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authorJesusaves <cpntb1@ymail.com>2022-09-30 00:14:55 -0300
committerJesusaves <cpntb1@ymail.com>2022-09-30 00:14:55 -0300
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NetSysFire said that minimum int for magic might not make sense. I kinda agree.
This being said, she is wrong: Intelligence affect physical enhancement magic. Maybe even more than strength. Anyway, as I said, I kinda agree. Base Intelligence goes from 30(+10) to 10(+10). Post-Moubootaur Intelligence goes from 15(+10) to 0(+10). However, I think I'll change +10 to +15 per level (So T7 stays roughly at 90 int)
Diffstat (limited to 'npc/003-3/malindou.txt')
-rw-r--r--npc/003-3/malindou.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/003-3/malindou.txt b/npc/003-3/malindou.txt
index 5f549e929..be669b5ef 100644
--- a/npc/003-3/malindou.txt
+++ b/npc/003-3/malindou.txt
@@ -25,7 +25,7 @@ OnInit:
debugmes "* Automatic variable setup";
debugmes "";
$HASAN_GP=2000;
- $MANA_BINT=30;
+ $MANA_BINT=10;
$MANA_BLVL=40;
$MANA_JLVL=20;
$VAULT_01738039=25;