Age | Commit message (Expand) | Author | Files | Lines |
2024-02-16 | Minor updates to the actual functionality of the event | Jesusaves | 1 | -2/+4 |
2024-01-23 | Real tweak to monster army officers stats after game story 2 is done with. | Jesusaves | 1 | -0/+11 |
2024-01-18 | Make Siege Boss slightly stronger (not really) once TOP3AVERAGELVL() pass 100. | Jesusaves | 1 | -0/+1 |
2023-07-02 | Fix siege 300% xp boost | Fedja Beader | 1 | -1/+1 |
2023-06-06 | Increase job xp gain on siege maps to match base xp rate increase. | Fedja Beader | 1 | -1/+9 |
2022-09-27 | Boss fanfare: Terogan, Night Dragon, Monster Army Generic Officers, Monster A... | Jesusaves | 1 | -0/+5 |
2021-11-26 | Improve siege cleanup by also reverting MK Lock | Jesusaves | 1 | -0/+1 |
2021-09-23 | Town Defense Program, which raises siege experience to 3× | Jesusaves | 1 | -0/+6 |
2021-09-23 | Bump siege boss stats (atk and speed), and make higher level ones appear more... | Jesusaves | 1 | -4/+6 |
2020-11-27 | Sieges will now lower town exports instead of town reputation. | Jesusaves | 1 | -3/+4 |
2020-11-13 | Tulimshar Sieges no longer will be PvP. | Jesusaves | 1 | -1/+2 |
2020-10-15 | Keep Siege timers running to prevent siege cancellation from having adverse e... | Jesusaves | 1 | -2/+7 |
2020-07-13 | Fix variable bug reported by HCP | Jesusaves | 1 | -1/+1 |
2020-05-16 | Remove $MOST_HEROIC$ Assignment; Except on Hurnscald Liberation Day and Lua. | Jesusaves | 1 | -4/+1 |
2020-01-19 | Rewrite siege so it realizes a proper cleanup | Jesusaves | 1 | -2/+11 |
2020-01-19 | Favor for kamibroadcast() | Jesusaves | 1 | -3/+4 |
2019-10-28 | Minimum 1 active player for siege to happen (active in the past 5 minutes) | Jesusaves | 1 | -0/+17 |
2019-10-13 | Make siege boss a better challenge (HP Additions: x3) | Jesusaves | 1 | -2/+2 |
2019-09-05 | Beef up a little siege exp bonus | Jesusaves | 1 | -1/+1 |
2019-08-24 | Political System sketch. Siege defeat will now lower town reputation. | Jesusaves | 1 | -2/+6 |
2019-08-18 | Minor improvements and corrections. This allows sieges to keep happening until | Jesusaves | 1 | -2/+3 |
2019-07-29 | New logic for siege difficulty calculator - it now use flags. | Jesusaves | 1 | -9/+20 |
2019-07-28 | System-based EXP UP events are now compatible with GM calls. | Jesusaves | 1 | -10/+10 |
2019-07-17 | Multiply this HP bit by further 5 which is the lowest DMG-per-Lvl boost I've ... | Jesusaves | 1 | -2/+2 |
2019-07-17 | Typo on previous commit | Jesusaves | 1 | -2/+2 |
2019-07-17 | Further boost siege boss HP based on number of players × average level. | Jesusaves | 1 | -2/+2 |
2019-07-16 | Adjust EXP Boost on siege victory to their final values (as I've decided before) | Jesusaves | 1 | -4/+4 |
2019-07-16 | Defeating siege boss may now raise EXP rate for an hour (experimental). | Jesusaves | 1 | -0/+15 |
2019-06-29 | Well, lets make this clear...r09.3_190630 | Jesusaves | 1 | -0/+1 |
2019-06-22 | Indoors zone (for testing, Tulimshar only) and Normal2 (for sieges) | Jesusaves | 1 | -2/+2 |
2019-06-10 | Fix bug on siege script | Jesusaves | 1 | -1/+1 |
2019-06-10 | Fix bugs on siege | Jesusaves | 1 | -1/+1 |
2019-05-31 | Fix bugs on siege chief-in-guard | Jesusaves | 1 | -4/+4 |
2019-05-29 | Fix other bugs related to sieges. Diagnosis suppose we have a mlock | Jesusaves | 1 | -3/+3 |
2019-05-29 | Fix the bugs related to Tulimshar siege. Sorry. | Jesusaves | 1 | -0/+3 |
2019-05-29 | [Warning]: script:getelementofarray: index out of range (-1) | Jesusaves | 1 | -2/+2 |
2019-05-26 | Be more generous when player fails | Jesusaves | 1 | -1/+1 |
2019-05-26 | Update to make difficulty really weight on sieges. | Jesusaves | 1 | -3/+3 |
2019-05-26 | Make difficulty have a bit more weight on monster selection | Jesusaves | 1 | -1/+1 |
2019-05-26 | Cleanup | Jesusaves | 1 | -34/+0 |
2019-05-26 | In Tulimshar, difficulty should be done ineffective | Jesusaves | 1 | -5/+5 |
2019-05-26 | Difficulty is now based on number of previous victories vs defeats | Jesusaves | 1 | -16/+38 |
2019-05-23 | Thanks to unified siege system this is not needed anymore | Jesusaves | 1 | -1/+0 |
2019-05-23 | Wow, so dumb. Hercules doesn't acknowledges mapzone Normal in script engine. | Jesusaves | 1 | -2/+2 |
2019-05-23 | Meh, map zone changing is a mess >.> | Jesusaves | 1 | -5/+8 |
2019-05-23 | Several bugfix-degree changes | Jesusaves | 1 | -10/+10 |
2019-05-23 | *cough cough* I present to you all, the unification of Siege System. | Jesusaves | 1 | -0/+105 |
2019-05-23 | Monster Staff labels | Jesusaves | 1 | -3/+22 |
2019-05-23 | Siege Boss is now fixed, this is good for Tulimshar. | Jesusaves | 1 | -3/+51 |
2019-05-18 | For some weird reason, that code involving mf_zone fix on siege doesn't works | Jesusaves | 1 | -1/+2 |