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author | Andrei Karas <akaras@inbox.ru> | 2019-01-23 21:38:21 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2019-01-23 21:38:21 +0300 |
commit | 3c0e3838f77a62a69130d7b2674e21e2133a7f83 (patch) | |
tree | 6f3ff1583e69e5ded625af59a78cbd5568acef51 /src/emap/craft.c | |
parent | 637fcbc9c0f4b042b38f9e900d08aee521305991 (diff) | |
download | evol-hercules-s20190211.tar.gz evol-hercules-s20190211.tar.bz2 evol-hercules-s20190211.tar.xz evol-hercules-s20190211.zip |
Update from herculess20190211
Diffstat (limited to 'src/emap/craft.c')
-rw-r--r-- | src/emap/craft.c | 49 |
1 files changed, 26 insertions, 23 deletions
diff --git a/src/emap/craft.c b/src/emap/craft.c index c85be7e..5b6c7d8 100644 --- a/src/emap/craft.c +++ b/src/emap/craft.c @@ -89,7 +89,7 @@ bool craft_checkstr(TBL_PC *sd, const char *craftstr) const char *slotstr = VECTOR_INDEX(craftdata->parts, index + 1); if (!slotstr || !*slotstr) continue; - struct strutil_data *slotdata = strutil_split(slotstr, ';', MAX_INVENTORY + 1); + struct strutil_data *slotdata = strutil_split(slotstr, ';', sd->status.inventorySize + 1); if (!slotdata) { strutil_free(slotdata); @@ -110,7 +110,7 @@ bool craft_checkstr(TBL_PC *sd, const char *craftstr) index = atoi(itemstr); amount = 1; } - if (index < 0 || index >= MAX_INVENTORY) + if (index < 0 || index >= sd->status.inventorySize) { // wrong item index strutil_free(slotdata); strutil_free(craftdata); @@ -137,7 +137,7 @@ bool craft_checkstr(TBL_PC *sd, const char *craftstr) } strutil_free(craftdata); - for (f = 0; f < MAX_INVENTORY; f ++) + for (f = 0; f < sd->status.inventorySize; f ++) { const int amount = amounts[f]; if (!amount) @@ -152,9 +152,9 @@ bool craft_checkstr(TBL_PC *sd, const char *craftstr) return true; } -struct craft_vardata *craft_str_to_craft(const char *craftstr) +struct craft_vardata *craft_str_to_craft(TBL_PC *sd, const char *craftstr) { - if (!craftstr) + if (!sd || !craftstr) return false; struct strutil_data *craftdata = strutil_split(craftstr, '|', craft_inventory_size + 1); if (!craftdata) @@ -176,7 +176,7 @@ struct craft_vardata *craft_str_to_craft(const char *craftstr) const char *slotstr = VECTOR_INDEX(craftdata->parts, index + 1); if (!slotstr || !*slotstr) continue; - struct strutil_data *slotdata = strutil_split(slotstr, ';', MAX_INVENTORY + 1); + struct strutil_data *slotdata = strutil_split(slotstr, ';', sd->status.inventorySize + 1); if (!slotdata) { strutil_free(slotdata); @@ -199,7 +199,7 @@ struct craft_vardata *craft_str_to_craft(const char *craftstr) amount = 1; } if (index < 0 || - index >= MAX_INVENTORY) + index >= sd->status.inventorySize) { // wrong item index strutil_free(slotdata); strutil_free(craftdata); @@ -227,7 +227,7 @@ int str_to_craftvar(TBL_PC *sd, const char *craftstr) return -1; } - struct craft_vardata *craft = craft_str_to_craft(craftstr); + struct craft_vardata *craft = craft_str_to_craft(sd, craftstr); if (!craft) return -1; craft_counter ++; @@ -259,7 +259,7 @@ void craft_dump(TBL_PC *sd, const int id) struct item_pair *pair = &VECTOR_INDEX(crslot->items, slot); const int invIndex = pair->index; if (invIndex >= 0 && - invIndex < MAX_INVENTORY && + invIndex < sd->status.inventorySize && sd->status.inventory[invIndex].nameid) { const int item_id = sd->status.inventory[invIndex].nameid; @@ -340,7 +340,7 @@ bool craft_validate(TBL_PC *sd, const int id) struct item_pair *pair = &VECTOR_INDEX(crslot->items, slot); const int invIndex = pair->index; if (invIndex < 0 || - invIndex >= MAX_INVENTORY || + invIndex >= sd->status.inventorySize || !sd->status.inventory[invIndex].nameid || sd->status.inventory[invIndex].amount <= 0 || sd->status.inventory[invIndex].equip > 0) @@ -350,7 +350,7 @@ bool craft_validate(TBL_PC *sd, const int id) amounts[invIndex] += pair->amount; } } - for (f = 0; f < MAX_INVENTORY; f ++) + for (f = 0; f < sd->status.inventorySize; f ++) { const int amount = amounts[f]; if (!amount) @@ -372,7 +372,7 @@ static int find_inventory_item(TBL_PC *sd, int i; if (!sd) return -1; - for (i = 0; i < MAX_INVENTORY; i++) + for (i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].nameid == id && sd->status.inventory[i].amount >= amount && @@ -390,7 +390,7 @@ static int find_inventory_equipped_item(TBL_PC *sd, int i; if (!sd) return -1; - for (i = 0; i < MAX_INVENTORY; i++) + for (i = 0; i < sd->status.inventorySize; i++) { if (sd->status.inventory[i].nameid == id && sd->status.inventory[i].amount > 0 && @@ -402,13 +402,14 @@ static int find_inventory_equipped_item(TBL_PC *sd, return -1; } -static int find_local_inventory_item(struct item_pair *local_inventory, +static int find_local_inventory_item(TBL_PC *sd, + struct item_pair *local_inventory, const int id) { int i; - if (!local_inventory) + if (!sd || !local_inventory) return -1; - for (i = 0; i < MAX_INVENTORY; i++) + for (i = 0; i < sd->status.inventorySize; i++) { struct item_pair *pair = &local_inventory[i]; if (pair->index == id && @@ -420,13 +421,14 @@ static int find_local_inventory_item(struct item_pair *local_inventory, return -1; } -static bool check_items_collection(struct item_pair *local_inventory, +static bool check_items_collection(TBL_PC *sd, + struct item_pair *local_inventory, struct craft_items_collection *vector) { + if (!sd || !local_inventory) + return false; int len = VECTOR_LENGTH(*vector); int i; - if (!local_inventory) - return false; if (len > 0) { for (i = 0; i < len; i ++) @@ -435,7 +437,8 @@ static bool check_items_collection(struct item_pair *local_inventory, int needAmount = itemPair->amount; while (needAmount > 0) { - const int index = find_local_inventory_item(local_inventory, + const int index = find_local_inventory_item(sd, + local_inventory, itemPair->index); if (index < 0) return false; @@ -595,7 +598,7 @@ static void init_inventory_copy(TBL_PC *sd, int f; if (!sd || !local_inventory) return; - for (f = 0; f < MAX_INVENTORY; f ++) + for (f = 0; f < sd->status.inventorySize; f ++) { const int id = sd->status.inventory[f].nameid; const int amount = sd->status.inventory[f].amount; @@ -687,10 +690,10 @@ static int craft_get_recipe(TBL_PC *sd, if (!apply_craft_inventory(entry->selected_inventory, craft, &temp_inventory[0])) continue; //ShowInfo("apply craft correct\n"); - if (!check_items_collection(&temp_inventory[0], &entry->delete_items)) + if (!check_items_collection(sd, &temp_inventory[0], &entry->delete_items)) continue; //ShowInfo("delete_items correct\n"); - if (!check_items_collection(&temp_inventory[0], &entry->required_items)) + if (!check_items_collection(sd, &temp_inventory[0], &entry->required_items)) continue; //ShowInfo("required_items correct\n"); if (!check_equips(sd, &entry->required_equips)) |