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author | Jesusaves <cpntb1@ymail.com> | 2018-06-22 00:14:16 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-22 00:14:16 -0300 |
commit | f53d4ab581f4eb61577985da181b679331e999e7 (patch) | |
tree | 234d2e9315e5be232d240dd22db5144977dcaa34 | |
parent | b0ae6f4ea46eb6d2c410c8dd134f57c605a7fa4e (diff) | |
download | serverdata-f53d4ab581f4eb61577985da181b679331e999e7.tar.gz serverdata-f53d4ab581f4eb61577985da181b679331e999e7.tar.bz2 serverdata-f53d4ab581f4eb61577985da181b679331e999e7.tar.xz serverdata-f53d4ab581f4eb61577985da181b679331e999e7.zip |
Corrections
-rw-r--r-- | npc/003-1/swezanne.txt | 4 | ||||
-rw-r--r-- | npc/007-1/dracoula.txt | 33 | ||||
-rw-r--r-- | npc/012-2/helena.txt | 26 |
3 files changed, 43 insertions, 20 deletions
diff --git a/npc/003-1/swezanne.txt b/npc/003-1/swezanne.txt index 59a9be17a..54b09ed0f 100644 --- a/npc/003-1/swezanne.txt +++ b/npc/003-1/swezanne.txt @@ -1,7 +1,6 @@ // TMW-2 Script // Author: // Jesusalva -// TODO IMPORTANT: ON NEXT UPDATE, set everyone with Swezanne on status (1,2) to status (3) 003-1,70,100,0 script Swezanne NPC_FEMALE,{ .@q=getq(TulimsharQuest_Swezanne); @@ -10,7 +9,8 @@ next; if (.@q == 0) goto L_Quest; if (.@q == 1 && gettimetick(2) >= SWEZANNE_TIMER + 60 * 60 * 24) setq TulimsharQuest_Swezanne, 2; - else if (.@q == 2) goto L_Repeat; + .@q=getq(TulimsharQuest_Swezanne); + if (.@q == 2) goto L_Repeat; else if (.@q == 3) goto L_Silvia; mesq l("I fight every day in hopes to meet Andrei, the famous hero who prevented Hurnscald from total destruction against a horde of monsters alone."); if ($MOST_HEROIC$ != "") goto L_Heroics; diff --git a/npc/007-1/dracoula.txt b/npc/007-1/dracoula.txt index e62207c2a..e45135cb1 100644 --- a/npc/007-1/dracoula.txt +++ b/npc/007-1/dracoula.txt @@ -7,11 +7,11 @@ // Variable: // MineQuest_Dracoula -007-1,165,99,0 script Dracoula NPC_ELVEN_FEMALE,{ +007-1,165,99,0 script Dracoula NPC_UKAR_F,{ mesn; mesq lg("Hello adventurer! Are you lost?"); next; - mesq l("This is not a place for unexperimpented people!"); + mesq l("This is not a place for non-experimented people!"); next; mesq l("Mine exit is top left!"); if (BaseLevel >= 15) goto L_Menu; @@ -22,9 +22,9 @@ L_Menu: mesq l("But as you're here now, could you do me a favour?"); mes ""; menu - l("Hum, Which type of favor?."),L_Quest, - l("Can I found a mana source here?"),L_Mana, - l("Can I become miner?"),L_Miner, + l("Hum, Which type of favor?"),L_Quest, + l("Can I find a mana source here?"),L_Mana, + l("Can I become a miner?"),L_Miner, l("No, thanks. I gonna leave this place."),L_Close; L_Quest: @@ -38,6 +38,7 @@ L_Quest: next; if (.@q == 0) goto L_Continue; if (.@q == 1 && gettimetick(2) >= getq2(MineQuest_Dracoula) + 60 * 60 * 23) setq1 MineQuest_Dracoula, 2; // Repats every 23 hours + .@q=getq(MineQuest_Dracoula); // Fix it if (.@q == 2) goto L_Repeat; mesn; mesq l("But come back in a few hours, I didn't lost all @@!", getitemlink(BatTeeth)); @@ -51,23 +52,23 @@ L_Continue: l("Haha, Nice, but how do you do that?"), L_Next; L_Next: - mesq l("I disguise myself into a giant mutated bat but everytime i break or lose my fake teeth."); + mesq l("I disguise myself into a giant mutated bat, but every time I break or lose my fake teeth."); next; - mesq l("I usually ask adventurers for 11 @@, but new miners should arrive soon. I need to make them