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2025-01-11Refresh map informationJesusaves5-3/+4
2025-01-11Translation UpdateJesusaves12-234/+1782
2025-01-11Apply a little polish on the shiny codeFedja Beader1-20/+26
2025-01-11Reformat/refactor scheduled restart codeFedja Beader1-5/+9
2025-01-11Piou isles Chef questFedja Beader3-1/+136
Just the Chef part of !121 Generated with `f=./npc/006-2-5/pouf.txt; for i in {1..10}; do git rebase --autosquash --exec "if [ -f $f ]; then git rm -f $f; git commit -a --amend --no-edit; fi" HEAD~$i || break; done` and so on... Co-Authored-By: +seeds <abby.hulka@gmail.com> Co-Authored-By: Sean Hulka <sean.hulka@gmail.com> Co-Authored-By: Jesusaves <jesusalva@tmw2.org> Fix indent as ThinkSome asked spaces2tabs + force 2space indents in comment section to keep it neat Me, jes, test all agree that tabs>spaces :3 Fix typo q2->q3 & q1->q2 to match Arkim's setup Arkim-ize Glim daily Forgot to forward-declare the function Add some punctuation for our poor old eyes... Is this less or more verbose than if & else if? (also handles case if q > 3 for whatver reason) Rename new Piou island quests LilitQuest->PiouQuest and shift IDs Trim unused quest vars, shift ID up Unshift, leave placeholders instead... * Remove redundant delivery wait loop function and redistribute parts of it elsewhere * What instance? * More refactor * Add PiouChef import * spaces2tabs * Re-indent headers * Rename LilitQuest->PiouQuest & add to quest_db * Piou isles quests Co-Authored-By: +seeds <abby.hulka@gmail.com> Co-Authored-By: Sean Hulka <sean.hulka@gmail.com> Co-Authored-By: Jesusaves <jesusalva@tmw2.org> Fix indent as ThinkSome asked spaces2tabs + force 2space indents in comment section to keep it neat Me, jes, test all agree that tabs>spaces :3 Fix typo q2->q3 & q1->q2 to match Arkim's setup Arkim-ize Glim daily Forgot to forward-declare the function Add some punctuation for our poor old eyes... Is this less or more verbose than if & else if? (also handles case if q > 3 for whatver reason) Rename new Piou island quests LilitQuest->PiouQuest and shift IDs Trim unused quest vars, shift ID up Unshift, leave placeholders instead... **** Co-authored-by: +seeds <abby.hulka@gmail.com> Approved-by: Jesusalva Jesusalva <jesusalva@tmw2.org>
2025-01-11various improvements in Eugene's code and languageFedja Beader1-47/+50
Still don't like that he repeats himself for each daily quest step. untested. * More rewrite * Fix error * various improvements in Eugene's code and language **** Approved-by: Jesusalva Jesusalva <jesusalva@tmw2.org>
2025-01-11Ofelia may now give Dyes. Also, add more rares, truly rare ones.Jesusaves1-4/+36
2025-01-11Refactor a little to remove unnecessary label spaghetti + fix dialog wordingFedja Beader2-18/+16
+ use compareandsetq to avoid unnecessary db writes (maybe? Idk).
2025-01-11Fishing: Don't return before giving event rewardsFedja Beader1-3/+10
(Might not address all edge case scenarios) * Sorry, I mixed up fishing with mining event. There's only one event fish. * Jes was right, using NPCEyes for invcheck is easiest. * Don't return before giving event rewards **** Approved-by: Jesusalva Jesusalva <jesusalva@tmw2.org>
2025-01-11Correct some cases where Talpans were referred as "humans" (was that racism?)Jesusalva Jesusalva7-4/+8
(i.e. part for the whole - Every human is talpan but not every talpan is human) **** Approved-by: Fedja Beader <fedja@protonmail.ch>
2025-01-11deduplicate the two tulim sailors quest code a littleFedja Beader1-40/+37
This comes with NO changes to translatable strings (I think). - [x] Pushed two versions of if statement to see if herc doesen't like any. Will change to the best looking working one once CI passes/fails. * Switch to new requirement listing format. This one already exists elsewhere=>no-op for translators. * tabs2spaces * Push second version if statement * deduplicate the two tulim sailors quest code a little **** Approved-by: Jesusalva Jesusalva <jesusalva@tmw2.org>
2025-01-11Fix Manatauro bound items and use new rules for their falsification.Jesusaves3-0/+33
2025-01-11Yes, hello? It's the Woody Barrier speaking!Fedja Beader1-1/+1
"Woody Barrier: The door is locked, you should speak to Carla about it."
