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-rw-r--r--npc/026-4/ctrl.c3
-rw-r--r--npc/functions/captcha.txt3
2 files changed, 5 insertions, 1 deletions
diff --git a/npc/026-4/ctrl.c b/npc/026-4/ctrl.c
index 73914ac31..35d799241 100644
--- a/npc/026-4/ctrl.c
+++ b/npc/026-4/ctrl.c
@@ -127,6 +127,9 @@ OnInit:
// The main NPC which lets you out of here
000-0,0,0,0, script #026-4Gate NPC_ICE_CAGE,0,0,{
+ goto OnTouch;
+
+OnTouch:
if (getq(General_Fortress) > 5) goto L_Warp;
dispbottom l("After flipping all %s switches, I should go there.", l("five"));
end;
diff --git a/npc/functions/captcha.txt b/npc/functions/captcha.txt
index 5707204e4..be2f96f8e 100644
--- a/npc/functions/captcha.txt
+++ b/npc/functions/captcha.txt
@@ -257,6 +257,7 @@ OnTimer12000:
if ($CAPTCHA & 4) {
// Players are exempt of Botting Syndrome until unlocking Tulimshar
// But if they're deemed overleveled, this exemption dies
+ // TODO: Maybe up to Lv 30?
if (!getq(General_Narrator) && BaseLevel < 15)
continue;
// We will now study you for a short while. First, take a sample
@@ -277,7 +278,7 @@ OnTimer12000:
if (!playerattached())
break;
/////////////////////////////////////////////////////////////////
- // The chance of you contracting the Syndrome starts at 65.0%
+ // The chance of you contracting the Syndrome starts at 60.0%
.@chance = 600;
// Every 2 seconds you spent without killing is 1.5%
if (!.@k1)