diff options
-rw-r--r-- | db/homun_skill_tree.txt | 31 | ||||
-rw-r--r-- | db/re/homunculus_db.txt | 5 | ||||
-rw-r--r-- | npc/031-6/siegfried.txt | 2 |
3 files changed, 37 insertions, 1 deletions
diff --git a/db/homun_skill_tree.txt b/db/homun_skill_tree.txt index fed47da31..350e85565 100644 --- a/db/homun_skill_tree.txt +++ b/db/homun_skill_tree.txt @@ -61,3 +61,34 @@ 6010,8003,5,0,0,0,0,0,0,0,0,0,0,500 6010,8044,5,0,0,0,0,0,0,0,0,0,0,900 6010,8047,5,8054,3,0,0,0,0,0,0,0,0,500 // Caprice + +// *************** Tier 2 Homunculus Skills *************** // +6020,8047,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_CAPRICE - Rand-cast bolts +6020,8051,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_MOON - Like Bash, can also multihit +6020,8046,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_LITTLE_WONDERS - Dispel some ailments +6021,8050,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_BLOODLUST - Raise ATK and leech HP +6021,8049,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_HDEFENCE - Raises vit for both +6021,8044,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_SKILLX - Raises EXP gain from target +6022,8045,9,0,0,0,0,0,0,0,0,0,0,0 //TMW2_HOMUN_HEAL - healing skill. +6022,8048,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_AVOID - Raises walk speed +6023,8007,5,0,0,0,0,0,0,0,0,0,0,0 //*HAMI_SKIN - Passive, raises HC HP/Regen/DEF +6023,8053,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_SPEED - Raise HC Flee/Evasion +6023,8052,5,0,0,0,0,0,0,0,0,0,0,0 //TMW2_FLEET - Raise HC ATK and ASPD +6023,8015,5,0,0,0,0,0,0,0,0,0,0,0 //*HVAN_INSTRUCT - PASSIVE SMALL HC STR/INT+. + +// Second tier skills +6020,8054,5,8047,3,0,0,0,0,0,0,0,0,850 //TMW2_POISONMIST → AOE blind, nature dmg +6020,8054,5,8051,3,8046,1,0,0,0,0,0,0,850 //TMW2_POISONMIST → AOE blind, nature dmg + +6021,8003,5,8049,3,0,0,0,0,0,0,0,0,750 //*HLIF_BRAIN (P) Raises Max SP and Regen +6021,8055,5,8050,3,0,0,0,0,0,0,0,0,850 //TMW2_GOLDENFERSE → +FLEE, ASPD ~ Holydmg +6021,8052,1,0,0,0,0,0,0,0,0,0,0,500 //TMW2_FLEET - Raise HC ATK and ASPD + +6022,8003,5,8045,3,0,0,0,0,0,0,0,0,750 //*HLIF_BRAIN (P) Raises Max SP and Regen +6022,8055,5,8048,3,0,0,0,0,0,0,0,0,850 //TMW2_GOLDENFERSE → +FLEE, ASPD ~ Holydmg +6022,8056,1,8045,9,8003,5,0,0,0,0,0,0,900 //TMW2_STAHLHORN → EXTREME DAMAGE, STUN AND KNOCKBACK + +6023,8003,5,0,0,0,0,0,0,0,0,0,0,850 //*HLIF_BRAIN (P) Raises Max SP and Regen +6023,8055,5,8053,4,0,0,0,0,0,0,0,0,950 //TMW2_GOLDENFERSE → +FLEE, ASPD ~ Holydmg +6023,8054,5,8052,4,8015,4,0,0,0,0,0,0,950 //TMW2_POISONMIST → AOE blind, nature dmg + diff --git a/db/re/homunculus_db.txt b/db/re/homunculus_db.txt index d211e7d5d..6c93c014e 100644 --- a/db/re/homunculus_db.txt +++ b/db/re/homunculus_db.txt @@ -29,4 +29,9 @@ 6007,6037,All Rounder,502,300000,0,1,7,0,720,340,40,20,20,20,20,20,20,40,60,6,9,15,20,8,15,10,15,10,15,10,15,10,15,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20,1,0,0,0,0,0,0 6008,6038,Superior Machine,502,300000,0,1,7,0,720,340,40,15,10,30,20,30,10,40,60,6,9,10,25,4,20,5,20,5,20,5,20,5,20,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20,1,0,0,0,0,0,0 6010,6039,Elanore,502,3600000,0,1,7,6,900,375,30,10,10,15,10,10,10,50,70,6,9,8,15,8,15,10,15,8,15,8,15,8,15,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20,3,10,25,30,35,15,200 +// Tier 2 Homunculus +6020,6040,Ranger,502,600000,1,1,7,4,700,2315,360,67,17,13,52,19,49,40,60,7,10,10,20,4,15,5,15,15,25,5,15,15,25,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20,7,0,0,0,20,0,100 +6021,6041,Warrior,502,600000,1,1,7,3,645,2330,300,98,18,17,13,52,19,40,60,6,9,20,30,4,15,5,15,5,15,15,25,5,15,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20,1,20,10,0,0,0,5 +6022,6042,Stalwart,502,600000,1,1,7,2,700,2310,300,66,49,54,19,13,16,45,65,6,9,10,20,14,25,15,25,5,15,5,15,5,15,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20,2,0,0,20,0,10,0 +6023,6043,Paladin,502,600000,1,1,7,1,720,2300,300,50,15,49,44,49,39,40,60,6,9,12,22,6,18,7,18,7,18,7,18,7,18,800,2400,220,480,10,30,30,50,20,40,20,40,10,30,10,20,1,5,5,5,5,5,25 diff --git a/npc/031-6/siegfried.txt b/npc/031-6/siegfried.txt index 169982be8..45b1c87df 100644 --- a/npc/031-6/siegfried.txt +++ b/npc/031-6/siegfried.txt @@ -7,7 +7,7 @@ 031-6,75,64,0 script Siegfried NPC_RED_OFFICER,{ mesn; mesq l("My name is Siegfried. Welcome to my humble abode."); - if (is_staff()) goto L_Main; // TODO FIXME + if (is_staff()) goto L_Main; // TODO FIXME: Restrict on tier + game storyline mesq l("In future I'll have something to discuss with you, but today is not the day."); close; |