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author | Jesusaves <cpntb1@ymail.com> | 2018-06-04 17:12:39 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-04 17:12:39 -0300 |
commit | 16e94127377e2cbc8e37d93d0c885fc211466ce6 (patch) | |
tree | 8cef2d4791e116a5f679ffcc544cfda0873a1656 /npc | |
parent | 921aa2d79390c188844e761ea03300319037e504 (diff) | |
download | serverdata-16e94127377e2cbc8e37d93d0c885fc211466ce6.tar.gz serverdata-16e94127377e2cbc8e37d93d0c885fc211466ce6.tar.bz2 serverdata-16e94127377e2cbc8e37d93d0c885fc211466ce6.tar.xz serverdata-16e94127377e2cbc8e37d93d0c885fc211466ce6.zip |
Polishing 006-1 scripts, debug mode remains on
Diffstat (limited to 'npc')
-rw-r--r-- | npc/006-1/crazyfefe.txt | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index d93a5ab9f..8a2d944f2 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -30,9 +30,9 @@ L_Next: mesq l("Very well, but for a fee of @@ GP. There's no free lunch, after all!", .price); select l("Sorry, I misclicked the first button. Have a nice nap, great Crazyfefe!"), - l("Yeah, I have money to throw away. Give me ##Bfive##b minutes, and Bring it on!"), - l("Yeah, I have money to throw away. Give me ##Bten##b minutes, and Bring it on!"), - l("Yeah, I have money to throw away. Give me ##Bfifteen##b minutes, and Bring it on!"), + l("Yeah, I have the money. Give me FIVE minutes, and Bring it on!"), + l("Yeah, I have the money. Give me TEN minutes, and Bring it on!"), + l("Yeah, I have the money. Give me FIFTEEN minutes, and Bring it on!"), "","", rif(is_gm(), l("I'm GM and got the money. Gimme HALF HOUR to invite everybody!")); @@ -131,11 +131,14 @@ L_CaveLogic: // TODO L_NextRound: - $@FIGHT_CAVE_LEVEL = $@FIGHT_CAVE_LEVEL + $@FIGHT_CAVE_PLAYER_COUNT; - if ($@FIGHT_CAVE_LEVEL >= 2200) + // Victory conditions + if ($@FIGHT_CAVE_LEVEL >= 2200 || $@FIGHT_CAVE_PLAYER_COUNT == 1) goto L_CleanUp; - mapannounce "006-1", "The next round, with level " + $@FIGHT_CAVE_LEVEL + ", is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; + // Prepare next round + $@FIGHT_CAVE_LEVEL = $@FIGHT_CAVE_LEVEL + $@FIGHT_CAVE_PLAYER_COUNT + rand(1,3); + + mapannounce "006-1", "The next round is starting with " + $@FIGHT_CAVE_PLAYER_COUNT + " player(s) left alive." , 0; goto L_Summon; // TODO @@ -202,7 +205,7 @@ L_CleanUp: OnReward: if (ispcdead()) end; - // TODO + // TODO: Find a good reward according to level Zeny=Zeny+($@FIGHT_CAVE_LEVEL); getexp $@FIGHT_CAVE_LEVEL, 0; dispbottom l("You've gained @@ GP and EXP", ($@FIGHT_CAVE_LEVEL)); |