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author | Jesusaves <cpntb1@ymail.com> | 2024-01-18 17:06:44 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2024-01-18 17:06:44 -0300 |
commit | 450a93be054b454739e4d8593c273bb001a9bc4f (patch) | |
tree | 6729b0a07d2021a5e99281f2fb60a95288dbd9d9 /db | |
parent | 429dc2d09e0e9ff187a47ac484f6234079c92d84 (diff) | |
download | serverdata-450a93be054b454739e4d8593c273bb001a9bc4f.tar.gz serverdata-450a93be054b454739e4d8593c273bb001a9bc4f.tar.bz2 serverdata-450a93be054b454739e4d8593c273bb001a9bc4f.tar.xz serverdata-450a93be054b454739e4d8593c273bb001a9bc4f.zip |
Bows no longer deny evasion completely, but only 95% of it.
This allows some evasion to work with e.g. potions.
Diffstat (limited to 'db')
-rw-r--r-- | db/re/item_db.conf | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 3b2d04882..1d0bdf4f7 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -8808,7 +8808,7 @@ item_db: ( if (getpartnerid()) { skill WE_MALE,1; skill WE_FEMALE,1; - bonus bMaxHP,5; + bonus bMaxHP,5; } "> }, @@ -14146,15 +14146,15 @@ item_db: ( Id6504: 1 Id6505: 1 Id6506: 1 - Id6507: 1 - Id6508: 1 + Id6507: 1 + Id6508: 1 } Script: <" bonus bHitRate,100; bonus bAtkEle,Ele_Holy; bonus2 bAddRace, RC_Legendary, 30; bonus bFlee2Rate,-100; - bonus bFleeRate,-100; + bonus bFleeRate,-95; bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; skill TMW2_OVERLOAD, getrefine(); @@ -15718,7 +15718,7 @@ item_db: ( } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, @@ -15789,7 +15789,7 @@ item_db: ( } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, @@ -15859,7 +15859,7 @@ item_db: ( } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, @@ -15930,7 +15930,7 @@ item_db: ( } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, @@ -16001,7 +16001,7 @@ item_db: ( } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, @@ -16072,7 +16072,7 @@ item_db: ( } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, @@ -16144,7 +16144,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bHPDrainValue,-1; - bonus bFleeRate,-100; + bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, @@ -16209,7 +16209,7 @@ item_db: ( } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; bonus bCriticalRate,40; bonus bHit,40; bonus bAtk,(BaseLevel-60)*2; @@ -16282,7 +16282,7 @@ item_db: ( //bonus bAtkRate,-60; bonus bCriticalRate,-100; bonus bHitRate,-10; - bonus bFleeRate,-100; + bonus bFleeRate,-95; bonus bAtk,(BaseLevel-60)/3; bonus2 bAddEff,Eff_Stun,90; skill TMW2_OVERLOAD, getrefine(); @@ -16350,7 +16350,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; bonus bSplashRange,1; - bonus bFleeRate,-100; + bonus bFleeRate,-95; bonus bAtk,(BaseLevel-60); bonus2 bAddEff,Eff_Stun,100; skill TMW2_OVERLOAD, getrefine(); @@ -16483,7 +16483,7 @@ item_db: ( } Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; bonus bCriticalRate,40; bonus bAtk,(BaseLevel-70)*2; bonus2 bAddEff,Eff_Stun,120; @@ -17606,7 +17606,7 @@ item_db: ( bonus bAtk,BaseLevel*6; bonus bMatk,0; bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; - bonus bFleeRate,-100; + bonus bFleeRate,-95; skill TMW2_OVERLOAD, getrefine(); "> }, |