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author | Jesusaves <cpntb1@ymail.com> | 2024-05-31 14:57:55 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2024-05-31 14:57:55 -0300 |
commit | dbbb00b0b2743ca819b7662140473c5dc92a3e6c (patch) | |
tree | 9b680f6fe92cf73f2dca51807813023dc490ebcb /npc/026-5/ctrl.c | |
parent | 3893aeef67894e0b43def48a3ca5b61ac747f51e (diff) | |
download | serverdata-dbbb00b0b2743ca819b7662140473c5dc92a3e6c.tar.gz serverdata-dbbb00b0b2743ca819b7662140473c5dc92a3e6c.tar.bz2 serverdata-dbbb00b0b2743ca819b7662140473c5dc92a3e6c.tar.xz serverdata-dbbb00b0b2743ca819b7662140473c5dc92a3e6c.zip |
This sort out the lag issue in Impregnable Fortress, but removing 3,000+ mobs.
Diffstat (limited to 'npc/026-5/ctrl.c')
-rw-r--r-- | npc/026-5/ctrl.c | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/npc/026-5/ctrl.c b/npc/026-5/ctrl.c index 003e7c895..7611ba0c0 100644 --- a/npc/026-5/ctrl.c +++ b/npc/026-5/ctrl.c @@ -20,10 +20,10 @@ OnMon2358: // Check if this is causing time leak debugmes "Reloading B5F... %d", gettimetick(0); killmonsterall("026-5"); - MazeMobs(145, false, 9, "026-5"); // Initiate Lv 145 mobs - MazeMobs(175, false, 60, "026-5"); // Initiate Lv 175 mobs + MazeMobs(145, false, 32, "026-5", 65); // Initiate Lv 145 mobs + MazeMobs(175, false, 96, "026-5", 30); // Initiate Lv 175 mobs debugmes "Reloaded B5F, %d", gettimetick(0); - end; + goto OnClock1843; // Initialize the dungeon OnInit: @@ -33,9 +33,8 @@ OnInit: instance_set_timeout(0, 0, .InstId); instance_init(.InstId); debugmes "Impregnable Fortress B5F (%d): Init OK", .InstId; - MazeMobs(145, false, 7, "026-5"); // Initiate Lv 145 mobs setmapflag("026-5", mf_zone, "SuperMMO"); - goto OnClock1843; + goto OnMon2358; OnClock1843: if (!.InstId) end; |