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author | Jesusaves <cpntb1@ymail.com> | 2020-05-28 19:27:45 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-05-28 19:27:45 -0300 |
commit | 09f8f82adc63b21ca4a2ec950c1cbddb67224b82 (patch) | |
tree | 58113e8c6f61af87a4572871aedd8ca5a712f22b /src | |
parent | 70a351a62fd5ef8ef144964b1aafcb6a0b23b89f (diff) | |
download | evol-hercules-09f8f82adc63b21ca4a2ec950c1cbddb67224b82.tar.gz evol-hercules-09f8f82adc63b21ca4a2ec950c1cbddb67224b82.tar.bz2 evol-hercules-09f8f82adc63b21ca4a2ec950c1cbddb67224b82.tar.xz evol-hercules-09f8f82adc63b21ca4a2ec950c1cbddb67224b82.zip |
Theoretical fix for crafting.
getinventorylist() will now be reliable enough to determine item indexes.
Be careful when looping. Hopefully, Nicholas rotten code was squashed.
Diffstat (limited to 'src')
-rw-r--r-- | src/emap/init.c | 1 | ||||
-rw-r--r-- | src/emap/script_buildins.c | 72 | ||||
-rw-r--r-- | src/emap/script_buildins.h | 1 |
3 files changed, 67 insertions, 7 deletions
diff --git a/src/emap/init.c b/src/emap/init.c index 7ad68b9..ec71882 100644 --- a/src/emap/init.c +++ b/src/emap/init.c @@ -243,6 +243,7 @@ HPExport void plugin_init (void) addScriptCommand("debugmes","v*",debugmes); addScriptCommand("countitem","v?",countitem); addScriptCommand("atcommand","s",atcommand); + addScriptCommand("getinventorylist","",getinventorylist); do_init_langs(); diff --git a/src/emap/script_buildins.c b/src/emap/script_buildins.c index 6de1af0..352e614 100644 --- a/src/emap/script_buildins.c +++ b/src/emap/script_buildins.c @@ -3027,6 +3027,61 @@ BUILDIN(countitem) return true; } +/*========================================== + * Set arrays with info of all sd inventory : + * @inventorylist_id, @inventorylist_amount, @inventorylist_equip, + * @inventorylist_refine, @inventorylist_identify, @inventorylist_attribute, + * @inventorylist_card(0..3), + * @inventorylist_opt_id(0..MAX_ITEM_OPTIONS), + * @inventorylist_opt_val(0..MAX_ITEM_OPTIONS), + * @inventorylist_opt_param(0..MAX_ITEM_OPTIONS), + * @inventorylist_expire, @inventorylist_bound, @inventorylist_favorite, + * @inventorylist_idx + * @inventorylist_count = scalar + *------------------------------------------*/ +BUILDIN(getinventorylist) +{ + struct map_session_data *sd = script->rid2sd(st); + char script_var[SCRIPT_VARNAME_LENGTH]; + int j = 0, k = 0; + + if (sd == NULL) + return true; + + // This implementation allows empty slots to be filled + for (int i = 0; i < sd->status.inventorySize; i++) { + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_id"), j), sd->status.inventory[i].nameid); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_amount"), j), sd->status.inventory[i].amount); + if (sd->status.inventory[i].equip != 0) { + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), pc->equippoint(sd, i)); + } else { + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_equip"), j), 0); + } + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_refine"), j), sd->status.inventory[i].refine); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_identify"), j), sd->status.inventory[i].identify); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_attribute"), j), sd->status.inventory[i].attribute); + for (k = 0; k < MAX_SLOTS; k++) { + sprintf(script_var, "@inventorylist_card%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].card[k]); + } + for (k = 0; k < MAX_ITEM_OPTIONS; k++) { + sprintf(script_var, "@inventorylist_opt_id%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].index); + sprintf(script_var, "@inventorylist_opt_val%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].value); + sprintf(script_var, "@inventorylist_opt_param%d", k + 1); + pc->setreg(sd, reference_uid(script->add_variable(script_var), j), sd->status.inventory[i].option[k].param); + } + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_expire"), j), sd->status.inventory[i].expire_time); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_bound"), j), sd->status.inventory[i].bound); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_favorite"), j), sd->status.inventory[i].favorite); + pc->setreg(sd, reference_uid(script->add_variable("@inventorylist_idx"), j), i); + j++; + } + pc->setreg(sd, script->add_variable("@inventorylist_count"), j); + return true; +} + // Returns the Acc. ID of the owner of an instance BUILDIN(InstanceOwner) @@ -3094,16 +3149,14 @@ BUILDIN(aggravate) // harm(guid, raw_damage, type) BUILDIN(harm) { + struct block_list *src; struct block_list *bl; struct map_session_data *sd = NULL; - struct block_list *src; + int attack_type = BF_MISC; - // Target and raw damage + // Fill data from scripts bl = map->id2bl(script_getnum(st, 2)); int dmg = script_getnum(st, 3); - - // Attack type - int attack_type = BF_MISC; if (script_hasdata(st,4)) { attack_type = script_getnum(st,4); } @@ -3114,11 +3167,16 @@ BUILDIN(harm) script_pushint(st, 0); return false; } + + // Overflow checks if( dmg == INT_MIN ) dmg++; if( dmg == INT_MAX ) dmg--; - // Source (sd), might be null, in this case we set source to yourself - sd = script->rid2sd(st); + // Source (sd), might be null + if(st->rid != 0 && map->id2sd(st->rid) != NULL) + sd = script->rid2sd(st); + + // Default source to self if needed if (sd == NULL) { src = bl; } else { diff --git a/src/emap/script_buildins.h b/src/emap/script_buildins.h index 716f332..6a9d5d6 100644 --- a/src/emap/script_buildins.h +++ b/src/emap/script_buildins.h @@ -127,5 +127,6 @@ BUILDIN(resetrng); BUILDIN(countitem); BUILDIN(debugmes); BUILDIN(atcommand); +BUILDIN(getinventorylist); #endif // EVOL_MAP_SCRIPT_BUILDINS |