2025-01-11Fix AoE magic creditTest User2-45/+37
* Reoder functions so it works * Adjust comments, make areaharm use rectharm * Merge {area,rect}harm2 -> old ones * And these, too * Let's not fiddle with SCs yet for this fix, so it can be merged * Add optional caster argument to areaharm2() and rectharm2() for future use * Fix AoE magic credit, fix magic effects to be started after the harm so they aren't immediately removed This patch was NOT checked for console warnings and errors. This patch does NOT address Monster Points being reduced due to max_timer limitations. **** Approved-by: Fedja Beader <fedja@protonmail.ch> Reviewed-by: Jesusalva Jesusalva <jesusalva@tmw2.org>
2025-01-11I forgotJesusaves1-0/+2
2025-01-11Ofelia Event Rewards. Be so, and this is already overly generous...Jesusaves1-5/+360
even if I only got junk on my debug run with all tasks done XD
2025-01-11Revert "2025 Christmas Override (Extension)"Jesusaves2-13/+5
This reverts commit 9b3260025ab14da55356a9c22bdeb7cafa8f7e43.
2025-01-09Fix integer overflow in multiple scripts, but most notably, Ofelia.Jesusaves1-0/+4
It was harmless, in the end?
2025-01-09Fix Kamelot West SignJesusaves1-1/+1
2025-01-022025 Christmas Override (Extension)Jesusaves2-5/+13
2024-12-31For good measureJesusaves1-0/+4
2024-12-31So TL;DR to use this feature, char-server must be up and running :pJesusaves1-0/+3
2024-12-31This should be good enough for now.Jesusaves1-0/+206
Actually, this is a VERY GOOD idea, but it would take inordiate amounts of time to implement everywhere. For now, this limited implementation will have to suffice. It requires some tests in instanced maps (i.e. crash possible) It also requires some more logic and randomness on the time (not fixed at 05:51) Also, OnInit + OnClock0551 might overlap the NPCs, but they have unique IDs so... ...No crashes, just "exploits", hopefully
2024-12-31Some ammo drop where it fitsJesusaves1-0/+5
2024-12-19Another safety against DIV/0 and also track better player progressJesusaves1-1/+15
2024-12-19Prevent division by zero on Golbarez.Jesusaves1-0/+1
2024-12-16Missing Ofelia's patchJesusaves10-57/+85
2024-12-16Christmas 2024 - Ofelia's Event : Not yet completedJesusaves36-83/+367
Groups 1, 2 and 4 are not yet hooked. Untested. No rewards are currently given.
2024-10-27Craps: Add emphasis to the *actual* result.Jesusaves1-2/+2
2024-10-04Further restrict to chunks of 1,000 coin bags each.Jesusaves1-1/+1
2024-10-04Hardcore Death - do not drop a single stack with all the money.Jesusaves1-1/+6
2024-09-23Update contributor points tableJesusaves1-5/+6
2024-09-23Translation UpdateJesusaves11-1344/+1773
2024-09-23Meaningless notesJesusaves2-1/+3
2024-09-15Fix typo on Sailor Shirt nameJesusaves1-1/+1
2024-09-15Fix typoJesusaves1-2/+2
2024-09-15I forgot to remove some debug codeJesusaves1-2/+2
2024-09-15Lightsabers: Add a MaxHP penalty.Jesusaves1-0/+2
2024-09-15Sorry, I forgot to commit two files.Jesusaves2-242/+244
2024-09-15Advanced Pirate Raid (experimental)Jesusaves11-3/+145
2024-09-15Fix issue where Savior Blueprint could not be found in the maze by homun.Jesusaves1-1/+2
2024-09-13Update Barbara to also grant Story Immunity, as the safe zone was nerfed.Jesusaves1-0/+10
2024-09-13018-6-1 collision updateJesusaves1-0/+0
2024-09-13Add 001-13-6, the last one for now.Jesusaves6-412/+417
2024-09-13Add 001-13-5 Concrete layout.Jesusaves7-413/+418
2024-09-13Minor visual "improvement" for Dream Towers.Jesusaves1-0/+1
Just to make them more interesting. It's not fair only Boss Raid gets these.
2024-09-13Ihclot: Refuse to proceed if no options are enabled.Jesusaves1-0/+1
2024-09-13Ihclot: Report what item is being tweaked, in case of M+ data corruption.Jesusaves2-1/+3
2024-09-11Fix typoJesusaves1-2/+2
2024-09-11018-5-6 a long overdue Real Estate, I admitJesusaves14-209/+731