diff options
Diffstat (limited to 'db/re/skill_db.conf')
-rw-r--r-- | db/re/skill_db.conf | 219 |
1 files changed, 116 insertions, 103 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index a1fd3221f..8cbbc7ab5 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -751,33 +751,44 @@ skill_db: ( AttackType: "Magic" Element: "Ele_Water" InterruptCast: true - CastTime: 640 - AfterCastActDelay: 1500 + CastTime: { + Lv1: 640 + Lv2: 600 + Lv3: 555 + Lv4: 500 + Lv5: 450 + Lv6: 400 + Lv7: 384 + Lv8: 384 + Lv9: 384 + Lv10: 384 + } + AfterCastActDelay: 300 SkillData2: { - Lv1: 3000 - Lv2: 3500 - Lv3: 4000 - Lv4: 4500 - Lv5: 5000 - Lv6: 5500 - Lv7: 6000 - Lv8: 6500 - Lv9: 7000 - Lv10: 7500 + Lv1: 4000 + Lv2: 4500 + Lv3: 5000 + Lv4: 5500 + Lv5: 6000 + Lv6: 7000 + Lv7: 8000 + Lv8: 9000 + Lv9: 10000 + Lv10: 10500 } FixedCastTime: 160 Requirements: { SPCost: { - Lv1: 200 - Lv2: 210 - Lv3: 220 - Lv4: 230 - Lv5: 240 - Lv6: 250 - Lv7: 260 - Lv8: 270 - Lv9: 280 - Lv10: 290 + Lv1: 100 + Lv2: 120 + Lv3: 140 + Lv4: 160 + Lv5: 180 + Lv6: 200 + Lv7: 220 + Lv8: 240 + Lv9: 260 + Lv10: 280 } } }, @@ -927,7 +938,7 @@ skill_db: ( Lv10: 360 } SkillData1: { - Lv1: 7500 + Lv1: 8500 Lv2: 10000 Lv3: 12000 Lv4: 14000 @@ -1761,7 +1772,7 @@ skill_db: ( Id: 43 Name: "AC_OWL" Description: "Owl's Eye" - MaxLevel: 20 + MaxLevel: 10 NumberOfHits: 0 SkillInfo: { Quest: true @@ -3425,13 +3436,13 @@ skill_db: ( InterruptCast: true CastTime: { Lv1: 640 - Lv2: 640 - Lv3: 576 - Lv4: 576 - Lv5: 512 - Lv6: 512 - Lv7: 448 - Lv8: 448 + Lv2: 576 + Lv3: 412 + Lv4: 448 + Lv5: 384 + Lv6: 384 + Lv7: 384 + Lv8: 384 Lv9: 384 Lv10: 384 } @@ -3450,27 +3461,27 @@ skill_db: ( } FixedCastTime: { Lv1: 160 - Lv2: 160 - Lv3: 144 - Lv4: 144 - Lv5: 128 - Lv6: 128 - Lv7: 112 - Lv8: 112 + Lv2: 144 + Lv3: 128 + Lv4: 112 + Lv5: 96 + Lv6: 96 + Lv7: 96 + Lv8: 96 Lv9: 96 Lv10: 96 } Requirements: { SPCost: { - Lv1: 140 - Lv2: 160 - Lv3: 180 - Lv4: 200 - Lv5: 220 - Lv6: 240 - Lv7: 260 - Lv8: 280 - Lv9: 290 + Lv1: 120 + Lv2: 140 + Lv3: 160 + Lv4: 180 + Lv5: 200 + Lv6: 220 + Lv7: 240 + Lv8: 260 + Lv9: 280 Lv10: 300 } } @@ -12387,12 +12398,12 @@ skill_db: ( CastTime: 350 AfterCastActDelay: 500 SkillData2: { - Lv1: 10000 + Lv1: 15000 Lv2: 20000 - Lv3: 30000 - Lv4: 40000 - Lv5: 50000 - Lv6: 60000 + Lv3: 25000 + Lv4: 30000 + Lv5: 35000 + Lv6: 40000 Lv7: 70000 Lv8: 80000 Lv9: 90000 @@ -12402,15 +12413,15 @@ skill_db: ( Requirements: { SPCost: { Lv1: 95 - Lv2: 100 - Lv3: 110 - Lv4: 120 - Lv5: 130 - Lv6: 140 - Lv7: 150 - Lv8: 160 - Lv9: 170 - Lv10: 180 + Lv2: 120 + Lv3: 145 + Lv4: 170 + Lv5: 200 + Lv6: 200 + Lv7: 200 + Lv8: 200 + Lv9: 200 + Lv10: 200 } } }, @@ -19422,36 +19433,38 @@ skill_db: ( MaxLevel: 5 Range: { Lv1: 5 - Lv2: 6 - Lv3: 7 - Lv4: 8 - Lv5: 9 + Lv2: 7 + Lv3: 9 + Lv4: 10 + Lv5: 10 Lv6: 10 - Lv7: 11 - Lv8: 12 - Lv9: 13 - Lv10: 14 + Lv7: 10 + Lv8: 10 + Lv9: 10 + Lv10: 10 } Hit: "BDT_SKILL" SkillType: { Enemy: true } + DamageType: { + IgnoreFlee: true + } AttackType: "Weapon" Element: "Ele_Weapon" - AfterCastActDelay: 1500 - FixedCastTime: -1 + FixedCastTime: 100 Requirements: { SPCost: { - Lv1: 120 - Lv2: 125 - Lv3: 130 - Lv4: 135 - Lv5: 140 - Lv6: 145 - Lv7: 150 - Lv8: 155 - Lv9: 160 - Lv10: 165 + Lv1: 110 + Lv2: 115 + Lv3: 120 + Lv4: 125 + Lv5: 130 + Lv6: 135 + Lv7: 140 + Lv8: 145 + Lv9: 150 + Lv10: 155 } } }, @@ -28096,16 +28109,16 @@ skill_db: ( Element: "Ele_Fire" InterruptCast: true SkillInstances: { - Lv1: 8 - Lv2: 10 - Lv3: 12 - Lv4: 14 - Lv5: 16 - Lv6: 18 - Lv7: 20 - Lv8: 22 - Lv9: 24 - Lv10: 26 + Lv1: 7 + Lv2: 9 + Lv3: 11 + Lv4: 13 + Lv5: 15 + Lv6: 17 + Lv7: 19 + Lv8: 21 + Lv9: 23 + Lv10: 25 } CastTime: 1000 CoolDown: { @@ -28121,25 +28134,25 @@ skill_db: ( Lv10: 20000 } AfterCastActDelay: 1000 - SkillData1: 12000 - FixedCastTime: -1 + SkillData1: 9000 + FixedCastTime: 300 Requirements: { SPCost: { Lv1: 130 - Lv2: 134 - Lv3: 138 - Lv4: 142 - Lv5: 146 - Lv6: 150 - Lv7: 154 - Lv8: 158 - Lv9: 162 - Lv10: 166 + Lv2: 150 + Lv3: 180 + Lv4: 220 + Lv5: 250 + Lv6: 250 + Lv7: 250 + Lv8: 250 + Lv9: 250 + Lv10: 250 } } Unit: { Id: 0xdc - Interval: 500 + Interval: 750 Target: "Enemy" Flag: { UF_NOREITERATION: true |