - WFIFOW(fd,j+40) = p->status_point; - WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp; - WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp; - WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp; - WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; - WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; - WFIFOW(fd,j+52) = p->class; - WFIFOW(fd,j+54) = p->hair; - WFIFOW(fd,j+56) = p->weapon; - WFIFOW(fd,j+58) = p->base_level; - WFIFOW(fd,j+60) = p->skill_point; - WFIFOW(fd,j+62) = p->head_bottom; - WFIFOW(fd,j+64) = p->shield; - WFIFOW(fd,j+66) = p->head_top; - WFIFOW(fd,j+68) = p->head_mid; - WFIFOW(fd,j+70) = p->hair_color; - WFIFOW(fd,j+72) = p->clothes_color; - - memcpy(WFIFOP(fd,j+74), p->name, 24); - - WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; - WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; - WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit; - WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_; - WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex; - WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk; - WFIFOB(fd,j+104) = p->char_num; - } - - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -int set_account_reg2(int acc, int num, struct global_reg *reg) { - int i, c; - - c = 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == acc) { - memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); - char_dat[i].account_reg2_num = num; - c++; - } - } - return c; -} - -// 離婚(char削除時に使用) -int char_divorce(struct mmo_charstatus *cs) { - if (cs == NULL) - return 0; - - if (cs->partner_id > 0){ - int i, j; - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { - cs->partner_id = 0; - char_dat[i].partner_id = 0; - for(j = 0; j < MAX_INVENTORY; j++) - if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) - memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); - if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) - memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); - return 0; - } - } - } - return 0; -} - -//------------------------------------------------------------ -// E-mail check: return 0 (not correct) or 1 (valid). by [Yor] -//------------------------------------------------------------ -int e_mail_check(unsigned char *email) { - char ch; - unsigned char* last_arobas; - - // athena limits - if (strlen(email) < 3 || strlen(email) > 39) - return 0; - - // part of RFC limits (official reference of e-mail description) - if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@') - return 0; - - if (email[strlen(email)-1] == '.') - return 0; - - last_arobas = strrchr(email, '@'); - - if (strstr(last_arobas, "@.") != NULL || - strstr(last_arobas, "..") != NULL) - return 0; - - for(ch = 1; ch < 32; ch++) { - if (strchr(last_arobas, ch) != NULL) { - return 0; - break; - } - } - - if (strchr(last_arobas, ' ') != NULL || - strchr(last_arobas, ';') != NULL) - return 0; - - // all correct - return 1; -} - -//---------------------------------------------------------------------- -// Force disconnection of an online player (with account value) by [Yor] -//---------------------------------------------------------------------- -int disconnect_player(int accound_id) { - int i; - struct char_session_data *sd; - - // disconnect player if online on char-server - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { - if (sd->account_id == accound_id) { - session[i]->eof = 1; - return 1; - } - } - } - - return 0; -} - -// キャラ削除に伴うデータ削除 -static int char_delete(struct mmo_charstatus *cs) { - int j; - - // ペット削除 - if (cs->pet_id) - inter_pet_delete(cs->pet_id); - for (j = 0; j < MAX_INVENTORY; j++) - if (cs->inventory[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); - for (j = 0; j < MAX_CART; j++) - if (cs->cart[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); - // ギルド脱退 - if (cs->guild_id) - inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); - // パーティー脱退 - if (cs->party_id) - inter_party_leave(cs->party_id, cs->account_id); - // 離婚 - if (cs->partner_id){ - // 離婚情報をmapに通知 - char buf[10]; - WBUFW(buf,0) = 0x2b12; - WBUFL(buf,2) = cs->char_id; - WBUFL(buf,6) = cs->partner_id; - mapif_sendall(buf,10); - // 離婚 - char_divorce(cs); - } - return 0; -} - -int parse_tologin(int fd) { - int i; - struct char_session_data *sd; - - // only login-server can have an access to here. - // so, if it isn't the login-server, we disconnect the session (fd != login_fd). - if (fd != login_fd || session[fd]->eof) { - if (fd == login_fd) { - printf("Char-server can't connect to login-server (connection #%d).\n", fd); - login_fd = -1; - } - close(fd); - delete_session(fd); - return 0; - } - - sd = session[fd]->session_data; - - while(RFIFOREST(fd) >= 2) { -// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { - case 0x2711: - if (RFIFOREST(fd) < 3) - return 0; - if (RFIFOB(fd,2)) { -// printf("connect login server error : %d\n", RFIFOB(fd,2)); - printf("Can not connect to login-server.\n"); - printf("The server communication passwords (default s1/p1) is probably invalid.\n"); - printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); - printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); - exit(1); - } else { - printf("Connected to login-server (connection #%d).\n", fd); - // if no map-server already connected, display a message... - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map - break; - if (i == MAX_MAP_SERVERS) - printf("Awaiting maps from map-server.\n"); - } - RFIFOSKIP(fd,3); - break; - - case 0x2713: - if (RFIFOREST(fd) < 51) - return 0; -// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { - if (RFIFOB(fd,6) != 0) { - WFIFOW(i,0) = 0x6c; - WFIFOB(i,2) = 0x42; - WFIFOSET(i,3); - } else if (max_connect_user == 0 || count_users() < max_connect_user) { -// if (max_connect_user == 0) -// printf("max_connect_user (unlimited) -> accepted.\n"); -// else -// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user); - memcpy(sd->email, RFIFOP(fd, 7), 40); - if (e_mail_check(sd->email) == 0) - strncpy(sd->email, "a@a.com", 40); // default e-mail - sd->connect_until_time = (time_t)RFIFOL(fd,47); - // send characters to player - mmo_char_send006b(i, sd); - } else { - // refuse connection: too much online players -// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); - WFIFOW(i,0) = 0x6c; - WFIFOW(i,2) = 0; - WFIFOSET(i,3); - } - break; - } - } - RFIFOSKIP(fd,51); - break; - - // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor] - case 0x2717: - if (RFIFOREST(fd) < 50) - return 0; - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { - if (sd->account_id == RFIFOL(fd,2)) { - memcpy(sd->email, RFIFOP(fd,6), 40); - if (e_mail_check(sd->email) == 0) - strncpy(sd->email, "a@a.com", 40); // default e-mail - sd->connect_until_time = (time_t)RFIFOL(fd,46); - break; - } - } - } - RFIFOSKIP(fd,50); - break; - - case 0x2721: // gm reply - if (RFIFOREST(fd) < 10) - return 0; - { - unsigned char buf[10]; - WBUFW(buf,0) = 0x2b0b; - WBUFL(buf,2) = RFIFOL(fd,2); // account - WBUFL(buf,6) = RFIFOL(fd,6); // GM level - mapif_sendall(buf,10); -// printf("parse_tologin: To become GM answer: char -> map.\n"); - } - RFIFOSKIP(fd,10); - break; - - case 0x2723: // changesex reply (modified by [Yor]) - if (RFIFOREST(fd) < 7) - return 0; - { - int acc, sex, i, j; - unsigned char buf[7]; - acc = RFIFOL(fd,2); - sex = RFIFOB(fd,6); - RFIFOSKIP(fd, 7); - if (acc > 0) { - for (i = 0; i < char_num; i++) { - if (char_dat[i].account_id == acc) { - int jobclass = char_dat[i].class; - char_dat[i].sex = sex; - auth_fifo[i].sex = sex; - if (jobclass == 19 || jobclass == 20 || - jobclass == 4020 || jobclass == 4021 || - jobclass == 4042 || jobclass == 4043) { - // job modification - if (jobclass == 19 || jobclass == 20) { - char_dat[i].class = (sex) ? 19 : 20; - } else if (jobclass == 4020 || jobclass == 4021) { - char_dat[i].class = (sex) ? 4020 : 4021; - } else if (jobclass == 4042 || jobclass == 4043) { - char_dat[i].class = (sex) ? 4042 : 4043; - } - // remove specifical skills of classes 19, 4020 and 4042 - for(j = 315; j <= 322; j++) { - if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; - } - } - // remove specifical skills of classes 20, 4021 and 4043 - for(j = 323; j <= 330; j++) { - if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; - } - } - } - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for (j = 0; j < MAX_INVENTORY; j++) { - if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) - char_dat[i].inventory[j].equip = 0; - } - char_dat[i].weapon = 0; - char_dat[i].shield = 0; - char_dat[i].head_top = 0; - char_dat[i].head_mid = 0; - char_dat[i].head_bottom = 0; - } - } - // disconnect player if online on char-server - disconnect_player(acc); - } - WBUFW(buf,0) = 0x2b0d; - WBUFL(buf,2) = acc; - WBUFB(buf,6) = sex; - mapif_sendall(buf, 7); - } - break; - - case 0x2726: // Request to send a broadcast message (no answer) - if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4))) - return 0; - if (RFIFOL(fd,4) < 1) - char_log("Receiving a message for broadcast, but message is void." RETCODE); - else { - // at least 1 map-server - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - break; - if (i == MAX_MAP_SERVERS) - char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); - else { - char buf[128]; - char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet - int lp; - char *p; - memset(message, '\0', sizeof(message)); - memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); - message[sizeof(message)-1] = '\0'; - remove_control_chars(message); - // remove all first spaces - p = message; - while(p[0] == ' ') - p++; - // if message is only composed of spaces - if (p[0] == '\0') - char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE); - // else send message to all map-servers - else { - if (RFIFOW(fd,2) == 0) { - char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE, - message); - lp = 4; - } else { - char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE, - message); - lp = 8; - } - // split message to max 80 char - while(p[0] != '\0') { // if not finish - if (p[0] == ' ') // jump if first char is a space - p++; - else { - char split[80]; - char* last_space; - sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before) - split[sizeof(split)-1] = '\0'; // last char always \0 - if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string - last_space[0] = '\0'; // replace it by NULL to have correct length of split - p++; // to jump the new NULL - } - p += strlen(split); - // send broadcast to all map-servers - WBUFW(buf,0) = 0x3800; - WBUFW(buf,2) = lp + strlen(split) + 1; - WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8) - memcpy(WBUFP(buf,lp), split, strlen(split) + 1); - mapif_sendall(buf, WBUFW(buf,2)); - } - } - } - } - } - RFIFOSKIP(fd,8 + RFIFOL(fd,4)); - break; - - // account_reg2変更通知 - case 0x2729: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - struct global_reg reg[ACCOUNT_REG2_NUM]; - unsigned char buf[4096]; - int j, p, acc; - acc = RFIFOL(fd,4); - for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { - memcpy(reg[j].str, RFIFOP(fd,p), 32); - reg[j].value = RFIFOL(fd,p+32); - } - set_account_reg2(acc, j, reg); - // 同垢ログインを禁止していれば送る必要は無い - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b11; - mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd,RFIFOW(fd,2)); -// printf("char: save_account_reg_reply\n"); - } - break; - - // Account deletion notification (from login-server) - case 0x2730: - if (RFIFOREST(fd) < 6) - return 0; - // Deletion of all characters of the account - for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,2)) { - char_delete(&char_dat[i]); - if (i < char_num - 1) { - memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); - // if moved character owns to deleted account, check again it's character - if (char_dat[i].account_id == RFIFOL(fd,2)) { - i--; - // Correct moved character reference in the character's owner by [Yor] - } else { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { - for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = i; - break; - } - } - break; - } - } - } - } - char_num--; - } - } - // Deletion of the storage - inter_storage_delete(RFIFOL(fd,2)); - // send to all map-servers to disconnect the player - { - unsigned char buf[6]; - WBUFW(buf,0) = 0x2b13; - WBUFL(buf,2) = RFIFOL(fd,2); - mapif_sendall(buf, 6); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - RFIFOSKIP(fd,6); - break; - - // State change of account/ban notification (from login-server) by [Yor] - case 0x2731: - if (RFIFOREST(fd) < 11) - return 0; - // send to all map-servers to disconnect the player - { - unsigned char buf[11]; - WBUFW(buf,0) = 0x2b14; - WBUFL(buf,2) = RFIFOL(fd,2); - WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban - WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment - mapif_sendall(buf, 11); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - RFIFOSKIP(fd,11); - break; - - // Receiving GM acounts info from login-server (by [Yor]) - case 0x2732: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - char buf[32000]; - if (gm_account != NULL) - free(gm_account); - gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); - GM_num = 0; - for (i = 4; i < RFIFOW(fd,2); i = i + 5) { - gm_account[GM_num].account_id = RFIFOL(fd,i); - gm_account[GM_num].level = (int)RFIFOB(fd,i+4); - //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); - GM_num++; - } - printf("From login-server: receiving of %d GM accounts information.\n", GM_num); - char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); - create_online_files(); // update online players files (perhaps some online players change of GM level) - // send new gm acccounts level to map-servers - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b15; - mapif_sendall(buf, RFIFOW(fd,2)); - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - default: - session[fd]->eof = 1; - return 0; - } - } - RFIFOFLUSH(fd); - - return 0; -} - -//-------------------------------- -// Map-server anti-freeze system -//-------------------------------- -int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { - int i; - - //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (server_fd[i] >= 0) {// if map-server is online - //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]); - if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed - printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); - char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, - i); - session[server_fd[i]]->eof = 1; - } - } - } - - return 0; -} - -int parse_frommap(int fd) { - int i, j; - int id; - - for(id = 0; id < MAX_MAP_SERVERS; id++) - if (server_fd[id] == fd) - break; - if (id == MAX_MAP_SERVERS || session[fd]->eof) { - if (id < MAX_MAP_SERVERS) { - printf("Map-server %d (session #%d) has disconnected.\n", id, fd); - memset(&server[id], 0, sizeof(struct mmo_map_server)); - server_fd[id] = -1; - for(j = 0; j < char_num; j++) - if (online_chars[j] == fd) - online_chars[j] = -1; - create_online_files(); // update online players files (to remove all online players of this server) - } - close(fd); - delete_session(fd); - return 0; - } - - while(RFIFOREST(fd) >= 2) { -// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { - // request from map-server to reload GM accounts. Transmission to login-server (by Yor) - case 0x2af7: - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2709; - WFIFOSET(login_fd, 2); -// printf("char : request from map-server to reload GM accounts -> login-server.\n"); - } - RFIFOSKIP(fd,2); - break; - - // Receiving map names list from the map-server - case 0x2afa: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - memset(server[id].map, 0, sizeof(server[id].map)); - j = 0; - for(i = 4; i < RFIFOW(fd,2); i += 16) { - memcpy(server[id].map[j], RFIFOP(fd,i), 16); -// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); - j++; - } - { - unsigned char *p = (unsigned char *)&server[id].ip; - printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", - id, j, p[0], p[1], p[2], p[3], server[id].port); - printf("Map-server %d loading complete.\n", id); - char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, - id, j, p[0], p[1], p[2], p[3], server[id].port, id); - } - WFIFOW(fd,0) = 0x2afb; - WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player - WFIFOSET(fd,27); - { - unsigned char buf[16384]; - int x; - if (j == 0) { - printf("WARNING: Map-Server %d have NO map.\n", id); - char_log("WARNING: Map-Server %d have NO map." RETCODE, id); - // Transmitting maps information to the other map-servers - } else { - WBUFW(buf,0) = 0x2b04; - WBUFW(buf,2) = j * 16 + 10; - WBUFL(buf,4) = server[id].ip; - WBUFW(buf,8) = server[id].port; - memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - // Transmitting the maps of the other map-servers to the new map-server - for(x = 0; x < MAX_MAP_SERVERS; x++) { - if (server_fd[x] >= 0 && x != id) { - WFIFOW(fd,0) = 0x2b04; - WFIFOL(fd,4) = server[x].ip; - WFIFOW(fd,8) = server[x].port; - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[x].map[i][0]) - memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); - if (j > 0) { - WFIFOW(fd,2) = j * 16 + 10; - WFIFOSET(fd,WFIFOW(fd,2)); - } - } - } - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - // 認証要求 - case 0x2afc: - if (RFIFOREST(fd) < 22) - return 0; - //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); - for(i = 0; i < AUTH_FIFO_SIZE; i++) { - if (auth_fifo[i].account_id == RFIFOL(fd,2) && - auth_fifo[i].char_id == RFIFOL(fd,6) && - auth_fifo[i].login_id1 == RFIFOL(fd,10) && -#if CMP_AUTHFIFO_LOGIN2 != 0 - // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) - (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 -#endif - (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && - !auth_fifo[i].delflag) { - auth_fifo[i].delflag = 1; - WFIFOW(fd,0) = 0x2afd; - WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus); - WFIFOL(fd,4) = RFIFOL(fd,2); - WFIFOL(fd,8) = auth_fifo[i].login_id2; - WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; - char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; - memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); - WFIFOSET(fd, WFIFOW(fd,2)); - //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); - break; - } - } - if (i == AUTH_FIFO_SIZE) { - WFIFOW(fd,0) = 0x2afe; - WFIFOL(fd,2) = RFIFOL(fd,2); - WFIFOSET(fd,6); - printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); - } - RFIFOSKIP(fd,22); - break; - - // MAPサーバー上のユーザー数受信 - case 0x2aff: - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - server[id].users = RFIFOW(fd,4); - if(anti_freeze_enable) - server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed - // remove all previously online players of the server - for(i = 0; i < char_num; i++) - if (online_chars[i] == id) - online_chars[i] = -1; - // add online players in the list by [Yor] - for(i = 0; i < server[id].users; i++) { - int char_id = RFIFOL(fd,6+i*4); - for(j = 0; j < char_num; j++) - if (char_dat[j].char_id == char_id) { - online_chars[j] = id; - //printf("%d\n", char_id); - break; - } - } - if (update_online < time(NULL)) { // Time is done - update_online = time(NULL) + 8; - create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. - // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. - } - RFIFOSKIP(fd,6+i*4); - break; - - // キャラデータ保存 - case 0x2b01: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,4) && - char_dat[i].char_id == RFIFOL(fd,8)) - break; - } - if (i != char_num) - memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - // キャラセレ要求 - case 0x2b02: - if (RFIFOREST(fd) < 18) - return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); - auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); - auth_fifo[auth_fifo_pos].char_id = 0; - auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); - auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); - auth_fifo[auth_fifo_pos].delflag = 2; - auth_fifo[auth_fifo_pos].char_pos = 0; - auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) - auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14); - auth_fifo_pos++; - WFIFOW(fd,0) = 0x2b03; - WFIFOL(fd,2) = RFIFOL(fd,2); - WFIFOB(fd,6) = 0; - WFIFOSET(fd,7); - RFIFOSKIP(fd,18); - break; - - // マップサーバー間移動要求 - case 0x2b05: - if (RFIFOREST(fd) < 49) - return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - WFIFOW(fd,0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42); - //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); - auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); - auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14); - auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); - auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); - auth_fifo[auth_fifo_pos].delflag = 0; - auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44); - auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) - auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45); - for(i = 0; i < char_num; i++) - if (char_dat[i].account_id == RFIFOL(fd,2) && - char_dat[i].char_id == RFIFOL(fd,14)) { - auth_fifo[auth_fifo_pos].char_pos = i; - auth_fifo_pos++; - WFIFOL(fd,6) = 0; - break; - } - if (i == char_num) - WFIFOW(fd,6) = 1; - WFIFOSET(fd,44); - RFIFOSKIP(fd,49); - break; - - // キャラ名検索 - case 0x2b08: - if (RFIFOREST(fd) < 6) - return 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == RFIFOL(fd,2)) - break; - } - WFIFOW(fd,0) = 0x2b09; - WFIFOL(fd,2) = RFIFOL(fd,2); - if (i != char_num) - memcpy(WFIFOP(fd,6), char_dat[i].name, 24); - else - memcpy(WFIFOP(fd,6), unknown_char_name, 24); - WFIFOSET(fd,30); - RFIFOSKIP(fd,6); - break; - - // it is a request to become GM - case 0x2b0a: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; -// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8)); - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2720; - memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2); - WFIFOSET(login_fd, RFIFOW(fd,2)); - } else { - WFIFOW(fd,0) = 0x2b0b; - WFIFOL(fd,2) = RFIFOL(fd,4); - WFIFOL(fd,6) = 0; - WFIFOSET(fd, 10); - } - RFIFOSKIP(fd, RFIFOW(fd,2)); - break; - - // Map server send information to change an email of an account -> login-server - case 0x2b0c: - if (RFIFOREST(fd) < 86) - return 0; - if (login_fd > 0) { // don't send request if no login-server - memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B - WFIFOW(login_fd,0) = 0x2722; - WFIFOSET(login_fd, 86); - } - RFIFOSKIP(fd, 86); - break; - - // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server) - case 0x2b0e: - if (RFIFOREST(fd) < 44) - return 0; - { - char character_name[24]; - int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) - memcpy(character_name, RFIFOP(fd,6), 24); - character_name[sizeof(character_name) -1] = '\0'; - // prepare answer - WFIFOW(fd,0) = 0x2b0f; // answer - WFIFOL(fd,2) = acc; // who want do operation - WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex - // search character - i = search_character_index(character_name); - if (i >= 0) { - memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found - WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - switch(RFIFOW(fd, 30)) { - case 1: // block - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value - WFIFOL(login_fd,6) = 5; // status of the account - WFIFOSET(login_fd, 10); -// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 2: // ban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2725; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value - WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year - WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month - WFIFOW(login_fd,10) = RFIFOW(fd,36); // day - WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour - WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute - WFIFOW(login_fd,16) = RFIFOW(fd,42); // second - WFIFOSET(login_fd,18); -// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n", -// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42)); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 3: // unblock - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value - WFIFOL(login_fd,6) = 0; // status of the account - WFIFOSET(login_fd, 10); -// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 4: // unban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x272a; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value - WFIFOSET(login_fd, 6); -// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 5: // changesex - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2727; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value - WFIFOSET(login_fd, 6); -// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); - } else - WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } else - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - } - } else { - // character name not found - memcpy(WFIFOP(fd,6), character_name, 24); - WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - } - // send answer if a player ask, not if the server ask - if (acc != -1) { - WFIFOSET(fd, 34); - } - RFIFOSKIP(fd, 44); - break; - } - -// case 0x2b0f: not more used (available for futur usage) - - // account_reg保存要求 - case 0x2b10: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - struct global_reg reg[ACCOUNT_REG2_NUM]; - int p, acc; - acc = RFIFOL(fd,4); - for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { - memcpy(reg[j].str, RFIFOP(fd,p), 32); - reg[j].value = RFIFOL(fd, p+32); - } - set_account_reg2(acc, j, reg); - // loginサーバーへ送る - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2728; - memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); - WFIFOSET(login_fd, WFIFOW(login_fd,2)); - } - // ワールドへの同垢ログインがなければmapサーバーに送る必要はない - //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - //WBUFW(buf,0) = 0x2b11; - //mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd, RFIFOW(fd,2)); -// printf("char: save_account_reg (from map)\n"); - break; - } - - default: - // inter server処理に渡す - { - int r = inter_parse_frommap(fd); - if (r == 1) // 処理できた - break; - if (r == 2) // パケット長が足りない - return 0; - } - // inter server処理でもない場合は切断 - printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); - session[fd]->eof = 1; - return 0; - } - } - return 0; -} - -int search_mapserver(char *map) { - int i, j; - char temp_map[16]; - int temp_map_len; - -// printf("Searching the map-server for map '%s'... ", map); - strncpy(temp_map, map, sizeof(temp_map)); - temp_map[sizeof(temp_map)-1] = '\0'; - if (strchr(temp_map, '.') != NULL) - temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map - - temp_map_len = strlen(temp_map); - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) - for (j = 0; server[i].map[j][0]; j++) - //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); - if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { -// printf("found -> server #%d.\n", i); - return i; - } - -// printf("not found.\n"); - return -1; -} - -// char_mapifの初期化処理(現在はinter_mapif初期化のみ) -static int char_mapif_init(int fd) { - return inter_mapif_init(fd); -} - -//----------------------------------------------------- -// Test to know if an IP come from LAN or WAN. by [Yor] -//----------------------------------------------------- -int lan_ip_check(unsigned char *p){ - int i; - int lancheck = 1; - -// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", -// p[0], p[1], p[2], p[3], -// subneti[0], subneti[1], subneti[2], subneti[3], -// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); - for(i = 0; i < 4; i++) { - if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { - lancheck = 0; - break; - } - } - printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN"); - return lancheck; -} - -int parse_char(int fd) { - int i, ch; - char email[40]; - struct char_session_data *sd; - unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr; - - if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. - if (fd == login_fd) - login_fd = -1; - close(fd); - delete_session(fd); - return 0; - } - - sd = session[fd]->session_data; - - while (RFIFOREST(fd) >= 2) { -// if (RFIFOW(fd,0) < 30000) -// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { - case 0x20b: //20040622暗号化ragexe対応 - if (RFIFOREST(fd) < 19) - return 0; - RFIFOSKIP(fd,19); - break; - - case 0x65: // 接続要求 - if (RFIFOREST(fd) < 17) - return 0; - { - int GM_value; - if ((GM_value = isGM(RFIFOL(fd,2)))) - printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); - else - printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); - if (sd == NULL) { - sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); - memset(sd, 0, sizeof(struct char_session_data)); - memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail - sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) - } - sd->account_id = RFIFOL(fd,2); - sd->login_id1 = RFIFOL(fd,6); - sd->login_id2 = RFIFOL(fd,10); - sd->sex = RFIFOB(fd,16); - // send back account_id - WFIFOL(fd,0) = RFIFOL(fd,2); - WFIFOSET(fd,4); - // search authentification - for(i = 0; i < AUTH_FIFO_SIZE; i++) { - if (auth_fifo[i].account_id == sd->account_id && - auth_fifo[i].login_id1 == sd->login_id1 && -#if CMP_AUTHFIFO_LOGIN2 != 0 - auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18 -#endif - (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && - auth_fifo[i].delflag == 2) { - auth_fifo[i].delflag = 1; - if (max_connect_user == 0 || count_users() < max_connect_user) { - if (login_fd > 0) { // don't send request if no login-server - // request to login-server to obtain e-mail/time limit - WFIFOW(login_fd,0) = 0x2716; - WFIFOL(login_fd,2) = sd->account_id; - WFIFOSET(login_fd,6); - } - // send characters to player - mmo_char_send006b(fd, sd); - } else { - // refuse connection (over populated) - WFIFOW(fd,0) = 0x6c; - WFIFOW(fd,2) = 0; - WFIFOSET(fd,3); - } - break; - } - } - // authentification not found - if (i == AUTH_FIFO_SIZE) { - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account - WFIFOL(login_fd,2) = sd->account_id; - WFIFOL(login_fd,6) = sd->login_id1; - WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18 - WFIFOB(login_fd,14) = sd->sex; - WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr; - WFIFOSET(login_fd,19); - } else { // if no login-server, we must refuse connection - WFIFOW(fd,0) = 0x6c; - WFIFOW(fd,2) = 0; - WFIFOSET(fd,3); - } - } - } - RFIFOSKIP(fd,17); - break; - - case 0x66: // キャラ選択 - if (RFIFOREST(fd) < 3) - return 0; - - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - - // otherwise, load the character - } else { - for (ch = 0; ch < 9; ch++) - if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) - break; - if (ch != 9) { - char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, - sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); - // searching map server - i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); - // if map is not found, we check major cities - if (i < 0) { - if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 354; - } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 100; - } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 94; - } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 57; - } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 117; - } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 103; - } else { - int j; - // get first online server (with a map) - i = 0; - for(j = 0; j < MAX_MAP_SERVERS; j++) - if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) - i = j; - memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); - printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); - // coordonates are unknown - break; - } - // if no map-server is connected, we send: server closed - if (j == MAX_MAP_SERVERS) { - WFIFOW(fd,0) = 0x81; - WFIFOL(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - RFIFOSKIP(fd,3); - break; - } - } - } - WFIFOW(fd,0) = 0x71; - WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; - memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); - printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch); - printf("--Send IP of map-server. "); - if (lan_ip_check(p)) - WFIFOL(fd, 22) = inet_addr(lan_map_ip); - else - WFIFOL(fd, 22) = server[i].ip; - WFIFOW(fd,26) = server[i].port; - WFIFOSET(fd,28); - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); - auth_fifo[auth_fifo_pos].account_id = sd->account_id; - auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; - auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; - auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; - auth_fifo[auth_fifo_pos].delflag = 0; - auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch]; - auth_fifo[auth_fifo_pos].sex = sd->sex; - auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; - auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; - auth_fifo_pos++; - } - } - RFIFOSKIP(fd,3); - break; - - case 0x67: // 作成 - if (RFIFOREST(fd) < 37) - return 0; - i = make_new_char(fd, RFIFOP(fd,2)); - if (i < 0) { - WFIFOW(fd,0) = 0x6e; - WFIFOB(fd,2) = 0x00; - WFIFOSET(fd,3); - RFIFOSKIP(fd,37); - break; - } - - WFIFOW(fd,0) = 0x6d; - memset(WFIFOP(fd,2), 0, 106); - - WFIFOL(fd,2) = char_dat[i].char_id; - WFIFOL(fd,2+4) = char_dat[i].base_exp; - WFIFOL(fd,2+8) = char_dat[i].zeny; - WFIFOL(fd,2+12) = char_dat[i].job_exp; - WFIFOL(fd,2+16) = char_dat[i].job_level; - - WFIFOL(fd,2+28) = char_dat[i].karma; - WFIFOL(fd,2+32) = char_dat[i].manner; - - WFIFOW(fd,2+40) = 0x30; - WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; - WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp; - WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp; - WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp; - WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed; - WFIFOW(fd,2+52) = char_dat[i].class; - WFIFOW(fd,2+54) = char_dat[i].hair; - - WFIFOW(fd,2+58) = char_dat[i].base_level; - WFIFOW(fd,2+60) = char_dat[i].skill_point; - - WFIFOW(fd,2+64) = char_dat[i].shield; - WFIFOW(fd,2+66) = char_dat[i].head_top; - WFIFOW(fd,2+68) = char_dat[i].head_mid; - WFIFOW(fd,2+70) = char_dat[i].hair_color; - - memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24); - - WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str; - WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi; - WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit; - WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_; - WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; - WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; - WFIFOB(fd,2+104) = char_dat[i].char_num; - - WFIFOSET(fd,108); - RFIFOSKIP(fd,37); - for(ch = 0; ch < 9; ch++) { - if (sd->found_char[ch] == -1) { - sd->found_char[ch] = i; - break; - } - } - - case 0x68: // delete char //Yor's Fix - if (RFIFOREST(fd) < 46) - return 0; - memcpy(email, RFIFOP(fd,6), 40); - if (e_mail_check(email) == 0) - strncpy(email, "a@a.com", 40); // default e-mail - - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - // if sended email is incorrect e-mail - if (strcmp(email, "a@a.com") == 0) { - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - RFIFOSKIP(fd,46); - // we act like we have selected a character - } else { - // we change the packet to set it like selection. - for (i = 0; i < 9; i++) - if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { - // we save new e-mail - memcpy(sd->email, email, 40); - // we send new e-mail to login-server ('online' login-server is checked before) - WFIFOW(login_fd,0) = 0x2715; - WFIFOL(login_fd,2) = sd->account_id; - memcpy(WFIFOP(login_fd, 6), email, 40); - WFIFOSET(login_fd,46); - // skip part of the packet! (46, but leave the size of select packet: 3) - RFIFOSKIP(fd,43); - // change value to put new packet (char selection) - RFIFOW(fd, 0) = 0x66; - RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; - // not send packet, it's modify of actual packet - break; - } - if (i == 9) { - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - RFIFOSKIP(fd,46); - } - } - - // otherwise, we delete the character - } else { - if (strcmpi(email, sd->email) != 0) { // if it's an invalid email - WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); - // if mail is correct - } else { - for (i = 0; i < 9; i++) { - struct mmo_charstatus *cs = NULL; - if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { - char_delete(cs); // deletion process - - if (sd->found_char[i] != char_num - 1) { - memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); - // Correct moved character reference in the character's owner - { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { - for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = sd->found_char[i]; - break; - } - } - break; - } - } - } - } - - char_num--; - for(ch = i; ch < 9-1; ch++) - sd->found_char[ch] = sd->found_char[ch+1]; - sd->found_char[8] = -1; - WFIFOW(fd,0) = 0x6f; - WFIFOSET(fd,2); - break; - } - } - - if (i == 9) { - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - } - } - RFIFOSKIP(fd,46); - } - break; - - case 0x2af8: // マップサーバーログイン - if (RFIFOREST(fd) < 60) - return 0; - WFIFOW(fd,0) = 0x2af9; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (server_fd[i] < 0) - break; - } - if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ - WFIFOB(fd,2) = 3; - WFIFOSET(fd,3); - RFIFOSKIP(fd,60); - } else { - int len; - WFIFOB(fd,2) = 0; - session[fd]->func_parse = parse_frommap; - server_fd[i] = fd; - if(anti_freeze_enable) - server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed - server[i].ip = RFIFOL(fd,54); - server[i].port = RFIFOW(fd,58); - server[i].users = 0; - memset(server[i].map, 0, sizeof(server[i].map)); - WFIFOSET(fd,3); - RFIFOSKIP(fd,60); - realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - char_mapif_init(fd); - // send gm acccounts level to map-servers - len = 4; - WFIFOW(fd,0) = 0x2b15; - for(i = 0; i < GM_num; i++) { - WFIFOL(fd,len) = gm_account[i].account_id; - WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level; - len += 5; - } - WFIFOW(fd,2) = len; - WFIFOSET(fd,len); - return 0; - } - break; - - case 0x187: // Alive信号? - if (RFIFOREST(fd) < 6) - return 0; - RFIFOSKIP(fd, 6); - break; - - case 0x7530: // Athena情報所得 - WFIFOW(fd,0) = 0x7531; - WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; - WFIFOB(fd,3) = ATHENA_MINOR_VERSION; - WFIFOB(fd,4) = ATHENA_REVISION; - WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; - WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; - WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR; - WFIFOW(fd,8) = ATHENA_MOD_VERSION; - WFIFOSET(fd,10); - RFIFOSKIP(fd,2); - return 0; - - case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) - session[fd]->eof = 1; - return 0; - - default: - session[fd]->eof = 1; - return 0; - } - } - RFIFOFLUSH(fd); - return 0; -} - -// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendall(unsigned char *buf, unsigned int len) { - int i, c; - - c = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0) { - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; - } - } - return c; -} - -// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) { - int i, c; - - c = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0 && fd != sfd) { - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd, len); - c++; - } - } - return c; -} -// MAPサーバーにデータ送信(map鯖生存確認有り) -int mapif_send(int fd, unsigned char *buf, unsigned int len) { - int i; - - if (fd >= 0) { - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (fd == server_fd[i]) { - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - return 1; - } - } - } - return 0; -} - -int send_users_tologin(int tid, unsigned int tick, int id, int data) { - int users = count_users(); - char buf[16]; - - if (login_fd > 0 && session[login_fd]) { - // send number of user to login server - WFIFOW(login_fd,0) = 0x2714; - WFIFOL(login_fd,2) = users; - WFIFOSET(login_fd,6); - } - // send number of players to all map-servers - WBUFW(buf,0) = 0x2b00; - WBUFL(buf,2) = users; - mapif_sendall(buf, 6); - - return 0; -} - -int check_connect_login_server(int tid, unsigned int tick, int id, int data) { - if (login_fd <= 0 || session[login_fd] == NULL) { - printf("Attempt to connect to login-server...