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authorasuratva <asuratva@proton.me>2025-06-05 21:18:56 +0000
committerFedja Beader <fedja@protonmail.ch>2025-06-05 21:18:56 +0000
commitc9925d7b4371f347dbcb95c4b5411d61d4f36c0a (patch)
tree785c4e2c4444465958edde6e3a01a3fe400d9d1e /src
parenta1bd5c468bd97e1a2af762da38396d9176748f9e (diff)
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Change overweight notification from widget to speech bubble.
Having the widget pop up in the middle of a fight when shooting arrows makes you go below 50% weight is kinda annoying. This changes the notification to a speech bubble on player which is less intrusive. Squashed with: * Move messages to top of branch (so they can be integrated to dialog with fewer changes). * Adjust overweight message. * Fix linter issue. Shortened long line **** mana/plus!184 Co-authored-by: Fedja Beader <fedja@protonmail.ch>
Diffstat (limited to 'src')
-rw-r--r--src/gui/dialogsmanager.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/gui/dialogsmanager.cpp b/src/gui/dialogsmanager.cpp
index 2383d2bb0..655ef0c2c 100644
--- a/src/gui/dialogsmanager.cpp
+++ b/src/gui/dialogsmanager.cpp
@@ -26,6 +26,8 @@
#include "configuration.h"
#include "settings.h"
+#include "being/localplayer.h"
+
#include "being/playerinfo.h"
#include "const/sound.h"
@@ -192,6 +194,11 @@ void DialogsManager::attributeChanged(const AttributesT id,
const int total = CAST_S32(oldVal);
if (newVal >= max && total < max)
{
+ const std::string overweightMessage(
+ // TRANSLATORS: overweight message in speech bubble
+ _("Warning: You are overburdened,"
+ " you have difficulty regenerating."));
+ /*
weightNoticeTime = cur_time + 5;
CREATEWIDGETV(weightNotice, OkDialog,
std::string(),
@@ -208,9 +215,17 @@ void DialogsManager::attributeChanged(const AttributesT id,
260);
weightNotice->addActionListener(
&weightListener);
+ */
+ if (localPlayer != nullptr)
+ localPlayer->setSpeech(overweightMessage);
}
else if (newVal < max && total >= max)
{
+ const std::string underweightMessage(
+ // TRANSLATORS: overweight message in speech bubble
+ _("You are no longer overburdened,"
+ " regeneration back to normal."));
+ /*
weightNoticeTime = cur_time + 5;
CREATEWIDGETV(weightNotice, OkDialog,
std::string(),
@@ -227,6 +242,9 @@ void DialogsManager::attributeChanged(const AttributesT id,
260);
weightNotice->addActionListener(
&weightListener);
+ */
+ if (localPlayer != nullptr)
+ localPlayer->setSpeech(underweightMessage);
}
}
}