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path: root/npc/012-1
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2019-06-07Nivalis Meltdown Forge: Receive 50~70% of invested ingots back!Jesusaves1-1/+0
2019-06-05Release Milly reward. Notice some missing skills at Sagratha.Jesusaves1-0/+2
2019-05-27Attempt to fix a bug with mobpoint system for HinnakJesusaves1-0/+1
2019-05-26Difficulty is now based on number of previous victories vs defeatsJesusaves1-1/+0
2019-05-23Fix bugs, remove Lieutenant Dausen debug NPCJesusaves1-0/+1
2019-05-23*cough cough* I present to you all, the unification of Siege System.Jesusaves1-118/+70
2019-05-19Try to change a bit how siege in Hurnscald worksJesusaves1-3/+4
2019-05-19Monster Army will take 100 seconds (1m40s) more to surround Hurnscald.Jesusaves1-24/+31
2019-05-07Don't clear mf_bexp flag, instead, reset it to 100Jesusaves1-0/+1
2019-05-06Sacrifice some coin drop rate in exchange for no respawn and unified dropsJesusaves1-8/+0
2019-05-02Move Hurnscald Town Entrances to the map 012-1, instead of the town itselfJesusaves1-4/+4
2019-05-02Update location, missing constants, sleep for Monter King to avoid eventual b...Jesusaves1-1/+2
2019-04-29Actually, Crazyfefe need experience beef if he ever wants to catch up with ms...Jesusaves1-10/+10
2019-04-29*streeeech*Jesusaves1-0/+15
2019-04-29Cut Real Estate prices in half.Jesusaves1-1/+1
2019-04-29Simplify HLib Day utilJesusaves1-37/+5
2019-04-29Notes about AdmusJesusaves1-0/+2
2019-04-29Operand was wrong...Jesusaves1-1/+1
2019-04-29Fix fix and more fixJesusaves1-0/+10
2019-04-29Don't spawn THAT much... >.<Jesusaves1-10/+8
2019-04-29Update Tulimshar to follow same logicJesusaves1-1/+1
2019-04-29Fix bugJesusaves1-1/+1
2019-04-29Spawn many mobsJesusaves1-9/+23
2019-04-29Remove one minute of Hurnscald Campaign, which will now be used for MK ArmyJesusaves1-13/+11
2019-04-29At minutes 3, 6 and 8, siege difficulty (Tulim and Hurnscald) will raiseJesusaves1-3/+6
2019-04-29Monster King General's can now begin sieges at HurnscaldJesusaves1-1/+11
2019-04-29Remove optional param from siege beginJesusaves1-1/+2
2019-04-29Minor balance + total rewrite to Dausen (Tulimshar Siege)Jesusaves1-4/+1
2019-04-29siege_boss() will help me out.Jesusaves1-39/+2
2019-04-29Just kidding, boss death should be handled by a global NPC imhoJesusaves1-15/+1
2019-04-29I'm done simplyfing Siege script on Hurnscald! =DJesusaves1-80/+19
2019-04-29More optmizationsJesusaves1-14/+7
2019-04-29Make the boss a bossJesusaves1-4/+18
2019-04-29Okay, it works nowJesusaves1-11/+23
2019-04-29@ucp may now update your save point if you SAVE AND EXIT.Jesusaves1-3/+3
2019-04-29Fix pipeline and other minor improvementsJesusaves1-1/+2
2019-04-29Simplify more code to make testing even easierJesusaves1-4/+4
2019-04-29Colonel and Lieutenant now use the new siege functions, tooJesusaves1-5/+8
2019-04-29I forgot TP_HURNS to extend the siege listJesusaves1-1/+1
2019-04-29Siege milestone with util functions for variable difficulty.Jesusaves1-4/+18
2019-04-29Experiment - Deprecate areamonster and use siege_spawnJesusaves1-13/+13
2019-04-28For testing, lets see if this makes Pinkies kills to be counted twiceJesusaves1-0/+1
2019-04-26Game Storyline Interface, past event transitions accounted!Jesusaves1-1/+3
2019-04-26Several bugfixes, allow Hurnscald Siege to happenJesusaves1-36/+36
2019-04-17Make sieges less frequent (but still a lot of sieges)Jesusaves1-6/+6
2019-04-16Town mapflags + make mapsJesusaves1-0/+7
2019-04-16Hurnscald Siege Pre AlphaJesusaves1-1/+201
2019-03-28[skip ci] typoJesusaves1-2/+0
2019-03-28012-1 Mahad code updated (more modern now)Jesusaves1-13/+7
2019-03-28*evil laugh*Jesusaves1-17/+32