\n"); - login_fd = make_connection(login_ip, login_port); - session[login_fd]->func_parse = parse_tologin; - realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - WFIFOW(login_fd,0) = 0x2710; - memset(WFIFOP(login_fd,2), 0, 24); - memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); - memset(WFIFOP(login_fd,26), 0, 24); - memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); - WFIFOL(login_fd,50) = 0; - WFIFOL(login_fd,54) = char_ip; - WFIFOL(login_fd,58) = char_port; - memset(WFIFOP(login_fd,60), 0, 20); - memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20); - WFIFOW(login_fd,80) = 0; - WFIFOW(login_fd,82) = char_maintenance; - WFIFOW(login_fd,84) = char_new; - WFIFOSET(login_fd,86); - } - return 0; -} - -//---------------------------------------------------------- -// Return numerical value of a switch configuration by [Yor] -// on/off, english, fran軋is, deutsch, espaol -//---------------------------------------------------------- -int config_switch(const char *str) { - if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0) - return 1; - if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0) - return 0; - - return atoi(str); -} - -//------------------------------------------- -// Reading Lan Support configuration by [Yor] -//------------------------------------------- -int lan_config_read(const char *lancfgName) { - int j; - struct hostent * h = NULL; - char line[1024], w1[1024], w2[1024]; - FILE *fp; - - // set default configuration - strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); - subneti[0] = 127; - subneti[1] = 0; - subneti[2] = 0; - subneti[3] = 1; - for(j = 0; j < 4; j++) - subnetmaski[j] = 255; - - fp = fopen(lancfgName, "r"); - - if (fp == NULL) { - printf("LAN support configuration file not found: %s\n", lancfgName); - return 1; - } - - printf ("---start reading of Lan Support configuration...\n"); - - while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - - line[sizeof(line)-1] = '\0'; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - remove_control_chars(w1); - remove_control_chars(w2); - if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address - h = gethostbyname(w2); - if (h != NULL) { - sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else { - strncpy(lan_map_ip, w2, sizeof(lan_map_ip)); - lan_map_ip[sizeof(lan_map_ip)-1] = 0; - } - printf("LAN IP of map-server: %s.\n", lan_map_ip); - } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork - for(j = 0; j < 4; j++) - subneti[j] = 0; - h = gethostbyname(w2); - if (h != NULL) { - for(j = 0; j < 4; j++) - subneti[j] = (unsigned char)h->h_addr[j]; - } else { - sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]); - } - printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]); - } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask - for(j = 0; j < 4; j++) - subnetmaski[j] = 255; - h = gethostbyname(w2); - if (h != NULL) { - for(j = 0; j < 4; j++) - subnetmaski[j] = (unsigned char)h->h_addr[j]; - } else { - sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]); - } - printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); - } - } - fclose(fp); - - // sub-network check of the map-server - { - unsigned int a0, a1, a2, a3; - unsigned char p[4]; - sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3); - p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3; - printf("LAN test of LAN IP of the map-server: "); - if (lan_ip_check(p) == 0) { - printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); - } - } - - printf("---End reading of Lan Support configuration...\n"); - - return 0; -} - -int char_config_read(const char *cfgName) { - struct hostent *h = NULL; - char line[1024], w1[1024], w2[1024]; - FILE *fp = fopen(cfgName, "r"); - - if (fp == NULL) { - printf("Configuration file not found: %s.\n", cfgName); - exit(1); - } - - while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - - line[sizeof(line)-1] = '\0'; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - remove_control_chars(w1); - remove_control_chars(w2); - if (strcmpi(w1, "userid") == 0) { - memcpy(userid, w2, 24); - } else if (strcmpi(w1, "passwd") == 0) { - memcpy(passwd, w2, 24); - } else if (strcmpi(w1, "server_name") == 0) { - memcpy(server_name, w2, sizeof(server_name)); - server_name[sizeof(server_name) - 1] = '\0'; - printf("%s server has been intialized\n", w2); - } else if (strcmpi(w1, "wisp_server_name") == 0) { - if (strlen(w2) >= 4) { - memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); - wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; - } - } else if (strcmpi(w1, "login_ip") == 0) { - h = gethostbyname(w2); - if (h != NULL) { - printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else - memcpy(login_ip_str, w2, 16); - } else if (strcmpi(w1, "login_port") == 0) { - login_port = atoi(w2); - } else if (strcmpi(w1, "char_ip") == 0) { - h = gethostbyname(w2); - if (h != NULL) { - printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else - memcpy(char_ip_str, w2, 16); - } else if (strcmpi(w1, "char_port") == 0) { - char_port = atoi(w2); - } else if (strcmpi(w1, "char_maintenance") == 0) { - char_maintenance = atoi(w2); - } else if (strcmpi(w1, "char_new") == 0) { - char_new = atoi(w2); - } else if (strcmpi(w1, "email_creation") == 0) { - email_creation = config_switch(w2); - } else if (strcmpi(w1, "char_txt") == 0) { - strcpy(char_txt, w2); - } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane - strcpy(backup_txt, w2); - } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] - backup_txt_flag = config_switch(w2); - } else if (strcmpi(w1, "max_connect_user") == 0) { - max_connect_user = atoi(w2); - if (max_connect_user < 0) - max_connect_user = 0; // unlimited online players - } else if (strcmpi(w1, "check_ip_flag") == 0) { - check_ip_flag = config_switch(w2); - } else if (strcmpi(w1, "autosave_time") == 0) { - autosave_interval = atoi(w2)*1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; - } else if (strcmpi(w1, "start_point") == 0) { - char map[32]; - int x, y; - if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) - continue; - if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name - memcpy(start_point.map, map, 16); - start_point.x = x; - start_point.y = y; - } - } else if (strcmpi(w1, "start_zeny") == 0) { - start_zeny = atoi(w2); - if (start_zeny < 0) - start_zeny = 0; - } else if (strcmpi(w1, "start_weapon") == 0) { - start_zeny = atoi(w2); - if (start_weapon < 0) - start_weapon = 0; - } else if (strcmpi(w1, "start_armor") == 0) { - start_zeny = atoi(w2); - if (start_armor < 0) - start_armor = 0; - } else if (strcmpi(w1, "unknown_char_name") == 0) { - strcpy(unknown_char_name, w2); - unknown_char_name[24] = 0; - } else if (strcmpi(w1, "char_log_filename") == 0) { - strcpy(char_log_filename, w2); - } else if (strcmpi(w1, "name_ignoring_case") == 0) { - name_ignoring_case = config_switch(w2); - } else if (strcmpi(w1, "char_name_option") == 0) { - char_name_option = atoi(w2); - } else if (strcmpi(w1, "char_name_letters") == 0) { - strcpy(char_name_letters, w2); -// online files options - } else if (strcmpi(w1, "online_txt_filename") == 0) { - strcpy(online_txt_filename, w2); - } else if (strcmpi(w1, "online_html_filename") == 0) { - strcpy(online_html_filename, w2); - } else if (strcmpi(w1, "online_sorting_option") == 0) { - online_sorting_option = atoi(w2); - } else if (strcmpi(w1, "online_display_option") == 0) { - online_display_option = atoi(w2); - } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it - online_gm_display_min_level = atoi(w2); - if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough - online_gm_display_min_level = 5; - } else if (strcmpi(w1, "online_refresh_html") == 0) { - online_refresh_html = atoi(w2); - if (online_refresh_html < 1) - online_refresh_html = 1; - } else if(strcmpi(w1,"anti_freeze_enable")==0){ - anti_freeze_enable = config_switch(w2); - } else if (strcmpi(w1, "anti_freeze_interval") == 0) { - ANTI_FREEZE_INTERVAL = atoi(w2); - if (ANTI_FREEZE_INTERVAL < 5) - ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds - } else if (strcmpi(w1, "import") == 0) { - char_config_read(w2); - } - } - fclose(fp); - - return 0; -} - -void do_final(void) { - int i; - - // write online players files with no player - for(i = 0; i < char_num; i++) - online_chars[i] = -1; - create_online_files(); - free(online_chars); - - mmo_char_sync(); - inter_save(); - - if (gm_account != NULL) - free(gm_account); - - free(char_dat); - delete_session(login_fd); - delete_session(char_fd); - - char_log("----End of char-server (normal end with closing of all files)." RETCODE); -} - -int do_init(int argc, char **argv) { - int i; - - // a newline in the log... - char_log(""); - char_log("The char-server starting..." RETCODE); - - char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); - lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); - - login_ip = inet_addr(login_ip_str); - char_ip = inet_addr(char_ip_str); - - for(i = 0; i < MAX_MAP_SERVERS; i++) { - memset(&server[i], 0, sizeof(struct mmo_map_server)); - server_fd[i] = -1; - } - - mmo_char_init(); - - update_online = time(NULL); - create_online_files(); // update online players files at start of the server - - inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 - - set_termfunc(do_final); - set_defaultparse(parse_char); - - char_fd = make_listen_port(char_port); - - add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_func_list(send_users_tologin, "send_users_tologin"); - add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); - - i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); - i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); - i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); - - if(anti_freeze_enable > 0) { - add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); - i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies - } - - char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); - - printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); - - return 0; -} diff --git a/misc/src/char/char.h b/misc/src/char/char.h deleted file mode 100644 index 989ca2f..0000000 --- a/misc/src/char/char.h +++ /dev/null @@ -1,31 +0,0 @@ -// $Id: char.h,v 1.1.1.1 2004/09/10 17:26:50 MagicalTux Exp $ -#ifndef _CHAR_H_ -#define _CHAR_H_ - -#define MAX_MAP_SERVERS 30 - -#define CHAR_CONF_NAME "conf/char_athena.conf" - -#define LOGIN_LAN_CONF_NAME "conf/lan_support.conf" - -#define DEFAULT_AUTOSAVE_INTERVAL 300*1000 - -struct mmo_map_server{ - long ip; - short port; - int users; - char map[MAX_MAP_PER_SERVER][16]; -}; - -int search_character_index(char* character_name); -char * search_character_name(int index); - -int mapif_sendall(unsigned char *buf, unsigned int len); -int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len); -int mapif_send(int fd,unsigned char *buf, unsigned int len); - -int char_log(char *fmt, ...); - -extern int autosave_interval; - -#endif diff --git a/misc/src/char/diff.diff b/misc/src/char/diff.diff deleted file mode 100644 index 61e91c7..0000000 --- a/misc/src/char/diff.diff +++ /dev/null @@ -1,4242 +0,0 @@ ---- char.c 2006-02-17 04:15:48.000000000 +0100 -+++ newchar/char.c 2006-03-15 19:55:35.000000000 +0100 -@@ -1,73 +1,100 @@ --// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ --// original : char2.c 2003/03/14 11:58:35 Rev.1.5 -+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-+// For more information, see LICENCE in the main folder
- - #include <sys/types.h> --#include <sys/socket.h> - #include <stdio.h> - #include <stdlib.h> -+
-+#ifdef _WIN32
-+#include <winsock.h>
-+typedef long in_addr_t;
-+#else
-+#include <sys/socket.h>
- #include <netinet/in.h> --#include <sys/time.h> --#include <time.h> -+#include <arpa/inet.h>
-+#include <netdb.h>
- #include <sys/ioctl.h> -+#include <sys/time.h>
- #include <unistd.h> -+#endif
-+
-+#include <time.h>
- #include <signal.h> - #include <fcntl.h> - #include <string.h> --#include <arpa/inet.h> --#include <netdb.h> - #include <stdarg.h> -+#include <limits.h>
- --#include "core.h" --#include "socket.h" --#include "timer.h" --#include "mmo.h" --#include "version.h" --#include "lock.h" --#include "char.h" -+#include "../common/strlib.h"
-+#include "../common/core.h"
-+#include "../common/socket.h"
-+#include "../common/timer.h"
-+#include "../common/mmo.h"
-+#include "../common/db.h"
-+#include "../common/version.h"
-+#include "../common/lock.h"
-+#include "../common/showmsg.h"
-+#include "../common/malloc.h"
- -+#include "char.h"
- #include "inter.h" - #include "int_pet.h" - #include "int_guild.h" - #include "int_party.h" - #include "int_storage.h" -- --#ifdef MEMWATCH --#include "memwatch.h" -+#ifdef ENABLE_SC_SAVING
-+#include "int_status.h"
- #endif - - struct mmo_map_server server[MAX_MAP_SERVERS]; - int server_fd[MAX_MAP_SERVERS]; --int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed --int anti_freeze_enable = 0; --int ANTI_FREEZE_INTERVAL = 6; - - int login_fd, char_fd; - char userid[24]; - char passwd[24]; - char server_name[20]; --char wisp_server_name[24] = "Server"; -+char wisp_server_name[NAME_LENGTH] = "Server";
-+int login_ip_set_ = 0;
- char login_ip_str[16]; --int login_ip; -+in_addr_t login_ip;
- int login_port = 6900; -+int char_ip_set_ = 0;
- char char_ip_str[16]; --int char_ip; -+int bind_ip_set_ = 0;
-+char bind_ip_str[16];
-+in_addr_t char_ip;
- int char_port = 6121; - int char_maintenance; - int char_new; -+int char_new_display;
- int email_creation = 0; // disabled by default --char char_txt[1024]; --char backup_txt[1024]; //By zanetheinsane -+char char_txt[1024]="save/athena.txt";
-+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
-+char friends_txt[1024]="save/friends.txt"; // davidsiaw
- char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] - char unknown_char_name[1024] = "Unknown"; - char char_log_filename[1024] = "log/char.log"; --//Added for lan support --char lan_map_ip[128]; --int subneti[4]; --int subnetmaski[4]; -+char db_path[1024]="db";
-+
-+// Advanced subnet check [LuzZza]
-+struct _subnet {
-+ long subnet;
-+ long mask;
-+ long char_ip;
-+ long map_ip;
-+} subnet[16];
-+
-+int subnet_count = 0;
-+
- int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] - int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-+#define TRIM_CHARS "\032\t\n "
- char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] - -+int log_char = 1; // loggin char or not [devil]
-+int log_inter = 1; // loggin inter or not [devil]
-+
- struct char_session_data{ - int account_id, login_id1, login_id2, sex; - int found_char[9]; -@@ -83,18 +110,31 @@ - int auth_fifo_pos = 0; - - int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) -+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
-+
-+int char_id_count = START_CHAR_NUM;
-+struct character_data {
-+ struct mmo_charstatus status;
-+ int global_num;
-+ struct global_reg global[GLOBAL_REG_NUM];
-+} *char_dat;
- --int char_id_count = 150000; --struct mmo_charstatus *char_dat; - int char_num, char_max; - int max_connect_user = 0; -+int gm_allow_level = 99;
- int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -+int save_log = 1;
- int start_zeny = 500; - int start_weapon = 1201; --int start_armor = 1202; -+int start_armor = 2301;
-+
-+//Custom limits for the fame lists. [Skotlex]
-+int fame_list_size_chemist = MAX_FAME_LIST;
-+int fame_list_size_smith = MAX_FAME_LIST;
-+int fame_list_size_taekwon = MAX_FAME_LIST;
- - // Initial position (it's possible to set it in conf file) --struct point start_point = {"new_1-1.gat", 53, 111}; -+struct point start_point = { 0, 53, 111};
- - struct gm_account *gm_account = NULL; - int GM_num = 0; -@@ -107,16 +147,31 @@ - int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer - int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it - --int *online_chars; // same size of char_dat, and id value of current server (or -1) -+//These are used to aid the map server in identifying valid clients. [Skotlex]
-+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
-+
-+struct online_char_data {
-+ int account_id;
-+ int char_id;
-+ short server;
-+ unsigned waiting_disconnect :1;
-+};
-+
-+struct dbt *online_char_db; //Holds all online characters.
-+
- time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) - -+int console = 0;
-+
- //------------------------------ - // Writing function of logs file - //------------------------------ - int char_log(char *fmt, ...) { -+ if(log_char)
-+ {
- FILE *logfp; - va_list ap; -- struct timeval tv; -+ time_t raw_time;
- char tmpstr[2048]; - - va_start(ap, fmt); -@@ -126,33 +181,16 @@ - if (fmt[0] == '\0') // jump a line if no message - fprintf(logfp, RETCODE); - else { -- gettimeofday(&tv, NULL); -- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); -- sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); -+ time(&raw_time);
-+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
-+ sprintf(tmpstr + 19, ": %s", fmt);
- vfprintf(logfp, tmpstr, ap); - } - fclose(logfp); - } -- - va_end(ap); -- return 0; --} -- --//----------------------------------------------------- --// Function to suppress control characters in a string. --//----------------------------------------------------- --int remove_control_chars(unsigned char *str) { -- int i; -- int change = 0; -- -- for(i = 0; str[i]; i++) { -- if (str[i] < 32) { -- str[i] = '_'; -- change = 1; -- } - } -- -- return change; -+ return 0;
- } - - //---------------------------------------------------------------------- -@@ -183,9 +221,9 @@ - index = -1; - for(i = 0; i < char_num; i++) { - // Without case sensitive check (increase the number of similar character names found) -- if (stricmp(char_dat[i].name, character_name) == 0) { -+ if (stricmp(char_dat[i].status.name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value) -- if (strcmp(char_dat[i].name, character_name) == 0) -+ if (strcmp(char_dat[i].status.name, character_name) == 0)
- return i; - quantity++; - index = i; -@@ -206,30 +244,140 @@ - char * search_character_name(int index) { - - if (index >= 0 && index < char_num) -- return char_dat[index].name; -+ return char_dat[index].status.name;
- - return unknown_char_name; - } - -+static void * create_online_char_data(DBKey key, va_list args) {
-+ struct online_char_data* character;
-+ character = aCalloc(1, sizeof(struct online_char_data));
-+ character->account_id = key.i;
-+ character->char_id = -1;
-+ character->server = -1;
-+ return character;
-+}
-+
-+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-+
- //------------------------------------------------- --// Function to create the character line (for save) -+// Set Character online/offline [Wizputer]
- //------------------------------------------------- --int mmo_char_tostr(char *str, struct mmo_charstatus *p) { -+
-+void set_char_online(int map_id, int char_id, int account_id) {
-+ struct online_char_data* character;
-+
-+ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
-+ { //Notify map-server of the new max IDs [Skotlex]
-+ if (account_id > max_account_id)
-+ max_account_id = account_id;
-+ if (char_id > max_char_id)
-+ max_char_id = char_id;
-+ mapif_send_maxid(max_account_id, max_char_id);
-+ }
-+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
-+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
-+ {
-+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
-+ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ }
-+ character->waiting_disconnect = 0;
-+ character->char_id = (char_id==99)?-1:char_id;
-+ character->server = (char_id==99)?-1:map_id;
-+
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272b;
-+ WFIFOL(login_fd,2) = account_id;
-+ WFIFOSET(login_fd,6);
-+
-+ //printf ("set online\n");
-+}
-+void set_char_offline(int char_id, int account_id) {
-+ struct online_char_data* character;
-+
-+ if ((character = idb_get(online_char_db, account_id)) != NULL)
-+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
-+ character->char_id = -1;
-+ character->server = -1;
-+ character->waiting_disconnect = 0;
-+ }
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272c;
-+ WFIFOL(login_fd,2) = account_id;
-+ WFIFOSET(login_fd,6);
-+
-+}
-+
-+static int char_db_setoffline(DBKey key, void* data, va_list ap) {
-+ struct online_char_data* character = (struct online_char_data*)data;
-+ int server = va_arg(ap, int);
-+ if (server == -1) {
-+ character->char_id = -1;
-+ character->server = -1;
-+ character->waiting_disconnect = 0;
-+ } else if (character->server == server)
-+ character->server = -2; //In some map server that we aren't connected to.
-+ return 0;
-+}
-+
-+void set_all_offline(void) {
-+ online_char_db->foreach(online_char_db,char_db_setoffline,-1);
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272c;
-+ WFIFOL(login_fd,2) = 99;
-+ WFIFOSET(login_fd,6);
-+
-+ //printf ("set all offline\n");
-+}
-+
-+/*---------------------------------------------------
-+ Make a data line for friends list
-+ --------------------------------------------------*/
-+
-+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
- int i; - char *str_p = str; -+ str_p += sprintf(str_p, "%d", p->char_id);
-+
-+ for (i=0;i<MAX_FRIENDS;i++){
-+ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
-+ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
-+ else
-+ str_p += sprintf(str_p,",,,");
-+ }
-+
-+ str_p += '\0';
-+
-+ return 0;
-+}
-+
-+//-------------------------------------------------
-+// Function to create the character line (for save)
-+//-------------------------------------------------
-+int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
-+ int i,j;
-+ char *str_p = str;
- -+ /* We shouldn't need this anymore... [Skotlex]
- // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. -- if (p->last_point.map[0] == '\0') { -- memcpy(p->last_point.map, "prontera.gat", 16); -+ if (!p->last_point.map) {
-+ p->last_point.map = mapindex_name2id(MAP_PRONTERA);
- p->last_point.x = 273; - p->last_point.y = 354; - } -- -- str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ */
-+ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -- "\t%s,%d,%d\t%s,%d,%d,%d\t", -+ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t",
- p->char_id, p->account_id, p->char_num, p->name, // -- p->class, p->base_level, p->job_level, -+ p->class_, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny, - p->hp, p->max_hp, p->sp, p->max_sp, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk, -@@ -238,32 +386,34 @@ - p->party_id, p->guild_id, p->pet_id, - p->hair, p->hair_color, p->clothes_color, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, -- p->last_point.map, p->last_point.x, p->last_point.y, // -- p->save_point.map, p->save_point.x, p->save_point.y, -- p->partner_id); -+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, //
-+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
-+ p->partner_id,p->father,p->mother,p->child,p->fame);
- for(i = 0; i < 10; i++) -- if (p->memo_point[i].map[0]) { -- str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); -+ if (p->memo_point[i].map) {
-+ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
- } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_INVENTORY; i++) - if (p->inventory[i].nameid) { -- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", -+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, -- p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, -- p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], -- p->inventory[i].broken); -+ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
-+ for(j=0; j<MAX_SLOTS; j++)
-+ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
-+ str_p += sprintf(str_p," ");
- } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_CART; i++) - if (p->cart[i].nameid) { -- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", -+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, -- p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, -- p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], -- p->cart[i].broken); -+ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
-+ for(j=0; j<MAX_SLOTS; j++)
-+ str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
-+ str_p += sprintf(str_p," ");
- } - *(str_p++) = '\t'; - -@@ -273,9 +423,9 @@ - } - *(str_p++) = '\t'; - -- for(i = 0; i < p->global_reg_num; i++) -- if (p->global_reg[i].str[0]) -- str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); -+ for(i = 0; i < reg_num; i++)
-+ if (reg[i].str[0])
-+ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
- *(str_p++) = '\t'; - - *str_p = '\0'; -@@ -285,20 +435,62 @@ - //------------------------------------------------------------------------- - // Function to set the character from the line (at read of characters file) - //------------------------------------------------------------------------- --int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { -+int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
-+ char tmp_str[3][128]; //To avoid deleting chars with too long names.
- int tmp_int[256]; -- int set, next, len, i; -+ unsigned int tmp_uint[2]; //To read exp....
-+ int set, next, len, i, j;
- - // initilialise character - memset(p, '\0', sizeof(struct mmo_charstatus)); - -- // If it's not char structure of version 1008 and after -- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ // If it's not char structure of version 1488 and after
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
-+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
-+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
-+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
-+ &tmp_int[19], &tmp_int[20],
-+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
-+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
-+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
-+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-+ tmp_str[1], &tmp_int[35], &tmp_int[36],
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
-+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47)
-+ {
-+ tmp_int[43] = 0;
-+ // If it's not char structure of version 1363 and after
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
-+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
-+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
-+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
-+ &tmp_int[19], &tmp_int[20],
-+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
-+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
-+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
-+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
-+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46)
-+ {
-+ tmp_int[40] = 0; // father
-+ tmp_int[41] = 0; // mother
-+ tmp_int[42] = 0; // child
-+ // If it's not char structure of version 1008 and before 1363
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -- "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5], -- &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], -@@ -306,16 +498,17 @@ - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -- p->last_point.map, &tmp_int[35], &tmp_int[36], // -- p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { -+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43)
-+ {
- tmp_int[39] = 0; // partner id - // If not char structure from version 384 to 1007 -- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -- "\t%[^,],%d,%d\t%[^,],%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5], -- &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], -@@ -323,16 +516,17 @@ - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -- p->last_point.map, &tmp_int[35], &tmp_int[36], // -- p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { -+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42)
-+ {
- // It's char structure of a version before 384 - tmp_int[26] = 0; // pet id -- set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" -+ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" -- "\t%[^,],%d,%d\t%[^,],%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // -+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5], -- &tmp_int[6], &tmp_int[7], &tmp_int[8], -+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], -@@ -340,8 +534,8 @@ - &tmp_int[24], &tmp_int[25], // - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], -- p->last_point.map, &tmp_int[35], &tmp_int[36], // -- p->save_point.map, &tmp_int[37], &tmp_int[38], &next); -+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next);
- set += 2; - //printf("char: old char data ver.1\n"); - // Char structure of version 1007 or older -@@ -351,19 +545,30 @@ - } - // Char structure of version 1008+ - } else { -+ set += 3;
- //printf("char: new char data ver.3\n"); - } -- if (set != 43) -+ // Char structture of version 1363+
-+ } else {
-+ set++;
-+ //printf("char: new char data ver.4\n");
-+ }
-+ // Char structure of version 1488+
-+ } else {
-+ //printf("char: new char data ver.5\n");
-+ }
-+ if (set != 47)
- return 0; - -+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
- p->char_id = tmp_int[0]; - p->account_id = tmp_int[1]; - p->char_num = tmp_int[2]; -- p->class = tmp_int[3]; -+ p->class_ = tmp_int[3];
- p->base_level = tmp_int[4]; - p->job_level = tmp_int[5]; -- p->base_exp = tmp_int[6]; -- p->job_exp = tmp_int[7]; -+ p->base_exp = tmp_uint[0];
-+ p->job_exp = tmp_uint[1];
- p->zeny = tmp_int[8]; - p->hp = tmp_int[9]; - p->max_hp = tmp_int[10]; -@@ -391,31 +596,37 @@ - p->head_top = tmp_int[32]; - p->head_mid = tmp_int[33]; - p->head_bottom = tmp_int[34]; -+ p->last_point.map = mapindex_name2id(tmp_str[1]);
- p->last_point.x = tmp_int[35]; - p->last_point.y = tmp_int[36]; -+ p->save_point.map = mapindex_name2id(tmp_str[2]);
- p->save_point.x = tmp_int[37]; - p->save_point.y = tmp_int[38]; - p->partner_id = tmp_int[39]; -+ p->father = tmp_int[40];
-+ p->mother = tmp_int[41];
-+ p->child = tmp_int[42];
-+ p->fame = tmp_int[43];
- - // Some checks - for(i = 0; i < char_num; i++) { -- if (char_dat[i].char_id == p->char_id) { -- printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); -- printf(" character id #%d -> new character not readed.\n", p->char_id); -- printf(" Character saved in log file.\033[0m\n"); -+ if (char_dat[i].status.char_id == p->char_id) {
-+ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
-+ ShowError(" character id #%d -> new character not readed.\n", p->char_id);
-+ ShowError(" Character saved in log file."CL_RESET"\n");
- return -1; -- } else if (strcmp(char_dat[i].name, p->name) == 0) { -- printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); -- printf(" character name '%s' -> new character not readed.\n", p->name); -- printf(" Character saved in log file.\033[0m\n"); -+ } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
-+ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
-+ ShowError(" character name '%s' -> new character not read.\n", p->name);
-+ ShowError(" Character saved in log file."CL_RESET"\n");
- return -2; - } - } - - if (strcmpi(wisp_server_name, p->name) == 0) { -- printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); -- printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); -- printf(" Character readed. Suggestion: change the wisp server name.\n"); -+ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
-+ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
-+ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
- char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, - p->name, wisp_server_name); - } -@@ -426,8 +637,9 @@ - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { -- if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) -+ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
- return -3; -+ p->memo_point[i].map = mapindex_name2id(tmp_str[0]);
- p->memo_point[i].x = tmp_int[0]; - p->memo_point[i].y = tmp_int[1]; - next += len; -@@ -438,18 +650,10 @@ - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { -- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], -- &tmp_int[4], &tmp_int[5], &tmp_int[6], -- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { -- // do nothing, it's ok -- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], -- &tmp_int[4], &tmp_int[5], &tmp_int[6], -- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { -- tmp_int[11] = 0; // broken doesn't exist in this version -> 0 -- } else // invalid structure -- return -4; -+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
-+ {
- p->inventory[i].id = tmp_int[0]; - p->inventory[i].nameid = tmp_int[1]; - p->inventory[i].amount = tmp_int[2]; -@@ -457,31 +661,23 @@ - p->inventory[i].identify = tmp_int[4]; - p->inventory[i].refine = tmp_int[5]; - p->inventory[i].attribute = tmp_int[6]; -- p->inventory[i].card[0] = tmp_int[7]; -- p->inventory[i].card[1] = tmp_int[8]; -- p->inventory[i].card[2] = tmp_int[9]; -- p->inventory[i].card[3] = tmp_int[10]; -- p->inventory[i].broken = tmp_int[11]; -+
-+ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
-+ p->inventory[i].card[j] = tmp_int[0];
-+
- next += len; - if (str[next] == ' ') - next++; -+ } else // invalid structure
-+ return -4;
- } -- - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { -- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], -- &tmp_int[4], &tmp_int[5], &tmp_int[6], -- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { -- // do nothing, it's ok -- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", -+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], -- &tmp_int[4], &tmp_int[5], &tmp_int[6], -- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { -- tmp_int[11] = 0; // broken doesn't exist in this version -> 0 -- } else // invalid structure -- return -5; -+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
-+ {
- p->cart[i].id = tmp_int[0]; - p->cart[i].nameid = tmp_int[1]; - p->cart[i].amount = tmp_int[2]; -@@ -489,14 +685,15 @@ - p->cart[i].identify = tmp_int[4]; - p->cart[i].refine = tmp_int[5]; - p->cart[i].attribute = tmp_int[6]; -- p->cart[i].card[0] = tmp_int[7]; -- p->cart[i].card[1] = tmp_int[8]; -- p->cart[i].card[2] = tmp_int[9]; -- p->cart[i].card[3] = tmp_int[10]; -- p->cart[i].broken = tmp_int[11]; -+
-+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
-+ p->cart[i].card[j] = tmp_int[0];
-+
- next += len; - if (str[next] == ' ') - next++; -+ } else // invalid structure
-+ return -5;
- } - - next++; -@@ -514,11 +711,11 @@ - next++; - - for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック -- if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { -+ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that. - // If it's, we must not refuse the character, but just this REG value. - // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) -- if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) -+ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
- i--; - else - return -7; -@@ -527,39 +724,127 @@ - if (str[next] == ' ') - next++; - } -- p->global_reg_num = i; -+ *reg_num = i;
- - return 1; - } -+//---------------------------------
-+// Function to read friend list
-+//---------------------------------
-+
-+int parse_friend_txt(struct mmo_charstatus *p)
-+{
-+ char line[1024], temp[1024];
-+ int pos = 0, count = 0, next;
-+ int i,len;
-+ FILE *fp;
-+
-+ // Open the file and look for the ID
-+ fp = fopen(friends_txt, "r");
-+
-+ if(fp == NULL)
-+ return -1;
-+
-+ while(fgets(line, sizeof(line)-1, fp)) {
-+
-+ if(line[0] == '/' && line[1] == '/')
-+ continue;
-+ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
-+ continue; //Not this line...
