diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/items/alcohol.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/items/alcohol.txt b/npc/items/alcohol.txt index 75f90f525..a34ef142a 100644 --- a/npc/items/alcohol.txt +++ b/npc/items/alcohol.txt @@ -79,8 +79,9 @@ OnUse: .@bonus=.@bonus*.@multiplier/10; @taste+=min(@taste, .@bonus); - // Alcohol EXP Bonus is ponderate average, so having more to drink doesen't - // mean more experience - only more time (be careful when mixing alcohol!) + // Alcohol EXP Bonus is an average of all active drink strengths, weighted + // by their remaining durations. Drinking more of the same type of drink + // thus does not mean a higher experience bonus, only more time. SC_Bonus(.@delay, SC_OVERLAPEXPUP, @taste); // Recalculate Alcohol Threshold and time |