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author | Jesusaves <cpntb1@ymail.com> | 2023-10-14 23:47:48 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2023-10-14 23:47:48 -0300 |
commit | a9c30a8762e2894b96bc3259d40ccba7ceb40f40 (patch) | |
tree | b7ab00a875fa34cb6d3c9d7b71e10b2cdc353442 | |
parent | 44c5905eb00e421e74284a4381e17e3b5fd85470 (diff) | |
download | serverdata-a9c30a8762e2894b96bc3259d40ccba7ceb40f40.tar.gz serverdata-a9c30a8762e2894b96bc3259d40ccba7ceb40f40.tar.bz2 serverdata-a9c30a8762e2894b96bc3259d40ccba7ceb40f40.tar.xz serverdata-a9c30a8762e2894b96bc3259d40ccba7ceb40f40.zip |
Last commit balance fixes on MK before initial test. Might be noob, might be OP.
-rw-r--r-- | npc/026-7/boss.txt | 25 |
1 files changed, 22 insertions, 3 deletions
diff --git a/npc/026-7/boss.txt b/npc/026-7/boss.txt index 68688231d..85950e090 100644 --- a/npc/026-7/boss.txt +++ b/npc/026-7/boss.txt @@ -78,15 +78,33 @@ OnBegin: .GUARD4=monster("026-7", 44, 45, "Fire General", MonsterGeneral, 1); .GUARD3=monster("026-7", 35, 45, "Earth General", MonsterGeneral, 1); .GUARD2=monster("026-7", 44, 30, "Darkness General", MonsterGeneral, 1); - // The remainder of MK army (Centered at the generals) + // Boost these four generals or they'll become cheese too fast + // Also, fix their elementals, but they have no elemental skills to speak of. + setunitdata(.GUARD1, UDT_HP, 60000); + setunitdata(.GUARD1, UDT_MAXHP, 60000); + setunitdata(.GUARD2, UDT_HP, 60000); + setunitdata(.GUARD2, UDT_MAXHP, 60000); + setunitdata(.GUARD3, UDT_HP, 60000); + setunitdata(.GUARD3, UDT_MAXHP, 60000); + setunitdata(.GUARD4, UDT_HP, 60000); + setunitdata(.GUARD4, UDT_MAXHP, 60000); + setunitdata(.GUARD1, UDT_ELETYPE, Ele_Wind); + setunitdata(.GUARD2, UDT_ELETYPE, Ele_Dark); + setunitdata(.GUARD4, UDT_ELETYPE, Ele_Fire); + setunitdata(.GUARD3, UDT_ELETYPE, Ele_Earth); + // The remainder of MK army (Centered at the generals / 20 total) .@x = 35; .@y = 30; areamonster("026-7", .@x-3, .@y-3, .@x+3, .@y+3, "Air Officer", Reaper, 5); // Air Troops .@x = 44; .@y = 45; areamonster("026-7", .@x-3, .@y-3, .@x+3, .@y+3, "Fire Officer", LavaSkullSlime, 6); // Fire Troops .@x = 35; .@y = 45; areamonster("026-7", .@x-3, .@y-3, .@x+3, .@y+3, "Earth Officer", Snail, 5); // Earth Troops .@x = 44; .@y = 30; areamonster("026-7", .@x-3, .@y-3, .@x+3, .@y+3, "Darkness Officer", NightmareDragon, 5); // Darkness Troops - // Monster King Personal Bodyguard is special + // Monster King Personal Bodyguard is special (4 total) for (.@i = 0; .@i < 4; ++.@i) { areamonster("026-7", 37, 32, 41, 36, "Imperial Officer", any(VanityPixie, HolyPixie, ShadowPixie, NulityPixie, BlackSkullSlime, PinkieSuseran), 1); } + // General ranged troops / Artillery (20 total) + areamonster("026-7", 30, 30, 45, 45, "Ranged Support", RobinBandit, 12); + areamonster("026-7", 30, 30, 45, 45, "Ranged Support", DustRevolver, 5); + areamonster("026-7", 30, 30, 45, 45, "Ranged Support", DustRifle, 3); initnpctimer; end; @@ -182,6 +200,7 @@ OnTimer10000: kamibroadcast("The Monster King has lost his immortality.", "Monster King"); setunitdata(.MK, UDT_HP, .maxhp); setunitdata(.MK, UDT_MAXHP, .maxhp); + .mana += 25; } } @@ -190,6 +209,7 @@ OnTimer10000: .@hp = getunitdata(.MK, UDT_HP) * 5 / .maxhp; if (.@hp < .memohp) { .memohp = .@hp; + .mana += 25; siege_cast("026-7", .name$, 15, TP_TULIM|TP_HURNS|TP_NIVAL); } } @@ -486,7 +506,6 @@ L_NextAct: killmonsterall("026-7"); - // Without the Monster King to rule monsters... TODO Isbamuth, Moubootaur // This disables all mosnters :< //setbattleflag("monster_ai", 0x209); //setbattleflag("monster_active_enable", false); |