-+ //Read friends
-+ len = strlen(line);
-+ next = pos;
-+ for (count = 0; next < len && count < MAX_FRIENDS; count++)
-+ { //Read friends.
-+ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
-+ { //Invalid friend?
-+ memset(&p->friends[count], 0, sizeof(p->friends[count]));
-+ break;
-+ }
-+ next+=pos;
-+ //What IF the name contains a comma? while the next field is not a
-+ //number, we assume it belongs to the current name. [Skotlex]
-+ //NOTE: Of course, this will fail if someone sets their name to something like
-+ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
-+ //won't do as quotes are also valid name chars!)
-+ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0)
-+ {
-+ if (atoi(temp))
-+ { //We read the next friend, just continue.
-+ break;
-+ } else { //Append the name.
-+ next+=len;
-+ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH)
-+ {
-+ strcat(p->friends[count].name, ",");
-+ strcat(p->friends[count].name, temp);
-+ }
-+ }
-+ } //End Guess Block
-+ } //Friend's for.
-+ break; //Finished reading.
-+ }
-+ /*
-+ //Character names must not exceed the 23+\0 limit. [Skotlex]
-+ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid,
-+ &temp[0],p->friend_name[0],
-+ &temp[1],p->friend_name[1],
-+ &temp[2],p->friend_name[2],
-+ &temp[3],p->friend_name[3],
-+ &temp[4],p->friend_name[4],
-+ &temp[5],p->friend_name[5],
-+ &temp[6],p->friend_name[6],
-+ &temp[7],p->friend_name[7],
-+ &temp[8],p->friend_name[8],
-+ &temp[9],p->friend_name[9],
-+ &temp[10],p->friend_name[10],
-+ &temp[11],p->friend_name[11],
-+ &temp[12],p->friend_name[12],
-+ &temp[13],p->friend_name[13],
-+ &temp[14],p->friend_name[14],
-+ &temp[15],p->friend_name[15],
-+ &temp[16],p->friend_name[16],
-+ &temp[17],p->friend_name[17],
-+ &temp[18],p->friend_name[18],
-+ &temp[19],p->friend_name[19]);
-+ if (cid == p->char_id)
-+ break;
-+ }
-+ // No register of friends list
-+ if (cid == 0) {
-+ fclose(fp);
-+ return 0;
-+ }
-+
-+ // Fill in the list
-+
-+ for (i=0; i<MAX_FRIENDS; i++)
-+ p->friend_id[i] = temp[i];
-+*/
-+ fclose(fp);
-+ return count;
-+}
- - //--------------------------------- - // Function to read characters file - //--------------------------------- - int mmo_char_init(void) { - char line[65536]; -- int i; - int ret, line_count; - FILE *fp; - - char_max = 256; -- char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); -+ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
- if (!char_dat) { -- printf("out of memory: mmo_char_init (calloc of char_dat).\n"); -- exit(1); -- } -- online_chars = calloc(sizeof(int) * 256, 1); -- if (!online_chars) { -- printf("out of memory: mmo_char_init (calloc of online_chars).\n"); -+ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
- exit(1); - } -- for(i = 0; i < char_max; i++) -- online_chars[i] = -1; -- - char_num = 0; - - fp = fopen(char_txt, "r"); -+
- if (fp == NULL) { -- printf("Characters file not found: %s.\n", char_txt); -+ ShowError("Characters file not found: %s.\n", char_txt);
- char_log("Characters file not found: %s." RETCODE, char_txt); - char_log("Id for the next created character: %d." RETCODE, char_id_count); - return 0; -@@ -583,30 +868,26 @@ - - if (char_num >= char_max) { - char_max += 256; -- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); -+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) { -- printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); -+ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
- char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); - exit(1); - } -- online_chars = realloc(online_chars, sizeof(int) * char_max); -- if (!online_chars) { -- printf("Out of memory: mmo_char_init (realloc of online_chars).\n"); -- char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE); -- exit(1); -- } -- for(i = char_max - 256; i < char_max; i++) -- online_chars[i] = -1; - } - -- ret = mmo_char_fromstr(line, &char_dat[char_num]); -+ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
-+
-+ // Initialize friends list
-+ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
-+
- if (ret > 0) { // negative value or zero for errors -- if (char_dat[char_num].char_id >= char_id_count) -- char_id_count = char_dat[char_num].char_id + 1; -+ if (char_dat[char_num].status.char_id >= char_id_count)
-+ char_id_count = char_dat[char_num].status.char_id + 1;
- char_num++; - } else { -- printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); -- printf(" -> Character saved in log file.\n"); -+ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
-+ ShowError(" -> Character saved in log file.\n");
- switch (ret) { - case -1: - char_log("Duplicate character id in the next character line (character not readed):" RETCODE); -@@ -639,13 +920,13 @@ - fclose(fp); - - if (char_num == 0) { -- printf("mmo_char_init: No character found in %s.\n", char_txt); -+ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
- char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); - } else if (char_num == 1) { -- printf("mmo_char_init: 1 character read in %s.\n", char_txt); -+ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
- char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); - } else { -- printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); -+ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); - } - -@@ -658,20 +939,21 @@ - // Function to save characters in files (speed up by [Yor]) - //--------------------------------------------------------- - void mmo_char_sync(void) { -- char line[65536]; -+ char line[65536],f_line[1024];
- int i, j, k; - int lock; -- FILE *fp; -- int id[char_num]; -+ FILE *fp,*f_fp;
-+ //int *id = (int *) aMalloc(sizeof(int) * char_num);
-+ CREATE_BUFFER(id, int, char_num);
- - // Sorting before save (by [Yor]) - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { -- if ((char_dat[i].account_id < char_dat[id[j]].account_id) || -+ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
- // if same account id, we sort by slot. -- (char_dat[i].account_id == char_dat[id[j]].account_id && -- char_dat[i].char_num < char_dat[id[j]].char_num)) { -+ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
-+ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
- for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] -@@ -683,12 +965,12 @@ - // Data save - fp = lock_fopen(char_txt, &lock); - if (fp == NULL) { -- printf("WARNING: Server can't not save characters.\n"); -+ ShowWarning("Server can't not save characters.\n");
- char_log("WARNING: Server can't not save characters." RETCODE); - } else { - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) -- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index -+ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); -@@ -699,19 +981,33 @@ - if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] - fp = lock_fopen(backup_txt, &lock); - if (fp == NULL) { -- printf("WARNING: Server can't not create backup of characters file.\n"); -+ ShowWarning("Server can't not create backup of characters file.\n");
- char_log("WARNING: Server can't not create backup of characters file." RETCODE); -+ //aFree(id); // free up the memory before leaving -.- [Ajarn]
-+ DELETE_BUFFER(id);
- return; - } - for(i = 0; i < char_num; i++) { - // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) -- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index -+ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s" RETCODE, line); - } - fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); - lock_fclose(fp, backup_txt, &lock); - } - -+ // Friends List data save (davidsiaw)
-+ f_fp = lock_fopen(friends_txt, &lock);
-+ for(i = 0; i < char_num; i++) {
-+ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
-+ fprintf(f_fp, "%s" RETCODE, f_line);
-+ }
-+
-+ lock_fclose(f_fp, friends_txt, &lock);
-+
-+ //aFree(id);
-+ DELETE_BUFFER(id);
-+
- return; - } - -@@ -719,6 +1015,8 @@ - // Function to save (in a periodic way) datas in files - //---------------------------------------------------- - int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { -+ if (save_log)
-+ ShowInfo("Saving all files...\n");
- mmo_char_sync(); - inter_save(); - return 0; -@@ -728,21 +1026,33 @@ - // Function to create a new character - //----------------------------------- - int make_new_char(int fd, unsigned char *dat) { -- int i, j; -+ int i;
- struct char_session_data *sd; -+ char name[NAME_LENGTH];
- -- sd = session[fd]->session_data; -+ sd = (struct char_session_data*)session[fd]->session_data;
- - // remove control characters from the name -- dat[23] = '\0'; -- if (remove_control_chars(dat)) { -+ strncpy(name, dat, NAME_LENGTH);
-+ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
-+
-+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
-+
-+ //check name != main chat nick [LuzZza]
-+ if(strcmpi(name, main_chat_nick) == 0) {
-+ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
-+ sd->account_id, name);
-+ return -1;
-+ }
-+
-+ if (remove_control_chars((unsigned char *)name)) {
- char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, - fd, sd->account_id); - return -1; - } - - // check lenght of character name -- if (strlen(dat) < 4) { -+ if (strlen(name) < 4) {
- char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, - fd, sd->account_id, dat); - return -1; -@@ -750,15 +1060,15 @@ - - // Check Authorised letters/symbols in the name of the character - if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised -- for (i = 0; dat[i]; i++) -- if (strchr(char_name_letters, dat[i]) == NULL) { -+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
-+ if (strchr(char_name_letters, name[i]) == NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, -- fd, sd->account_id, dat, dat[i]); -+ fd, sd->account_id, name, name[i]);
- return -1; - } - } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden -- for (i = 0; dat[i]; i++) -- if (strchr(char_name_letters, dat[i]) != NULL) { -+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
-+ if (strchr(char_name_letters, name[i]) != NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); - return -1; -@@ -767,8 +1077,8 @@ - - if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats - dat[30] >= 9 || // slots (dat[30] can not be negativ) -- dat[33] <= 0 || dat[33] >= 20 || // hair style -- dat[31] >= 12) { // hair color (dat[31] can not be negativ) -+ dat[33] <= 0 || dat[33] >= 24 || // hair style
-+ dat[31] >= 9) { // hair color (dat[31] can not be negativ)
- char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; -@@ -781,98 +1091,96 @@ - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - return -1; - } -+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
-+
-+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
-+ if (log_char) {
-+ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
-+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ return -1;
- } -+ } // now when we have passed all stat checks
- - for(i = 0; i < char_num; i++) { -- if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || -- (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { -+ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
-+ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
- char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, -- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1; - } -- if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { -+ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
- char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, -- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1; - } - } - -- if (strcmp(wisp_server_name, dat) == 0) { -+ if (strcmp(wisp_server_name, name) == 0) {
- char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, -- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1; - } - - if (char_num >= char_max) { - char_max += 256; -- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); -+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) { -- printf("Out of memory: make_new_char (realloc of char_dat).\n"); -+ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
- char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); - exit(1); - } -- online_chars = realloc(online_chars, sizeof(int) * char_max); -- if (!online_chars) { -- printf("Out of memory: make_new_char (realloc of online_chars).\n"); -- char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE); -- exit(1); -- } -- for(j = char_max - 256; j < char_max; j++) -- online_chars[j] = -1; - } - - char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, -- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); -+ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- -- memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); -+ memset(&char_dat[i], 0, sizeof(struct character_data));
- -- char_dat[i].char_id = char_id_count++; -- char_dat[i].account_id = sd->account_id; -- char_dat[i].char_num = dat[30]; -- strcpy(char_dat[i].name, dat); -- char_dat[i].class = 0; -- char_dat[i].base_level = 1; -- char_dat[i].job_level = 1; -- char_dat[i].base_exp = 0; -- char_dat[i].job_exp = 0; -- char_dat[i].zeny = start_zeny; -- char_dat[i].str = dat[24]; -- char_dat[i].agi = dat[25]; -- char_dat[i].vit = dat[26]; -- char_dat[i].int_ = dat[27]; -- char_dat[i].dex = dat[28]; -- char_dat[i].luk = dat[29]; -- char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100; -- char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100; -- char_dat[i].hp = char_dat[i].max_hp; -- char_dat[i].sp = char_dat[i].max_sp; -- char_dat[i].status_point = 0; -- char_dat[i].skill_point = 0; -- char_dat[i].option = 0; -- char_dat[i].karma = 0; -- char_dat[i].manner = 0; -- char_dat[i].party_id = 0; -- char_dat[i].guild_id = 0; -- char_dat[i].hair = dat[33]; -- char_dat[i].hair_color = dat[31]; -- char_dat[i].clothes_color = 0; -- char_dat[i].inventory[0].nameid = start_weapon; // Knife -- char_dat[i].inventory[0].amount = 1; -- char_dat[i].inventory[0].equip = 0x02; -- char_dat[i].inventory[0].identify = 1; -- char_dat[i].inventory[0].broken = 0; -- char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt -- char_dat[i].inventory[1].amount = 1; -- char_dat[i].inventory[1].equip = 0x10; -- char_dat[i].inventory[1].identify = 1; -- char_dat[i].inventory[1].broken = 0; -- char_dat[i].weapon = 1; -- char_dat[i].shield = 0; -- char_dat[i].head_top = 0; -- char_dat[i].head_mid = 0; -- char_dat[i].head_bottom = 0; -- memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); -- memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); -+ char_dat[i].status.char_id = char_id_count++;
-+ char_dat[i].status.account_id = sd->account_id;
-+ char_dat[i].status.char_num = dat[30];
-+ strcpy(char_dat[i].status.name,name);
-+ char_dat[i].status.class_ = 0;
-+ char_dat[i].status.base_level = 1;
-+ char_dat[i].status.job_level = 1;
-+ char_dat[i].status.base_exp = 0;
-+ char_dat[i].status.job_exp = 0;
-+ char_dat[i].status.zeny = start_zeny;
-+ char_dat[i].status.str = dat[24];
-+ char_dat[i].status.agi = dat[25];
-+ char_dat[i].status.vit = dat[26];
-+ char_dat[i].status.int_ = dat[27];
-+ char_dat[i].status.dex = dat[28];
-+ char_dat[i].status.luk = dat[29];
-+ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
-+ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
-+ char_dat[i].status.hp = char_dat[i].status.max_hp;
-+ char_dat[i].status.sp = char_dat[i].status.max_sp;
-+ char_dat[i].status.status_point = 0;
-+ char_dat[i].status.skill_point = 0;
-+ char_dat[i].status.option = 0;
-+ char_dat[i].status.karma = 0;
-+ char_dat[i].status.manner = 0;
-+ char_dat[i].status.party_id = 0;
-+ char_dat[i].status.guild_id = 0;
-+ char_dat[i].status.hair = dat[33];
-+ char_dat[i].status.hair_color = dat[31];
-+ char_dat[i].status.clothes_color = 0;
-+ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
-+ char_dat[i].status.inventory[0].amount = 1;
-+ char_dat[i].status.inventory[0].equip = 0x02;
-+ char_dat[i].status.inventory[0].identify = 1;
-+ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
-+ char_dat[i].status.inventory[1].amount = 1;
-+ char_dat[i].status.inventory[1].equip = 0x10;
-+ char_dat[i].status.inventory[1].identify = 1;
-+ char_dat[i].status.weapon = 1;
-+ char_dat[i].status.shield = 0;
-+ char_dat[i].status.head_top = 0;
-+ char_dat[i].status.head_mid = 0;
-+ char_dat[i].status.head_bottom = 0;
-+ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
-+ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
- char_num++; - - mmo_char_sync(); -@@ -882,8 +1190,8 @@ - //---------------------------------------------------- - // This function return the name of the job (by [Yor]) - //---------------------------------------------------- --char * job_name(int class) { -- switch (class) { -+char * job_name(int class_) {
-+ switch (class_) {
- case 0: return "Novice"; - case 1: return "Swordsman"; - case 2: return "Mage"; -@@ -957,108 +1265,138 @@ - return "Unknown Job"; - } - --//------------------------------------------------------------- --// Function to create the online files (txt and html). by [Yor] --//------------------------------------------------------------- --void create_online_files(void) { -- int i, j, k, l; // for loops -- int players; // count the number of players -- FILE *fp; // for the txt file -- FILE *fp2; // for the html file -- char temp[256]; // to prepare what we must display -- time_t time_server; // for number of seconds -- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... -- int id[char_num]; -- -- if (online_display_option == 0) // we display nothing, so return -- return; -+static int create_online_files_sub(DBKey key, void* data, va_list va)
-+{
-+ struct online_char_data *character;
-+ int* players;
-+ int *id;
-+ int j,k,l;
-+ character = (struct online_char_data*) data;
-+ players = va_arg(va, int*);
-+ id = va_arg(va, int*);
- -- //char_log("Creation of online players files." RETCODE); -+ // check if map-server is online
-+ if (character->server == -1 || character->char_id == -1) { //Character not currently online.
-+ return -1;
-+ }
- -- // Get number of online players, id of each online players -- players = 0; -- // sort online characters. -- for(i = 0; i < char_num; i++) { -- if (online_chars[i] != -1) { -- id[players] = i; -+ j = character->server;
-+ if (server_fd[j] < 0) {
-+ server[j].users = 0;
-+ if (kick_on_disconnect)
-+ {
-+ character->char_id = -1;
-+ character->server = -1;
-+ }
-+ return -1;
-+ }
-+ // search position of character in char_dat and sort online characters.
-+ for(j = 0; j < char_num; j++) {
-+ if (char_dat[j].status.char_id != character->char_id)
-+ continue;
-+ id[*players] = j;
- // use sorting option - switch (online_sorting_option) { - case 1: // by name (without case sensitive) -- { -- char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name. -- for(j = 0; j < players; j++) -- if (stricmp(p_name, char_dat[id[j]].name) < 0 || -+ for(k = 0; k < *players; k++)
-+ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
- // if same name, we sort with case sensitive. -- (stricmp(p_name, char_dat[id[j]].name) == 0 && -- strcmp(p_name, char_dat[id[j]].name) < 0)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
-+ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break; - } -- } - break; - case 2: // by zeny -- for(j = 0; j < players; j++) -- if (char_dat[i].zeny < char_dat[id[j]].zeny || -+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
- // if same number of zenys, we sort by name. -- (char_dat[i].zeny == char_dat[id[j]].zeny && -- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
-+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break; - } - break; - case 3: // by base level -- for(j = 0; j < players; j++) -- if (char_dat[i].base_level < char_dat[id[j]].base_level || -+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
- // if same base level, we sort by base exp. -- (char_dat[i].base_level == char_dat[id[j]].base_level && -- char_dat[i].base_exp < char_dat[id[j]].base_exp)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
-+ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break; - } - break; - case 4: // by job (and job level) -- for(j = 0; j < players; j++) -- if (char_dat[i].class < char_dat[id[j]].class || -+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
- // if same job, we sort by job level. -- (char_dat[i].class == char_dat[id[j]].class && -- char_dat[i].job_level < char_dat[id[j]].job_level) || -+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
-+ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
- // if same job and job level, we sort by job exp. -- (char_dat[i].class == char_dat[id[j]].class && -- char_dat[i].job_level == char_dat[id[j]].job_level && -- char_dat[i].job_exp < char_dat[id[j]].job_exp)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
-+ char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
-+ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break; - } - break; - case 5: // by location map name - { -- int cpm_result; // A lot of player maps are identical. So, test if done often twice. -- for(j = 0; j < players; j++) -- if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp) -+ const char *map1, *map2;
-+ map1 = mapindex_id2name(char_dat[j].status.last_point.map);
-+
-+ for(k = 0; k < *players; k++) {
-+ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
-+ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
-+ stricmp(map1, map2) < 0 ||
- // if same map name, we sort by name. -- (cpm_result == 0 && -- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { -- for(k = players; k > j; k--) -- id[k] = id[k-1]; -- id[j] = i; // id[players] -+ (stricmp(map1, map2) == 0 &&
-+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
- break; - } - } -+ }
- break; - default: // 0 or invalid value: no sorting - break; - } -- players++; -+ (*players)++;
-+ break;
- } -+ return 0;
- } -+//-------------------------------------------------------------
-+// Function to create the online files (txt and html). by [Yor]
-+//-------------------------------------------------------------
-+void create_online_files(void) {
-+ unsigned int k, j; // for loop with strlen comparing
-+ int i, l; // for loops
-+ int players; // count the number of players
-+ FILE *fp; // for the txt file
-+ FILE *fp2; // for the html file
-+ char temp[256]; // to prepare what we must display
-+ time_t time_server; // for number of seconds
-+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
-+ int id[4096];
-+
-+ if (online_display_option == 0) // we display nothing, so return
-+ return;
-+
-+ // Get number of online players, id of each online players, and verify if a server is offline
-+ players = 0;
-+ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
- - // write files - fp = fopen(online_txt_filename, "w"); -@@ -1080,8 +1418,9 @@ - fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); - fprintf(fp, "\n"); - -- // If we display at least 1 player -- if (players > 0) { -+ for (i = 0; i < players; i++) {
-+ // if it's the first player
-+ if (i == 0) {
- j = 0; // count the number of characters for the txt version and to set the separate line - fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n"); - fprintf(fp2, " <tr>\n"); -@@ -1128,16 +1467,14 @@ - for (k = 0; k < j; k++) - fprintf(fp, "-"); - fprintf(fp, "\n"); -- -- // display each player. -- for (i = 0; i < players; i++) { -+ }
-+ fprintf(fp2, " <tr>\n");
- // get id of the character (more speed) - j = id[i]; -- fprintf(fp2, " <tr>\n"); - // displaying the character name - if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display -- strcpy(temp, char_dat[j].name); -- l = isGM(char_dat[j].account_id); -+ strcpy(temp, char_dat[j].status.name);
-+ l = isGM(char_dat[j].status.account_id);
- if (online_display_option & 64) { - if (l >= online_gm_display_min_level) - fprintf(fp, "%-24s (GM) ", temp); -@@ -1149,7 +1486,7 @@ - fprintf(fp2, " <td>"); - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, "<b>"); -- for (k = 0; temp[k]; k++) { -+ for (k = 0; k < strlen(temp); k++) {
- switch(temp[k]) { - case '<': // < - fprintf(fp2, "<"); -@@ -1168,48 +1505,51 @@ - } - // displaying of the job - if (online_display_option & 6) { -- char * jobname = job_name(char_dat[j].class); -+ char * jobname = job_name(char_dat[j].status.class_);
- if ((online_display_option & 6) == 6) { -- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level); -- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); -+ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
-+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- } else if (online_display_option & 2) { - fprintf(fp2, " <td>%s</td>\n", jobname); - fprintf(fp, "%-18s ", jobname); - } else if (online_display_option & 4) { -- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level); -- fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); -+ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
-+ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
- } - } - // displaying of the map - if (online_display_option & 24) { // 8 or 16 - // prepare map name -- memset(temp, 0, sizeof(temp)); -- strncpy(temp, char_dat[j].last_point.map, 16); -- if (strchr(temp, '.') != NULL) -- temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat' -+ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
-+ temp[MAP_NAME_LENGTH] = '\0';
-+ if (strstr(temp, ".gat") != NULL) {
-+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
-+ }
- // write map name -- if (online_display_option & 16) { // map-name AND coordonates -- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); -- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); -+ if (online_display_option & 16) { // map-name AND coordinates
-+ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
-+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- } else { - fprintf(fp2, " <td>%s</td>\n", temp); - fprintf(fp, "%-12s ", temp); - } - } -- // displaying number of zenys -+ // displaying nimber of zenys
- if (online_display_option & 32) { - // write number of zenys -- if (char_dat[j].zeny == 0) { // if no zeny -+ if (char_dat[j].status.zeny == 0) { // if no zeny
- fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n"); - fprintf(fp, " no zeny "); - } else { -- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny); -- fprintf(fp, "%13d z ", char_dat[j].zeny); -+ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
-+ fprintf(fp, "%13d z ", char_dat[j].status.zeny);
- } - } - fprintf(fp, "\n"); - fprintf(fp2, " </tr>\n"); - } -+ // If we display at least 1 player
-+ if (players > 0) {
- fprintf(fp2, " </table>\n"); - fprintf(fp, "\n"); - } -@@ -1218,8 +1558,9 @@ - if (players == 0) { - fprintf(fp2, " <p>No user is online.</p>\n"); - fprintf(fp, "No user is online.\n"); -- // no display if only 1 player - } else if (players == 1) { -+ fprintf(fp2, " <p>%d user is online.</p>\n", players);
-+ fprintf(fp, "%d user is online.\n", players);
- } else { - fprintf(fp2, " <p>%d users are online.</p>\n", players); - fprintf(fp, "%d users are online.\n", players); -@@ -1254,15 +1595,17 @@ - int mmo_char_send006b(int fd, struct char_session_data *sd) { - int i, j, found_num; - struct mmo_charstatus *p; --#ifdef NEW_006b -+//#ifdef NEW_006b
- const int offset = 24; --#else -- const int offset = 4; --#endif -+//#else
-+// const int offset = 4;
-+//#endif
-+
-+ set_char_online(0, 99,sd->account_id);
- - found_num = 0; - for(i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == sd->account_id) { -+ if (char_dat[i].status.account_id == sd->account_id) {
- sd->found_char[found_num] = i; - found_num++; - if (found_num == 9) -@@ -1272,18 +1615,19 @@ - for(i = found_num; i < 9; i++) - sd->found_char[i] = -1; - -+ WFIFOHEAD(fd, offset + found_num * 106);
- memset(WFIFOP(fd,0), 0, offset + found_num * 106); - WFIFOW(fd,0) = 0x6b; - WFIFOW(fd,2) = offset + found_num * 106; - - for(i = 0; i < found_num; i++) { -- p = &char_dat[sd->found_char[i]]; -+ p = &char_dat[sd->found_char[i]].status;
- j = offset + (i * 106); // increase speed of code - - WFIFOL(fd,j) = p->char_id; -- WFIFOL(fd,j+4) = p->base_exp; -+ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
- WFIFOL(fd,j+8) = p->zeny; -- WFIFOL(fd,j+12) = p->job_exp; -+ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
- WFIFOL(fd,j+16) = p->job_level; - - WFIFOL(fd,j+20) = 0; -@@ -1299,9 +1643,16 @@ - WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp; - WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; - WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; -- WFIFOW(fd,j+52) = p->class; -+ WFIFOW(fd,j+52) = p->class_;
- WFIFOW(fd,j+54) = p->hair; -- WFIFOW(fd,j+56) = p->weapon; -+
-+ // pecopeco knights/crusaders crash fix
-+ if (p->class_ == 13 || p->class_ == 21 ||
-+ p->class_ == 4014 || p->class_ == 4022 ||
-+ p->class_ == 4036 || p->class_ == 4044)
-+ WFIFOW(fd,j+56) = 0;
-+ else WFIFOW(fd,j+56) = p->weapon;
-+
- WFIFOW(fd,j+58) = p->base_level; - WFIFOW(fd,j+60) = p->skill_point; - WFIFOW(fd,j+62) = p->head_bottom; -@@ -1311,7 +1662,7 @@ - WFIFOW(fd,j+70) = p->hair_color; - WFIFOW(fd,j+72) = p->clothes_color; - -- memcpy(WFIFOP(fd,j+74), p->name, 24); -+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
- - WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; - WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; -@@ -1327,34 +1678,20 @@ - return 0; - } - --int set_account_reg2(int acc, int num, struct global_reg *reg) { -- int i, c; -+// 離婚(char削除時に使用)
-+int char_divorce(struct mmo_charstatus *cs) {
-+ if (cs == NULL)
-+ return 0;
- -- c = 0; -+ if (cs->partner_id > 0){
-+ int i, j;
- for(i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == acc) { -- memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); -- char_dat[i].account_reg2_num = num; -- c++; -- } -- } -- return c; --} -- --// 離婚(char削除時に使用) --int char_divorce(struct mmo_charstatus *cs) { -- if (cs == NULL) -- return 0; -- -- if (cs->partner_id > 0){ -- int i, j; -- for(i = 0; i < char_num; i++) { -- if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { -+ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
- cs->partner_id = 0; -- char_dat[i].partner_id = 0; -+ char_dat[i].status.partner_id = 0;
- for(j = 0; j < MAX_INVENTORY; j++) -- if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) -- memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); -+ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
-+ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
- if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) - memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); - return 0; -@@ -1364,12 +1701,22 @@ - return 0; - } - -+int char_married(int pl1,int pl2) {
-+ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
-+}
-+
-+int char_child(int parent_id, int child_id) {
-+ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
-+ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
-+ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
-+}
-+
- //------------------------------------------------------------ - // E-mail check: return 0 (not correct) or 1 (valid). by [Yor] - //------------------------------------------------------------ --int e_mail_check(unsigned char *email) { -+int e_mail_check(char *email) {
- char ch; -- unsigned char* last_arobas; -+ char* last_arobas;
- - // athena limits - if (strlen(email) < 3 || strlen(email) > 39) -@@ -1412,7 +1759,7 @@ - - // disconnect player if online on char-server - for(i = 0; i < fd_max; i++) { -- if (session[i] && (sd = session[i]->session_data)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == accound_id) { - session[i]->eof = 1; - return 1; -@@ -1432,20 +1779,20 @@ - inter_pet_delete(cs->pet_id); - for (j = 0; j < MAX_INVENTORY; j++) - if (cs->inventory[j].card[0] == (short)0xff00) -- inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); -+ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
- for (j = 0; j < MAX_CART; j++) - if (cs->cart[j].card[0] == (short)0xff00) -- inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); -+ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
- // ギルド脱退 - if (cs->guild_id) - inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); - // パーティー脱退 - if (cs->party_id) -- inter_party_leave(cs->party_id, cs->account_id); -+ inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
- // 離婚 - if (cs->partner_id){ - // 離婚情報をmapに通知 -- char buf[10]; -+ unsigned char buf[10];
- WBUFW(buf,0) = 0x2b12; - WBUFL(buf,2) = cs->char_id; - WBUFL(buf,6) = cs->partner_id; -@@ -1459,22 +1806,24 @@ - int parse_tologin(int fd) { - int i; - struct char_session_data *sd; -+ RFIFOHEAD(fd);
- - // only login-server can have an access to here. - // so, if it isn't the login-server, we disconnect the session (fd != login_fd). -- if (fd != login_fd || session[fd]->eof) { -+ if (fd != login_fd)
-+ session[fd]->eof = 1;
-+ if(session[fd]->eof) {
- if (fd == login_fd) { -- printf("Char-server can't connect to login-server (connection #%d).\n", fd); -+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
- login_fd = -1; - } -- close(fd); -- delete_session(fd); -+ do_close(fd);
- return 0; - } - -- sd = session[fd]->session_data; -+ sd = (struct char_session_data*)session[fd]->session_data;
- -- while(RFIFOREST(fd) >= 2) { -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
- // printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { -@@ -1483,19 +1832,21 @@ - return 0; - if (RFIFOB(fd,2)) { - // printf("connect login server error : %d\n", RFIFOB(fd,2)); -- printf("Can not connect to login-server.\n"); -- printf("The server communication passwords (default s1/p1) is probably invalid.\n"); -- printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); -- printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); -+ ShowError("Can not connect to the login-server.\n");
-+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
-+ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
-+ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
- exit(1); - } else { -- printf("Connected to login-server (connection #%d).\n", fd); -+ ShowStatus("Connected to login-server (connection #%d).\n", fd);
-+ if (kick_on_disconnect)
-+ set_all_offline();
- // if no map-server already connected, display a message... - for(i = 0; i < MAX_MAP_SERVERS; i++) -- if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map -+ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
- break; - if (i == MAX_MAP_SERVERS) -- printf("Awaiting maps from map-server.\n"); -+ ShowStatus("Awaiting maps from map-server.\n");
- } - RFIFOSKIP(fd,3); - break; -@@ -1505,8 +1856,9 @@ - return 0; - // printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); - for(i = 0; i < fd_max; i++) { -- if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
- if (RFIFOB(fd,6) != 0) { -+ WFIFOHEAD(i, 3);
- WFIFOW(i,0) = 0x6c; - WFIFOB(i,2) = 0x42; - WFIFOSET(i,3); -@@ -1521,9 +1873,14 @@ - sd->connect_until_time = (time_t)RFIFOL(fd,47); - // send characters to player - mmo_char_send006b(i, sd); -+ } else if(isGM(sd->account_id) >= gm_allow_level) {
-+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
-+ // send characters to player
-+ mmo_char_send006b(i, sd);
- } else { - // refuse connection: too much online players - // printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); -+ WFIFOHEAD(fd, 3);
- WFIFOW(i,0) = 0x6c; - WFIFOW(i,2) = 0; - WFIFOSET(i,3); -@@ -1539,7 +1896,7 @@ - if (RFIFOREST(fd) < 50) - return 0; - for(i = 0; i < fd_max; i++) { -- if (session[i] && (sd = session[i]->session_data)) { -+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) { - memcpy(sd->email, RFIFOP(fd,6), 40); - if (e_mail_check(sd->email) == 0) -@@ -1552,6 +1909,40 @@ - RFIFOSKIP(fd,50); - break; - -+ // login-server alive packet
-+ case 0x2718:
-+ if (RFIFOREST(fd) < 2)
-+ return 0;
-+ RFIFOSKIP(fd,2);
-+ break;
-+
-+ // Receiving authentification from Freya-type login server (to avoid char->login->char)
-+ case 0x2719:
-+ if (RFIFOREST(fd) < 18)
-+ return 0;
-+ // to conserv a maximum of authentification, search if account is already authentified and replace it
-+ // that will reduce multiple connection too
-+ for(i = 0; i < AUTH_FIFO_SIZE; i++)
-+ if (auth_fifo[i].account_id == RFIFOL(fd,2))
-+ break;
-+ // if not found, use next value
-+ if (i == AUTH_FIFO_SIZE) {
-+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
-+ auth_fifo_pos = 0;
-+ i = auth_fifo_pos;
-+ auth_fifo_pos++;
-+ }
-+ auth_fifo[i].account_id = RFIFOL(fd,2);
-+ auth_fifo[i].char_id = 0;
-+ auth_fifo[i].login_id1 = RFIFOL(fd,6);
-+ auth_fifo[i].login_id2 = RFIFOL(fd,10);
-+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
-+ auth_fifo[i].char_pos = 0;
-+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
-+ auth_fifo[i].ip = RFIFOL(fd,14);
-+ RFIFOSKIP(fd,18);
-+ break;
-+
- case 0x2721: // gm reply - if (RFIFOREST(fd) < 10) - return 0; -@@ -1576,49 +1967,55 @@ - sex = RFIFOB(fd,6); - RFIFOSKIP(fd, 7); - if (acc > 0) { -- for (i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == acc) { -- int jobclass = char_dat[i].class; -- char_dat[i].sex = sex; -+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
-+ if (auth_fifo[i].account_id == acc)
- auth_fifo[i].sex = sex; -+ }
-+ for (i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == acc) {
-+ int jobclass = char_dat[i].status.class_;
-+ char_dat[i].status.sex = sex;
- if (jobclass == 19 || jobclass == 20 || - jobclass == 4020 || jobclass == 4021 || - jobclass == 4042 || jobclass == 4043) { - // job modification - if (jobclass == 19 || jobclass == 20) { -- char_dat[i].class = (sex) ? 19 : 20; -+ char_dat[i].status.class_ = (sex) ? 19 : 20;
- } else if (jobclass == 4020 || jobclass == 4021) { -- char_dat[i].class = (sex) ? 4020 : 4021; -+ char_dat[i].status.class_ = (sex) ? 4020 : 4021;
- } else if (jobclass == 4042 || jobclass == 4043) { -- char_dat[i].class = (sex) ? 4042 : 4043; -+ char_dat[i].status.class_ = (sex) ? 4042 : 4043;
- } - // remove specifical skills of classes 19, 4020 and 4042 - for(j = 315; j <= 322; j++) { -- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { -- char_dat[i].skill_point += char_dat[i].skill[j].lv; -- char_dat[i].skill[j].id = 0; -- char_dat[i].skill[j].lv = 0; -+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-+ char_dat[i].status.skill[j].id = 0;
-+ char_dat[i].status.skill[j].lv = 0;
- } - } - // remove specifical skills of classes 20, 4021 and 4043 - for(j = 323; j <= 330; j++) { -- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { -- char_dat[i].skill_point += char_dat[i].skill[j].lv; -- char_dat[i].skill[j].id = 0; -- char_dat[i].skill[j].lv = 0; -+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-+ char_dat[i].status.skill[j].id = 0;
-+ char_dat[i].status.skill[j].lv = 0;
- } - } - } - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for (j = 0; j < MAX_INVENTORY; j++) { -- if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) -- char_dat[i].inventory[j].equip = 0; -+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
-+ char_dat[i].status.inventory[j].equip = 0;
- } -- char_dat[i].weapon = 0; -- char_dat[i].shield = 0; -- char_dat[i].head_top = 0; -- char_dat[i].head_mid = 0; -- char_dat[i].head_bottom = 0; -+ char_dat[i].status.weapon = 0;
-+ char_dat[i].status.shield = 0;
-+ char_dat[i].status.head_top = 0;
-+ char_dat[i].status.head_mid = 0;
-+ char_dat[i].status.head_bottom = 0;
-+
-+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
-+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
- } - } - // disconnect player if online on char-server -@@ -1644,14 +2041,14 @@ - if (i == MAX_MAP_SERVERS) - char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); - else { -- char buf[128]; -- char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet -+ unsigned char buf[128];
-+ char message[4096]; // +1 to add a null terminated if not exist in the packet
- int lp; - char *p; - memset(message, '\0', sizeof(message)); - memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); - message[sizeof(message)-1] = '\0'; -- remove_control_chars(message); -+ remove_control_chars((unsigned char *)message);
- // remove all first spaces - p = message; - while(p[0] == ' ') -@@ -1702,22 +2099,13 @@ - case 0x2729: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; -- { -- struct global_reg reg[ACCOUNT_REG2_NUM]; -- unsigned char buf[4096]; -- int j, p, acc; -- acc = RFIFOL(fd,4); -- for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { -- memcpy(reg[j].str, RFIFOP(fd,p), 32); -- reg[j].value = RFIFOL(fd,p+32); -- } -- set_account_reg2(acc, j, reg); -- // 同垢ログインを禁止していれば送る必要は無い -+ { //Receive account_reg2 registry, forward to map servers.