cry!", getitemlink(BatTeeth)); + mesq l("I usually ask adventurers for 11 @@, but new miners should be arriving soon. I need to make them cry!", getitemlink(BatTeeth)); next; - mesq l("Could be nice, if you can bring me 20 @@,", getitemlink(BatTeeth)); + mesq l("So it could be nice, if you could bring me 20 @@,", getitemlink(BatTeeth)); mes ""; menu - rif(countitem(BatTeeth) >= 20, l("Hey! I already get them!")), L_Finish, + rif(countitem(BatTeeth) >= 20, l("Hey! I already got them!")), L_Finish, l("I'll get to it."), L_Close; close; // double sure L_Repeat: mesn; if (getequipid(EQI_HEAD_TOP) != 0) - mesq l("Oh its you @@, I did not recognize you with your hat!", strcharinfo(0)); + mesq l("Oh it's you @@, I did not recognize you with your hat!", strcharinfo(0)); else - mesq l("Oh its you @@, I did not recognize you without a hat!", strcharinfo(0)); + mesq l("Oh it's you @@, I did not recognize you without a hat!", strcharinfo(0)); next; mesq l("Do you have an extra of 11 @@ for me?", getitemlink(BatTeeth)); mes ""; @@ -95,7 +96,7 @@ L_Finish2: setq MineQuest_Dracoula, 1, gettimetick(2); mes ""; mesn; - mesq l("So COOL Thanks! Come back later to bring me extra @@!", getitemlink(BatTeeth)); + mesq l("So COOL, thanks! Come back later to bring me extra @@!", getitemlink(BatTeeth)); close; L_Mana: @@ -110,10 +111,11 @@ L_Mana: mesq l("If one of us found a Mana stone. They would become rich!"); next; mesn; - mesq l("Twelve times more if it is an ellusive Mana Fragment no one knows where they are!"); + mesq l("Twelve times more if it is an elusive Mana Fragment no one knows where they are!"); next; mesn; - mesq l("That it is."); + mesq l("That is."); + next; goto L_Menu; L_Miner: @@ -123,6 +125,7 @@ L_Miner: next; mesn; mesq l("He is the Miners leader."); + next; goto L_Menu; L_Close: @@ -139,7 +142,7 @@ OnInit: setunitdata(.@npcId, UDT_HAIRSTYLE, 7); setunitdata(.@npcId, UDT_HAIRCOLOR, 8); - .sex = G_MALE; + .sex = G_FEMALE; .distance = 4; end; diff --git a/npc/012-2/helena.txt b/npc/012-2/helena.txt index 223b858c8..58809c47c 100644 --- a/npc/012-2/helena.txt +++ b/npc/012-2/helena.txt @@ -7,11 +7,15 @@ 012-2,47,40,0 script Helena NPC_FEMALE,{ .@q=getq(HurnscaldQuest_Bandits); - // Stage 1: Level 40, collect Bandit Hood + // Stage 1: Level 30, collect Bandit Hood + if (BaseLevel < 30) goto L_TooWeak; + if (.@q == 1) goto L_Return; + + // Stage 2: Level 40, collect if (BaseLevel < 40) goto L_TooWeak; if (.@q == 1) goto L_Return; - // Stage 2: Level 45, defeat Bandit Lord + // Stage 3: Level 45, defeat Bandit Lord if (BaseLevel < 45) goto L_Weak; goto L_Start; @@ -64,7 +68,23 @@ L_Start: L_Return: mesn; - mesq l("Ah, @@! I'm busy now, can we talk again later?", strcharinfo(0)); + mesq lg("Adventurer, did you brought me what I asked? I see you have @@/10 @@.", countitem(BanditHood), getitemlink(BanditHood)); + mes ""; + select + rif(countitem(BanditHood) >= 10, l("Yes, take it.")), + rif(countitem(BanditHood) < 10, l("No, I'll be back with them.")), + l("Hm, can we talk again later?"); + mes ""; + if (@menu != 1) + close; + delitem BanditHood, 10; + Zeny=Zeny+2000; + setq HurnscaldQuest_Bandits, 2; + mesn; + mesq l("Hey hey... Good job! I was you would ruin their hoods before being able to take them."); + next; + mesn; + mesq l("Here is 2000 GP for your efforts. Thanks for making Hurnscald a better place to live."); close; OnInit: |