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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 010-2: Desert Mountains conf
010-2,209,70,0 script #010-2_209_70 NPC_CHEST,{
TreasureBox();
specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing
close;
OnInit:
.distance=2;
end;
}
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