-+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); -- WBUFW(buf,0) = 0x2b11; -+// WBUFW(buf,0) = 0x2b11;
-+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
- mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd,RFIFOW(fd,2)); --// printf("char: save_account_reg_reply\n"); - } - break; - -@@ -1727,20 +2115,20 @@ - return 0; - // Deletion of all characters of the account - for(i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == RFIFOL(fd,2)) { -- char_delete(&char_dat[i]); -+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
-+ char_delete(&char_dat[i].status);
- if (i < char_num - 1) { -- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); -+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
- // if moved character owns to deleted account, check again it's character -- if (char_dat[i].account_id == RFIFOL(fd,2)) { -+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
- i--; - // Correct moved character reference in the character's owner by [Yor] - } else { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { -- if (session[j] && (sd2 = session[j]->session_data) && -- sd2->account_id == char_dat[char_num-1].account_id) { -+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
-+ sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = i; -@@ -1792,10 +2180,10 @@ - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { -- char buf[32000]; -+ unsigned char buf[32000];
- if (gm_account != NULL) -- free(gm_account); -- gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); -+ aFree(gm_account);
-+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
- GM_num = 0; - for (i = 4; i < RFIFOW(fd,2); i = i + 5) { - gm_account[GM_num].account_id = RFIFOL(fd,i); -@@ -1803,8 +2191,8 @@ - //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); - GM_num++; - } -- printf("From login-server: receiving of %d GM accounts information.\n", GM_num); -- char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); -+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
-+ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
- create_online_files(); // update online players files (perhaps some online players change of GM level) - // send new gm acccounts level to map-servers - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); -@@ -1814,7 +2202,101 @@ - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - -+ // Receive GM accounts [Freya login server packet by Yor]
-+ case 0x2733:
-+ // add test here to remember that the login-server is Freya-type
-+ // sprintf (login_server_type, "Freya");
-+ if (RFIFOREST(fd) < 7)
-+ return 0;
-+ {
-+ unsigned char buf[32000];
-+ int new_level = 0;
-+ for(i = 0; i < GM_num; i++)
-+ if (gm_account[i].account_id == RFIFOL(fd,2)) {
-+ if (gm_account[i].level != (int)RFIFOB(fd,6)) {
-+ gm_account[i].level = (int)RFIFOB(fd,6);
-+ new_level = 1;
-+ }
-+ break;
-+ }
-+ // if not found, add it
-+ if (i == GM_num) {
-+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
-+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
-+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
-+ if (GM_num == 0) {
-+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
-+ } else {
-+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
-+ }
-+ gm_account[GM_num].account_id = RFIFOL(fd,2);
-+ gm_account[GM_num].level = (int)RFIFOB(fd,6);
-+ new_level = 1;
-+ GM_num++;
-+ if (GM_num >= 4000) {
-+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
-+ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
-+ }
-+ }
-+ }
-+ if (new_level == 1) {
-+ int len;
-+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
-+ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
-+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
-+ // send gm acccounts level to map-servers
-+ len = 4;
-+ WBUFW(buf,0) = 0x2b15;
-+
-+ for(i = 0; i < GM_num; i++) {
-+ WBUFL(buf, len) = gm_account[i].account_id;
-+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
-+ len += 5;
-+ }
-+ WBUFW(buf, 2) = len;
-+ mapif_sendall(buf, len);
-+ }
-+ }
-+ RFIFOSKIP(fd,7);
-+ break;
-+
-+ //Login server request to kick a character out. [Skotlex]
-+ case 0x2734:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ {
-+ struct online_char_data* character;
-+ int aid = RFIFOL(fd,2);
-+ if ((character = idb_get(online_char_db, aid)) != NULL)
-+ { //Kick out this player.
-+ if (character->server > -1)
-+ { //Kick it from the map server it is on.
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ if (!character->waiting_disconnect)
-+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
-+ character->waiting_disconnect = 1;
-+ } else { //Manual kick from char server.
-+ struct char_session_data *tsd;
-+ int i;
-+ for(i = 0; i < fd_max; i++) {
-+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
-+ {
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(i,0) = 0x81;
-+ WFIFOB(i,2) = 2;
-+ WFIFOSET(i,3);
-+ break;
-+ }
-+ }
-+ if (i == fd_max) //Shouldn't happen, but just in case.
-+ set_char_offline(99, aid);
-+ }
-+ }
-+ RFIFOSKIP(fd,6);
-+ }
-+ break;
- default: -+ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
- session[fd]->eof = 1; - return 0; - } -@@ -1824,57 +2306,130 @@ - return 0; - } - --//-------------------------------- --// Map-server anti-freeze system --//-------------------------------- --int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { -- int i; -+int request_accreg2(int account_id, int char_id) {
-+ if (login_fd > 0) {
-+ WFIFOW(login_fd, 0) = 0x272e;
-+ WFIFOL(login_fd, 2) = account_id;
-+ WFIFOL(login_fd, 6) = char_id;
-+ WFIFOSET(login_fd, 10);
-+ return 1;
-+ }
-+ return 0;
-+}
- -- //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); -- for(i = 0; i < MAX_MAP_SERVERS; i++) { -- if (server_fd[i] >= 0) {// if map-server is online -- //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]); -- if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed -- printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); -- char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, -- i); -- session[server_fd[i]]->eof = 1; -+//Send packet forward to login-server for account saving
-+int save_accreg2(unsigned char* buf, int len) {
-+ if (login_fd > 0) {
-+ WFIFOHEAD(login_fd, len+4);
-+ memcpy(WFIFOP(login_fd,4), buf, len);
-+ WFIFOW(login_fd,0) = 0x2728;
-+ WFIFOW(login_fd,2) = len+4;
-+ WFIFOSET(login_fd,len+4);
-+ return 1;
- } -+ return 0;
- } -+
-+//Receive Registry information for a character.
-+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
-+ int i,j,p,len;
-+ for (i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
-+ break;
-+ }
-+ if(i >= char_num) //Character not found?
-+ return 1;
-+ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
-+ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
-+ char_dat[i].global[j].str[len]='\0';
-+ p +=len+1; //+1 to skip the '\0' between strings.
-+ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
-+ char_dat[i].global[j].value[len]='\0';
-+ p +=len+1;
-+ }
-+ char_dat[i].global_num = j;
-+ return 0;
- } - -+//Reply to map server with acc reg values.
-+int char_account_reg_reply(int fd,int account_id,int char_id) {
-+ int i,j,p;
-+ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13);
-+ WFIFOW(fd,0)=0x3804;
-+ WFIFOL(fd,4)=account_id;
-+ WFIFOL(fd,8)=char_id;
-+ WFIFOB(fd,12)=3; //Type 3: char acc reg.
-+ for (i = 0;i < char_num; i++) {
-+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
-+ break;
-+ }
-+ if(i >= char_num){ //Character not found? Sent empty packet.
-+ WFIFOW(fd,2)=13;
-+ }else{
-+ for (p=13,j = 0; j < char_dat[i].global_num; j++) {
-+ if (char_dat[i].global[j].str[0]) {
-+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
-+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
-+ }
-+ }
-+ WFIFOW(fd,2)=p;
-+ }
-+ WFIFOSET(fd,WFIFOW(fd,2));
- return 0; - } - -+int search_mapserver(unsigned short map, long ip, short port);
-+
- int parse_frommap(int fd) { - int i, j; - int id; -+ RFIFOHEAD(fd);
- - for(id = 0; id < MAX_MAP_SERVERS; id++) - if (server_fd[id] == fd) - break; -- if (id == MAX_MAP_SERVERS || session[fd]->eof) { -+ if(id==MAX_MAP_SERVERS)
-+ session[fd]->eof=1;
-+ if(session[fd]->eof){
- if (id < MAX_MAP_SERVERS) { -- printf("Map-server %d (session #%d) has disconnected.\n", id, fd); -- memset(&server[id], 0, sizeof(struct mmo_map_server)); -+ unsigned char buf[16384];
-+ ShowStatus("Map-server %d has disconnected.\n", id);
-+ //Notify other map servers that this one is gone. [Skotlex]
-+ WBUFW(buf,0) = 0x2b20;
-+ WBUFL(buf,4) = server[id].ip;
-+ WBUFW(buf,8) = server[id].port;
-+ j = 0;
-+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
-+ if (server[id].map[i])
-+ WBUFW(buf,10+(j++)*4) = server[id].map[i];
-+ if (j > 0) {
-+ WBUFW(buf,2) = j * 4 + 10;
-+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
-+ }
- server_fd[id] = -1; -- for(j = 0; j < char_num; j++) -- if (online_chars[j] == fd) -- online_chars[j] = -1; -- create_online_files(); // update online players files (to remove all online players of this server) -+ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
- } -- close(fd); -- delete_session(fd); -+ do_close(fd);
-+ create_online_files();
- return 0; - } - -- while(RFIFOREST(fd) >= 2) { -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
- // printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); - - switch(RFIFOW(fd,0)) { -+
-+ // map-server alive packet
-+ case 0x2718:
-+ if (RFIFOREST(fd) < 2)
-+ return 0;
-+ RFIFOSKIP(fd,2);
-+ break;
-+
- // request from map-server to reload GM accounts. Transmission to login-server (by Yor) - case 0x2af7: - if (login_fd > 0) { // don't send request if no login-server -+ WFIFOHEAD(login_fd, 2);
- WFIFOW(login_fd,0) = 0x2709; - WFIFOSET(login_fd, 2); - // printf("char : request from map-server to reload GM accounts -> login-server.\n"); -@@ -1888,36 +2443,41 @@ - return 0; - memset(server[id].map, 0, sizeof(server[id].map)); - j = 0; -- for(i = 4; i < RFIFOW(fd,2); i += 16) { -- memcpy(server[id].map[j], RFIFOP(fd,i), 16); --// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); -+ for(i = 4; i < RFIFOW(fd,2); i += 4) {
-+ server[id].map[j] = RFIFOW(fd,i);
- j++; - } - { - unsigned char *p = (unsigned char *)&server[id].ip; -- printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", -+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
- id, j, p[0], p[1], p[2], p[3], server[id].port); -- printf("Map-server %d loading complete.\n", id); -+ ShowStatus("Map-server %d loading complete.\n", id);
- char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, - id, j, p[0], p[1], p[2], p[3], server[id].port, id); -+ if (kick_on_disconnect)
-+ set_all_offline();
-+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
-+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
- } -+ WFIFOHEAD(fd, 3 + NAME_LENGTH);
- WFIFOW(fd,0) = 0x2afb; - WFIFOB(fd,2) = 0; -- memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player -- WFIFOSET(fd,27); -+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
-+ WFIFOSET(fd,3+NAME_LENGTH);
-+ //WFIFOSET(fd,27);
- { - unsigned char buf[16384]; - int x; - if (j == 0) { -- printf("WARNING: Map-Server %d have NO map.\n", id); -+ ShowWarning("Map-Server %d have NO map.\n", id);
- char_log("WARNING: Map-Server %d have NO map." RETCODE, id); - // Transmitting maps information to the other map-servers - } else { - WBUFW(buf,0) = 0x2b04; -- WBUFW(buf,2) = j * 16 + 10; -+ WBUFW(buf,2) = j * 4 + 10;
- WBUFL(buf,4) = server[id].ip; - WBUFW(buf,8) = server[id].port; -- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); -+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
- mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - // Transmitting the maps of the other map-servers to the new map-server -@@ -1928,10 +2488,10 @@ - WFIFOW(fd,8) = server[x].port; - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) -- if (server[x].map[i][0]) -- memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); -+ if (server[x].map[i])
-+ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
- if (j > 0) { -- WFIFOW(fd,2) = j * 16 + 10; -+ WFIFOW(fd,2) = j * 4 + 10;
- WFIFOSET(fd,WFIFOW(fd,2)); - } - } -@@ -1940,83 +2500,95 @@ - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - -- // 認証要求 -+ //Packet command is now used for sc_data request. [Skotlex]
- case 0x2afc: -- if (RFIFOREST(fd) < 22) -+ if (RFIFOREST(fd) < 10)
- return 0; -- //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); -- for(i = 0; i < AUTH_FIFO_SIZE; i++) { -- if (auth_fifo[i].account_id == RFIFOL(fd,2) && -- auth_fifo[i].char_id == RFIFOL(fd,6) && -- auth_fifo[i].login_id1 == RFIFOL(fd,10) && --#if CMP_AUTHFIFO_LOGIN2 != 0 -- // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) -- (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 -+ {
-+#ifdef ENABLE_SC_SAVING
-+ int aid, cid;
-+ struct scdata *data;
-+ aid = RFIFOL(fd,2);
-+ cid = RFIFOL(fd,6);
- #endif -- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && -- !auth_fifo[i].delflag) { -- auth_fifo[i].delflag = 1; -- WFIFOW(fd,0) = 0x2afd; -- WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus); -- WFIFOL(fd,4) = RFIFOL(fd,2); -- WFIFOL(fd,8) = auth_fifo[i].login_id2; -- WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; -- char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; -- memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); -+ RFIFOSKIP(fd, 10);
-+#ifdef ENABLE_SC_SAVING
-+ data = status_search_scdata(aid, cid);
-+ if (data->count > 0)
-+ { //Deliver status change data.
-+ int i;
-+
-+ WFIFOW(fd,0) = 0x2b1d;
-+ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
-+ WFIFOL(fd,4) = aid;
-+ WFIFOL(fd,8) = cid;
-+ WFIFOW(fd,12) = data->count;
-+ for (i = 0; i < data->count; i++)
-+ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
- WFIFOSET(fd, WFIFOW(fd,2)); -- //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); -- break; -+ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
- } -+#endif
-+ break;
- } -- if (i == AUTH_FIFO_SIZE) { -- WFIFOW(fd,0) = 0x2afe; -- WFIFOL(fd,2) = RFIFOL(fd,2); -- WFIFOSET(fd,6); -- printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); -+
-+ //set MAP user count
-+ case 0x2afe:
-+ if (RFIFOREST(fd) < 4)
-+ return 0;
-+ if (RFIFOW(fd,2) != server[id].users) {
-+ server[id].users = RFIFOW(fd,2);
-+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
- } -- RFIFOSKIP(fd,22); -+ RFIFOSKIP(fd, 4);
- break; -- -- // MAPサーバー上のユーザー数受信 -+ //set MAP users
- case 0x2aff: - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - server[id].users = RFIFOW(fd,4); -- if(anti_freeze_enable) -- server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed -- // remove all previously online players of the server -- for(i = 0; i < char_num; i++) -- if (online_chars[i] == id) -- online_chars[i] = -1; -- // add online players in the list by [Yor] -+ // add online players in the list by [Yor], adapted to use dbs by [Skotlex]
-+ j = 0;
-+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
- for(i = 0; i < server[id].users; i++) { -- int char_id = RFIFOL(fd,6+i*4); -- for(j = 0; j < char_num; j++) -- if (char_dat[j].char_id == char_id) { -- online_chars[j] = id; -- //printf("%d\n", char_id); -- break; -+ int aid, cid;
-+ struct online_char_data* character;
-+ aid = RFIFOL(fd,6+i*8);
-+ cid = RFIFOL(fd,6+i*8+4);
-+ character = idb_ensure(online_char_db, aid, create_online_char_data);
-+ if (online_check && character->server > -1 && character->server != id)
-+ {
-+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
-+ character->account_id, character->char_id, character->server, id, aid, cid);
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
- } -+ character->char_id = cid;
-+ character->server = id;
- } - if (update_online < time(NULL)) { // Time is done - update_online = time(NULL) + 8; - create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. - // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. - } -- RFIFOSKIP(fd,6+i*4); -+ //If any chars remain in -2, they will be cleaned in the cleanup timer.
-+ RFIFOSKIP(fd,6+i*8);
- break; - - // キャラデータ保存 -+ // Recieve character data from map-server
- case 0x2b01: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - for(i = 0; i < char_num; i++) { -- if (char_dat[i].account_id == RFIFOL(fd,4) && -- char_dat[i].char_id == RFIFOL(fd,8)) -+ if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
-+ char_dat[i].status.char_id == RFIFOL(fd,8))
- break; - } - if (i != char_num) -- memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); -+ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
-+ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex]
-+ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
-+ }
- RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - -@@ -2026,7 +2598,6 @@ - return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; -- //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); - auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); - auth_fifo[auth_fifo_pos].char_id = 0; - auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); -@@ -2043,35 +2614,58 @@ - RFIFOSKIP(fd,18); - break; - -- // マップサーバー間移動要求 -+ // request "change map server"
- case 0x2b05: -- if (RFIFOREST(fd) < 49) -+ if (RFIFOREST(fd) < 35)
- return 0; -- if (auth_fifo_pos >= AUTH_FIFO_SIZE) -- auth_fifo_pos = 0; -- WFIFOW(fd,0) = 0x2b06; -- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42); -- //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); -- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); -- auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14); -- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); -- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); -- auth_fifo[auth_fifo_pos].delflag = 0; -- auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44); -- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) -- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45); -- for(i = 0; i < char_num; i++) -- if (char_dat[i].account_id == RFIFOL(fd,2) && -- char_dat[i].char_id == RFIFOL(fd,14)) { -- auth_fifo[auth_fifo_pos].char_pos = i; -- auth_fifo_pos++; -- WFIFOL(fd,6) = 0; -+ {
-+ unsigned short name;
-+ int map_id, map_fd = -1, i;
-+ struct online_char_data* data;
-+ struct mmo_charstatus* char_data;
-+
-+ name = RFIFOW(fd,18);
-+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
-+ if (map_id >= 0)
-+ map_fd = server_fd[map_id];
-+ for(i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
-+ char_dat[i].status.char_id == RFIFOL(fd,14))
- break; - } -- if (i == char_num) -- WFIFOW(fd,6) = 1; -- WFIFOSET(fd,44); -- RFIFOSKIP(fd,49); -+ char_data = i< char_num? &char_dat[i].status:NULL;
-+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
-+ if (map_fd>=0 && session[map_fd] && char_data)
-+ { //Send the map server the auth of this player.
-+ //Update the "last map" as this is where the player must be spawned on the new map server.
-+ char_data->last_point.map = RFIFOW(fd,18);
-+ char_data->last_point.x = RFIFOW(fd,20);
-+ char_data->last_point.y = RFIFOW(fd,22);
-+
-+ WFIFOW(map_fd,0) = 0x2afd;
-+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
-+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
-+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
-+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
-+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
-+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
-+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
-+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
-+ data->char_id = char_data->char_id;
-+ data->server = map_id; //Update server where char is.
-+
-+ //Reply with an ack.
-+ WFIFOW(fd, 0) = 0x2b06;
-+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
-+ WFIFOSET(fd, 30);
-+ } else { //Reply with nak
-+ WFIFOW(fd, 0) = 0x2b06;
-+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
-+ WFIFOL(fd, 6) = 0; //Set login1 to 0.
-+ WFIFOSET(fd, 30);
-+ }
-+ RFIFOSKIP(fd, 35);
-+ }
- break; - - // キャラ名検索 -@@ -2079,16 +2673,17 @@ - if (RFIFOREST(fd) < 6) - return 0; - for(i = 0; i < char_num; i++) { -- if (char_dat[i].char_id == RFIFOL(fd,2)) -+ if (char_dat[i].status.char_id == RFIFOL(fd,2))
- break; - } - WFIFOW(fd,0) = 0x2b09; - WFIFOL(fd,2) = RFIFOL(fd,2); - if (i != char_num) -- memcpy(WFIFOP(fd,6), char_dat[i].name, 24); -+ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
- else -- memcpy(WFIFOP(fd,6), unknown_char_name, 24); -- WFIFOSET(fd,30); -+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
-+ WFIFOSET(fd,6+NAME_LENGTH);
-+ //WFIFOSET(fd,30);
- RFIFOSKIP(fd,6); - break; - -@@ -2127,10 +2722,10 @@ - if (RFIFOREST(fd) < 44) - return 0; - { -- char character_name[24]; -+ char character_name[NAME_LENGTH];
- int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) -- memcpy(character_name, RFIFOP(fd,6), 24); -- character_name[sizeof(character_name) -1] = '\0'; -+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
-+ character_name[NAME_LENGTH -1] = '\0';
- // prepare answer - WFIFOW(fd,0) = 0x2b0f; // answer - WFIFOL(fd,2) = acc; // who want do operation -@@ -2138,14 +2733,15 @@ - // search character - i = search_character_index(character_name); - if (i >= 0) { -- memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found -- WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
-+ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- switch(RFIFOW(fd, 30)) { - case 1: // block -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2724; -- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
- WFIFOL(login_fd,6) = 5; // status of the account - WFIFOSET(login_fd, 10); - // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); -@@ -2155,10 +2751,10 @@ - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 2: // ban -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2725; -- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year - WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month - WFIFOW(login_fd,10) = RFIFOW(fd,36); // day -@@ -2174,10 +2770,10 @@ - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 3: // unblock -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd,0) = 0x2724; -- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
- WFIFOL(login_fd,6) = 0; // status of the account - WFIFOSET(login_fd, 10); - // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); -@@ -2187,10 +2783,10 @@ - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 4: // unban -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x272a; -- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOSET(login_fd, 6); - // printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); - } else -@@ -2199,10 +2795,10 @@ - WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline - break; - case 5: // changesex -- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { -+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
- if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2727; -- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value -+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
- WFIFOSET(login_fd, 6); - // printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); - } else -@@ -2213,12 +2809,14 @@ - } - } else { - // character name not found -- memcpy(WFIFOP(fd,6), character_name, 24); -- WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline -+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
-+ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } - // send answer if a player ask, not if the server ask - if (acc != -1) { -- WFIFOSET(fd, 34); -+ //WFIFOSET(fd, 34);
-+ WFIFOSET(fd, 10+NAME_LENGTH);
- } - RFIFOSKIP(fd, 44); - break; -@@ -2226,34 +2824,157 @@ - - // case 0x2b0f: not more used (available for futur usage) - -- // account_reg保存要求 -- case 0x2b10: -- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) -+ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex]
-+ //case 0x2b10:
-+
-+ // Recieve rates [Wizputer]
-+ case 0x2b16:
-+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
-+ return 0;
-+ // Txt doesn't need this packet, so just skip it
-+ RFIFOSKIP(fd,RFIFOW(fd,8));
-+ break;
-+
-+ // Character disconnected set online 0 [Wizputer]
-+ case 0x2b17:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ //printf("Setting %d char offline\n",RFIFOL(fd,2));
-+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
-+ RFIFOSKIP(fd,10);
-+ break;
-+
-+ // Reset all chars to offline [Wizputer]
-+ case 0x2b18:
-+ ShowNotice("Map server [%d] requested to set all characters offline.\n", id);
-+ set_all_offline();
-+ RFIFOSKIP(fd,2);
-+ break;
-+
-+ // Character set online [Wizputer]
-+ case 0x2b19:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ //printf("Setting %d char online\n",RFIFOL(fd,2));
-+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
-+ RFIFOSKIP(fd,10);
-+ break;
-+
-+ // Request sending of fame list
-+ case 0x2b1a:
-+ if (RFIFOREST(fd) < 2)
- return 0; - { -- struct global_reg reg[ACCOUNT_REG2_NUM]; -- int p, acc; -- acc = RFIFOL(fd,4); -- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { -- memcpy(reg[j].str, RFIFOP(fd,p), 32); -- reg[j].value = RFIFOL(fd, p+32); -+ int i, j, k, len = 8;
-+ unsigned char buf[32000];
-+ struct fame_list fame_item;
-+ //struct mmo_charstatus *dat;
-+ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *));
-+ CREATE_BUFFER(id, int, char_num);
-+
-+ // copy character list into buffer
-+ //for (i = 0; i < char_num; i++)
-+ // dat[i] = char_dat[i];
-+ // sort according to fame
-+ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame);
-+
-+ for(i = 0; i < char_num; i++) {
-+ id[i] = i;
-+ for(j = 0; j < i; j++) {
-+ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
-+ for(k = i; k > j; k--)
-+ id[k] = id[k-1];
-+ id[j] = i; // id[i]
-+ break;
- } -- set_account_reg2(acc, j, reg); -- // loginサーバーへ送る -- if (login_fd > 0) { // don't send request if no login-server -- WFIFOW(login_fd, 0) = 0x2728; -- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); -- WFIFOSET(login_fd, WFIFOW(login_fd,2)); - } -- // ワールドへの同垢ログインがなければmapサーバーに送る必要はない -- //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); -- //WBUFW(buf,0) = 0x2b11; -- //mapif_sendall(buf, WBUFW(buf,2)); -+ }
-+
-+ // starting to send to map
-+ WBUFW(buf,0) = 0x2b1b;
-+ // add list for blacksmiths
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
-+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 ||
-+ char_dat[id[i]].status.class_ == 4011 ||
-+ char_dat[id[i]].status.class_ == 4033))
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add blacksmith's block length
-+ WBUFW(buf, 6) = len;
-+
-+ // add list for alchemists
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
-+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 ||
-+ char_dat[id[i]].status.class_ == 4019 ||
-+ char_dat[id[i]].status.class_ == 4041))
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add alchemist's block length
-+ WBUFW(buf, 4) = len;
-+
-+ // adding list for taekwons
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
-+ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046)
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add total packet length
-+ WBUFW(buf, 2) = len;
-+
-+ // sending to all maps
-+ mapif_sendall(buf, len);
-+ // done!
-+ //aFree(dat);
-+ DELETE_BUFFER(id);
-+ RFIFOSKIP(fd,2);
-+ break;
-+ }
-+ //Request to save status change data. [Skotlex]
-+ case 0x2b1c:
-+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
-+ return 0;
-+ {
-+#ifdef ENABLE_SC_SAVING
-+ int count, aid, cid, i;
-+ struct scdata *data;
-+ aid = RFIFOL(fd, 4);
-+ cid = RFIFOL(fd, 8);
-+ count = RFIFOW(fd, 12);
-+ data = status_search_scdata(aid, cid);
-+ if (data->count != count)
-+ {
-+ data->count = count;
-+ data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
-+ }
-+ for (i = 0; i < count; i++)
-+ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
-+#endif
- RFIFOSKIP(fd, RFIFOW(fd,2)); --// printf("char: save_account_reg (from map)\n"); - break; - } -- - default: - // inter server処理に渡す - { -@@ -2264,7 +2985,7 @@ - return 0; - } - // inter server処理でもない場合は切断 -- printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); -+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
- session[fd]->eof = 1; - return 0; - } -@@ -2272,28 +2993,20 @@ - return 0; - } - --int search_mapserver(char *map) { -+int search_mapserver(unsigned short map, long ip, short port) {
- int i, j; -- char temp_map[16]; -- int temp_map_len; -- --// printf("Searching the map-server for map '%s'... ", map); -- strncpy(temp_map, map, sizeof(temp_map)); -- temp_map[sizeof(temp_map)-1] = '\0'; -- if (strchr(temp_map, '.') != NULL) -- temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map - -- temp_map_len = strlen(temp_map); - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0) -- for (j = 0; server[i].map[j][0]; j++) -- //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); -- if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { --// printf("found -> server #%d.\n", i); -+ for (j = 0; server[i].map[j]; j++)
-+ if (server[i].map[j] == map) {
-+ if (ip > 0 && server[i].ip != ip)
-+ continue;
-+ if (port > 0 && server[i].port != port)
-+ continue;
- return i; - } - --// printf("not found.\n"); - return -1; - } - -@@ -2302,48 +3015,81 @@ - return inter_mapif_init(fd); - } - --//----------------------------------------------------- --// Test to know if an IP come from LAN or WAN. by [Yor] --//----------------------------------------------------- --int lan_ip_check(unsigned char *p){ -+//--------------------------------------------
-+// Test to know if an IP come from LAN or WAN.
