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path: root/npc/magic/zarkor.txt
AgeCommit message (Expand)AuthorFilesLines
2020-06-25Remove unused magic filesJesusaves1-26/+0
2020-06-08Zarkor was so simplified over time, that it can now be declared in hub.txtJesusaves1-11/+0
2020-06-07Remove a few artifacts from the @sk-* magic system (Magic V1.5)Jesusaves1-1/+0
2020-02-16Remove deprecation notice (for normal players) on kal-skills and Zarkor SummonJesusaves1-1/+1
2019-10-21Limerizer now uses new magic systemJesusaves1-34/+0
2019-10-21Let's try a different approach with KalmurkJesusaves1-0/+1
2019-10-21Rewrite Zarkor skillJesusaves1-0/+14
2019-08-23Mana Magic MP Cost -90%Jesusaves1-3/+3
2019-05-19Fix bug which allowed spamming Zarkor Summon Cave MaggotJesusaves1-1/+1
2019-03-04Remove every trailing whitespaceJesusaves1-1/+1
2018-08-09Fix Zarkor skill cooldown, as I'm on magic scripts.Jesusaves1-8/+5
2018-08-09Revert "Debug markers required", because they aren't.Jesusaves1-6/+0
2018-08-09Debug markers requiredJesusaves1-0/+6
2018-07-16Stabilize stuff, Kalmurk prepJesusaves1-6/+6
2018-07-16Remove magic check from SummonMagicJesusaves1-3/+13
2018-07-13Introduce #parum and the Magic Experience System.Jesusaves1-1/+4
2018-07-10Summon doesn't seems to be working wellJesusaves1-1/+6
2018-07-02It could be nice to print a message when a friendly summon dies...Jesusaves1-1/+4
2018-07-02Change SummonedMobNumber (flexibilize). Do not go below 1 mob per skill level.Jesusaves1-1/+1
2018-07-02Attempt to rewrite magic to use more function helpersJesusaves1-40/+6
2018-07-01What can I do?Jesusaves1-0/+3
2018-07-01FixingJesusaves1-3/+10
2018-07-01*Mwhahahahah* if it works, Evil @Saulc will be pleased... *mwhahahaahahah*Jesusaves1-0/+63