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author | Jesusaves <cpntb1@ymail.com> | 2020-06-08 15:22:35 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-08 15:22:35 -0300 |
commit | 71549fbd9233507105c1ffd248ef72f2105090a6 (patch) | |
tree | 83271d670b23a1a9db067ba681ca59cefe333bbb /npc | |
parent | 75851823a7825942dcd05c4a6ff1021409f7c7e0 (diff) | |
download | serverdata-71549fbd9233507105c1ffd248ef72f2105090a6.tar.gz serverdata-71549fbd9233507105c1ffd248ef72f2105090a6.tar.bz2 serverdata-71549fbd9233507105c1ffd248ef72f2105090a6.tar.xz serverdata-71549fbd9233507105c1ffd248ef72f2105090a6.zip |
Special - Register Gwendolyn's skill as well.
I wonder if I should register summoning magic?
Diffstat (limited to 'npc')
-rw-r--r-- | npc/config/magic.txt | 11 | ||||
-rw-r--r-- | npc/functions/hub.txt | 1 |
2 files changed, 12 insertions, 0 deletions
diff --git a/npc/config/magic.txt b/npc/config/magic.txt index 9d2d265b5..140e3de87 100644 --- a/npc/config/magic.txt +++ b/npc/config/magic.txt @@ -183,14 +183,25 @@ function script RegisterMagic { OnInit: /* RegisterMagic(MSP, Skill, MaxLv, Item, Amount, Cost, {PreReq, PostReq}) */ + //////////////////////// Other + // Chargd Shot + RegisterMagic(0, AC_CHARGEARROW, 1, NPCEyes, 1, 0); + + //////////////////////// Scholarship // Last Standing Man RegisterMagic(3, CR_TRUST, 2, SpellBookPage, 1, 0); + + //////////////////////// Physical Sciences // Falkon Punch RegisterMagic(1, SM_BASH, 10, FluoPowder, 3, 0, false, MC_MAMMONITE); // Supreme Attack RegisterMagic(1, MC_MAMMONITE, 10, FluoPowder, 3, 0, SM_BASH, KN_AUTOCOUNTER); // Counter Attack RegisterMagic(2, KN_AUTOCOUNTER, 5, FluoPowder, 3, 0, MC_MAMMONITE, false); + + //////////////////////// Destructive Magic + //////////////////////// Trickmaster + end; } diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index 25717efa4..a572e5956 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -390,6 +390,7 @@ function script HUB_SkillInvoke { case ALL_FULL_THROTTLE: case GC_DARKILLUSION: case NV_TRICKDEAD: + case AC_CHARGEARROW: GetManaExp(@skillId, rand2(1,3)); break; } |