-+// Rewrote: Adnvanced subnet check [LuzZza]
-+//--------------------------------------------
-+int lan_subnetcheck(long *p) {
-+
- int i; -- int lancheck = 1; -+ unsigned char *sbn, *msk, *src = (unsigned char *)p;
- --// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", --// p[0], p[1], p[2], p[3], --// subneti[0], subneti[1], subneti[2], subneti[3], --// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); -- for(i = 0; i < 4; i++) { -- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { -- lancheck = 0; -- break; -+ for(i=0; i<subnet_count; i++) {
-+
-+ if((subnet[i].subnet & subnet[i].mask) == (*p & subnet[i].mask)) {
-+
-+ sbn = (unsigned char *)&subnet[i].subnet;
-+ msk = (unsigned char *)&subnet[i].mask;
-+
-+ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
-+ src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
-+
-+ return subnet[i].map_ip;
- } - } -- printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN"); -- return lancheck; -+
-+ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
-+ return 0;
- } - - int parse_char(int fd) { -+
- int i, ch; -+ unsigned short cmd;
- char email[40]; -+ int map_fd;
- struct char_session_data *sd; - unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr; -+ long subnet_map_ip;
-+
-+ RFIFOHEAD(fd);
-+
-+ sd = (struct char_session_data*)session[fd]->session_data;
- -- if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. -+ if (login_fd < 0)
-+ session[fd]->eof = 1;
-+ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
- if (fd == login_fd) - login_fd = -1; -- close(fd); -- delete_session(fd); -+ if (sd != NULL)
-+ {
-+ struct online_char_data* data = idb_get(online_char_db, sd->account_id);
-+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
-+ set_char_offline(99,sd->account_id);
-+ }
-+ do_close(fd);
- return 0; - } - -- sd = session[fd]->session_data; -+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
-+ cmd = RFIFOW(fd,0);
-+ // crc32のスキップ用
-+ if( sd==NULL && // 未ログインor管理パケット
-+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
-+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
-+ cmd!=0x20b && // md5通知パケット除去
-+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
-+ RFIFOSKIP(fd,4);
-+ cmd = RFIFOW(fd,0);
-+ ShowDebug("parse_char : %d crc32 skipped\n",fd);
-+ if(RFIFOREST(fd)==0)
-+ return 0;
-+ }
- -- while (RFIFOREST(fd) >= 2) { --// if (RFIFOW(fd,0) < 30000) --// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); -+//For use in packets that depend on an sd being present [Skotlex]
-+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
- -- switch(RFIFOW(fd,0)) { -+ switch(cmd){
- case 0x20b: //20040622暗号化ragexe対応 - if (RFIFOREST(fd) < 19) - return 0; -@@ -2356,13 +3102,15 @@ - { - int GM_value; - if ((GM_value = isGM(RFIFOL(fd,2)))) -- printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); -+ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
- else -- printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); -+ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
- if (sd == NULL) { -- sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); -- memset(sd, 0, sizeof(struct char_session_data)); -- memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail -+ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
-+ session[fd]->session_data = sd;
-+
-+// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex]
-+ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
- sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) - } - sd->account_id = RFIFOL(fd,2); -@@ -2370,6 +3118,7 @@ - sd->login_id2 = RFIFOL(fd,10); - sd->sex = RFIFOB(fd,16); - // send back account_id -+ WFIFOHEAD(fd, 4);
- WFIFOL(fd,0) = RFIFOL(fd,2); - WFIFOSET(fd,4); - // search authentification -@@ -2382,6 +3131,44 @@ - (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && - auth_fifo[i].delflag == 2) { - auth_fifo[i].delflag = 1; -+
-+ if (online_check)
-+ { // check if character is not online already. [Skotlex]
-+ struct online_char_data* character;
-+ character = idb_get(online_char_db, sd->account_id);
-+
-+ if (character)
-+ {
-+ if(character->server > -1)
-+ { //Kick it from the map server it is on.
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ if (!character->waiting_disconnect)
-+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
-+ character->waiting_disconnect = 1;
-+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
-+ } else { //Manual kick from char server.
-+ struct char_session_data *tsd;
-+ int i;
-+ for(i = 0; i < fd_max; i++) {
-+ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
-+ {
-+ WFIFOW(i,0) = 0x81;
-+ WFIFOB(i,2) = 2;
-+ WFIFOSET(i,3);
-+ break;
-+ }
-+ }
-+ if (i == fd_max) //Shouldn't happen, but just in case.
-+ set_char_offline(99, sd->account_id);
-+ */
-+ WFIFOW(fd,0) = 0x81;
-+ WFIFOB(fd,2) = 8;
-+ WFIFOSET(fd,3);
-+ break;
-+ }
-+ }
-+ }
-+
- if (max_connect_user == 0 || count_users() < max_connect_user) { - if (login_fd > 0) { // don't send request if no login-server - // request to login-server to obtain e-mail/time limit -@@ -2421,89 +3208,103 @@ - break; - - case 0x66: // キャラ選択 -- if (RFIFOREST(fd) < 3) -- return 0; -+ FIFOSD_CHECK(3);
-+ {
-+ int char_num = RFIFOB(fd,2);
-+ struct mmo_charstatus *cd;
-+ RFIFOSKIP(fd,3);
- - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online -+ WFIFOHEAD(fd, 3);
- WFIFOW(fd, 0) = 0x70; - WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd, 3); -- -+ break;
-+ }
- // otherwise, load the character -- } else { - for (ch = 0; ch < 9; ch++) -- if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) -+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
- break; -- if (ch != 9) { -+ if (ch == 9)
-+ { //Not found?? May be forged packet.
-+ break;
-+ }
-+ cd = &char_dat[sd->found_char[ch]].status;
- char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, -- sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); -+ sd->account_id, char_num, cd->name);
-+
-+ cd->sex = sd->sex;
-+
- // searching map server -- i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); -+ i = search_mapserver(cd->last_point.map,-1,-1);
- // if map is not found, we check major cities - if (i < 0) { -- if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 354; -- } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 100; -- } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 94; -- } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 57; -- } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 117; -- } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'. -- memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); -- char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates -- char_dat[sd->found_char[ch]].last_point.y = 103; -+ unsigned short j;
-+ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map));
-+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 273; // savepoint coordinates
-+ cd->last_point.y = 354;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 120; // savepoint coordinates
-+ cd->last_point.y = 100;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 160; // savepoint coordinates
-+ cd->last_point.y = 94;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 116; // savepoint coordinates
-+ cd->last_point.y = 57;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 87; // savepoint coordinates
-+ cd->last_point.y = 117;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 94; // savepoint coordinates
-+ cd->last_point.y = 103;
- } else { -- int j; - // get first online server (with a map) - i = 0; - for(j = 0; j < MAX_MAP_SERVERS; j++) -- if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) -+ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first)
- i = j; -- memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); -- printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); -- // coordonates are unknown -+ cd->last_point.map = server[j].map[0];
-+ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0]));
-+ // coordinates are unknown
- break; - } - // if no map-server is connected, we send: server closed - if (j == MAX_MAP_SERVERS) { -+ WFIFOHEAD(fd, 3);
- WFIFOW(fd,0) = 0x81; -- WFIFOL(fd,2) = 1; // 01 = Server closed -+ WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3); -- RFIFOSKIP(fd,3); - break; - } - } - } -+ WFIFOHEAD(fd, 28);
- WFIFOW(fd,0) = 0x71; -- WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; -- memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); -- printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch); -- printf("--Send IP of map-server. "); -- if (lan_ip_check(p)) -- WFIFOL(fd, 22) = inet_addr(lan_map_ip); -+ WFIFOL(fd,2) = cd->char_id;
-+ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
-+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
-+
-+ // Andvanced subnet check [LuzZza]
-+ if((subnet_map_ip = lan_subnetcheck((long *)p)))
-+ WFIFOL(fd,22) = subnet_map_ip;
- else - WFIFOL(fd, 22) = server[i].ip; -+
- WFIFOW(fd,26) = server[i].port; - WFIFOSET(fd,28); - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; -- //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); - auth_fifo[auth_fifo_pos].account_id = sd->account_id; -- auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; -+ auth_fifo[auth_fifo_pos].char_id = cd->char_id;
- auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; - auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; - auth_fifo[auth_fifo_pos].delflag = 0; -@@ -2511,62 +3312,109 @@ - auth_fifo[auth_fifo_pos].sex = sd->sex; - auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; - auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; -- auth_fifo_pos++; -+
-+ //Send NEW auth packet [Kevin]
-+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
-+ { //0 Should not be a valid server_fd [Skotlex]
-+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
-+ server_fd[i] = -1;
-+ memset(&server[i], 0, sizeof(struct mmo_map_server));
-+ //Send server closed.
-+ WFIFOW(fd,0) = 0x81;
-+ WFIFOB(fd,2) = 1; // 01 = Server closed
-+ WFIFOSET(fd,3);
-+ break;
- } -+ WFIFOW(map_fd,0) = 0x2afd;
-+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
-+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
-+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
-+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
-+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
-+ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
-+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
-+
-+ set_char_online(i, cd->char_id, cd->account_id);
-+ //Sets char online in the party and breaks even share if needed.
-+ inter_party_logged(cd->party_id, cd->account_id, cd->char_id);
-+
-+ auth_fifo_pos++;
- } -- RFIFOSKIP(fd,3); - break; - - case 0x67: // 作成 -- if (RFIFOREST(fd) < 37) -- return 0; -+ FIFOSD_CHECK(37);
-+
-+ if(char_new == 0) //turn character creation on/off [Kevin]
-+ i = -2;
-+ else
- i = make_new_char(fd, RFIFOP(fd,2)); -- if (i < 0) { -+
-+ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin]
-+ //already exists
-+ WFIFOHEAD(fd, 3);
- WFIFOW(fd,0) = 0x6e; - WFIFOB(fd,2) = 0x00; - WFIFOSET(fd,3); - RFIFOSKIP(fd,37); - break; -+ }else if(i == -2){
-+ //denied
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(fd, 0) = 0x6e;
-+ WFIFOB(fd, 2) = 0x02;
-+ WFIFOSET(fd, 3);
-+ RFIFOSKIP(fd, 37);
-+ break;
-+ }else if(i == -3){
-+ //underaged XD
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(fd, 0) = 0x6e;
-+ WFIFOB(fd, 2) = 0x01;
-+ WFIFOSET(fd, 3);
-+ RFIFOSKIP(fd, 37);
-+ break;
- } - -+ WFIFOHEAD(fd, 108);
- WFIFOW(fd,0) = 0x6d; - memset(WFIFOP(fd,2), 0, 106); - -- WFIFOL(fd,2) = char_dat[i].char_id; -- WFIFOL(fd,2+4) = char_dat[i].base_exp; -- WFIFOL(fd,2+8) = char_dat[i].zeny; -- WFIFOL(fd,2+12) = char_dat[i].job_exp; -- WFIFOL(fd,2+16) = char_dat[i].job_level; -+ WFIFOL(fd,2) = char_dat[i].status.char_id;
-+ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
-+ WFIFOL(fd,2+8) = char_dat[i].status.zeny;
-+ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
-+ WFIFOL(fd,2+16) = char_dat[i].status.job_level;
- -- WFIFOL(fd,2+28) = char_dat[i].karma; -- WFIFOL(fd,2+32) = char_dat[i].manner; -+ WFIFOL(fd,2+28) = char_dat[i].status.karma;
-+ WFIFOL(fd,2+32) = char_dat[i].status.manner;
- - WFIFOW(fd,2+40) = 0x30; -- WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; -- WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp; -- WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp; -- WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp; -- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed; -- WFIFOW(fd,2+52) = char_dat[i].class; -- WFIFOW(fd,2+54) = char_dat[i].hair; -- -- WFIFOW(fd,2+58) = char_dat[i].base_level; -- WFIFOW(fd,2+60) = char_dat[i].skill_point; -- -- WFIFOW(fd,2+64) = char_dat[i].shield; -- WFIFOW(fd,2+66) = char_dat[i].head_top; -- WFIFOW(fd,2+68) = char_dat[i].head_mid; -- WFIFOW(fd,2+70) = char_dat[i].hair_color; -- -- memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24); -- -- WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str; -- WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi; -- WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit; -- WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_; -- WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; -- WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; -- WFIFOB(fd,2+104) = char_dat[i].char_num; -+ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp;
-+ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp;
-+ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp;
-+ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp;
-+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
-+ WFIFOW(fd,2+52) = char_dat[i].status.class_;
-+ WFIFOW(fd,2+54) = char_dat[i].status.hair;
-+
-+ WFIFOW(fd,2+58) = char_dat[i].status.base_level;
-+ WFIFOW(fd,2+60) = char_dat[i].status.skill_point;
-+
-+ WFIFOW(fd,2+64) = char_dat[i].status.shield;
-+ WFIFOW(fd,2+66) = char_dat[i].status.head_top;
-+ WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
-+ WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
-+
-+ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
-+
-+ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str;
-+ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi;
-+ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit;
-+ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_;
-+ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex;
-+ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk;
-+ WFIFOB(fd,2+104) = char_dat[i].status.char_num;
- - WFIFOSET(fd,108); - RFIFOSKIP(fd,37); -@@ -2578,8 +3426,8 @@ - } - - case 0x68: // delete char //Yor's Fix -- if (RFIFOREST(fd) < 46) -- return 0; -+ FIFOSD_CHECK(46);
-+
- memcpy(email, RFIFOP(fd,6), 40); - if (e_mail_check(email) == 0) - strncpy(email, "a@a.com", 40); // default e-mail -@@ -2596,7 +3444,7 @@ - } else { - // we change the packet to set it like selection. - for (i = 0; i < 9; i++) -- if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { -+ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) {
- // we save new e-mail - memcpy(sd->email, email, 40); - // we send new e-mail to login-server ('online' login-server is checked before) -@@ -2608,7 +3456,7 @@ - RFIFOSKIP(fd,43); - // change value to put new packet (char selection) - RFIFOW(fd, 0) = 0x66; -- RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; -+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
- // not send packet, it's modify of actual packet - break; - } -@@ -2630,7 +3478,7 @@ - } else { - for (i = 0; i < 9; i++) { - struct mmo_charstatus *cs = NULL; -- if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { -+ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) {
- char_delete(cs); // deletion process - - if (sd->found_char[i] != char_num - 1) { -@@ -2640,8 +3488,8 @@ - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { -- if (session[j] && (sd2 = session[j]->session_data) && -- sd2->account_id == char_dat[char_num-1].account_id) { -+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
-+ sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < 9; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = sd->found_char[i]; -@@ -2682,7 +3530,7 @@ - if (server_fd[i] < 0) - break; - } -- if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ -+ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){
- WFIFOB(fd,2) = 3; - WFIFOSET(fd,3); - RFIFOSKIP(fd,60); -@@ -2691,8 +3539,6 @@ - WFIFOB(fd,2) = 0; - session[fd]->func_parse = parse_frommap; - server_fd[i] = fd; -- if(anti_freeze_enable) -- server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed - server[i].ip = RFIFOL(fd,54); - server[i].port = RFIFOW(fd,58); - server[i].users = 0; -@@ -2735,9 +3581,6 @@ - return 0; - - case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) -- session[fd]->eof = 1; -- return 0; -- - default: - session[fd]->eof = 1; - return 0; -@@ -2747,6 +3590,30 @@ - return 0; - } - -+// Console Command Parser [Wizputer]
-+int parse_console(char *buf) {
-+ char *type,*command;
-+
-+ type = (char *)aCalloc(64,1);
-+ command = (char *)aCalloc(64,1);
-+
-+// memset(type,0,64);
-+// memset(command,0,64);
-+
-+ ShowStatus("Console: %s\n",buf);
-+
-+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
-+ sscanf(buf,"%[^\n]",type);
-+
-+ ShowDebug("Type of command: %s || Command: %s \n",type,command);
-+
-+ if(buf) aFree(buf);
-+ if(type) aFree(type);
-+ if(command) aFree(command);
-+
-+ return 0;
-+}
-+
- // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) - int mapif_sendall(unsigned char *buf, unsigned int len) { - int i, c; -@@ -2755,6 +3622,16 @@ - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0) { -+ if (session[fd] == NULL)
-+ { //Could this be the crash's source? [Skotlex]
-+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
-+ server_fd[i] = -1;
-+ memset(&server[i], 0, sizeof(struct mmo_map_server));
-+ continue;
-+ }
-+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
- memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; -@@ -2771,6 +3648,9 @@ - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server_fd[i]) >= 0 && fd != sfd) { -+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
- memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd, len); - c++; -@@ -2785,6 +3665,9 @@ - if (fd >= 0) { - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (fd == server_fd[i]) { -+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
- memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - return 1; -@@ -2796,10 +3679,11 @@ - - int send_users_tologin(int tid, unsigned int tick, int id, int data) { - int users = count_users(); -- char buf[16]; -+ unsigned char buf[16];
- - if (login_fd > 0 && session[login_fd]) { - // send number of user to login server -+ WFIFOHEAD(login_fd, 6);
- WFIFOW(login_fd,0) = 0x2714; - WFIFOL(login_fd,2) = users; - WFIFOSET(login_fd,6); -@@ -2812,17 +3696,52 @@ - return 0; - } - -+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
-+ struct online_char_data* character = (struct online_char_data*)data;
-+ int *i = va_arg(ap, int*);
-+ int count = va_arg(ap, int);
-+ if ((*i) >= count)
-+ return 0; //This is an error that shouldn't happen....
-+ if(character->server > -1) {
-+ WFIFOHEAD(login_fd, 8+count*4);
-+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
-+ (*i)++;
-+ return 1;
-+ }
-+ return 0;
-+}
-+
-+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
-+ int users = count_users(), i=0;
-+
-+ if (login_fd > 0 && session[login_fd]) {
-+ // send account list to login server
-+ WFIFOHEAD(login_fd, 8+users*4);
-+ WFIFOW(login_fd,0) = 0x272d;
-+ WFIFOL(login_fd,4) = users;
-+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
-+ WFIFOW(login_fd,2) = 8+ i*4;
-+ if (i > 0)
-+ WFIFOSET(login_fd,WFIFOW(login_fd,2));
-+ }
-+ return 0;
-+}
-+
- int check_connect_login_server(int tid, unsigned int tick, int id, int data) { - if (login_fd <= 0 || session[login_fd] == NULL) { -- printf("Attempt to connect to login-server...\n"); -+ ShowInfo("Attempt to connect to login-server...\n");
- login_fd = make_connection(login_ip, login_port); -+ if (login_fd == -1)
-+ { //Try again later... [Skotlex]
-+ login_fd = 0;
-+ return 0;
-+ }
- session[login_fd]->func_parse = parse_tologin; - realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); -+ WFIFOHEAD(login_fd, 86);
- WFIFOW(login_fd,0) = 0x2710; -- memset(WFIFOP(login_fd,2), 0, 24); -- memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); -- memset(WFIFOP(login_fd,26), 0, 24); -- memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); -+ memcpy(WFIFOP(login_fd,2), userid, 24);
-+ memcpy(WFIFOP(login_fd,26), passwd, 24);
- WFIFOL(login_fd,50) = 0; - WFIFOL(login_fd,54) = char_ip; - WFIFOL(login_fd,58) = char_port; -@@ -2830,12 +3749,28 @@ - memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20); - WFIFOW(login_fd,80) = 0; - WFIFOW(login_fd,82) = char_maintenance; -- WFIFOW(login_fd,84) = char_new; -+
-+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
-+
- WFIFOSET(login_fd,86); - } - return 0; - } - -+//------------------------------------------------
-+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
-+//replies/disconnect the player we tried to kick. [Skotlex]
-+//------------------------------------------------
-+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
-+{
-+ struct online_char_data* character;
-+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
-+ { //Mark it offline due to timeout.
-+ set_char_offline(character->char_id, character->account_id);
-+ }
-+ return 0;
-+}
-+
- //---------------------------------------------------------- - // Return numerical value of a switch configuration by [Yor] - // on/off, english, fran軋is, deutsch, espaol -@@ -2849,92 +3784,56 @@ - return atoi(str); - } - --//------------------------------------------- --// Reading Lan Support configuration by [Yor] --//------------------------------------------- --int lan_config_read(const char *lancfgName) { -- int j; -- struct hostent * h = NULL; -- char line[1024], w1[1024], w2[1024]; -- FILE *fp; -+//----------------------------------
-+// Reading Lan Support configuration
-+// Rewrote: Anvanced subnet check [LuzZza]
-+//----------------------------------
-+int char_lan_config_read(const char *lancfgName) {
- -- // set default configuration -- strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); -- subneti[0] = 127; -- subneti[1] = 0; -- subneti[2] = 0; -- subneti[3] = 1; -- for(j = 0; j < 4; j++) -- subnetmaski[j] = 255; -- -- fp = fopen(lancfgName, "r"); -+ FILE *fp;
-+ int line_num = 0;
-+ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64];
- -- if (fp == NULL) { -- printf("LAN support configuration file not found: %s\n", lancfgName); -+ if((fp = fopen(lancfgName, "r")) == NULL) {
-+ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
- return 1; - } - -- printf ("---start reading of Lan Support configuration...\n"); -+ ShowInfo("Reading the configuration file %s...\n", lancfgName);
- - while(fgets(line, sizeof(line)-1, fp)) { -- if (line[0] == '/' && line[1] == '/') -+
-+ line_num++;
-+ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
- continue; - - line[sizeof(line)-1] = '\0'; -- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) -- continue; -+ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) {
- -- remove_control_chars(w1); -- remove_control_chars(w2); -- if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address -- h = gethostbyname(w2); -- if (h != NULL) { -- sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -- } else { -- strncpy(lan_map_ip, w2, sizeof(lan_map_ip)); -- lan_map_ip[sizeof(lan_map_ip)-1] = 0; -- } -- printf("LAN IP of map-server: %s.\n", lan_map_ip); -- } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork -- for(j = 0; j < 4; j++) -- subneti[j] = 0; -- h = gethostbyname(w2); -- if (h != NULL) { -- for(j = 0; j < 4; j++) -- subneti[j] = (unsigned char)h->h_addr[j]; -- } else { -- sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]); -- } -- printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]); -- } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask -- for(j = 0; j < 4; j++) -- subnetmaski[j] = 255; -- h = gethostbyname(w2); -- if (h != NULL) { -- for(j = 0; j < 4; j++) -- subnetmaski[j] = (unsigned char)h->h_addr[j]; -- } else { -- sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]); -- } -- printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); -- } -+ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
-+ continue;
- } -- fclose(fp); - -- // sub-network check of the map-server -- { -- unsigned int a0, a1, a2, a3; -- unsigned char p[4]; -- sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3); -- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3; -- printf("LAN test of LAN IP of the map-server: "); -- if (lan_ip_check(p) == 0) { -- printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); -- } -+ remove_control_chars((unsigned char *)w1);
-+ remove_control_chars((unsigned char *)w2);
-+ remove_control_chars((unsigned char *)w3);
-+ remove_control_chars((unsigned char *)w4);
-+ remove_control_chars((unsigned char *)w5);
-+
-+ if(strcmpi(w1, "subnet") == 0) {
-+
-+ subnet[subnet_count].subnet = inet_addr(w2);
-+ subnet[subnet_count].mask = inet_addr(w3);
-+ subnet[subnet_count].char_ip = inet_addr(w4);
-+ subnet[subnet_count].map_ip = inet_addr(w5);
-+
-+ subnet_count++;
- } - -- printf("---End reading of Lan Support configuration...\n"); -+ ShowStatus("Information about %d subnetworks readen.\n", subnet_count);
-+ }
- -+ fclose(fp);
- return 0; - } - -@@ -2944,10 +3843,11 @@ - FILE *fp = fopen(cfgName, "r"); - - if (fp == NULL) { -- printf("Configuration file not found: %s.\n", cfgName); -+ ShowFatalError("Configuration file not found: %s.\n", cfgName);
- exit(1); - } - -+ ShowInfo("Reading configuration file %s...\n", cfgName);
- while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; -@@ -2956,86 +3856,122 @@ - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - -- remove_control_chars(w1); -- remove_control_chars(w2); -- if (strcmpi(w1, "userid") == 0) { -- memcpy(userid, w2, 24); -+ remove_control_chars((unsigned char *)w1);
-+ remove_control_chars((unsigned char *)w2);
-+ if(strcmpi(w1,"timestamp_format") == 0) {
-+ strncpy(timestamp_format, w2, 20);
-+ } else if(strcmpi(w1,"console_silent")==0){
-+ msg_silent = 0; //To always allow the next line to show up.
-+ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
-+ msg_silent = atoi(w2);
-+ } else if (strcmpi(w1, "userid") == 0) {
-+ strncpy(userid, w2, 24);
- } else if (strcmpi(w1, "passwd") == 0) { -- memcpy(passwd, w2, 24); -+ strncpy(passwd, w2, 24);
- } else if (strcmpi(w1, "server_name") == 0) { - memcpy(server_name, w2, sizeof(server_name)); - server_name[sizeof(server_name) - 1] = '\0'; -- printf("%s server has been intialized\n", w2); -+ ShowStatus("%s server has been initialized\n", w2);
- } else if (strcmpi(w1, "wisp_server_name") == 0) { - if (strlen(w2) >= 4) { - memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); - wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; - } - } else if (strcmpi(w1, "login_ip") == 0) { -+ login_ip_set_ = 1;
- h = gethostbyname(w2); - if (h != NULL) { -- printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else - memcpy(login_ip_str, w2, 16); - } else if (strcmpi(w1, "login_port") == 0) { - login_port = atoi(w2); - } else if (strcmpi(w1, "char_ip") == 0) { -+ char_ip_set_ = 1;
- h = gethostbyname(w2); - if (h != NULL) { -- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); -+ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else - memcpy(char_ip_str, w2, 16); -+ } else if (strcmpi(w1, "bind_ip") == 0) {
-+ bind_ip_set_ = 1;
-+ h = gethostbyname(w2);
-+ if (h != NULL) {
-+ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ } else
-+ memcpy(bind_ip_str, w2, 16);
- } else if (strcmpi(w1, "char_port") == 0) { - char_port = atoi(w2); - } else if (strcmpi(w1, "char_maintenance") == 0) { - char_maintenance = atoi(w2); - } else if (strcmpi(w1, "char_new") == 0) { - char_new = atoi(w2); -+ } else if (strcmpi(w1, "char_new_display") == 0) {
-+ char_new_display = atoi(w2);
- } else if (strcmpi(w1, "email_creation") == 0) { - email_creation = config_switch(w2); - } else if (strcmpi(w1, "char_txt") == 0) { - strcpy(char_txt, w2); -+ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
-+ strcpy(scdata_txt, w2);
- } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane - strcpy(backup_txt, w2); -+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
-+ strcpy(friends_txt, w2);
- } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] - backup_txt_flag = config_switch(w2); - } else if (strcmpi(w1, "max_connect_user") == 0) { - max_connect_user = atoi(w2); - if (max_connect_user < 0) - max_connect_user = 0; // unlimited online players -+ } else if(strcmpi(w1, "gm_allow_level") == 0) {
-+ gm_allow_level = atoi(w2);
-+ if(gm_allow_level < 0)
-+ gm_allow_level = 99;
- } else if (strcmpi(w1, "check_ip_flag") == 0) { - check_ip_flag = config_switch(w2); -+ } else if (strcmpi(w1, "online_check") == 0) {
-+ online_check = config_switch(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) { - autosave_interval = atoi(w2)*1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -+ } else if (strcmpi(w1, "save_log") == 0) {
-+ save_log = config_switch(w2);
- } else if (strcmpi(w1, "start_point") == 0) { - char map[32]; - int x, y; - if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) - continue; - if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name -- memcpy(start_point.map, map, 16); -+ start_point.map = mapindex_name2id(map);
-+ if (!start_point.map) {
-+ ShowError("Specified start_point %s not found in map-index cache.\n", map);
-+ start_point.map = 0;
-+ }
- start_point.x = x; - start_point.y = y; - } -+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
-+ log_char = atoi(w2);
- } else if (strcmpi(w1, "start_zeny") == 0) { - start_zeny = atoi(w2); - if (start_zeny < 0) - start_zeny = 0; - } else if (strcmpi(w1, "start_weapon") == 0) { -- start_zeny = atoi(w2); -+ start_weapon = atoi(w2);
- if (start_weapon < 0) - start_weapon = 0; - } else if (strcmpi(w1, "start_armor") == 0) { -- start_zeny = atoi(w2); -+ start_armor = atoi(w2);
- if (start_armor < 0) - start_armor = 0; - } else if (strcmpi(w1, "unknown_char_name") == 0) { - strcpy(unknown_char_name, w2); -- unknown_char_name[24] = 0; -+ unknown_char_name[NAME_LENGTH-1] = '\0';
- } else if (strcmpi(w1, "char_log_filename") == 0) { - strcpy(char_log_filename, w2); - } else if (strcmpi(w1, "name_ignoring_case") == 0) { -@@ -3061,52 +3997,130 @@ - online_refresh_html = atoi(w2); - if (online_refresh_html < 1) - online_refresh_html = 1; -- } else if(strcmpi(w1,"anti_freeze_enable")==0){ -- anti_freeze_enable = config_switch(w2); -- } else if (strcmpi(w1, "anti_freeze_interval") == 0) { -- ANTI_FREEZE_INTERVAL = atoi(w2); -- if (ANTI_FREEZE_INTERVAL < 5) -- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds -+ } else if(strcmpi(w1,"db_path")==0) {
-+ strcpy(db_path,w2);
-+ } else if (strcmpi(w1, "console") == 0) {
-+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
-+ console = 1;
-+ } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
-+ fame_list_size_chemist = atoi(w2);
-+ if (fame_list_size_chemist > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
-+ fame_list_size_chemist = MAX_FAME_LIST;
-+ }
-+ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
-+ fame_list_size_smith = atoi(w2);
-+ if (fame_list_size_smith > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
-+ fame_list_size_smith = MAX_FAME_LIST;
-+ }
-+ } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
-+ fame_list_size_taekwon = atoi(w2);
-+ if (fame_list_size_taekwon > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
-+ fame_list_size_taekwon = MAX_FAME_LIST;
-+ }
- } else if (strcmpi(w1, "import") == 0) { - char_config_read(w2); - } - } - fclose(fp); - -+ ShowInfo("done reading %s.\n", cfgName);
- return 0; - } - -+int chardb_final(int key, void* data, va_list va)
-+{
-+ aFree(data);
-+ return 0;
-+}
- void do_final(void) { -- int i; -- -+ ShowStatus("Terminating server.\n");
- // write online players files with no player -- for(i = 0; i < char_num; i++) -- online_chars[i] = -1; -+ online_char_db->clear(online_char_db, NULL); //clean the db...
- create_online_files(); -- free(online_chars); -+ online_char_db->destroy(online_char_db, NULL); //dispose the db...
- - mmo_char_sync(); - inter_save(); -+ set_all_offline();
- -- if (gm_account != NULL) -- free(gm_account); -+ if(gm_account) aFree(gm_account);
-+ if(char_dat) aFree(char_dat);
- -- free(char_dat); - delete_session(login_fd); - delete_session(char_fd); - -+#ifdef ENABLE_SC_SAVING
-+ status_final();
-+#endif
-+ inter_final();
-+ mapindex_final();
-+
- char_log("----End of char-server (normal end with closing of all files)." RETCODE); - } - -+void set_server_type(void)
-+{
-+ SERVER_TYPE = ATHENA_SERVER_CHAR;
-+}
-+
-+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
-+{
-+ struct online_char_data *character= (struct online_char_data*)data;
-+ if (character->server == -2) //Unknown server.. set them offline
-+ set_char_offline(character->char_id, character->account_id);
-+ if (character->server < 0)
-+ //Free data from players that have not been online for a while.
-+ db_remove(online_char_db, key);
-+ return 0;
-+}
-+
-+static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
-+{
-+ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
-+ return 0;
-+}
-+
- int do_init(int argc, char **argv) { - int i; - -+ mapindex_init(); //Needed here for the start-point reading.
