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-rw-r--r--npc/026-7/boss.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/026-7/boss.txt b/npc/026-7/boss.txt
index 10bd715af..9adeec20a 100644
--- a/npc/026-7/boss.txt
+++ b/npc/026-7/boss.txt
@@ -128,14 +128,14 @@ OnBegin:
.GUARD2=monster("026-7", 44, 30, "Darkness General", MonsterGeneral, 1);
// Boost these four generals or they'll become cheese too fast
// Also, fix their elementals, but they have no elemental skills to speak of.
- setunitdata(.GUARD1, UDT_HP, 60000);
- setunitdata(.GUARD1, UDT_MAXHP, 60000);
- setunitdata(.GUARD2, UDT_HP, 60000);
- setunitdata(.GUARD2, UDT_MAXHP, 60000);
- setunitdata(.GUARD3, UDT_HP, 60000);
- setunitdata(.GUARD3, UDT_MAXHP, 60000);
- setunitdata(.GUARD4, UDT_HP, 60000);
- setunitdata(.GUARD4, UDT_MAXHP, 60000);
+ setunitdata(.GUARD1, UDT_HP, 90000);
+ setunitdata(.GUARD1, UDT_MAXHP, 90000);
+ setunitdata(.GUARD2, UDT_HP, 90000);
+ setunitdata(.GUARD2, UDT_MAXHP, 90000);
+ setunitdata(.GUARD3, UDT_HP, 90000);
+ setunitdata(.GUARD3, UDT_MAXHP, 90000);
+ setunitdata(.GUARD4, UDT_HP, 90000);
+ setunitdata(.GUARD4, UDT_MAXHP, 90000);
setunitdata(.GUARD1, UDT_ELETYPE, Ele_Wind);
setunitdata(.GUARD2, UDT_ELETYPE, Ele_Dark);
setunitdata(.GUARD4, UDT_ELETYPE, Ele_Fire);
@@ -527,11 +527,11 @@ OnTimer10000:
OnDeathTouch:
if (strcharinfo(0) == $AEGIS_HOLDER$) end;
SC_Bonus(30, SC_BLIND, 1);
- SC_Bonus(20, SC_SILENCE, 1);
- SC_Bonus(10, SC_CURSE, 1);
+ SC_Bonus(25, SC_SILENCE, 1);
+ SC_Bonus(15, SC_CURSE, 1);
// Consume some mana
if (islegendary())
- percentheal 0, -10;
+ percentheal 0, -15;
else
percentheal 0, -25;
// If you ran out of MP, consume 1/3 HP (Death Touch)