diff options
-rw-r--r-- | npc/006-1/crazyfefe.txt | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index 24beb3e63..af3594bd6 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -149,7 +149,7 @@ L_CaveLogic: L_NextRound: $@FEFE_WAVE = $@FEFE_WAVE + 1; // Prepare next round, and reward survivors - $@FEFE_CAVE_LEVEL = $@FEFE_CAVE_LEVEL + $@FEFE_CAVE_PLAYER_COUNT + rand(1,3); + $@FEFE_CAVE_LEVEL = $@FEFE_CAVE_LEVEL + $@FEFE_CAVE_PLAYER_COUNT + rand(1,3) + $@FEFE_WAVE; areatimer "006-1", 20, 20, 70, 60, 10, "Crazyfefe::OnReward"; mapannounce "006-1", "The wave nÂș "+$@FEFE_WAVE+" is starting with " + $@FEFE_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; @@ -157,15 +157,17 @@ L_NextRound: // TODO L_Summon: - .@amount=($@FEFE_CAVE_LEVEL/rand(4,6)); + .@amount=($@FEFE_CAVE_LEVEL/rand(4,6))+1; + freeloop(true); for (.@i = 0; .@i < .@amount; ++.@i) { - .@mid=rand(1,15); + .@mid=rand(1,18); .@monsterId=Piou; switch (.@mid) { case 1: .@monsterId = CaveMaggot ; break; case 2: - .@monsterId = Wolvern ; break; + //.@monsterId = Wolvern ; break; + .@monsterId = FallenGuard2 ; break; case 3: .@monsterId = DarkLizard ; break; case 4: @@ -190,11 +192,18 @@ L_Summon: .@monsterId = FallenGuard1 ; break; case 14: .@monsterId = Yeti ; break; + case 15: + .@monsterId = JackO ; break; + case 16: + .@monsterId = RobinBandit ; break; + case 17: + .@monsterId = CandiedSlime ; break; default: .@monsterId = AngryScorpion ; break; } - areamonster "006-1", 20, 20, 70, 60, strmobinfo(1, .@monsterId), .@monsterId, .@amount, "Crazyfefe::OnPetDeath"; + areamonster "006-1", 20, 20, 70, 60, strmobinfo(1, .@monsterId), .@monsterId, 1, "Crazyfefe::OnPetDeath"; } + freeloop(false); initnpctimer; end; |