-+ start_point.map = mapindex_name2id("new_1-1.gat");
-+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
-+ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME);
-+
-+ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
-+ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
-+ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
-+ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
-+ }
-+
- // a newline in the log... - char_log(""); -+ // moved behind char_config_read in case we changed the filename [celest]
- char_log("The char-server starting..." RETCODE); - -- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); -- lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); -+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
-+ // The char server should know what IP address it is running on
-+ // - MouseJstr
-+ int localaddr = ntohl(addr_[0]);
-+ unsigned char *ptr = (unsigned char *) &localaddr;
-+ char buf[16];
-+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
-+ if (naddr_ != 1)
-+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
-+ else
-+ ShowStatus("Defaulting to %s as our IP address\n", buf);
-+ if (login_ip_set_ == 0)
-+ strcpy(login_ip_str, buf);
-+ if (char_ip_set_ == 0)
-+ strcpy(char_ip_str, buf);
-+
-+ if (ptr[0] == 192 && ptr[1] == 168)
-+ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n");
-+ }
- - login_ip = inet_addr(login_ip_str); - char_ip = inet_addr(char_ip_str); -@@ -3116,34 +4130,45 @@ - server_fd[i] = -1; - } - -- mmo_char_init(); -+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
- -+ mmo_char_init();
-+#ifdef ENABLE_SC_SAVING
-+ status_init();
-+#endif
- update_online = time(NULL); - create_online_files(); // update online players files at start of the server - - inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 - -- set_termfunc(do_final); - set_defaultparse(parse_char); - -- char_fd = make_listen_port(char_port); -+ if (bind_ip_set_)
-+ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port);
-+ else
-+ char_fd = make_listen_bind(INADDR_ANY,char_port);
- - add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_func_list(send_users_tologin, "send_users_tologin"); -+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
- add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); -+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
-+ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
- -- i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); -- i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); -- i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); -- -- if(anti_freeze_enable > 0) { -- add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); -- i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies -+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
-+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
-+ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
-+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
-+ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
-+
-+ if(console) {
-+ set_defaultconsoleparse(parse_console);
-+ start_console();
- } - - char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); - -- printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); -+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
- - return 0; - } diff --git a/misc/src/char/int_guild.c b/misc/src/char/int_guild.c deleted file mode 100644 index 665e017..0000000 --- a/misc/src/char/int_guild.c +++ /dev/null @@ -1,1441 +0,0 @@ -// $Id: int_guild.c,v 1.2 2004/09/25 19:36:53 Akitasha Exp $ -#include "inter.h" -#include "int_guild.h" -#include "int_storage.h" -#include "mmo.h" -#include "char.h" -#include "socket.h" -#include "db.h" -#include "lock.h" - -#include <string.h> -#include <stdio.h> -#include <stdlib.h> - -char guild_txt[1024] = "save/guild.txt"; -char castle_txt[1024] = "save/castle.txt"; - -static struct dbt *guild_db; -static struct dbt *castle_db; - -static int guild_newid = 10000; - -static int guild_exp[100]; - -int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes); -int mapif_guild_broken(int guild_id, int flag); -int guild_check_empty(struct guild *g); -int guild_calcinfo(struct guild *g); -int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len); -int mapif_guild_info(int fd, struct guild *g); -int guild_break_sub(void *key, void *data, va_list ap); - -// ギルドデータの文字列への変換 -int inter_guild_tostr(char *str, struct guild *g) { - int i, c, len; - - // 基本データ - len = sprintf(str, "%d\t%s\t%s\t%d,%d,%d,%d,%d\t%s#\t%s#\t", - g->guild_id, g->name, g->master, - g->guild_lv, g->max_member, g->exp, g->skill_point, g->castle_id, - g->mes1, g->mes2); - // メンバー - for(i = 0; i < g->max_member; i++) { - struct guild_member *m = &g->member[i]; - len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\t%s\t", - m->account_id, m->char_id, - m->hair, m->hair_color, m->gender, - m->class, m->lv, m->exp, m->exp_payper, m->position, - ((m->account_id > 0) ? m->name : "-")); - } - // 役職 - for(i = 0; i < MAX_GUILDPOSITION; i++) { - struct guild_position *p = &g->position[i]; - len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name); - } - // エンブレム - len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id); - for(i = 0; i < g->emblem_len; i++) { - len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i])); - } - len += sprintf(str + len, "$\t"); - // 同盟リスト - c = 0; - for(i = 0; i < MAX_GUILDALLIANCE; i++) - if (g->alliance[i].guild_id > 0) - c++; - len += sprintf(str + len, "%d\t", c); - for(i = 0; i < MAX_GUILDALLIANCE; i++) { - struct guild_alliance *a = &g->alliance[i]; - if (a->guild_id > 0) - len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name); - } - // 追放リスト - c = 0; - for(i = 0; i < MAX_GUILDEXPLUSION; i++) - if (g->explusion[i].account_id > 0) - c++; - len += sprintf(str + len, "%d\t", c); - for(i = 0; i < MAX_GUILDEXPLUSION; i++) { - struct guild_explusion *e = &g->explusion[i]; - if (e->account_id > 0) - len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t", - e->account_id, e->rsv1, e->rsv2, e->rsv3, - e->name, e->acc, e->mes ); - } - // ギルドスキル - for(i = 0; i < MAX_GUILDSKILL; i++) { - len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv); - } - len += sprintf(str + len, "\t"); - - return 0; -} - -// ギルドデータの文字列からの変換 -int inter_guild_fromstr(char *str, struct guild *g) { - int i, j, c; - int tmp_int[16]; - char tmp_str[4][256]; - char tmp_str2[4096]; - char *pstr; - - // 基本データ - memset(g, 0, sizeof(struct guild)); - if (sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%d,%d,%d\t%[^\t]\t%[^\t]\t", &tmp_int[0], - tmp_str[0], tmp_str[1], - &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], - tmp_str[2], tmp_str[3]) < 8) - return 1; - - g->guild_id = tmp_int[0]; - g->guild_lv = tmp_int[1]; - g->max_member = tmp_int[2]; - g->exp = tmp_int[3]; - g->skill_point = tmp_int[4]; - g->castle_id = tmp_int[5]; - memcpy(g->name, tmp_str[0], 24); - memcpy(g->master, tmp_str[1], 24); - memcpy(g->mes1, tmp_str[2], 60); - memcpy(g->mes2, tmp_str[3], 120); - g->mes1[strlen(g->mes1)-1] = 0; - g->mes2[strlen(g->mes2)-1] = 0; - - for(j = 0; j < 6 && str != NULL; j++) // 位置スキップ - str = strchr(str + 1, '\t'); -// printf("GuildBaseInfo OK\n"); - - // メンバー - for(i = 0; i < g->max_member; i++) { - struct guild_member *m = &g->member[i]; - if (sscanf(str + 1, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\t%[^\t]\t", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], - &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], - tmp_str[0]) < 11) - return 1; - m->account_id = tmp_int[0]; - m->char_id = tmp_int[1]; - m->hair = tmp_int[2]; - m->hair_color = tmp_int[3]; - m->gender = tmp_int[4]; - m->class = tmp_int[5]; - m->lv = tmp_int[6]; - m->exp = tmp_int[7]; - m->exp_payper = tmp_int[8]; - m->position = tmp_int[9]; - memcpy(m->name, tmp_str[0], 24); - - for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ - str = strchr(str + 1, '\t'); - } -// printf("GuildMemberInfo OK\n"); - // 役職 - i = 0; - while (sscanf(str+1, "%d,%d%n", &tmp_int[0], &tmp_int[1], &j) == 2 && str[1+j] == '\t') { - struct guild_position *p = &g->position[i]; - if (sscanf(str+1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3) - return 1; - p->mode = tmp_int[0]; - p->exp_mode = tmp_int[1]; - tmp_str[0][strlen(tmp_str[0])-1] = 0; - memcpy(p->name, tmp_str[0], 24); - - for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ - str = strchr(str+1, '\t'); - i++; - } -// printf("GuildPositionInfo OK\n"); - // エンブレム - tmp_int[1] = 0; - if (sscanf(str + 1, "%d,%d,%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str2)< 3 && - sscanf(str + 1, "%d,%[^\t]\t", &tmp_int[0], tmp_str2) < 2) - return 1; - g->emblem_len = tmp_int[0]; - g->emblem_id = tmp_int[1]; - for(i = 0, pstr = tmp_str2; i < g->emblem_len; i++, pstr += 2) { - int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0; - if (c1 >= '0' && c1 <= '9') x1 = c1 - '0'; - if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10; - if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10; - if (c2 >= '0' && c2 <= '9') x2 = c2 - '0'; - if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10; - if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10; - g->emblem_data[i] = (x1<<4) | x2; - } -// printf("GuildEmblemInfo OK\n"); - str=strchr(str + 1, '\t'); // 位置スキップ - - // 同盟リスト - if (sscanf(str + 1, "%d\t", &c) < 1) - return 1; - str = strchr(str + 1, '\t'); // 位置スキップ - for(i = 0; i < c; i++) { - struct guild_alliance *a = &g->alliance[i]; - if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3) - return 1; - a->guild_id = tmp_int[0]; - a->opposition = tmp_int[1]; - memcpy(a->name, tmp_str[0], 24); - - for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ - str = strchr(str + 1, '\t'); - } -// printf("GuildAllianceInfo OK\n"); - // 追放リスト - if (sscanf(str+1, "%d\t", &c) < 1) - return 1; - str = strchr(str + 1, '\t'); // 位置スキップ - for(i = 0; i < c; i++) { - struct guild_explusion *e = &g->explusion[i]; - if (sscanf(str + 1, "%d,%d,%d,%d\t%[^\t]\t%[^\t]\t%[^\t]\t", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - tmp_str[0], tmp_str[1], tmp_str[2]) < 6) - return 1; - e->account_id = tmp_int[0]; - e->rsv1 = tmp_int[1]; - e->rsv2 = tmp_int[2]; - e->rsv3 = tmp_int[3]; - memcpy(e->name, tmp_str[0], 24); - memcpy(e->acc, tmp_str[1], 24); - tmp_str[2][strlen(tmp_str[2])-1] = 0; - memcpy(e->mes, tmp_str[2], 40); - - for(j = 0; j < 4 && str != NULL; j++) // 位置スキップ - str = strchr(str + 1, '\t'); - } -// printf("GuildExplusionInfo OK\n"); - // ギルドスキル - for(i = 0; i < MAX_GUILDSKILL; i++) { - if (sscanf(str+1,"%d,%d ", &tmp_int[0], &tmp_int[1]) < 2) - break; - g->skill[i].id = tmp_int[0]; - g->skill[i].lv = tmp_int[1]; - str = strchr(str + 1, ' '); - } - str = strchr(str + 1, '\t'); -// printf("GuildSkillInfo OK\n"); - - return 0; -} - -// ギルド城データの文字列への変換 -int inter_guildcastle_tostr(char *str, struct guild_castle *gc) { - int len; - - len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", // added Guardian HP [Valaris] - gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, - gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC, - gc->visibleG0, gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4, - gc->visibleG5, gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1, gc->Ghp2, - gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7); - - return 0; -} - -// ギルド城データの文字列からの変換 -int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) { - int tmp_int[26]; - - memset(gc, 0, sizeof(struct guild_castle)); - // new structure of guild castle - if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], - &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], &tmp_int[24], &tmp_int[25]) == 26) { - gc->castle_id = tmp_int[0]; - gc->guild_id = tmp_int[1]; - gc->economy = tmp_int[2]; - gc->defense = tmp_int[3]; - gc->triggerE = tmp_int[4]; - gc->triggerD = tmp_int[5]; - gc->nextTime = tmp_int[6]; - gc->payTime = tmp_int[7]; - gc->createTime = tmp_int[8]; - gc->visibleC = tmp_int[9]; - gc->visibleG0 = tmp_int[10]; - gc->visibleG1 = tmp_int[11]; - gc->visibleG2 = tmp_int[12]; - gc->visibleG3 = tmp_int[13]; - gc->visibleG4 = tmp_int[14]; - gc->visibleG5 = tmp_int[15]; - gc->visibleG6 = tmp_int[16]; - gc->visibleG7 = tmp_int[17]; - gc->Ghp0 = tmp_int[18]; - gc->Ghp1 = tmp_int[19]; - gc->Ghp2 = tmp_int[20]; - gc->Ghp3 = tmp_int[21]; - gc->Ghp4 = tmp_int[22]; - gc->Ghp5 = tmp_int[23]; - gc->Ghp6 = tmp_int[24]; - gc->Ghp7 = tmp_int[25]; // end additions [Valaris] - // old structure of guild castle - } else if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], - &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17]) == 18) { - gc->castle_id = tmp_int[0]; - gc->guild_id = tmp_int[1]; - gc->economy = tmp_int[2]; - gc->defense = tmp_int[3]; - gc->triggerE = tmp_int[4]; - gc->triggerD = tmp_int[5]; - gc->nextTime = tmp_int[6]; - gc->payTime = tmp_int[7]; - gc->createTime = tmp_int[8]; - gc->visibleC = tmp_int[9]; - gc->visibleG0 = tmp_int[10]; - gc->visibleG1 = tmp_int[11]; - gc->visibleG2 = tmp_int[12]; - gc->visibleG3 = tmp_int[13]; - gc->visibleG4 = tmp_int[14]; - gc->visibleG5 = tmp_int[15]; - gc->visibleG6 = tmp_int[16]; - gc->visibleG7 = tmp_int[17]; - if (gc->visibleG0 == 1) - gc->Ghp0 = 15670 + 2000 * gc->defense; - else - gc->Ghp0 = 0; - if (gc->visibleG1 == 1) - gc->Ghp1 = 15670 + 2000 * gc->defense; - else - gc->Ghp1 = 0; - if (gc->visibleG2 == 1) - gc->Ghp2 = 15670 + 2000 * gc->defense; - else - gc->Ghp2 = 0; - if (gc->visibleG3 == 1) - gc->Ghp3 = 30214 + 2000 * gc->defense; - else - gc->Ghp3 = 0; - if (gc->visibleG4 == 1) - gc->Ghp4 = 30214 + 2000 * gc->defense; - else - gc->Ghp4 = 0; - if (gc->visibleG5 == 1) - gc->Ghp5 = 28634 + 2000 * gc->defense; - else - gc->Ghp5 = 0; - if (gc->visibleG6 == 1) - gc->Ghp6 = 28634 + 2000 * gc->defense; - else - gc->Ghp6 = 0; - if (gc->visibleG7 == 1) - gc->Ghp7 = 28634 + 2000 * gc->defense; - else - gc->Ghp7 = 0; - } else { - return 1; - } - - return 0; -} - -// ギルド関連データベース読み込み -int inter_guild_readdb() { - int i; - FILE *fp; - char line[1024]; - - fp = fopen("db/exp_guild.txt", "r"); - if (fp == NULL) { - printf("can't read db/exp_guild.txt\n"); - return 1; - } - i = 0; - while(fgets(line, sizeof(line)-1, fp) && i < 100){ - if (line[0] == '/' && line[1] == '/') - continue; - guild_exp[i] = atoi(line); - i++; - } - fclose(fp); - - return 0; -} - -// ギルドデータの読み込み -int inter_guild_init() { - char line[16384]; - struct guild *g; - struct guild_castle *gc; - FILE *fp; - int i, j, c = 0; - - inter_guild_readdb(); - - guild_db = numdb_init(); - castle_db = numdb_init(); - - if ((fp = fopen(guild_txt,"r")) == NULL) - return 1; - while(fgets(line, sizeof(line)-1, fp)) { - j = 0; - if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) { - guild_newid = i; - continue; - } - - g = calloc(sizeof(struct guild), 1); - if(g == NULL){ - printf("int_guild: out of memory!\n"); - exit(0); - } - memset(g, 0, sizeof(struct guild)); - if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) { - if (g->guild_id >= guild_newid) - guild_newid = g->guild_id + 1; - numdb_insert(guild_db, g->guild_id, g); - guild_check_empty(g); - guild_calcinfo(g); - } else { - printf("int_guild: broken data [%s] line %d\n", guild_txt, c); - free(g); - } - c++; - } - fclose(fp); -// printf("int_guild: %s read done (%d guilds)\n", guild_txt, c); - - c = 0;//カウンタ初期化 - - if ((fp = fopen(castle_txt, "r")) == NULL) { - return 1; - } - - while(fgets(line, sizeof(line)-1, fp)) { - gc = calloc(sizeof(struct guild_castle), 1); - if(gc == NULL){ - printf("int_guild: out of memory!\n"); - exit(0); - } - memset(gc, 0, sizeof(struct guild_castle)); - if (inter_guildcastle_fromstr(line, gc) == 0) { - numdb_insert(castle_db, gc->castle_id, gc); - } else { - printf("int_guild: broken data [%s] line %d\n", castle_txt, c); - free(gc); - } - c++; - } - - if (!c) { - printf(" %s - making Default Data...\n", castle_txt); - //デフォルトデータを作成 - for(i = 0; i < MAX_GUILDCASTLE; i++) { - gc = calloc(sizeof(struct guild_castle), 1); - if (gc == NULL) { - printf("int_guild: out of memory!\n"); - exit(0); - } - memset(gc, 0, sizeof(struct guild_castle)); - gc->castle_id = i; - gc->guild_id = 0; - gc->economy = 0; - gc->defense = 0; - gc->triggerE = 0; - gc->triggerD = 0; - gc->nextTime = 0; - gc->payTime = 0; - gc->createTime = 0; - gc->visibleC = 0; - gc->visibleG0 = 0; - gc->visibleG1 = 0; - gc->visibleG2 = 0; - gc->visibleG3 = 0; - gc->visibleG4 = 0; - gc->visibleG5 = 0; - gc->visibleG6 = 0; - gc->visibleG7 = 0; - gc->Ghp0 = 0; // guardian HP [Valaris] - gc->Ghp1 = 0; - gc->Ghp2 = 0; - gc->Ghp3 = 0; - gc->Ghp4 = 0; - gc->Ghp5 = 0; - gc->Ghp6 = 0; - gc->Ghp7 = 0; // end additions [Valaris] - numdb_insert(castle_db, gc->castle_id, gc); - } - printf(" %s - making done\n",castle_txt); - return 0; - } - - fclose(fp); - - return 0; -} - -struct guild *inter_guild_search(int guild_id) { - struct guild *g; - - g=numdb_search(guild_db, guild_id); - - return g; -} - -// ギルドデータのセーブ用 -int inter_guild_save_sub(void *key,void *data,va_list ap) { - char line[16384]; - FILE *fp; - - inter_guild_tostr(line,(struct guild *)data); - fp=va_arg(ap,FILE *); - fprintf(fp,"%s" RETCODE,line); - - return 0; -} - -// ギルド城データのセーブ用 -int inter_castle_save_sub(void *key, void *data, va_list ap) { - char line[16384]; - FILE *fp; - - inter_guildcastle_tostr(line, (struct guild_castle *)data); - fp = va_arg(ap, FILE *); - fprintf(fp, "%s" RETCODE, line); - - return 0; -} - -// ギルドデータのセーブ -int inter_guild_save() { - FILE *fp; - int lock; - - if ((fp = lock_fopen(guild_txt, &lock)) == NULL) { - printf("int_guild: cant write [%s] !!! data is lost !!!\n", guild_txt); - return 1; - } - numdb_foreach(guild_db, inter_guild_save_sub, fp); -// fprintf(fp, "%d\t%%newid%%\n", guild_newid); - lock_fclose(fp, guild_txt, &lock); -// printf("int_guild: %s saved.\n", guild_txt); - - if ((fp = lock_fopen(castle_txt,&lock)) == NULL) { - printf("int_guild: cant write [%s] !!! data is lost !!!\n", castle_txt); - return 1; - } - numdb_foreach(castle_db, inter_castle_save_sub, fp); - lock_fclose(fp, castle_txt, &lock); - - return 0; -} - -// ギルド名検索用 -int search_guildname_sub(void *key, void *data, va_list ap) { - struct guild *g = (struct guild *)data, **dst; - char *str; - - str = va_arg(ap, char *); - dst = va_arg(ap, struct guild **); - if (strcmpi(g->name, str) == 0) - *dst = g; - return 0; -} - -// ギルド名検索 -struct guild* search_guildname(char *str) { - struct guild *g = NULL; - numdb_foreach(guild_db, search_guildname_sub, str, &g); - return g; -} - -// ギルドが空かどうかチェック -int guild_check_empty(struct guild *g) { - int i; - - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id > 0) { - return 0; - } - } - // 誰もいないので解散 - numdb_foreach(guild_db, guild_break_sub, g->guild_id); - numdb_erase(guild_db, g->guild_id); - inter_guild_storage_delete(g->guild_id); - mapif_guild_broken(g->guild_id, 0); - free(g); - - return 1; -} - -// キャラの競合がないかチェック用 -int guild_check_conflict_sub(void *key, void *data, va_list ap) { - struct guild *g = (struct guild *)data; - int guild_id, account_id, char_id, i; - - guild_id = va_arg(ap, int); - account_id = va_arg(ap, int); - char_id = va_arg(ap, int); - - if (g->guild_id == guild_id) // 本来の所属なので問題なし - return 0; - - for(i = 0; i < MAX_GUILD; i++) { - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { - // 別のギルドに偽の所属データがあるので脱退 - printf("int_guild: guild conflict! %d,%d %d!=%d\n", account_id, char_id, guild_id, g->guild_id); - mapif_parse_GuildLeave(-1, g->guild_id, account_id, char_id, 0, "**データ競合**"); - } - } - - return 0; -} -// キャラの競合がないかチェック -int guild_check_conflict(int guild_id, int account_id, int char_id) { - numdb_foreach(guild_db, guild_check_conflict_sub, guild_id, account_id, char_id); - - return 0; -} - -int guild_nextexp(int level) { - if (level < 100) - return guild_exp[level-1]; - - return 0; -} - -// ギルドスキルがあるか確認 -int guild_checkskill(struct guild *g, int id){ - return g->skill[id-10000].lv; -} - -// ギルドの情報の再計算 -int guild_calcinfo(struct guild *g) { - int i, c, nextexp; - struct guild before = *g; - - // スキルIDの設定 - for(i = 0; i < 5; i++) - g->skill[i].id = i + 10000; - - // ギルドレベル - if (g->guild_lv <= 0) - g->guild_lv = 1; - nextexp = guild_nextexp(g->guild_lv); - if (nextexp > 0) { - while(g->exp >= nextexp) { // レベルアップ処理 - g->exp -= nextexp; - g->guild_lv++; - g->skill_point++; - nextexp = guild_nextexp(g->guild_lv); - } - } - - // ギルドの次の経験値 - g->next_exp = guild_nextexp(g->guild_lv); - - // メンバ上限(ギルド拡張適用) - g->max_member = 16 + guild_checkskill(g, 10004) * 2; - - // 平均レベルとオンライン人数 - g->average_lv = 0; - g->connect_member = 0; - c = 0; - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id > 0) { - g->average_lv += g->member[i].lv; - c++; - if (g->member[i].online > 0) - g->connect_member++; - } - } - g->average_lv /= c; - - // 全データを送る必要がありそう - if (g->max_member != before.max_member || - g->guild_lv != before.guild_lv || - g->skill_point != before.skill_point) { - mapif_guild_info(-1, g); - return 1; - } - - return 0; -} - -//------------------------------------------------------------------- -// map serverへの通信 - -// ギルド作成可否 -int mapif_guild_created(int fd, int account_id, struct guild *g) { - WFIFOW(fd,0) = 0x3830; - WFIFOL(fd,2) = account_id; - if (g != NULL) { - WFIFOL(fd,6) = g->guild_id; - printf("int_guild: created! %d %s\n", g->guild_id, g->name); - }else{ - WFIFOL(fd,6) = 0; - } - WFIFOSET(fd,10); - return 0; -} - -// ギルド情報見つからず -int mapif_guild_noinfo(int fd, int guild_id) { - WFIFOW(fd,0) = 0x3831; - WFIFOW(fd,2) = 8; - WFIFOL(fd,4) = guild_id; - WFIFOSET(fd,8); - printf("int_guild: info not found %d\n", guild_id); - - return 0; -} - -// ギルド情報まとめ送り -int mapif_guild_info(int fd, struct guild *g) { - unsigned char buf[4 + sizeof(struct guild)]; - - WBUFW(buf,0) = 0x3831; - memcpy(buf + 4, g, sizeof(struct guild)); - WBUFW(buf,2) = 4 + sizeof(struct guild); -// printf("int_guild: sizeof(guild)=%d\n", sizeof(struct guild)); - if (fd < 0) - mapif_sendall(buf, WBUFW(buf,2)); - else - mapif_send(fd, buf, WBUFW(buf,2)); -// printf("int_guild: info %d %s\n", p->guild_id, p->name); - - return 0; -} - -// メンバ追加可否 -int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) { - WFIFOW(fd,0) = 0x3832; - WFIFOL(fd,2) = guild_id; - WFIFOL(fd,6) = account_id; - WFIFOL(fd,10) = char_id; - WFIFOB(fd,14) = flag; - WFIFOSET(fd, 15); - - return 0; -} - -// 脱退/追放通知 -int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) { - unsigned char buf[79]; - - WBUFW(buf, 0) = 0x3834; - WBUFL(buf, 2) = guild_id; - WBUFL(buf, 6) = account_id; - WBUFL(buf,10) = char_id; - WBUFB(buf,14) = flag; - memcpy(WBUFP(buf,15), mes, 40); - memcpy(WBUFP(buf,55), name, 24); - mapif_sendall(buf, 79); - printf("int_guild: guild leaved %d %d %s %s\n", guild_id, account_id, name, mes); - - return 0; -} - -// オンライン状態とLv更新通知 -int mapif_guild_memberinfoshort(struct guild *g, int idx) { - unsigned char buf[19]; - - WBUFW(buf, 0) = 0x3835; - WBUFL(buf, 2) = g->guild_id; - WBUFL(buf, 6) = g->member[idx].account_id; - WBUFL(buf,10) = g->member[idx].char_id; - WBUFB(buf,14) = g->member[idx].online; - WBUFW(buf,15) = g->member[idx].lv; - WBUFW(buf,17) = g->member[idx].class; - mapif_sendall(buf, 19); - return 0; -} - -// 解散通知 -int mapif_guild_broken(int guild_id, int flag) { - unsigned char buf[7]; - - WBUFW(buf,0) = 0x3836; - WBUFL(buf,2) = guild_id; - WBUFB(buf,6) = flag; - mapif_sendall(buf, 7); - printf("int_guild: broken %d\n", guild_id); - - return 0; -} - -// ギルド内発言 -int mapif_guild_message(int guild_id, int account_id, char *mes, int len) { - unsigned char buf[len+12]; - - WBUFW(buf,0) = 0x3837; - WBUFW(buf,2) = len + 12; - WBUFL(buf,4) = guild_id; - WBUFL(buf,8) = account_id; - memcpy(WBUFP(buf,12), mes, len); - mapif_sendall(buf, len + 12); - - return 0; -} - -// ギルド基本情報変更通知 -int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x3839; - WBUFW(buf,2) = len+10; - WBUFL(buf,4) = guild_id; - WBUFW(buf,8) = type; - memcpy(WBUFP(buf,10),data,len); - mapif_sendall(buf,len+10); - return 0; -} - -// ギルドメンバ情報変更通知 -int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) { - unsigned char buf[len + 18]; - - WBUFW(buf, 0) = 0x383a; - WBUFW(buf, 2) = len + 18; - WBUFL(buf, 4) = guild_id; - WBUFL(buf, 8) = account_id; - WBUFL(buf,12) = char_id; - WBUFW(buf,16) = type; - memcpy(WBUFP(buf,18), data, len); - mapif_sendall(buf,len+18); - - return 0; -} - -// ギルドスキルアップ通知 -int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) { - unsigned char buf[14]; - - WBUFW(buf, 0) = 0x383c; - WBUFL(buf, 2) = guild_id; - WBUFL(buf, 6) = skill_num; - WBUFL(buf,10) = account_id; - mapif_sendall(buf, 14); - - return 0; -} - -// ギルド同盟/敵対通知 -int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) { - unsigned char buf[67]; - - WBUFW(buf, 0) = 0x383d; - WBUFL(buf, 2) = guild_id1; - WBUFL(buf, 6) = guild_id2; - WBUFL(buf,10) = account_id1; - WBUFL(buf,14) = account_id2; - WBUFB(buf,18) = flag; - memcpy(WBUFP(buf,19), name1, 24); - memcpy(WBUFP(buf,43), name2, 24); - mapif_sendall(buf, 67); - - return 0; -} - -// ギルド役職変更通知 -int mapif_guild_position(struct guild *g, int idx) { - unsigned char buf[sizeof(struct guild_position) + 12]; - - WBUFW(buf,0) = 0x383b; - WBUFW(buf,2) = sizeof(struct guild_position) + 12; - WBUFL(buf,4) = g->guild_id; - WBUFL(buf,8) = idx; - memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position)); - mapif_sendall(buf, WBUFW(buf,2)); - - return 0; -} - -// ギルド告知変更通知 -int mapif_guild_notice(struct guild *g) { - unsigned char buf[186]; - - WBUFW(buf,0) = 0x383e; - WBUFL(buf,2) = g->guild_id; - memcpy(WBUFP(buf,6), g->mes1, 60); - memcpy(WBUFP(buf,66), g->mes2, 120); - mapif_sendall(buf, 186); - - return 0; -} - -// ギルドエンブレム変更通知 -int mapif_guild_emblem(struct guild *g) { - unsigned char buf[2048]; - - WBUFW(buf,0) = 0x383f; - WBUFW(buf,2) = g->emblem_len + 12; - WBUFL(buf,4) = g->guild_id; - WBUFL(buf,8) = g->emblem_id; - memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len); - mapif_sendall(buf, WBUFW(buf,2)); - - return 0; -} - -int mapif_guild_castle_dataload(int castle_id, int index, int value) { - unsigned char buf[9]; - - WBUFW(buf,0) = 0x3840; - WBUFW(buf,2) = castle_id; - WBUFB(buf,4) = index; - WBUFL(buf,5) = value; - mapif_sendall(buf,9); - - return 0; -} - -int mapif_guild_castle_datasave(int castle_id, int index, int value) { - unsigned char buf[9]; - - WBUFW(buf,0) = 0x3841; - WBUFW(buf,2) = castle_id; - WBUFB(buf,4) = index; - WBUFL(buf,5) = value; - mapif_sendall(buf,9); - - return 0; -} - -int mapif_guild_castle_alldataload_sub(void *key, void *data, va_list ap) { - int fd = va_arg(ap, int); - int *p = va_arg(ap, int*); - - memcpy(WFIFOP(fd,*p), (struct guild_castle*)data, sizeof(struct guild_castle)); - (*p) += sizeof(struct guild_castle); - - return 0; -} - -int mapif_guild_castle_alldataload(int fd) { - int len = 4; - - WFIFOW(fd,0) = 0x3842; - numdb_foreach(castle_db, mapif_guild_castle_alldataload_sub, fd, &len); - WFIFOW(fd,2) = len; - WFIFOSET(fd, len); - - return 0; -} - -//------------------------------------------------------------------- -// map serverからの通信 - -// ギルド作成要求 -int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master) { - struct guild *g; - int i; - - for(i = 0; i < 24 && name[i]; i++) { - if (!(name[i] & 0xe0) || name[i] == 0x7f) { - printf("int_guild: illeagal guild name [%s]\n", name); - mapif_guild_created(fd, account_id, NULL); - return 0; - } - } - - if ((g = search_guildname(name)) != NULL) { - printf("int_guild: same name guild exists [%s]\n", name); - mapif_guild_created(fd, account_id, NULL); - return 0; - } - g = calloc(sizeof(struct guild), 1); - if (g == NULL) { - printf("int_guild: CreateGuild: out of memory !