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author | Jesusaves <cpntb1@ymail.com> | 2024-05-19 13:56:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2024-05-19 13:56:22 -0300 |
commit | f37578403c45244d479494fa22ee360f1ff166e2 (patch) | |
tree | 73280c10d0038f1208cddc7fc56e944f9ed0a278 /npc | |
parent | 867e87e5bb7ca6139c738b2ea493258b14f5ce8c (diff) | |
download | serverdata-f37578403c45244d479494fa22ee360f1ff166e2.tar.gz serverdata-f37578403c45244d479494fa22ee360f1ff166e2.tar.bz2 serverdata-f37578403c45244d479494fa22ee360f1ff166e2.tar.xz serverdata-f37578403c45244d479494fa22ee360f1ff166e2.zip |
And it is complete. A bit too bland for my liking, but complete nonetheless.
Diffstat (limited to 'npc')
-rw-r--r-- | npc/025-4/main.txt | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/npc/025-4/main.txt b/npc/025-4/main.txt index e41770aba..a07223147 100644 --- a/npc/025-4/main.txt +++ b/npc/025-4/main.txt @@ -363,14 +363,16 @@ OnTouch: mesn l("Your father?"); mesq l("Once you do so, be you good or be you evil, challenge the Moubootaur and engrave your name in history, or fail the fight and face permanent death. In this box, you shall find my will to you. Use it well."); // The Final Showdown might inflict permanent death, maybe, I don't know, I'm not in charge of doing it. next; + inventoryplace SunnyCrystal, 1; mesc l("You find a %s inside. Holding it, you can feel it - The Lightbringer, source of mana and supreme guardian of the world, blessing your journey. You can now choose a new trait. This concludes the player quest.", getitemlink(SunnyCrystal)); next; - // FIXME this currently resets the quest for testing purposes - setq General_Narrator, 22, 0, 0; + do { mesc l("You must choose a trait now, or the opportunity will be forfeit."), 1; next; } while (!ChooseTrait()); + setq General_Narrator, 23, 0, 0; + getitem SunnyCrystal, 1; - // Endtrail - mes ""; - mesc l("@@ You need to wait further releases to continue this quest!", b(l("WARNING:"))), 1; + //// Endtrail + //mes ""; + //mesc l("@@ You need to wait further releases to continue this quest!", b(l("WARNING:"))), 1; next; setpcblock(PCBLOCK_HARD, false); closeclientdialog; |