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author | Jesusaves <cpntb1@ymail.com> | 2021-02-22 19:39:31 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-02-22 19:39:31 -0300 |
commit | 84a26cfbe6fa4b608a29626a6883a3736270be12 (patch) | |
tree | 72e54a156316745b37e40745d9137a310d03ab13 | |
parent | 12e0799671da6a54be03e830366eb6d7377d0519 (diff) | |
download | serverdata-84a26cfbe6fa4b608a29626a6883a3736270be12.tar.gz serverdata-84a26cfbe6fa4b608a29626a6883a3736270be12.tar.bz2 serverdata-84a26cfbe6fa4b608a29626a6883a3736270be12.tar.xz serverdata-84a26cfbe6fa4b608a29626a6883a3736270be12.zip |
Make Demure skill actually useful - boosts ASPD, HIT and ATK
-rw-r--r-- | npc/magic/demure.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/npc/magic/demure.txt b/npc/magic/demure.txt index a0be8df47..b728b2b72 100644 --- a/npc/magic/demure.txt +++ b/npc/magic/demure.txt @@ -81,6 +81,8 @@ function script SK_Demure { // Add two SC_ effects: One to raise attack speed and other to drop evade //sc_start(<effect type>, <ticks>, <value 1>{, <rate>, <flag>{, <GID>}}) sc_start SC_ATTHASTE_POTION2, .@length, .@effect; + sc_start SC_INCHITRATE, .@length, .@effect; + sc_start SC_INCATKRATE, .@length, .@effect; sc_start SC_INCFLEERATE, (.@length+.@malus), .@penalty; // set cooldown and timer |