\n"); - mapif_guild_created(fd, account_id, NULL); - exit(0); - } - memset(g, 0, sizeof(struct guild)); - g->guild_id = guild_newid++; - memcpy(g->name, name, 24); - memcpy(g->master, master->name, 24); - memcpy(&g->member[0], master, sizeof(struct guild_member)); - - g->position[0].mode = 0x11; - strcpy(g->position[ 0].name, "GuildMaster"); - strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie"); - for(i = 1; i < MAX_GUILDPOSITION-1; i++) - sprintf(g->position[i].name, "Position %d", i + 1); - - // ここでギルド情報計算が必要と思われる - g->max_member = 16; - g->average_lv = master->lv; - for(i = 0; i < 5; i++) - g->skill[i].id = i + 10000; - - numdb_insert(guild_db, g->guild_id, g); - - mapif_guild_created(fd, account_id, g); - mapif_guild_info(fd, g); - - inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE, - name, g->guild_id, master->name, master->account_id); - - return 0; -} - -// ギルド情報要求 -int mapif_parse_GuildInfo(int fd, int guild_id) { - struct guild *g; - - g = numdb_search(guild_db, guild_id); - if (g != NULL){ - guild_calcinfo(g); - mapif_guild_info(fd, g); - } else - mapif_guild_noinfo(fd, guild_id); - - return 0; -} - -// ギルドメンバ追加要求 -int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) { - struct guild *g; - int i; - - g = numdb_search(guild_db, guild_id); - if (g == NULL) { - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); - return 0; - } - - for(i = 0; i < g->max_member; i++) { - if (g->member[i].account_id == 0) { - memcpy(&g->member[i], m, sizeof(struct guild_member)); - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0); - guild_calcinfo(g); - mapif_guild_info(-1, g); - - return 0; - } - } - mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); - - return 0; -} - -// ギルド脱退/追放要求 -int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) { - struct guild *g = NULL; - int i, j; - - g = numdb_search(guild_db, guild_id); - if (g != NULL) { - for(i = 0; i < MAX_GUILD; i++) { - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { -// printf("%d %d\n", i, (int)(&g->member[i])); -// printf("%d %s\n", i, g->member[i].name); - - if (flag) { // 追放の場合追放リストに入れる - for(j = 0; j < MAX_GUILDEXPLUSION; j++) { - if (g->explusion[j].account_id == 0) - break; - } - if (j == MAX_GUILDEXPLUSION) { // 一杯なので古いのを消す - for(j = 0; j < MAX_GUILDEXPLUSION - 1; j++) - g->explusion[j] = g->explusion[j+1]; - j = MAX_GUILDEXPLUSION - 1; - } - g->explusion[j].account_id = account_id; - memcpy(g->explusion[j].acc, "dummy", 24); - memcpy(g->explusion[j].name, g->member[i].name, 24); - memcpy(g->explusion[j].mes, mes, 40); - } - - mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes); -// printf("%d %d\n", i, (int)(&g->member[i])); -// printf("%d %s\n", i, (&g->member[i])->name); - memset(&g->member[i], 0, sizeof(struct guild_member)); - - if (guild_check_empty(g) == 0) - mapif_guild_info(-1,g);// まだ人がいるのでデータ送信 - - return 0; - } - } - } - return 0; -} - -// オンライン/Lv更新 -int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class) { - struct guild *g; - int i, alv, c; - - g = numdb_search(guild_db, guild_id); - if (g == NULL) - return 0; - - g->connect_member = 0; - - alv = 0; - c = 0; - for(i = 0; i < MAX_GUILD; i++) { - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { - g->member[i].online = online; - g->member[i].lv = lv; - g->member[i].class = class; - mapif_guild_memberinfoshort(g, i); - } - if (g->member[i].account_id > 0) { - alv += g->member[i].lv; - c++; - } - if (g->member[i].online) - g->connect_member++; - } - // 平均レベル - g->average_lv = alv / c; - - return 0; -} - -// ギルド解散処理用(同盟/敵対を解除) -int guild_break_sub(void *key, void *data, va_list ap) { - struct guild *g = (struct guild *)data; - int guild_id = va_arg(ap, int); - int i; - - for(i = 0; i < MAX_GUILDALLIANCE; i++) { - if (g->alliance[i].guild_id == guild_id) - g->alliance[i].guild_id = 0; - } - return 0; -} - -// ギルド解散要求 -int mapif_parse_BreakGuild(int fd, int guild_id) { - struct guild *g; - - g = numdb_search(guild_db, guild_id); - if(g == NULL) - return 0; - - numdb_foreach(guild_db, guild_break_sub, guild_id); - numdb_erase(guild_db, guild_id); - inter_guild_storage_delete(guild_id); - mapif_guild_broken(guild_id, 0); - - inter_log("guild %s (id=%d) broken" RETCODE, g->name, guild_id); - free(g); - - return 0; -} - -// ギルドメッセージ送信 -int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) { - return mapif_guild_message(guild_id, account_id, mes, len); -} - -// ギルド基本データ変更要求 -int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len) { - struct guild *g; - short dw = *((short *)data); - - g = numdb_search(guild_db, guild_id); - if (g == NULL) - return 0; - - switch(type) { - case GBI_GUILDLV: - if (dw > 0 && g->guild_lv + dw <= 50) { - g->guild_lv+=dw; - g->skill_point+=dw; - } else if (dw < 0 && g->guild_lv + dw >= 1) - g->guild_lv += dw; - mapif_guild_info(-1, g); - return 0; - default: - printf("int_guild: GuildBasicInfoChange: Unknown type %d\n", type); - break; - } - mapif_guild_basicinfochanged(guild_id, type, data, len); - - return 0; -} - -// ギルドメンバデータ変更要求 -int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) { - int i; - struct guild *g; - - g = numdb_search(guild_db, guild_id); - if(g == NULL) - return 0; - - for(i = 0; i < g->max_member; i++) - if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) - break; - if (i == g->max_member) { - printf("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name); - return 0; - } - switch(type) { - case GMI_POSITION: // 役職 - g->member[i].position = *((int *)data); - break; - case GMI_EXP: // EXP - { - int exp, oldexp = g->member[i].exp; - exp = g->member[i].exp = *((unsigned int *)data); - g->exp += (exp - oldexp); - guild_calcinfo(g); // Lvアップ判断 - mapif_guild_basicinfochanged(guild_id, GBI_EXP, &g->exp, 4); - } - break; - default: - printf("int_guild: GuildMemberInfoChange: Unknown type %d\n", type); - break; - } - mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len); - - return 0; -} - -// ギルド役職名変更要求 -int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) { - struct guild *g = numdb_search(guild_db, guild_id); - - if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) { - return 0; - } - memcpy(&g->position[idx], p, sizeof(struct guild_position)); - mapif_guild_position(g, idx); - printf("int_guild: position changed %d\n", idx); - - return 0; -} - -// ギルドスキルアップ要求 -int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) { - struct guild *g = numdb_search(guild_db, guild_id); - int idx = skill_num - 10000; - - if (g == NULL || skill_num < 10000) - return 0; - - if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10) { - g->skill[idx].lv++; - g->skill_point--; - if (guild_calcinfo(g) == 0) - mapif_guild_info(-1, g); - mapif_guild_skillupack(guild_id, skill_num, account_id); - printf("int_guild: skill %d up\n", skill_num); - } - - return 0; -} - -// ギルド同盟要求 -int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) { - struct guild *g[2]; - int j, i; - - g[0] = numdb_search(guild_db, guild_id1); - g[1] = numdb_search(guild_db, guild_id2); - if (g[0] == NULL || g[1] == NULL) - return 0; - - if (!(flag & 0x8)) { - for(i = 0; i < 2 - (flag & 1); i++) { - for(j = 0; j < MAX_GUILDALLIANCE; j++) - if (g[i]->alliance[j].guild_id == 0) { - g[i]->alliance[j].guild_id = g[1-i]->guild_id; - memcpy(g[i]->alliance[j].name, g[1-i]->name, 24); - g[i]->alliance[j].opposition = flag & 1; - break; - } - } - } else { // 関係解消 - for(i = 0; i < 2 - (flag & 1); i++) { - for(j = 0; j < MAX_GUILDALLIANCE; j++) - if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) { - g[i]->alliance[j].guild_id = 0; - break; - } - } - } - mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name); - - return 0; -} - -// ギルド告知変更要求 -int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) { - struct guild *g; - - g = numdb_search(guild_db, guild_id); - if (g == NULL) - return 0; - memcpy(g->mes1, mes1, 60); - memcpy(g->mes2, mes2, 120); - - return mapif_guild_notice(g); -} - -// ギルドエンブレム変更要求 -int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) { - struct guild *g; - - g = numdb_search(guild_db, guild_id); - if (g == NULL) - return 0; - memcpy(g->emblem_data, data, len); - g->emblem_len = len; - g->emblem_id++; - - return mapif_guild_emblem(g); -} - -int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) { - struct guild_castle *gc = numdb_search(castle_db, castle_id); - - if (gc == NULL) { - return mapif_guild_castle_dataload(castle_id, 0, 0); - } - switch(index) { - case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id); - case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy); - case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense); - case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE); - case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD); - case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime); - case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime); - case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime); - case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC); - case 10: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG0); - case 11: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG1); - case 12: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG2); - case 13: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG3); - case 14: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG4); - case 15: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG5); - case 16: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG6); - case 17: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG7); - case 18: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp0); // guardian HP [Valaris] - case 19: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp1); - case 20: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp2); - case 21: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp3); - case 22: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp4); - case 23: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp5); - case 24: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp6); - case 25: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp7); // end additions [Valaris] - - default: - printf("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); - return 0; - } - - return 0; -} - -int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) { - struct guild_castle *gc=numdb_search(castle_db, castle_id); - - if (gc == NULL) { - return mapif_guild_castle_datasave(castle_id, index, value); - } - switch(index) { - case 1: - if (gc->guild_id != value) { - int gid = (value) ? value : gc->guild_id; - struct guild *g = numdb_search(guild_db, gid); - inter_log("guild %s (id=%d) %s castle id=%d" RETCODE, - (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", index); - } - gc->guild_id = value; - break; - case 2: gc->economy = value; break; - case 3: gc->defense = value; break; - case 4: gc->triggerE = value; break; - case 5: gc->triggerD = value; break; - case 6: gc->nextTime = value; break; - case 7: gc->payTime = value; break; - case 8: gc->createTime = value; break; - case 9: gc->visibleC = value; break; - case 10: gc->visibleG0 = value; break; - case 11: gc->visibleG1 = value; break; - case 12: gc->visibleG2 = value; break; - case 13: gc->visibleG3 = value; break; - case 14: gc->visibleG4 = value; break; - case 15: gc->visibleG5 = value; break; - case 16: gc->visibleG6 = value; break; - case 17: gc->visibleG7 = value; break; - case 18: gc->Ghp0 = value; break; // guardian HP [Valaris] - case 19: gc->Ghp1 = value; break; - case 20: gc->Ghp2 = value; break; - case 21: gc->Ghp3 = value; break; - case 22: gc->Ghp4 = value; break; - case 23: gc->Ghp5 = value; break; - case 24: gc->Ghp6 = value; break; - case 25: gc->Ghp7 = value; break; // end additions [Valaris] - default: - printf("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); - return 0; - } - - return mapif_guild_castle_datasave(gc->castle_id, index, value); -} - -// ギルドチェック要求 -int mapif_parse_GuildCheck(int fd, int guild_id, int account_id, int char_id) { - return guild_check_conflict(guild_id, account_id, char_id); -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_guild_parse_frommap(int fd) { - switch(RFIFOW(fd,0)) { - case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break; - case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break; - case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break; - case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOP(fd,15)); break; - case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break; - case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break; - case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12); break; - case 0x3038: mapif_parse_GuildCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; - case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), RFIFOP(fd,10), RFIFOW(fd,2)-10); break; - case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), RFIFOP(fd,18), RFIFOW(fd,2)-18); break; - case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break; - case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; - case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break; - case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), RFIFOP(fd,6), RFIFOP(fd,66)); break; - case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12)); break; - case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break; - case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break; - - default: - return 0; - } - - return 1; -} - -// マップサーバーの接続時処理 -int inter_guild_mapif_init(int fd) { - return mapif_guild_castle_alldataload(fd); -} - -// サーバーから脱退要求(キャラ削除用) -int inter_guild_leave(int guild_id, int account_id, int char_id) { - return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "**サーバー命令**"); -} diff --git a/misc/src/char/int_guild.h b/misc/src/char/int_guild.h deleted file mode 100644 index 555f5e1..0000000 --- a/misc/src/char/int_guild.h +++ /dev/null @@ -1,16 +0,0 @@ -// $Id: int_guild.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#ifndef _INT_GUILD_H_ -#define _INT_GUILD_H_ - -int inter_guild_init(); -int inter_guild_save(); -int inter_guild_parse_frommap(int fd); -struct guild *inter_guild_search(int guild_id); -int inter_guild_mapif_init(int fd); - -int inter_guild_leave(int guild_id,int account_id,int char_id); - -extern char guild_txt[1024]; -extern char castle_txt[1024]; - -#endif diff --git a/misc/src/char/int_party.c b/misc/src/char/int_party.c deleted file mode 100644 index 0fd58fa..0000000 --- a/misc/src/char/int_party.c +++ /dev/null @@ -1,595 +0,0 @@ -// $Id: int_party.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#include "inter.h" -#include "int_party.h" -#include "mmo.h" -#include "char.h" -#include "socket.h" -#include "db.h" -#include "lock.h" -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -char party_txt[1024] = "save/party.txt"; - -static struct dbt *party_db; -static int party_newid = 100; - -int mapif_party_broken(int party_id, int flag); -int party_check_empty(struct party *p); -int mapif_parse_PartyLeave(int fd, int party_id, int account_id); - -// パーティデータの文字列への変換 -int inter_party_tostr(char *str, struct party *p) { - int i, len; - - len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item); - for(i = 0; i < MAX_PARTY; i++) { - struct party_member *m = &p->member[i]; - len += sprintf(str + len, "%d,%d\t%s\t", m->account_id, m->leader, ((m->account_id > 0) ? m->name : "NoMember")); - } - - return 0; -} - -// パーティデータの文字列からの変換 -int inter_party_fromstr(char *str, struct party *p) { - int i, j; - int tmp_int[16]; - char tmp_str[256]; - - memset(p, 0, sizeof(struct party)); - -// printf("sscanf party main info\n"); - if (sscanf(str, "%d\t%[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4) - return 1; - - p->party_id = tmp_int[0]; - strcpy(p->name, tmp_str); - p->exp = tmp_int[1]; - p->item = tmp_int[2]; -// printf("%d [%s] %d %d\n", tmp_int[0], tmp_str[0], tmp_int[1], tmp_int[2]); - - for(j = 0; j < 3 && str != NULL; j++) - str = strchr(str + 1, '\t'); - - for(i = 0; i < MAX_PARTY; i++) { - struct party_member *m = &p->member[i]; - if (str == NULL) - return 1; -// printf("sscanf party member info %d\n", i); - - if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str) != 3) - return 1; - - m->account_id = tmp_int[0]; - m->leader = tmp_int[1]; - strncpy(m->name, tmp_str, sizeof(m->name)); -// printf(" %d %d [%s]\n", tmp_int[0], tmp_int[1], tmp_str); - - for(j = 0; j < 2 && str != NULL; j++) - str = strchr(str + 1, '\t'); - } - - return 0; -} - -// パーティデータのロード -int inter_party_init() { - char line[8192]; - struct party *p; - FILE *fp; - int c = 0; - int i, j; - - party_db = numdb_init(); - - if ((fp = fopen(party_txt, "r")) == NULL) - return 1; - - while(fgets(line, sizeof(line) - 1, fp)) { - j = 0; - if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) { - party_newid = i; - continue; - } - - p = calloc(sizeof(struct party), 1); - if (p == NULL){ - printf("int_party: out of memory!\n"); - exit(0); - } - memset(p, 0, sizeof(struct party)); - if (inter_party_fromstr(line, p) == 0 && p->party_id > 0) { - if (p->party_id >= party_newid) - party_newid = p->party_id + 1; - numdb_insert(party_db, p->party_id, p); - party_check_empty(p); - } else { - printf("int_party: broken data [%s] line %d\n", party_txt, c + 1); - free(p); - } - c++; - } - fclose(fp); -// printf("int_party: %s read done (%d parties)\n", party_txt, c); - - return 0; -} - -// パーティーデータのセーブ用 -int inter_party_save_sub(void *key, void *data, va_list ap) { - char line[8192]; - FILE *fp; - - inter_party_tostr(line, (struct party *)data); - fp = va_arg(ap, FILE *); - fprintf(fp, "%s" RETCODE, line); - - return 0; -} - -// パーティーデータのセーブ -int inter_party_save() { - FILE *fp; - int lock; - - if ((fp = lock_fopen(party_txt, &lock)) == NULL) { - printf("int_party: cant write [%s] !!! data is lost !!!\n", party_txt); - return 1; - } - numdb_foreach(party_db, inter_party_save_sub, fp); -// fprintf(fp, "%d\t%%newid%%\n", party_newid); - lock_fclose(fp,party_txt, &lock); -// printf("int_party: %s saved.\n", party_txt); - - return 0; -} - -// パーティ名検索用 -int search_partyname_sub(void *key,void *data,va_list ap) { - struct party *p = (struct party *)data,**dst; - char *str; - - str = va_arg(ap, char *); - dst = va_arg(ap, struct party **); - if (strcmpi(p->name, str) == 0) - *dst = p; - - return 0; -} - -// パーティ名検索 -struct party* search_partyname(char *str) { - struct party *p = NULL; - numdb_foreach(party_db, search_partyname_sub, str, &p); - - return p; -} - -// EXP公平分配できるかチェック -int party_check_exp_share(struct party *p) { - int i; - int maxlv = 0, minlv = 0x7fffffff; - - for(i = 0; i < MAX_PARTY; i++) { - int lv = p->member[i].lv; - if (p->member[i].online) { - if (lv < minlv) - minlv = lv; - if (maxlv < lv) - maxlv = lv; - } - } - - return (maxlv == 0 || maxlv-minlv <= party_share_level); -} - -// パーティが空かどうかチェック -int party_check_empty(struct party *p) { - int i; - -// printf("party check empty %08X\n", (int)p); - for(i = 0; i < MAX_PARTY; i++) { -// printf("%d acc=%d\n", i, p->member[i].account_id); - if (p->member[i].account_id > 0) { - return 0; - } - } - // 誰もいないので解散 - mapif_party_broken(p->party_id, 0); - numdb_erase(party_db, p->party_id); - free(p); - - return 1; -} - -// キャラの競合がないかチェック用 -int party_check_conflict_sub(void *key, void *data, va_list ap) { - struct party *p = (struct party *)data; - int party_id, account_id, i; - char *nick; - - party_id=va_arg(ap, int); - account_id=va_arg(ap, int); - nick=va_arg(ap, char *); - - if (p->party_id == party_id) // 本来の所属なので問題なし - return 0; - - for(i = 0; i < MAX_PARTY; i++) { - if (p->member[i].account_id == account_id && strcmp(p->member[i].name, nick) == 0) { - // 別のパーティに偽の所属データがあるので脱退 - printf("int_party: party conflict! %d %d %d\n", account_id, party_id, p->party_id); - mapif_parse_PartyLeave(-1, p->party_id, account_id); - } - } - - return 0; -} - -// キャラの競合がないかチェック -int party_check_conflict(int party_id, int account_id, char *nick) { - numdb_foreach(party_db, party_check_conflict_sub, party_id, account_id, nick); - - return 0; -} - -//------------------------------------------------------------------- -// map serverへの通信 - -// パーティ作成可否 -int mapif_party_created(int fd,int account_id, struct party *p) { - WFIFOW(fd,0) = 0x3820; - WFIFOL(fd,2) = account_id; - if (p != NULL) { - WFIFOB(fd,6) = 0; - WFIFOL(fd,7) = p->party_id; - memcpy(WFIFOP(fd,11), p->name, 24); - printf("int_party: created! %d %s\n", p->party_id, p->name); - } else { - WFIFOB(fd,6) = 1; - WFIFOL(fd,7) = 0; - memcpy(WFIFOP(fd,11), "error", 24); - } - WFIFOSET(fd,35); - - return 0; -} - -// パーティ情報見つからず -int mapif_party_noinfo(int fd, int party_id) { - WFIFOW(fd,0) = 0x3821; - WFIFOW(fd,2) = 8; - WFIFOL(fd,4) = party_id; - WFIFOSET(fd,8); - printf("int_party: info not found %d\n", party_id); - - return 0; -} - -// パーティ情報まとめ送り -int mapif_party_info(int fd, struct party *p) { - unsigned char buf[4 + sizeof(struct party)]; - - WBUFW(buf,0) = 0x3821; - memcpy(buf + 4, p, sizeof(struct party)); - WBUFW(buf,2) = 4 + sizeof(struct party); - if (fd < 0) - mapif_sendall(buf, WBUFW(buf,2)); - else - mapif_send(fd, buf, WBUFW(buf,2)); -// printf("int_party: info %d %s\n", p->party_id, p->name); - - return 0; -} - -// パーティメンバ追加可否 -int mapif_party_memberadded(int fd, int party_id, int account_id, int flag) { - WFIFOW(fd,0) = 0x3822; - WFIFOL(fd,2) = party_id; - WFIFOL(fd,6) = account_id; - WFIFOB(fd,10) = flag; - WFIFOSET(fd,11); - - return 0; -} - -// パーティ設定変更通知 -int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) { - unsigned char buf[15]; - - WBUFW(buf,0) = 0x3823; - WBUFL(buf,2) = p->party_id; - WBUFL(buf,6) = account_id; - WBUFW(buf,10) = p->exp; - WBUFW(buf,12) = p->item; - WBUFB(buf,14) = flag; - if (flag == 0) - mapif_sendall(buf, 15); - else - mapif_send(fd, buf, 15); - printf("int_party: option changed %d %d %d %d %d\n", p->party_id, account_id, p->exp, p->item, flag); - - return 0; -} - -// パーティ脱退通知 -int mapif_party_leaved(int party_id,int account_id, char *name) { - unsigned char buf[34]; - - WBUFW(buf,0) = 0x3824; - WBUFL(buf,2) = party_id; - WBUFL(buf,6) = account_id; - memcpy(WBUFP(buf,10), name, 24); - mapif_sendall(buf, 34); - printf("int_party: party leaved %d %d %s\n", party_id, account_id, name); - - return 0; -} - -// パーティマップ更新通知 -int mapif_party_membermoved(struct party *p, int idx) { - unsigned char buf[29]; - - WBUFW(buf,0) = 0x3825; - WBUFL(buf,2) = p->party_id; - WBUFL(buf,6) = p->member[idx].account_id; - memcpy(WBUFP(buf,10), p->member[idx].map, 16); - WBUFB(buf,26) = p->member[idx].online; - WBUFW(buf,27) = p->member[idx].lv; - mapif_sendall(buf, 29); - - return 0; -} - -// パーティ解散通知 -int mapif_party_broken(int party_id, int flag) { - unsigned char buf[7]; - WBUFW(buf,0) = 0x3826; - WBUFL(buf,2) = party_id; - WBUFB(buf,6) = flag; - mapif_sendall(buf, 7); - printf("int_party: broken %d\n", party_id); - - return 0; -} - -// パーティ内発言 -int mapif_party_message(int party_id, int account_id, char *mes, int len) { - unsigned char buf[len+12]; - - WBUFW(buf,0) = 0x3827; - WBUFW(buf,2) = len + 12; - WBUFL(buf,4) = party_id; - WBUFL(buf,8) = account_id; - memcpy(WBUFP(buf,12), mes, len); - mapif_sendall(buf,len + 12); - - return 0; -} - -//------------------------------------------------------------------- -// map serverからの通信 - - -// パーティ -int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char *map, int lv) { - struct party *p; - int i; - - for(i = 0; i < 24 && name[i]; i++) { - if (!(name[i] & 0xe0) || name[i] == 0x7f) { - printf("int_party: illegal party name [%s]\n", name); - mapif_party_created(fd, account_id, NULL); - return 0; - } - } - - if ((p = search_partyname(name)) != NULL) { - printf("int_party: same name party exists [%s]\n", name); - mapif_party_created(fd, account_id, NULL); - return 0; - } - p = calloc(sizeof(struct party), 1); - if (p == NULL) { - printf("int_party: out of memory !\n"); - mapif_party_created(fd,account_id,NULL); - return 0; - } - memset(p, 0, sizeof(struct party)); - p->party_id = party_newid++; - memcpy(p->name, name, 24); - p->exp = 0; - p->item = 0; - p->member[0].account_id = account_id; - memcpy(p->member[0].name, nick, 24); - memcpy(p->member[0].map, map, 16); - p->member[0].leader = 1; - p->member[0].online = 1; - p->member[0].lv = lv; - - numdb_insert(party_db, p->party_id, p); - - mapif_party_created(fd, account_id, p); - mapif_party_info(fd, p); - - return 0; -} - -// パーティ情報要求 -int mapif_parse_PartyInfo(int fd, int party_id) { - struct party *p; - - p = numdb_search(party_db, party_id); - if (p != NULL) - mapif_party_info(fd, p); - else - mapif_party_noinfo(fd, party_id); - - return 0; -} - -// パーティ追加要求 -int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, char *nick, char *map, int lv) { - struct party *p; - int i; - - p = numdb_search(party_db, party_id); - if (p == NULL) { - mapif_party_memberadded(fd, party_id, account_id, 1); - return 0; - } - - for(i = 0; i < MAX_PARTY; i++) { - if (p->member[i].account_id == 0) { - int flag = 0; - - p->member[i].account_id = account_id; - memcpy(p->member[i].name, nick, 24); - memcpy(p->member[i].map, map, 16); - p->member[i].leader = 0; - p->member[i].online = 1; - p->member[i].lv = lv; - mapif_party_memberadded(fd, party_id, account_id, 0); - mapif_party_info(-1, p); - - if (p->exp > 0 && !party_check_exp_share(p)) { - p->exp = 0; - flag = 0x01; - } - if (flag) - mapif_party_optionchanged(fd, p, 0, 0); - return 0; - } - } - mapif_party_memberadded(fd, party_id, account_id, 1); - - return 0; -} - -// パーティー設定変更要求 -int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item) { - struct party *p; - int flag = 0; - - p = numdb_search(party_db, party_id); - if (p == NULL) - return 0; - - p->exp = exp; - if (exp>0 && !party_check_exp_share(p)) { - flag |= 0x01; - p->exp = 0; - } - - p->item = item; - - mapif_party_optionchanged(fd, p, account_id, flag); - return 0; -} - -// パーティ脱退要求 -int mapif_parse_PartyLeave(int fd, int party_id, int account_id) { - struct party *p; - int i; - - p = numdb_search(party_db, party_id); - if (p != NULL) { - for(i = 0; i < MAX_PARTY; i++) { - if (p->member[i].account_id == account_id) { - mapif_party_leaved(party_id, account_id, p->member[i].name); - - memset(&p->member[i], 0, sizeof(struct party_member)); - if (party_check_empty(p) == 0) - mapif_party_info(-1, p);// まだ人がいるのでデータ送信 - return 0; - } - } - } - - return 0; -} - -// パーティマップ更新要求 -int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map, int online, int lv) { - struct party *p; - int i; - - p = numdb_search(party_db, party_id); - if (p == NULL) - return 0; - - for(i = 0; i < MAX_PARTY; i++) { - if (p->member[i].account_id == account_id) { - int flag = 0; - - memcpy(p->member[i].map, map, 16); - p->member[i].online = online; - p->member[i].lv = lv; - mapif_party_membermoved(p, i); - - if (p->exp > 0 && !party_check_exp_share(p)) { - p->exp = 0; - flag = 1; - } - if (flag) - mapif_party_optionchanged(fd, p, 0, 0); - break; - } - } - - return 0; -} - -// パーティ解散要求 -int mapif_parse_BreakParty(int fd, int party_id) { - struct party *p; - - p = numdb_search(party_db, party_id); - if (p == NULL) - return 0; - - numdb_erase(party_db, party_id); - mapif_party_broken(fd, party_id); - - return 0; -} - -// パーティメッセージ送信 -int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) { - return mapif_party_message(party_id, account_id, mes, len); -} -// パーティチェック要求 -int mapif_parse_PartyCheck(int fd, int party_id, int account_id, char *nick) { - return party_check_conflict(party_id, account_id, nick); -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_party_parse_frommap(int fd) { - switch(RFIFOW(fd,0)) { - case 0x3020: mapif_parse_CreateParty(fd, RFIFOL(fd,2), RFIFOP(fd,6), RFIFOP(fd,30), RFIFOP(fd,54), RFIFOW(fd,70)); break; - case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2)); break; - case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10), RFIFOP(fd,34), RFIFOW(fd,50)); break; - case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break; - case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break; - case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10), RFIFOB(fd,26), RFIFOW(fd,27)); break; - case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break; - case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12); break; - case 0x3028: mapif_parse_PartyCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10)); break; - default: - return 0; - } - - return 1; -} - -// サーバーから脱退要求(キャラ削除用) -int inter_party_leave(int party_id, int account_id) { - return mapif_parse_PartyLeave(-1, party_id, account_id); -} - diff --git a/misc/src/char/int_party.h b/misc/src/char/int_party.h deleted file mode 100644 index b265b4c..0000000 --- a/misc/src/char/int_party.h +++ /dev/null @@ -1,14 +0,0 @@ -// $Id: int_party.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#ifndef _INT_PARTY_H_ -#define _INT_PARTY_H_ - -int inter_party_init(); -int inter_party_save(); - -int inter_party_parse_frommap(int fd); - -int inter_party_leave(int party_id,int account_id); - -extern char party_txt[1024]; - -#endif diff --git a/misc/src/char/int_pet.c b/misc/src/char/int_pet.c deleted file mode 100644 index cff1e43..0000000 --- a/misc/src/char/int_pet.c +++ /dev/null @@ -1,364 +0,0 @@ -// $Id: int_pet.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#include "inter.h" -#include "int_pet.h" -#include "mmo.h" -#include "char.h" -#include "socket.h" -#include "db.h" -#include "lock.h" -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - - -char pet_txt[1024]="save/pet.txt"; - -static struct dbt *pet_db; -static int pet_newid = 100; - -int inter_pet_tostr(char *str,struct s_pet *p) -{ - int len; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - - len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d", - p->pet_id,p->class,p->name,p->account_id,p->char_id,p->level,p->egg_id, - p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate); - - return 0; -} - -int inter_pet_fromstr(char *str,struct s_pet *p) -{ - int s; - int tmp_int[16]; - char tmp_str[256]; - - memset(p,0,sizeof(struct s_pet)); - -// printf("sscanf pet main info\n"); - s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2], - &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]); - - if(s!=12) - return 1; - - p->pet_id = tmp_int[0]; - p->class = tmp_int[1]; - memcpy(p->name,tmp_str,24); - p->account_id = tmp_int[2]; - p->char_id = tmp_int[3]; - p->level = tmp_int[4]; - p->egg_id = tmp_int[5]; - p->equip = tmp_int[6]; - p->intimate = tmp_int[7]; - p->hungry = tmp_int[8]; - p->rename_flag = tmp_int[9]; - p->incuvate = tmp_int[10]; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - - return 0; -} - -int inter_pet_init() -{ - char line[8192]; - struct s_pet *p; - FILE *fp; - int c=0; - - pet_db=numdb_init(); - - if( (fp=fopen(pet_txt,"r"))==NULL ) - return 1; - while(fgets(line,sizeof(line),fp)){ - p=calloc(sizeof(struct s_pet), 1); - if(p==NULL){ - printf("int_pet: out of memory!\n"); - exit(0); - } - memset(p,0,sizeof(struct s_pet)); - if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){ - if( p->pet_id >= pet_newid) - pet_newid=p->pet_id+1; - numdb_insert(pet_db,p->pet_id,p); - }else{ - printf("int_pet: broken data [%s] line %d\n",pet_txt,c); - free(p); - } - c++; - } - fclose(fp); -// printf("int_pet: %s read done (%d pets)\n",pet_txt,c); - return 0; -} - -int inter_pet_save_sub(void *key,void *data,va_list ap) -{ - char line[8192]; - FILE *fp; - inter_pet_tostr(line,(struct s_pet *)data); - fp=va_arg(ap,FILE *); - fprintf(fp,"%s" RETCODE,line); - return 0; -} - -int inter_pet_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(pet_txt,&lock))==NULL ){ - printf("int_pet: cant write [%s] !!! data is lost !!!\n",pet_txt); - return 1; - } - numdb_foreach(pet_db,inter_pet_save_sub,fp); - lock_fclose(fp,pet_txt,&lock); -// printf("int_pet: %s saved.\n",pet_txt); - return 0; -} - -int inter_pet_delete(int pet_id) -{ - struct s_pet *p; - p = numdb_search(pet_db,pet_id); - if( p == NULL) - return 1; - else { - numdb_erase(pet_db,pet_id); - printf("pet_id: %d deleted\n",pet_id); - } - return 0; -} - -int mapif_pet_created(int fd,int account_id,struct s_pet *p) -{ - WFIFOW(fd,0)=0x3880; - WFIFOL(fd,2)=account_id; - if(p!=NULL){ - WFIFOB(fd,6)=0; - WFIFOL(fd,7)=p->pet_id; - printf("int_pet: created! %d %s\n",p->pet_id,p->name); - }else{ - WFIFOB(fd,6)=1; - WFIFOL(fd,7)=0; - } - WFIFOSET(fd,11); - - return 0; -} - -int mapif_pet_info(int fd,int account_id,struct s_pet *p) -{ - WFIFOW(fd,0)=0x3881; - WFIFOW(fd,2)=sizeof(struct s_pet) + 9; - WFIFOL(fd,4)=account_id; - WFIFOB(fd,8)=0; - memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet)); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -int mapif_pet_noinfo(int fd,int account_id) -{ - WFIFOW(fd,0)=0x3881; - WFIFOW(fd,2)=sizeof(struct s_pet) + 9; - WFIFOL(fd,4)=account_id; - WFIFOB(fd,8)=1; - memset(WFIFOP(fd,9),0,sizeof(struct s_pet)); - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -int mapif_save_pet_ack(int fd,int account_id,int flag) -{ - WFIFOW(fd,0)=0x3882; - WFIFOL(fd,2)=account_id; - WFIFOB(fd,6)=flag; - WFIFOSET(fd,7); - - return 0; -} - -int mapif_delete_pet_ack(int fd,int flag) -{ - WFIFOW(fd,0)=0x3883; - WFIFOB(fd,2)=flag; - WFIFOSET(fd,3); - - return 0; -} - -int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id, - short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) -{ - struct s_pet *p; - p=malloc(sizeof(struct s_pet)); - if(p==NULL){ - printf("int_pet: out of memory !