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author | Jesusaves <cpntb1@ymail.com> | 2023-10-14 17:39:04 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2023-10-14 17:39:04 -0300 |
commit | 2eaf4b38024425f1262a7e2c03f410341f2fa4be (patch) | |
tree | 22af888d0fcc81c1da22d0888baf3e0dba919e0b /npc/026-7 | |
parent | 7852faa31dcd71b170962122ff6cd3bb3197e946 (diff) | |
download | serverdata-2eaf4b38024425f1262a7e2c03f410341f2fa4be.tar.gz serverdata-2eaf4b38024425f1262a7e2c03f410341f2fa4be.tar.bz2 serverdata-2eaf4b38024425f1262a7e2c03f410341f2fa4be.tar.xz serverdata-2eaf4b38024425f1262a7e2c03f410341f2fa4be.zip |
I'll test later.
Diffstat (limited to 'npc/026-7')
-rw-r--r-- | npc/026-7/_config.txt | 9 | ||||
-rw-r--r-- | npc/026-7/_import.txt | 1 | ||||
-rw-r--r-- | npc/026-7/boss.txt | 5 |
3 files changed, 12 insertions, 3 deletions
diff --git a/npc/026-7/_config.txt b/npc/026-7/_config.txt new file mode 100644 index 000000000..a1e5a12ff --- /dev/null +++ b/npc/026-7/_config.txt @@ -0,0 +1,9 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 026-7: Boss Chamber conf + +026-7,21,28,0 script #026-7_21_28 NPC_HIDDEN,0,2,{ + end; +OnTouch: + doevent "#DungeonCore::OnBleed"; + end; +} diff --git a/npc/026-7/_import.txt b/npc/026-7/_import.txt index c79c41acd..5bfd1d477 100644 --- a/npc/026-7/_import.txt +++ b/npc/026-7/_import.txt @@ -1,4 +1,5 @@ // Map 026-7: Boss Chamber // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/026-7/_config.txt", "npc/026-7/_warps.txt", "npc/026-7/boss.txt", diff --git a/npc/026-7/boss.txt b/npc/026-7/boss.txt index 6eae36cf3..f01effecd 100644 --- a/npc/026-7/boss.txt +++ b/npc/026-7/boss.txt @@ -40,9 +40,8 @@ function _moveNpc { } // _moveNpc // Controls the Event -// TODO: Autostart +// TODO: Intro Cutscene OnBegin: - $@MK_CHALLENGE=true; // Initial assortment of monsters siege_cast("026-7", .name$, 15, TP_TULIM|TP_HURNS|TP_NIVAL); // Spawn the boss himself @@ -484,7 +483,7 @@ OnInit: .@x = rand2(21, 60); .@y = rand2(21, 60); .@e+=1; - } while (!checknpccell("026-6", .@x, .@y, cell_chkpass)); + } while (!checknpccell("026-7", .@x, .@y, cell_chkpass)); movenpc .name$, .@x, .@y; end; } |