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// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#include "common/hercules.h"
#include "map/status.h"
#include "map/homunculus.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common/HPMi.h"
#include "common/nullpo.h"
#include "plugins/HPMHooking.h"
#include "emap/send.h"
int ehomunculus_gainexp_pre(struct homun_data **hdPtr,
unsigned int *expPtr)
{
struct homun_data *hd = *hdPtr;
nullpo_ret(hd);
const int exp = *expPtr;
// Handle some cases when EXP is not due
if (hd->homunculus.vaporize != HOM_ST_ACTIVE) {
// Homunculus is not active, so do nothing
hookStop();
return 1;
} else if (!status->isdead(&hd->bl)) {
// Homunculus is active and alive, inform M+ of the EXP gain
send_homun_exp(hd, exp);
} else if (exp > 1) {
// Homunculus is dead, so give only half the EXP
send_homun_exp(hd, exp/2);
*expPtr = exp / 2;
} else {
// Homunculus is dead and the exp to receive is zero
hookStop();
return 1;
}
return 0;
}
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