\n"); - mapif_pet_created(fd,account_id,NULL); - return 0; - } - memset(p,0,sizeof(struct s_pet)); - p->pet_id = pet_newid++; - memcpy(p->name,pet_name,24); - if(incuvate == 1) - p->account_id = p->char_id = 0; - else { - p->account_id = account_id; - p->char_id = char_id; - } - p->class = pet_class; - p->level = pet_lv; - p->egg_id = pet_egg_id; - p->equip = pet_equip; - p->intimate = intimate; - p->hungry = hungry; - p->rename_flag = rename_flag; - p->incuvate = incuvate; - - if(p->hungry < 0) - p->hungry = 0; - else if(p->hungry > 100) - p->hungry = 100; - if(p->intimate < 0) - p->intimate = 0; - else if(p->intimate > 1000) - p->intimate = 1000; - - numdb_insert(pet_db,p->pet_id,p); - - mapif_pet_created(fd,account_id,p); - - return 0; -} - -int mapif_load_pet(int fd,int account_id,int char_id,int pet_id) -{ - struct s_pet *p; - p=numdb_search(pet_db,pet_id); - if(p!=NULL) { - if(p->incuvate == 1) { - p->account_id = p->char_id = 0; - mapif_pet_info(fd,account_id,p); - } - else if(account_id == p->account_id && char_id == p->char_id) - mapif_pet_info(fd,account_id,p); - else - mapif_pet_noinfo(fd,account_id); - } - else - mapif_pet_noinfo(fd,account_id); - - return 0; -} - -int mapif_save_pet(int fd,int account_id,struct s_pet *data) -{ - struct s_pet *p; - int pet_id; - int len=RFIFOW(fd,2); - if(sizeof(struct s_pet)!=len-8) { - printf("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8); - } - else{ - pet_id = data->pet_id; - p=numdb_search(pet_db,pet_id); - if(p == NULL) { - p=malloc(sizeof(struct s_pet)); - if(p==NULL){ - printf("int_pet: out of memory !\n"); - mapif_save_pet_ack(fd,account_id,1); - return 0; - } - memset(p,0,sizeof(struct s_pet)); - p->pet_id = data->pet_id; - if(p->pet_id == 0) - data->pet_id = p->pet_id = pet_newid++; - numdb_insert(pet_db,p->pet_id,p); - } - if(data->hungry < 0) - data->hungry = 0; - else if(data->hungry > 100) - data->hungry = 100; - if(data->intimate < 0) - data->intimate = 0; - else if(data->intimate > 1000) - data->intimate = 1000; - memcpy(p,data,sizeof(struct s_pet)); - if(p->incuvate == 1) - p->account_id = p->char_id = 0; - - mapif_save_pet_ack(fd,account_id,0); - } - - return 0; -} - -int mapif_delete_pet(int fd,int pet_id) -{ - mapif_delete_pet_ack(fd,inter_pet_delete(pet_id)); - - return 0; -} - -int mapif_parse_CreatePet(int fd) -{ - mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOL(fd,18), - RFIFOL(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),RFIFOP(fd,24)); - return 0; -} - -int mapif_parse_LoadPet(int fd) -{ - mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); - return 0; -} - -int mapif_parse_SavePet(int fd) -{ - mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8)); - return 0; -} - -int mapif_parse_DeletePet(int fd) -{ - mapif_delete_pet(fd,RFIFOL(fd,2)); - return 0; -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_pet_parse_frommap(int fd) -{ - switch(RFIFOW(fd,0)){ - case 0x3080: mapif_parse_CreatePet(fd); break; - case 0x3081: mapif_parse_LoadPet(fd); break; - case 0x3082: mapif_parse_SavePet(fd); break; - case 0x3083: mapif_parse_DeletePet(fd); break; - default: - return 0; - } - return 1; -} - diff --git a/misc/src/char/int_pet.h b/misc/src/char/int_pet.h deleted file mode 100644 index 993f913..0000000 --- a/misc/src/char/int_pet.h +++ /dev/null @@ -1,13 +0,0 @@ -// $Id: int_pet.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#ifndef _INT_PET_H_ -#define _INT_PET_H_ - -int inter_pet_init(); -int inter_pet_save(); -int inter_pet_delete(int pet_id); - -int inter_pet_parse_frommap(int fd); - -extern char pet_txt[1024]; - -#endif diff --git a/misc/src/char/int_storage.c b/misc/src/char/int_storage.c deleted file mode 100644 index 8b656fc..0000000 --- a/misc/src/char/int_storage.c +++ /dev/null @@ -1,504 +0,0 @@ -// $Id: int_storage.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#include "inter.h" -#include "int_storage.h" -#include "int_pet.h" -#include "int_guild.h" -#include "mmo.h" -#include "char.h" -#include "socket.h" -#include "db.h" -#include "lock.h" - -#include <string.h> -#include <stdlib.h> - -// ファイル名のデフォルト -// inter_config_read()で再設定される -char storage_txt[1024]="save/storage.txt"; -char guild_storage_txt[1024]="save/g_storage.txt"; - -static struct dbt *storage_db; -static struct dbt *guild_storage_db; - -// 倉庫データを文字列に変換 -int storage_tostr(char *str,struct storage *p) -{ - int i,f=0; - char *str_p = str; - str_p += sprintf(str_p,"%d,%d\t",p->account_id,p->storage_amount); - - for(i=0;i<MAX_STORAGE;i++) - if( (p->storage[i].nameid) && (p->storage[i].amount) ){ - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", - p->storage[i].id,p->storage[i].nameid,p->storage[i].amount,p->storage[i].equip, - p->storage[i].identify,p->storage[i].refine,p->storage[i].attribute, - p->storage[i].card[0],p->storage[i].card[1],p->storage[i].card[2],p->storage[i].card[3],p->storage[i].broken); - f++; - } - - *(str_p++)='\t'; - - *str_p='\0'; - if(!f) - str[0]=0; - return 0; -} - -// 文字列を倉庫データに変換 -int storage_fromstr(char *str,struct storage *p) -{ - int tmp_int[256]; - int set,next,len,i; - - set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next); - p->storage_amount=tmp_int[1]; - - if(set!=2) - return 1; - if(str[next]=='\n' || str[next]=='\r') - return 0; - next++; - for(i=0;str[next] && str[next]!='\t';i++){ - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - p->storage[i].id = tmp_int[0]; - p->storage[i].nameid = tmp_int[1]; - p->storage[i].amount = tmp_int[2]; - p->storage[i].equip = tmp_int[3]; - p->storage[i].identify = tmp_int[4]; - p->storage[i].refine = tmp_int[5]; - p->storage[i].attribute = tmp_int[6]; - p->storage[i].card[0] = tmp_int[7]; - p->storage[i].card[1] = tmp_int[8]; - p->storage[i].card[2] = tmp_int[9]; - p->storage[i].card[3] = tmp_int[10]; - p->storage[i].broken = tmp_int[11]; - next += len; - if (str[next] == ' ') - next++; - } - - else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - p->storage[i].id = tmp_int[0]; - p->storage[i].nameid = tmp_int[1]; - p->storage[i].amount = tmp_int[2]; - p->storage[i].equip = tmp_int[3]; - p->storage[i].identify = tmp_int[4]; - p->storage[i].refine = tmp_int[5]; - p->storage[i].attribute = tmp_int[6]; - p->storage[i].card[0] = tmp_int[7]; - p->storage[i].card[1] = tmp_int[8]; - p->storage[i].card[2] = tmp_int[9]; - p->storage[i].card[3] = tmp_int[10]; - p->storage[i].broken = 0; - next += len; - if (str[next] == ' ') - next++; - } - - else return 1; - } - return 0; -} - -int guild_storage_tostr(char *str,struct guild_storage *p) -{ - int i,f=0; - char *str_p = str; - str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount); - - for(i=0;i<MAX_GUILD_STORAGE;i++) - if( (p->storage[i].nameid) && (p->storage[i].amount) ){ - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", - p->storage[i].id,p->storage[i].nameid,p->storage[i].amount,p->storage[i].equip, - p->storage[i].identify,p->storage[i].refine,p->storage[i].attribute, - p->storage[i].card[0],p->storage[i].card[1],p->storage[i].card[2],p->storage[i].card[3],p->storage[i].broken); - f++; - } - - *(str_p++)='\t'; - - *str_p='\0'; - if(!f) - str[0]=0; - return 0; -} - -int guild_storage_fromstr(char *str,struct guild_storage *p) -{ - int tmp_int[256]; - int set,next,len,i; - - set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next); - p->storage_amount=tmp_int[1]; - - if(set!=2) - return 1; - if(str[next]=='\n' || str[next]=='\r') - return 0; - next++; - for(i=0;str[next] && str[next]!='\t';i++){ - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - p->storage[i].id = tmp_int[0]; - p->storage[i].nameid = tmp_int[1]; - p->storage[i].amount = tmp_int[2]; - p->storage[i].equip = tmp_int[3]; - p->storage[i].identify = tmp_int[4]; - p->storage[i].refine = tmp_int[5]; - p->storage[i].attribute = tmp_int[6]; - p->storage[i].card[0] = tmp_int[7]; - p->storage[i].card[1] = tmp_int[8]; - p->storage[i].card[2] = tmp_int[9]; - p->storage[i].card[3] = tmp_int[10]; - p->storage[i].broken = tmp_int[11]; - next += len; - if (str[next] == ' ') - next++; - } - - else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - p->storage[i].id = tmp_int[0]; - p->storage[i].nameid = tmp_int[1]; - p->storage[i].amount = tmp_int[2]; - p->storage[i].equip = tmp_int[3]; - p->storage[i].identify = tmp_int[4]; - p->storage[i].refine = tmp_int[5]; - p->storage[i].attribute = tmp_int[6]; - p->storage[i].card[0] = tmp_int[7]; - p->storage[i].card[1] = tmp_int[8]; - p->storage[i].card[2] = tmp_int[9]; - p->storage[i].card[3] = tmp_int[10]; - p->storage[i].broken = 0; - next += len; - if (str[next] == ' ') - next++; - } - - else return 1; - } - return 0; -} - -// アカウントから倉庫データインデックスを得る(新規倉庫追加可能) -struct storage *account2storage(int account_id) -{ - struct storage *s; - s=numdb_search(storage_db,account_id); - if(s == NULL) { - s = calloc(sizeof(struct storage), 1); - if(s==NULL){ - printf("int_storage: out of memory!\n"); - exit(0); - } - memset(s,0,sizeof(struct storage)); - s->account_id=account_id; - numdb_insert(storage_db,s->account_id,s); - } - return s; -} - -struct guild_storage *guild2storage(int guild_id) -{ - struct guild_storage *gs = NULL; - if(inter_guild_search(guild_id) != NULL) { - gs=numdb_search(guild_storage_db,guild_id); - if(gs == NULL) { - gs = calloc(sizeof(struct guild_storage), 1); - if(gs==NULL){ - printf("int_storage: out of memory!\n"); - exit(0); - } - memset(gs,0,sizeof(struct guild_storage)); - gs->guild_id=guild_id; - numdb_insert(guild_storage_db,gs->guild_id,gs); - } - } - return gs; -} - -//--------------------------------------------------------- -// 倉庫データを読み込む -int inter_storage_init() -{ - char line[65536]; - int c=0,tmp_int; - struct storage *s; - struct guild_storage *gs; - FILE *fp; - - storage_db = numdb_init(); - - fp=fopen(storage_txt,"r"); - if(fp==NULL){ - printf("cant't read : %s\n",storage_txt); - return 1; - } - while(fgets(line,65535,fp)){ - sscanf(line,"%d",&tmp_int); - s=calloc(sizeof(struct storage), 1); - if(s==NULL){ - printf("int_storage: out of memory!\n"); - exit(0); - } - memset(s,0,sizeof(struct storage)); - s->account_id=tmp_int; - if(s->account_id > 0 && storage_fromstr(line,s) == 0) { - numdb_insert(storage_db,s->account_id,s); - } - else{ - printf("int_storage: broken data [%s] line %d\n",storage_txt,c); - free(s); - } - c++; - } - fclose(fp); - - c = 0; - guild_storage_db = numdb_init(); - - fp=fopen(guild_storage_txt,"r"); - if(fp==NULL){ - printf("cant't read : %s\n",guild_storage_txt); - return 1; - } - while(fgets(line,65535,fp)){ - sscanf(line,"%d",&tmp_int); - gs=calloc(sizeof(struct guild_storage), 1); - if(gs==NULL){ - printf("int_storage: out of memory!\n"); - exit(0); - } - memset(gs,0,sizeof(struct guild_storage)); - gs->guild_id=tmp_int; - if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) { - numdb_insert(guild_storage_db,gs->guild_id,gs); - } - else{ - printf("int_storage: broken data [%s] line %d\n",guild_storage_txt,c); - free(gs); - } - c++; - } - fclose(fp); - - return 0; -} - -int inter_storage_save_sub(void *key,void *data,va_list ap) -{ - char line[65536]; - FILE *fp; - storage_tostr(line,(struct storage *)data); - fp=va_arg(ap,FILE *); - if(*line) - fprintf(fp,"%s" RETCODE,line); - return 0; -} -//--------------------------------------------------------- -// 倉庫データを書き込む -int inter_storage_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(storage_txt,&lock))==NULL ){ - printf("int_storage: cant write [%s] !!! data is lost !!!\n",storage_txt); - return 1; - } - numdb_foreach(storage_db,inter_storage_save_sub,fp); - lock_fclose(fp,storage_txt,&lock); -// printf("int_storage: %s saved.\n",storage_txt); - return 0; -} - -int inter_guild_storage_save_sub(void *key,void *data,va_list ap) -{ - char line[65536]; - FILE *fp; - if(inter_guild_search(((struct guild_storage *)data)->guild_id) != NULL) { - guild_storage_tostr(line,(struct guild_storage *)data); - fp=va_arg(ap,FILE *); - if(*line) - fprintf(fp,"%s" RETCODE,line); - } - return 0; -} -//--------------------------------------------------------- -// 倉庫データを書き込む -int inter_guild_storage_save() -{ - FILE *fp; - int lock; - if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){ - printf("int_storage: cant write [%s] !!! data is lost !!!\n",guild_storage_txt); - return 1; - } - numdb_foreach(guild_storage_db,inter_guild_storage_save_sub,fp); - lock_fclose(fp,guild_storage_txt,&lock); -// printf("int_storage: %s saved.\n",guild_storage_txt); - return 0; -} - -// 倉庫データ削除 -int inter_storage_delete(int account_id) -{ - struct storage *s = numdb_search(storage_db,account_id); - if(s) { - int i; - for(i=0;i<s->storage_amount;i++){ - if(s->storage[i].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&s->storage[i].card[2]))); - } - numdb_erase(storage_db,account_id); - free(s); - } - return 0; -} - -// ギルド倉庫データ削除 -int inter_guild_storage_delete(int guild_id) -{ - struct guild_storage *gs = numdb_search(guild_storage_db,guild_id); - if(gs) { - int i; - for(i=0;i<gs->storage_amount;i++){ - if(gs->storage[i].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&gs->storage[i].card[2]))); - } - numdb_erase(guild_storage_db,guild_id); - free(gs); - } - return 0; -} - -//--------------------------------------------------------- -// map serverへの通信 - -// 倉庫データの送信 -int mapif_load_storage(int fd,int account_id) -{ - struct storage *s=account2storage(account_id); - WFIFOW(fd,0)=0x3810; - WFIFOW(fd,2)=sizeof(struct storage)+8; - WFIFOL(fd,4)=account_id; - memcpy(WFIFOP(fd,8),s,sizeof(struct storage)); - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} -// 倉庫データ保存完了送信 -int mapif_save_storage_ack(int fd,int account_id) -{ - WFIFOW(fd,0)=0x3811; - WFIFOL(fd,2)=account_id; - WFIFOB(fd,6)=0; - WFIFOSET(fd,7); - return 0; -} - -int mapif_load_guild_storage(int fd,int account_id,int guild_id) -{ - struct guild_storage *gs=guild2storage(guild_id); - WFIFOW(fd,0)=0x3818; - if(gs) { - WFIFOW(fd,2)=sizeof(struct guild_storage)+12; - WFIFOL(fd,4)=account_id; - WFIFOL(fd,8)=guild_id; - memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage)); - } - else { - WFIFOW(fd,2)=12; - WFIFOL(fd,4)=account_id; - WFIFOL(fd,8)=0; - } - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} -int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) -{ - WFIFOW(fd,0)=0x3819; - WFIFOL(fd,2)=account_id; - WFIFOL(fd,6)=guild_id; - WFIFOB(fd,10)=fail; - WFIFOSET(fd,11); - return 0; -} - -//--------------------------------------------------------- -// map serverからの通信 - -// 倉庫データ要求受信 -int mapif_parse_LoadStorage(int fd) -{ - mapif_load_storage(fd,RFIFOL(fd,2)); - return 0; -} -// 倉庫データ受信&保存 -int mapif_parse_SaveStorage(int fd) -{ - struct storage *s; - int account_id=RFIFOL(fd,4); - int len=RFIFOW(fd,2); - if(sizeof(struct storage)!=len-8){ - printf("inter storage: data size error %d %d\n",sizeof(struct storage),len-8); - } - else { - s=account2storage(account_id); - memcpy(s,RFIFOP(fd,8),sizeof(struct storage)); - mapif_save_storage_ack(fd,account_id); - } - return 0; -} - -int mapif_parse_LoadGuildStorage(int fd) -{ - mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6)); - return 0; -} -int mapif_parse_SaveGuildStorage(int fd) -{ - struct guild_storage *gs; - int guild_id=RFIFOL(fd,8); - int len=RFIFOW(fd,2); - if(sizeof(struct guild_storage)!=len-12){ - printf("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12); - } - else { - gs=guild2storage(guild_id); - if(gs) { - memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage)); - mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0); - } - else - mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1); - } - return 0; -} - -// map server からの通信 -// ・1パケットのみ解析すること -// ・パケット長データはinter.cにセットしておくこと -// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない -// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない -int inter_storage_parse_frommap(int fd) -{ - switch(RFIFOW(fd,0)){ - case 0x3010: mapif_parse_LoadStorage(fd); break; - case 0x3011: mapif_parse_SaveStorage(fd); break; - case 0x3018: mapif_parse_LoadGuildStorage(fd); break; - case 0x3019: mapif_parse_SaveGuildStorage(fd); break; - default: - return 0; - } - return 1; -} diff --git a/misc/src/char/int_storage.h b/misc/src/char/int_storage.h deleted file mode 100644 index d918f5f..0000000 --- a/misc/src/char/int_storage.h +++ /dev/null @@ -1,16 +0,0 @@ -// $Id: int_storage.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#ifndef _INT_STORAGE_H_ -#define _INT_STORAGE_H_ - -int inter_storage_init(); -int inter_storage_save(); -int inter_guild_storage_save(); -int inter_storage_delete(int account_id); -int inter_guild_storage_delete(int guild_id); - -int inter_storage_parse_frommap(int fd); - -extern char storage_txt[1024]; -extern char guild_storage_txt[1024]; - -#endif diff --git a/misc/src/char/inter.c b/misc/src/char/inter.c deleted file mode 100644 index 29ec57b..0000000 --- a/misc/src/char/inter.c +++ /dev/null @@ -1,561 +0,0 @@ -// $Id: inter.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#include "mmo.h" -#include "char.h" -#include "socket.h" -#include "timer.h" -#include "db.h" -#include <string.h> -#include <stdlib.h> - -#include "inter.h" -#include "int_party.h" -#include "int_guild.h" -#include "int_storage.h" -#include "int_pet.h" -#include "lock.h" - -#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds) - // that is the waiting time of answers of all map-servers -#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list - -char inter_log_filename[1024] = "log/inter.log"; - -char accreg_txt[1024] = "save/accreg.txt"; -static struct dbt *accreg_db = NULL; - -struct accreg { - int account_id, reg_num; - struct global_reg reg[ACCOUNT_REG_NUM]; -}; - -int party_share_level = 10; - - -// 送信パケット長リスト -int inter_send_packet_length[] = { - -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, - 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, - 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, - 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -}; -// 受信パケット長リスト -int inter_recv_packet_length[] = { - -1,-1, 7,-1, -1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, - 72, 6,52,14, 10,29, 6,-1, 34, 0, 0, 0, 0, 0, 0, 0, - -1, 6,-1, 0, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, - 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -}; - -struct WisData { - int id, fd, count, len; - unsigned long tick; - unsigned char src[24], dst[24], msg[1024]; -}; -static struct dbt * wis_db = NULL; -static int wis_dellist[WISDELLIST_MAX], wis_delnum; - - -//-------------------------------------------------------- - -// アカウント変数を文字列へ変換 -int inter_accreg_tostr(char *str, struct accreg *reg) { - int j; - char *p = str; - - p += sprintf(p, "%d\t", reg->account_id); - for(j = 0; j < reg->reg_num; j++) { - p += sprintf(p,"%s,%d ", reg->reg[j].str, reg->reg[j].value); - } - - return 0; -} - -// アカウント変数を文字列から変換 -int inter_accreg_fromstr(const char *str, struct accreg *reg) { - int j, v, n; - char buf[128]; - const char *p = str; - - if (sscanf(p, "%d\t%n", ®->account_id, &n ) != 1 || reg->account_id <= 0) - return 1; - - for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) { - if (sscanf(p, "%[^,],%d %n", buf, &v, &n) != 2) - break; - memcpy(reg->reg[j].str, buf, 32); - reg->reg[j].value = v; - } - reg->reg_num = j; - - return 0; -} - -// アカウント変数の読み込み -int inter_accreg_init() { - char line[8192]; - FILE *fp; - int c = 0; - struct accreg *reg; - - accreg_db = numdb_init(); - - if( (fp = fopen(accreg_txt, "r")) == NULL) - return 1; - while(fgets(line, sizeof(line)-1, fp)){ - line[sizeof(line)-1] = '\0'; - - reg = calloc(sizeof(struct accreg), 1); - if (reg == NULL) { - printf("inter: accreg: out of memory!\n"); - exit(0); - } - if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) { - numdb_insert(accreg_db, reg->account_id, reg); - } else { - printf("inter: accreg: broken data [%s] line %d\n", accreg_txt, c); - free(reg); - } - c++; - } - fclose(fp); -// printf("inter: %s read done (%d)\n", accreg_txt, c); - - return 0; -} - -// アカウント変数のセーブ用 -int inter_accreg_save_sub(void *key, void *data, va_list ap) { - char line[8192]; - FILE *fp; - struct accreg *reg = (struct accreg *)data; - - if (reg->reg_num > 0) { - inter_accreg_tostr(line,reg); - fp = va_arg(ap, FILE *); - fprintf(fp, "%s" RETCODE, line); - } - - return 0; -} - -// アカウント変数のセーブ -int inter_accreg_save() { - FILE *fp; - int lock; - - if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) { - printf("int_accreg: cant write [%s] !!! data is lost !!!\n", accreg_txt); - return 1; - } - numdb_foreach(accreg_db, inter_accreg_save_sub,fp); - lock_fclose(fp, accreg_txt, &lock); -// printf("inter: %s saved.\n", accreg_txt); - - return 0; -} - -//-------------------------------------------------------- - -/*========================================== - * 設定ファイルを読み込む - *------------------------------------------ - */ -int inter_config_read(const char *cfgName) { - char line[1024], w1[1024], w2[1024]; - FILE *fp; - - fp = fopen(cfgName, "r"); - if (fp == NULL) { - printf("file not found: %s\n", cfgName); - return 1; - } - while(fgets(line, sizeof(line) - 1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - line[sizeof(line)-1] = '\0'; - - if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - if (strcmpi(w1, "storage_txt") == 0) { - strncpy(storage_txt, w2, sizeof(storage_txt)); - } else if (strcmpi(w1, "party_txt") == 0) { - strncpy(party_txt, w2, sizeof(party_txt)); - } else if (strcmpi(w1, "guild_txt") == 0) { - strncpy(guild_txt, w2, sizeof(guild_txt)); - } else if (strcmpi(w1, "pet_txt") == 0) { - strncpy(pet_txt, w2, sizeof(pet_txt)); - } else if (strcmpi(w1, "castle_txt") == 0) { - strncpy(castle_txt, w2, sizeof(castle_txt)); - } else if (strcmpi(w1, "accreg_txt") == 0) { - strncpy(accreg_txt, w2, sizeof(accreg_txt)); - } else if (strcmpi(w1, "guild_storage_txt") == 0) { - strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt)); - } else if (strcmpi(w1, "party_share_level") == 0) { - party_share_level = atoi(w2); - if (party_share_level < 0) - party_share_level = 0; - } else if (strcmpi(w1, "inter_log_filename") == 0) { - strncpy(inter_log_filename, w2, sizeof(inter_log_filename)); - } else if (strcmpi(w1, "import") == 0) { - inter_config_read(w2); - } - } - fclose(fp); - - return 0; -} - -// ログ書き出し -int inter_log(char *fmt,...) { - FILE *logfp; - va_list ap; - - va_start(ap,fmt); - logfp = fopen(inter_log_filename, "a"); - if (logfp) { - vfprintf(logfp, fmt, ap); - fclose(logfp); - } - va_end(ap); - - return 0; -} - -// セーブ -int inter_save() { - inter_party_save(); - inter_guild_save(); - inter_storage_save(); - inter_guild_storage_save(); - inter_pet_save(); - inter_accreg_save(); - - return 0; -} - -// 初期化 -int inter_init(const char *file) { - inter_config_read(file); - - wis_db = numdb_init(); - - inter_party_init(); - inter_guild_init(); - inter_storage_init(); - inter_pet_init(); - inter_accreg_init(); - - return 0; -} - -// マップサーバー接続 -int inter_mapif_init(int fd) { - inter_guild_mapif_init(fd); - - return 0; -} - -//-------------------------------------------------------- -// sended packets to map-server - -// GMメッセージ送信 -int mapif_GMmessage(unsigned char *mes, int len) { - unsigned char buf[len]; - - WBUFW(buf,0) = 0x3800; - WBUFW(buf,2) = len; - memcpy(WBUFP(buf,4), mes, len - 4); - mapif_sendall(buf, len); -// printf("inter server: GM:%d %s\n", len, mes); - - return 0; -} - -// Wisp/page transmission to all map-server -int mapif_wis_message(struct WisData *wd) { - unsigned char buf[56 + wd->len]; - - WBUFW(buf, 0) = 0x3801; - WBUFW(buf, 2) = 56 + wd->len; - WBUFL(buf, 4) = wd->id; - memcpy(WBUFP(buf, 8), wd->src, 24); - memcpy(WBUFP(buf,32), wd->dst, 24); - memcpy(WBUFP(buf,56), wd->msg, wd->len); - wd->count = mapif_sendall(buf, WBUFW(buf,2)); - - return 0; -} - -// Wisp/page transmission result to map-server -int mapif_wis_end(struct WisData *wd, int flag) { - unsigned char buf[27]; - - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), wd->src, 24); - WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(wd->fd, buf, 27); -// printf("inter server wis_end: flag: %d\n", flag); - - return 0; -} - -// アカウント変数送信 -int mapif_account_reg(int fd, unsigned char *src) { - unsigned char buf[WBUFW(src,2)]; - - memcpy(WBUFP(buf,0),src,WBUFW(src,2)); - WBUFW(buf, 0) = 0x3804; - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - - return 0; -} - -// アカウント変数要求返信 -int mapif_account_reg_reply(int fd,int account_id) { - struct accreg *reg = numdb_search(accreg_db,account_id); - - WFIFOW(fd,0) = 0x3804; - WFIFOL(fd,4) = account_id; - if (reg == NULL) { - WFIFOW(fd,2) = 8; - } else { - int j, p; - for(j = 0, p = 8; j < reg->reg_num; j++, p += 36) { - memcpy(WFIFOP(fd,p), reg->reg[j].str, 32); - WFIFOL(fd,p+32) = reg->reg[j].value; - } - WFIFOW(fd,2) = p; - } - WFIFOSET(fd,WFIFOW(fd,2)); - - return 0; -} - -//-------------------------------------------------------- - -// Existence check of WISP data -int check_ttl_wisdata_sub(void *key, void *data, va_list ap) { - unsigned long tick; - struct WisData *wd = (struct WisData *)data; - tick = va_arg(ap, unsigned long); - - if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX) - wis_dellist[wis_delnum++] = wd->id; - - return 0; -} - -int check_ttl_wisdata() { - unsigned long tick = gettick(); - int i; - - do { - wis_delnum = 0; - numdb_foreach(wis_db, check_ttl_wisdata_sub, tick); - for(i = 0; i < wis_delnum; i++) { - struct WisData *wd = numdb_search(wis_db, wis_dellist[i]); - printf("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst); - // removed. not send information after a timeout. Just no answer for the player - //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - numdb_erase(wis_db, wd->id); - free(wd); - } - } while(wis_delnum >= WISDELLIST_MAX); - - return 0; -} - -//-------------------------------------------------------- -// received packets from map-server - -// GMメッセージ送信 -int mapif_parse_GMmessage(int fd) { - mapif_GMmessage(RFIFOP(fd,4), RFIFOW(fd,2)); - - return 0; -} - -// Wisp/page request to send -int mapif_parse_WisRequest(int fd) { - struct WisData* wd; - static int wisid = 0; - int index; - - if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) { - printf("inter: Wis message size too long.\n"); - return 0; - } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows... - printf("inter: Wis message doesn't exist.\n"); - return 0; - } - - // search if character exists before to ask all map-servers - if ((index = search_character_index(RFIFOP(fd,28))) == -1) { - unsigned char buf[27]; - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), 24); - WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(fd, buf, 27); - // Character exists. So, ask all map-servers - } else { - // to be sure of the correct name, rewrite it - memset(RFIFOP(fd,28), 0, 24); - strncpy(RFIFOP(fd,28), search_character_name(index), 24); - // if source is destination, don't ask other servers. - if (strcmp(RFIFOP(fd,4),RFIFOP(fd,28)) == 0) { - unsigned char buf[27]; - WBUFW(buf, 0) = 0x3802; - memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), 24); - WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - mapif_send(fd, buf, 27); - } else { - - wd = (struct WisData *)calloc(sizeof(struct WisData), 1); - if (wd == NULL){ - printf("inter: WisRequest: out of memory !\n"); - return 0; - } - - // Whether the failure of previous wisp/page transmission (timeout) - check_ttl_wisdata(); - - wd->id = ++wisid; - wd->fd = fd; - wd->len= RFIFOW(fd,2)-52; - memcpy(wd->src, RFIFOP(fd, 4), 24); - memcpy(wd->dst, RFIFOP(fd,28), 24); - memcpy(wd->msg, RFIFOP(fd,52), wd->len); - wd->tick = gettick(); - numdb_insert(wis_db, wd->id, wd); - mapif_wis_message(wd); - } - } - - return 0; -} - -// Wisp/page transmission result -int mapif_parse_WisReply(int fd) { - int id = RFIFOL(fd,2), flag = RFIFOB(fd,6); - struct WisData *wd = numdb_search(wis_db, id); - - if (wd == NULL) - return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server - - if ((--wd->count) <= 0 || flag != 1) { - mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target - numdb_erase(wis_db, id); - free(wd); - } - - return 0; -} - -// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers) -int mapif_parse_WisToGM(int fd) { - unsigned char buf[RFIFOW(fd,2)]; // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B - - memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf, 0) = 0x3803; - mapif_sendall(buf, RFIFOW(fd,2)); - - return 0; -} - -// アカウント変数保存要求 -int mapif_parse_AccReg(int fd) { - int j, p; - struct accreg *reg = numdb_search(accreg_db, RFIFOL(fd,4)); - - if (reg == NULL) { - if ((reg = calloc(sizeof(struct accreg), 1)) == NULL) { - printf("inter: accreg: out of memory !\n"); - exit(0); - } - reg->account_id = RFIFOL(fd,4); - numdb_insert(accreg_db, RFIFOL(fd,4), reg); - } - - for(j = 0, p = 8; j < ACCOUNT_REG_NUM && p < RFIFOW(fd,2); j++, p += 36) { - memcpy(reg->reg[j].str, RFIFOP(fd,p), 32); - reg->reg[j].value = RFIFOL(fd, p + 32); - } - reg->reg_num = j; - - mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信 - - return 0; -} - -// アカウント変数送信要求 -int mapif_parse_AccRegRequest(int fd) { -// printf("mapif: accreg request\n"); - return mapif_account_reg_reply(fd, RFIFOL(fd,2)); -} - -//-------------------------------------------------------- - -// map server からの通信(1パケットのみ解析すること) -// エラーなら0(false)、処理できたなら1、 -// パケット長が足りなければ2をかえさなければならない -int inter_parse_frommap(int fd) { - int cmd = RFIFOW(fd,0); - int len = 0; - - // inter鯖管轄かを調べる - if (cmd < 0x3000 || cmd >= 0x3000 + (sizeof(inter_recv_packet_length) / sizeof(inter_recv_packet_length[0]))) - return 0; - - // パケット長を調べる - if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0) - return 2; - - switch(cmd) { - case 0x3000: mapif_parse_GMmessage(fd); break; - case 0x3001: mapif_parse_WisRequest(fd); break; - case 0x3002: mapif_parse_WisReply(fd); break; - case 0x3003: mapif_parse_WisToGM(fd); break; - case 0x3004: mapif_parse_AccReg(fd); break; - case 0x3005: mapif_parse_AccRegRequest(fd); break; - default: - if (inter_party_parse_frommap(fd)) - break; - if (inter_guild_parse_frommap(fd)) - break; - if (inter_storage_parse_frommap(fd)) - break; - if (inter_pet_parse_frommap(fd)) - break; - return 0; - } - RFIFOSKIP(fd, len); - - return 1; -} - -// RFIFOのパケット長確認 -// 必要パケット長があればパケット長、まだ足りなければ0 -int inter_check_length(int fd, int length) { - if (length == -1) { // 可変パケット長 - if (RFIFOREST(fd) < 4) // パケット長が未着 - return 0; - length = RFIFOW(fd,2); - } - - if (RFIFOREST(fd) < length) // パケットが未着 - return 0; - - return length; -} - diff --git a/misc/src/char/inter.h b/misc/src/char/inter.h deleted file mode 100644 index b004c9b..0000000 --- a/misc/src/char/inter.h +++ /dev/null @@ -1,19 +0,0 @@ -// $Id: inter.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $ -#ifndef _INTER_H_ -#define _INTER_H_ - -int inter_init(const char *file); -int inter_save(); -int inter_parse_frommap(int fd); -int inter_mapif_init(int fd); - -int inter_check_length(int fd,int length); - -int inter_log(char *fmt,...); - -#define inter_cfgName "conf/inter_athena.conf" - -extern int party_share_level; -extern char inter_log_filename[1024]; - -#endif |