summaryrefslogtreecommitdiff
path: root/db/constants.conf
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2024-05-04 19:00:38 -0300
committerJesusaves <cpntb1@ymail.com>2024-05-04 19:00:38 -0300
commit08f0fe566e7a5d3aedfaaac17c5523b2dc890deb (patch)
tree24c855b71073995374a1d09bceff1cd264e73299 /db/constants.conf
parent5c39c8f3f49105a1e330a63a9e72d1df62e77526 (diff)
downloadserverdata-08f0fe566e7a5d3aedfaaac17c5523b2dc890deb.tar.gz
serverdata-08f0fe566e7a5d3aedfaaac17c5523b2dc890deb.tar.bz2
serverdata-08f0fe566e7a5d3aedfaaac17c5523b2dc890deb.tar.xz
serverdata-08f0fe566e7a5d3aedfaaac17c5523b2dc890deb.zip
[DESIGN] Limit how far the options level can go depending on how much game needs.
If the game global storyline requires low power, do not allow high power. This avoids it from getting broken OP levels when game is not designed for that.
Diffstat (limited to 'db/constants.conf')
-rw-r--r--db/constants.conf4
1 files changed, 3 insertions, 1 deletions
diff --git a/db/constants.conf b/db/constants.conf
index ad78a0850..3a5de2d65 100644
--- a/db/constants.conf
+++ b/db/constants.conf
@@ -2436,7 +2436,9 @@ constants_db: {
PVP_WAITTIME: 1800 // 30 minutes
PCBLOCK_HARD: 255 // Move+Attack+Skill+Item+Chat+Immune+SitStand+Commands
PCBLOCK_SOFT: 47 // Move+Attack+Skill+Item+Immune
- CRAFT_MAXLV: 200
+ CRAFT_MAXLV1: 200 // Moubootaur cap
+ CRAFT_MAXLV2: 100 // Monster King cap
+ CRAFT_MAXLV3: 50 // Fires of Steam cap
BCONFN_SPAWN: 70
BCONFD_SPAWN: 100
BCONFN_MOBHP: 95 // TODO: Maybe we don't want this constant? (ie. variable)