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author | Jesusaves <cpntb1@ymail.com> | 2020-06-08 18:22:36 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-08 18:22:36 -0300 |
commit | 7722b935e7a7f48da33aa8eb5744c9baf39220f5 (patch) | |
tree | 2027429033b7a8e1fdca90085cb8a26a45961387 /npc | |
parent | 9e8f7879e6eef1c41d6020b48f1177e113f74df3 (diff) | |
download | serverdata-7722b935e7a7f48da33aa8eb5744c9baf39220f5.tar.gz serverdata-7722b935e7a7f48da33aa8eb5744c9baf39220f5.tar.bz2 serverdata-7722b935e7a7f48da33aa8eb5744c9baf39220f5.tar.xz serverdata-7722b935e7a7f48da33aa8eb5744c9baf39220f5.zip |
Cuteheart: Adapt to the HUB System
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/hub.txt | 3 | ||||
-rw-r--r-- | npc/magic/cuteheart.txt | 43 |
2 files changed, 3 insertions, 43 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index a37160e6f..14cd6d86e 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -331,6 +331,9 @@ function script HUB_SkillInvoke { case TMW2_KALSPIKE: SK_summon(PoisonSpikyMushroom, 4, any(2,3)); break; + case TMW2_CUTEHEART: + SK_summon(Fluffy, 4, any(2,3)); + break; // Slightly more complex summons case TMW2_LIMERIZER: SK_summon(any(GreenSlime,AzulSlime,RedSlime,AngryYellowSlime), 2, any(3,4)); diff --git a/npc/magic/cuteheart.txt b/npc/magic/cuteheart.txt index 2030b03ff..4bef762eb 100644 --- a/npc/magic/cuteheart.txt +++ b/npc/magic/cuteheart.txt @@ -9,51 +9,8 @@ end; OnCall: - // Other requeriments: 1x WhiteFur - if (countitem(WhiteFur) < 1) { - dispbottom l("You need 1x @@ to cast this skill.", getitemlink(WhiteFur)); - end; - } - - // Check cooldown - if (@cuteheart_at > gettimetick(2)) { - dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@cuteheart_at)); - end; - } - - // Setup - @sk=TMW2_CUTEHEART; - @mp=25; - @amp=4; - - // Check if you have mana to cast - // MagicCheck(SkillID, Mana{, MP per level}) - if (!MagicCheck(@sk, @mp, @amp)) - end; - - // Destroy reagents - delitem WhiteFur, 1; - - // set cooldown - @cuteheart_at=gettimetick(2); - @cuteheart_at=@cuteheart_at+44; - - // As usual, magic profeciency affects success ratio - if (rand(1,6) < abizit()+1) { - .@mobId=Fluffy; - // Summon Magic - // SummonMagic(SkillID, MobID{, SkillLevelPerMob=2{, Level Override}}) - SummonMagic(@sk, .@mobId, 4, MAGIC_LVL+getskilllv(@sk)-1); - } else { - dispbottom l("The spell fails!"); - } - - // Get 4~5 mana experience point (this is NOT used by Mana Stone) - GetManaExp(@sk, rand(4,5)); - end; OnInit: - bindatcmd "sk-cuteheart", "sk#cuteheart::OnCall", 0, 100, 0; end; } |